lwjgl/src/native/common/org_lwjgl_opengl_GL12.cpp

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/*
* Copyright (c) 2002 Light Weight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id$
*
* Core OpenGL functions.
*
* @author cix_foo <cix_foo@users.sourceforge.net>
* @version $Revision$
*/
#include "org_lwjgl_opengl_GL12.h"
#include "checkGLerror.h"
#include "extgl.h"
typedef void (APIENTRY * glDrawRangeElementsPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
typedef void (APIENTRY * glTexImage3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
typedef void (APIENTRY * glTexSubImage3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRY * glCopyTexSubImage3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height );
static glDrawRangeElementsPROC glDrawRangeElements;
static glTexImage3DPROC glTexImage3D;
static glTexSubImage3DPROC glTexSubImage3D;
static glCopyTexSubImage3DPROC glCopyTexSubImage3D;
void extgl_InitOpenGL1_2(JNIEnv *env, jobject ext_set)
{
if (!extgl_Extensions.OpenGL12)
return;
glTexImage3D = (glTexImage3DPROC) extgl_GetProcAddress("glTexImage3D");
glTexSubImage3D = (glTexSubImage3DPROC) extgl_GetProcAddress("glTexSubImage3D");
glCopyTexSubImage3D = (glCopyTexSubImage3DPROC) extgl_GetProcAddress("glCopyTexSubImage3D");
glDrawRangeElements = (glDrawRangeElementsPROC) extgl_GetProcAddress("glDrawRangeElements");
EXTGL_SANITY_CHECK(env, ext_set, OpenGL12)
}
/*
* Class: org_lwjgl_opengl_GL12
* Method: nglDrawRangeElements
* Signature: (IIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL12_nglDrawRangeElements
(JNIEnv *env, jclass clazz, jint mode, jint start, jint end, jint count, jint type, jobject buffer, jint offset)
{
CHECK_EXISTS(glDrawRangeElements)
const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glDrawRangeElements(mode, start, end, count, type, address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL12
* Method: nglDrawRangeElementsVBO
* Signature: (IIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL12_nglDrawRangeElementsVBO
(JNIEnv *env, jclass clazz, jint mode, jint start, jint end, jint count, jint type, jint buffer_offset)
{
CHECK_EXISTS(glDrawRangeElements)
glDrawRangeElements(mode, start, end, count, type, offsetToPointer(buffer_offset));
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL12
* Method: glTexImage3D
* Signature: (IIIIIIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL12_nglTexImage3D
(JNIEnv *env, jclass clazz, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint format, jint type, jobject buffer, jint offset)
{
CHECK_EXISTS(glTexImage3D)
const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL12
* Method: glTexSubImage3D
* Signature: (IIIIIIIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL12_nglTexSubImage3D
(JNIEnv *env, jclass clazz, jint target, jint level, jint xoffset, jint yoffset, jint zoffset, jint width, jint height, jint depth, jint format, jint type, jobject buffer, jint offset)
{
CHECK_EXISTS(glTexSubImage3D)
const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL12
* Method: glCopyTexSubImage3D
* Signature: (IIIIIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL12_glCopyTexSubImage3D
(JNIEnv *env, jclass clazz, jint target, jint level, jint xoffset, jint yoffset, jint zoffset, jint x, jint y, jint width, jint height)
{
CHECK_EXISTS(glCopyTexSubImage3D)
glCopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
CHECK_GL_ERROR
}