275 lines
8.7 KiB
C++
275 lines
8.7 KiB
C++
![]() |
/*
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* Copyright (c) 2002 Light Weight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* $Id$
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*
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* Core OpenGL functions.
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_opengl_GL13.h"
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#include "checkGLerror.h"
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#include "extgl.h"
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glActiveTexture
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* Signature: (I)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glActiveTexture
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(JNIEnv *env, jclass clazz, jint texture)
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{
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CHECK_EXISTS(glActiveTexture)
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glActiveTexture(texture);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glClientActiveTexture
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* Signature: (I)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glClientActiveTexture
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(JNIEnv *env, jclass clazz, jint texture)
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{
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CHECK_EXISTS(glClientActiveTexture)
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glClientActiveTexture(texture);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glCompressedTexImage1D
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* Signature: (IIIIIII)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexImage1D
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(JNIEnv *env, jclass clazz, jint target, jint level, jint internalformat, jint width, jint border, jint imagesize, jobject buffer, jint offset)
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{
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CHECK_EXISTS(glCompressedTexImage1D)
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const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
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glCompressedTexImage1D(target, level, internalformat, width, border, imagesize, address);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glCompressedTexImage2D
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* Signature: (IIIIIIII)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexImage2D
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(JNIEnv *env, jclass clazz, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint imagesize, jobject buffer, jint offset)
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{
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CHECK_EXISTS(glCompressedTexImage2D)
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const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
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glCompressedTexImage2D(target, level, internalformat, width, height, border, imagesize, address);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glCompressedTexImage3D
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* Signature: (IIIIIIIII)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexImage3D
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(JNIEnv *env, jclass clazz, jint target, jint level, jint internalformat, jint width, jint height, jint depth, jint border, jint imagesize, jobject buffer, jint offset)
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{
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CHECK_EXISTS(glCompressedTexImage3D)
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const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
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glCompressedTexImage3D(target, level, internalformat, width, height, depth, border, imagesize, address);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glCompressedTexSubImage1D
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* Signature: (IIIIIII)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexSubImage1D
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(JNIEnv *env, jclass clazz, jint target, jint level, jint xoffset, jint width, jint format, jint imagesize, jobject buffer, jint offset)
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{
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CHECK_EXISTS(glCompressedTexSubImage1D)
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const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
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glCompressedTexSubImage1D(target, level, xoffset, width, format, imagesize, address);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glCompressedTexSubImage2D
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* Signature: (IIIIIIIII)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexSubImage2D
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(JNIEnv *env, jclass clazz, jint target, jint level, jint xoffset, jint yoffset, jint width, jint height, jint format, jint imagesize, jobject buffer, jint offset)
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{
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CHECK_EXISTS(glCompressedTexSubImage2D)
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const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
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glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imagesize, address);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glCompressedTexSubImage3D
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* Signature: (IIIIIIIIIII)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglCompressedTexSubImage3D
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(JNIEnv *env, jclass clazz, jint target, jint level, jint xoffset, jint yoffset, jint zoffset, jint width, jint height, jint depth, jint format, jint imagesize, jobject buffer, jint offset)
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{
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CHECK_EXISTS(glCompressedTexSubImage3D)
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const void *address = (const void *)(offset + (const GLbyte *)env->GetDirectBufferAddress(buffer));
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glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imagesize, address);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glGetCompressedTexImage
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* Signature: (III)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglGetCompressedTexImage
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(JNIEnv *env, jclass clazz, jint target, jint lod, jobject buffer, jint offset)
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{
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CHECK_EXISTS(glGetCompressedTexImage)
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void *address = (void *)(offset + (GLbyte *)env->GetDirectBufferAddress(buffer));
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glGetCompressedTexImage(target, lod, address);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glMultiTexCoord1f
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* Signature: (IF)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glMultiTexCoord1f
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(JNIEnv *env, jclass clazz, jint target, jfloat s)
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{
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CHECK_EXISTS(glMultiTexCoord1f)
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glMultiTexCoord1f(target, s);
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glMultiTexCoord2f
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* Signature: (IFF)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glMultiTexCoord2f
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(JNIEnv *env, jclass clazz, jint target, jfloat s, jfloat t)
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{
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CHECK_EXISTS(glMultiTexCoord2f)
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glMultiTexCoord2f(target, s, t);
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glMultiTexCoord3f
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* Signature: (IFFF)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glMultiTexCoord3f
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(JNIEnv *env, jclass clazz, jint target, jfloat s, jfloat t, jfloat r)
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{
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CHECK_EXISTS(glMultiTexCoord3f)
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glMultiTexCoord3f(target, s, t, r);
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glMultiTexCoord4f
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* Signature: (IFFFF)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glMultiTexCoord4f
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(JNIEnv *env, jclass clazz, jint target, jfloat s, jfloat t, jfloat r, jfloat q)
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{
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CHECK_EXISTS(glMultiTexCoord4f)
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glMultiTexCoord4f(target, s, t, r, q);
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glLoadTransposeMatrixf
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* Signature: (I)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglLoadTransposeMatrixf
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(JNIEnv *env, jclass clazz, jobject buffer, jint offset)
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{
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CHECK_EXISTS(glLoadTransposeMatrixf)
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const GLfloat *address = (const GLfloat *)env->GetDirectBufferAddress(buffer);
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glLoadTransposeMatrixf(address);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glMultTransposeMatrixf
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* Signature: (I)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_nglMultTransposeMatrixf
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(JNIEnv *env, jclass clazz, jobject buffer, jint offset)
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{
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CHECK_EXISTS(glMultTransposeMatrixf)
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const GLfloat *address = (const GLfloat *)env->GetDirectBufferAddress(buffer);
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glMultTransposeMatrixf(address);
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CHECK_GL_ERROR
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}
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/*
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* Class: org_lwjgl_opengl_GL13
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* Method: glSampleCoverage
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* Signature: (FZ)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL13_glSampleCoverage
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(JNIEnv *env, jclass clazz, jfloat value, jboolean invert)
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{
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CHECK_EXISTS(glSampleCoverage)
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glSampleCoverage(value, invert);
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CHECK_GL_ERROR
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}
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