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/*
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* Copyright (c) 2002-2008 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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2011-09-03 14:52:45 -04:00
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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2003-10-01 05:02:52 -04:00
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2004-11-11 11:03:19 -05:00
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/**
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* $Id$
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*
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* Base Win32 display
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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2004-11-11 11:03:19 -05:00
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* @version $Revision$
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*/
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#ifndef __LWJGL_CONTEXT_H
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#define __LWJGL_CONTEXT_H
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#include <Cocoa/Cocoa.h>
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#include <OpenGL/gl.h>
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#include <OpenGL/glext.h>
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#include "common_tools.h"
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@class NSOpenGLContext, NSOpenGLPixelFormat, MacOSXOpenGLView, MacOSXKeyableWindow;
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typedef struct {
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MacOSXKeyableWindow *window;
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NSRect display_rect;
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MacOSXOpenGLView *view;
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NSOpenGLContext *context;
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// Native objects for Java callbacks
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jobject jdisplay;
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jobject jmouse;
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jobject jkeyboard;
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jboolean fullscreen;
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jboolean resized;
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} MacOSXWindowInfo;
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@interface MacOSXKeyableWindow : NSWindow
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- (BOOL)canBecomeKeyWindow;
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@end
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@interface MacOSXOpenGLView : NSView
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{
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@public
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MacOSXWindowInfo* _parent;
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@private
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NSOpenGLContext* _openGLContext;
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NSOpenGLPixelFormat* _pixelFormat;
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}
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+ (NSOpenGLPixelFormat*)defaultPixelFormat;
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- (id)initWithFrame:(NSRect)frameRect pixelFormat:(NSOpenGLPixelFormat*)format;
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- (void)setOpenGLContext:(NSOpenGLContext*)context;
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- (NSOpenGLContext*)openGLContext;
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- (void)clearGLContext;
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- (void)prepareOpenGL;
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- (void)update;
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- (void)lockFocus;
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- (void)setPixelFormat:(NSOpenGLPixelFormat*)pixelFormat;
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- (NSOpenGLPixelFormat*)pixelFormat;
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- (void)setParent:(MacOSXWindowInfo*)parent;
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- (BOOL)acceptsFirstResponder;
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@end
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typedef struct {
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bool isWindowed;
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bool canDrawGL;
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MacOSXWindowInfo *window_info;
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NSOpenGLPixelFormat *pixel_format;
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NSOpenGLPixelBuffer *pbuffer;
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NSView *parent;
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} MacOSXPeerInfo;
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NSOpenGLPixelFormat *choosePixelFormat(JNIEnv *env, jobject pixel_format, bool gl32, bool use_display_bpp, bool support_window, bool support_pbuffer, bool double_buffered);
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#endif
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