66 lines
2.5 KiB
HTML
66 lines
2.5 KiB
HTML
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<title>LWJGL Eclipse Plugins</title>
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</head>
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<body>
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<div style="background-image:url(fig/mesh.png); height:220px; max-width: 878px"><img src="fig/logo.png" align="left" /></div>
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<h2>Table of Contents</h2>
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<p>
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Plugin documentation
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<ul>
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<li><a href="plugins.html">Overview and Core Plugins</a></li>
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<li><a href="tools.html">LWJGL plugin for Java developers</a></li>
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<li><a href="views.html">LWJGL Eclipse views</a></li>
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</ul>
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</p>
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<p>
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API
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<ul>
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<li><a href="javadoc/index.html">API Reference</a></li>
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</ul>
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</p>
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<p>
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External resources
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<ul>
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<li><a href="http://lwjgl.org/">LWJGL Website (extern)</a></li>
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<li><a href="http://wiki.lwjgl.org/">LWJGL Wiki (extern)</a></li>
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<li><a href="http://lwjgl.org/forum/">LWJGL Forum (extern)</a></li>
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</ul>
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</p>
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<h2>About LWJGL</h2>
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<p>The <a href="http://lwjgl.org">Lightweight Java Game Library (LWJGL)</a> is a solution aimed
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directly at professional and amateur Java programmers alike to enable <a
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href="http://lwjgl.org/projects.php">commercial quality games</a> to be written in Java.
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LWJGL provides developers access to high performance crossplatform
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libraries such as OpenGL (<a href="http://www.opengl.org/"
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target="_blank">Open Graphics Library</a>) and OpenAL (<a
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href="http://www.openal.org" target="_blank">Open Audio Library</a>)
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allowing for state of the art 3D games and 3D sound. Additionally LWJGL
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provides access to controllers such as Gamepads, Steering wheel and
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Joysticks. All in a simple and straight forward API.</p>
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<p>LWJGL is not meant to make writing games particularly easy; it is
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primarily an enabling technology which allows developers to get at
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resources that are simply otherwise unavailable or poorly implemented on
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the existing <a href="http://java.sun.com" target="_blank">Java
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platform</a>. We anticipate that the LWJGL will, through evolution and
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extension, become the foundation for more complete game libraries and
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"game engines" as they have popularly become known, and hide some of the
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new evils we have had to expose in the APIs.</p>
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<p>LWJGL is available under a <a href="http://lwjgl.org/license.php">BSD
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license</a>, which means it's open source and freely available at no charge.</p>
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<p>Please visit us on the Freenode IRC Network: <a
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href="irc://irc.freenode.net/lwjgl" target="_blank">#LWJGL</a>. Do idle
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if there is no one to answer any of your questions, we are on different
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timezones.</p>
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</body>
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</html>
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