lwjgl/src/native/common/org_lwjgl_opengl_GL13.cpp

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/*
* Copyright (c) 2002 Light Weight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id$
*
* Core OpenGL functions.
*
* @author cix_foo <cix_foo@users.sourceforge.net>
* @version $Revision$
*/
#ifdef _WIN32
#include <windows.h>
#endif
#include "org_lwjgl_opengl_GL13.h"
#include "checkGLerror.h"
#include "extgl.h"
/*
* Class: org_lwjgl_opengl_GL13
* Method: glActiveTexture
* Signature: (I)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glActiveTexture
(JNIEnv *env, jclass clazz, jint texture)
{
CHECK_EXISTS(glActiveTexture)
glActiveTexture(texture);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glClientActiveTexture
* Signature: (I)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glClientActiveTexture
(JNIEnv *env, jclass clazz, jint texture)
{
CHECK_EXISTS(glClientActiveTexture)
glClientActiveTexture(texture);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glCompressedTexImage1D
* Signature: (IIIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexImage1D
(JNIEnv *env, jclass clazz, jint target, jint level, jint internalformat, jint width, jint border, jint imagesize, jobject buffer, jint offset)
{
CHECK_EXISTS(glCompressedTexImage1D)
const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glCompressedTexImage1D(target, level, internalformat, width, border, imagesize, address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glCompressedTexImage2D
* Signature: (IIIIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexImage2D
(JNIEnv *env, jclass clazz, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint imagesize, jobject buffer, jint offset)
{
CHECK_EXISTS(glCompressedTexImage2D)
const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glCompressedTexImage2D(target, level, internalformat, width, height, border, imagesize, address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glCompressedTexImage3D
* Signature: (IIIIIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexImage3D
(JNIEnv *env, jclass clazz, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint imagesize, jobject buffer, jint offset)
{
CHECK_EXISTS(glCompressedTexImage3D)
const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imagesize, address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glCompressedTexSubImage1D
* Signature: (IIIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexSubImage1D
(JNIEnv *env, jclass clazz, jint target, jint level, jint xoffset, jint width, jint format, jint imagesize, jobject buffer, jint offset)
{
CHECK_EXISTS(glCompressedTexSubImage1D)
const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glCompressedTexSubImage1D(target, level, xoffset, width, format, imagesize, address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glCompressedTexSubImage2D
* Signature: (IIIIIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexSubImage2D
(JNIEnv *env, jclass clazz, jint target, jint level, jint xoffset, jint yoffset, jint width, jint height, jint format, jint imagesize, jobject buffer, jint offset)
{
CHECK_EXISTS(glCompressedTexSubImage2D)
const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imagesize, address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glCompressedTexSubImage3D
* Signature: (IIIIIIIIIII)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexSubImage3D
(JNIEnv *env, jclass clazz, jint target, jint level, jint xoffset, jint yoffset, jint zoffset, jint width, jint height, jint depth, jint format, jint imagesize, jobject buffer, jint offset)
{
CHECK_EXISTS(glCompressedTexSubImage3D)
const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imagesize, address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glGetCompressedTexImage
* Signature: (III)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglGetCompressedTexImage
(JNIEnv *env, jclass clazz, jint target, jint lod, jobject buffer, jint offset)
{
CHECK_EXISTS(glGetCompressedTexImage)
void *address = (void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
glGetCompressedTexImage(target, lod, address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glMultiTexCoord1f
* Signature: (IF)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glMultiTexCoord1f
(JNIEnv *env, jclass clazz, jint target, jfloat s)
{
CHECK_EXISTS(glMultiTexCoord1f)
glMultiTexCoord1f(target, s);
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glMultiTexCoord2f
* Signature: (IFF)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glMultiTexCoord2f
(JNIEnv *env, jclass clazz, jint target, jfloat s, jfloat t)
{
CHECK_EXISTS(glMultiTexCoord2f)
glMultiTexCoord2f(target, s, t);
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glMultiTexCoord3f
* Signature: (IFFF)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glMultiTexCoord3f
(JNIEnv *env, jclass clazz, jint target, jfloat s, jfloat t, jfloat r)
{
CHECK_EXISTS(glMultiTexCoord3f)
glMultiTexCoord3f(target, s, t, r);
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glMultiTexCoord4f
* Signature: (IFFFF)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glMultiTexCoord4f
(JNIEnv *env, jclass clazz, jint target, jfloat s, jfloat t, jfloat r, jfloat q)
{
CHECK_EXISTS(glMultiTexCoord4f)
glMultiTexCoord4f(target, s, t, r, q);
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glLoadTransposeMatrixf
* Signature: (I)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglLoadTransposeMatrixf
(JNIEnv *env, jclass clazz, jobject buffer, jint offset)
{
CHECK_EXISTS(glLoadTransposeMatrixf)
const GLfloat *address = (const GLfloat *)env->GetDirectBufferAddress(buffer);
glLoadTransposeMatrixf(address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glMultTransposeMatrixf
* Signature: (I)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglMultTransposeMatrixf
(JNIEnv *env, jclass clazz, jobject buffer, jint offset)
{
CHECK_EXISTS(glMultTransposeMatrixf)
const GLfloat *address = (const GLfloat *)env->GetDirectBufferAddress(buffer);
glMultTransposeMatrixf(address);
CHECK_GL_ERROR
}
/*
* Class: org_lwjgl_opengl_GL13
* Method: glSampleCoverage
* Signature: (FZ)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glSampleCoverage
(JNIEnv *env, jclass clazz, jfloat value, jboolean invert)
{
CHECK_EXISTS(glSampleCoverage)
glSampleCoverage(value, invert);
CHECK_GL_ERROR
}