111 lines
3.3 KiB
C++
111 lines
3.3 KiB
C++
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/*
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* Copyright (c) 2002 Light Weight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "org_lwjgl_Display.h"
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// Initialise static variables
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bool oneShotInitialised = false;
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AGLContext ctx;
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Rect rect;
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WindotPtr win;
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/*
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* Class: org_lwjgl_Display
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* Method: getAvailableDisplayModes
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* Signature: ()[Lorg/lwjgl/DisplayMode;
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*/
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JNIEXPORT jobjectArray JNICALL Java_org_lwjgl_Display_getAvailableDisplayModes
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(JNIEnv * env, jclass clazz)
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{
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return NULL;
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}
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/*
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* Class: org_lwjgl_Display
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* Method: nCreate
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* Signature: (IIIIZ)Z
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*/
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JNIEXPORT jboolean JNICALL Java_org_lwjgl_Display_nCreate
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(JNIEnv * env, jclass clazz, jint width, jint height, jint bpp, jint freq, jboolean debug)
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{
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#ifdef _DEBUG
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printf("Creating display: size %dx%d %dhz %dbpp...\n", width, height, freq, bpp);
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#endif
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InitCursor();
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SetRect( &rect, 0, 0, width, height );
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win = NewCWindow( NULL, &rect, "Lightweight Java Gaming Library", true, kWindowShadowDialogProc, (WindowPtr) -1L, true, 0L );
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SetPortWindowPort( win );
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if ( win==null )
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{
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printf("Failed to create a window\n");
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return 1;
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}
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ShowWindow( win );
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jfieldID fid_handle = env->GetStaticFieldID(clazz, "handle", "I");
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env->SetStaticIntField(clazz, fid_handle, (jint) win);
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return JNI_TRUE;
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}
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/*
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* Class: org_lwjgl_Display
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* Method: nDestroy
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* Signature: ()V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_Display_nDestroy
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(JNIEnv * env, jclass clazz)
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{
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// cleanup the AGL context
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//
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cleanupAGL( ctx );
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// cleanup the window
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//
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DisposeWindow( win );
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#ifdef _DEBUG
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printf("Destroyed display\n");
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#endif
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}
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@
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