This commit is contained in:
parent
294b68f057
commit
02e0c84e0e
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@ -107,6 +107,7 @@ public class ContextCapabilities {
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public final boolean OpenGL14;
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public final boolean OpenGL14;
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public final boolean OpenGL15;
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public final boolean OpenGL15;
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public final boolean OpenGL20;
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public final boolean OpenGL20;
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public final boolean OpenGL21;
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public final boolean GL_HP_occlusion_test;
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public final boolean GL_HP_occlusion_test;
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public final boolean GL_IBM_rasterpos_clip;
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public final boolean GL_IBM_rasterpos_clip;
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public final boolean GL_NV_blend_square;
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public final boolean GL_NV_blend_square;
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@ -874,6 +875,12 @@ public class ContextCapabilities {
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long GL20_glStencilFuncSeparate_pointer;
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long GL20_glStencilFuncSeparate_pointer;
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long GL20_glStencilMaskSeparate_pointer;
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long GL20_glStencilMaskSeparate_pointer;
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long GL20_glBlendEquationSeparate_pointer;
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long GL20_glBlendEquationSeparate_pointer;
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long GL21_glUniformMatrix2x3fv_pointer;
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long GL21_glUniformMatrix3x2fv_pointer;
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long GL21_glUniformMatrix2x4fv_pointer;
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long GL21_glUniformMatrix4x2fv_pointer;
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long GL21_glUniformMatrix3x4fv_pointer;
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long GL21_glUniformMatrix4x3fv_pointer;
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long NV_evaluators_glGetMapControlPointsNV_pointer;
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long NV_evaluators_glGetMapControlPointsNV_pointer;
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long NV_evaluators_glMapControlPointsNV_pointer;
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long NV_evaluators_glMapControlPointsNV_pointer;
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long NV_evaluators_glMapParameterfvNV_pointer;
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long NV_evaluators_glMapParameterfvNV_pointer;
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@ -1929,6 +1936,16 @@ public class ContextCapabilities {
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(GL20_glBlendEquationSeparate_pointer = GLContext.getFunctionAddress("glBlendEquationSeparate")) != 0;
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(GL20_glBlendEquationSeparate_pointer = GLContext.getFunctionAddress("glBlendEquationSeparate")) != 0;
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}
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}
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private boolean GL21_initNativeFunctionAddresses() {
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return
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(GL21_glUniformMatrix2x3fv_pointer = GLContext.getFunctionAddress("glUniformMatrix2x3fv")) != 0 &&
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(GL21_glUniformMatrix3x2fv_pointer = GLContext.getFunctionAddress("glUniformMatrix3x2fv")) != 0 &&
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(GL21_glUniformMatrix2x4fv_pointer = GLContext.getFunctionAddress("glUniformMatrix2x4fv")) != 0 &&
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(GL21_glUniformMatrix4x2fv_pointer = GLContext.getFunctionAddress("glUniformMatrix4x2fv")) != 0 &&
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(GL21_glUniformMatrix3x4fv_pointer = GLContext.getFunctionAddress("glUniformMatrix3x4fv")) != 0 &&
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(GL21_glUniformMatrix4x3fv_pointer = GLContext.getFunctionAddress("glUniformMatrix4x3fv")) != 0;
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}
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private boolean NV_evaluators_initNativeFunctionAddresses() {
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private boolean NV_evaluators_initNativeFunctionAddresses() {
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return
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return
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(NV_evaluators_glGetMapControlPointsNV_pointer = GLContext.getFunctionAddress("glGetMapControlPointsNV")) != 0 &&
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(NV_evaluators_glGetMapControlPointsNV_pointer = GLContext.getFunctionAddress("glGetMapControlPointsNV")) != 0 &&
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@ -2225,6 +2242,8 @@ public class ContextCapabilities {
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supported_extensions.remove("OpenGL15");
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supported_extensions.remove("OpenGL15");
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if (supported_extensions.contains("OpenGL20") && !GL20_initNativeFunctionAddresses())
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if (supported_extensions.contains("OpenGL20") && !GL20_initNativeFunctionAddresses())
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supported_extensions.remove("OpenGL20");
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supported_extensions.remove("OpenGL20");
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if (supported_extensions.contains("OpenGL21") && !GL21_initNativeFunctionAddresses())
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supported_extensions.remove("OpenGL21");
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if (supported_extensions.contains("GL_NV_evaluators") && !NV_evaluators_initNativeFunctionAddresses())
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if (supported_extensions.contains("GL_NV_evaluators") && !NV_evaluators_initNativeFunctionAddresses())
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supported_extensions.remove("GL_NV_evaluators");
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supported_extensions.remove("GL_NV_evaluators");
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if (supported_extensions.contains("GL_NV_fence") && !NV_fence_initNativeFunctionAddresses())
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if (supported_extensions.contains("GL_NV_fence") && !NV_fence_initNativeFunctionAddresses())
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@ -2361,6 +2380,7 @@ public class ContextCapabilities {
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this.OpenGL14 = supported_extensions.contains("OpenGL14");
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this.OpenGL14 = supported_extensions.contains("OpenGL14");
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this.OpenGL15 = supported_extensions.contains("OpenGL15");
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this.OpenGL15 = supported_extensions.contains("OpenGL15");
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this.OpenGL20 = supported_extensions.contains("OpenGL20");
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this.OpenGL20 = supported_extensions.contains("OpenGL20");
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this.OpenGL21 = supported_extensions.contains("OpenGL21");
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this.GL_HP_occlusion_test = supported_extensions.contains("GL_HP_occlusion_test");
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this.GL_HP_occlusion_test = supported_extensions.contains("GL_HP_occlusion_test");
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this.GL_IBM_rasterpos_clip = supported_extensions.contains("GL_IBM_rasterpos_clip");
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this.GL_IBM_rasterpos_clip = supported_extensions.contains("GL_IBM_rasterpos_clip");
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this.GL_NV_blend_square = supported_extensions.contains("GL_NV_blend_square");
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this.GL_NV_blend_square = supported_extensions.contains("GL_NV_blend_square");
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@ -0,0 +1,95 @@
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/* MACHINE GENERATED FILE, DO NOT EDIT */
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package org.lwjgl.opengl;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.BufferChecks;
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import java.nio.*;
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public final class GL21 {
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/**
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* Accepted by the <target> parameters of BindBuffer, BufferData,
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* BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData,
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* GetBufferParameteriv, and GetBufferPointerv:
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*/
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public static final int GL_PIXEL_PACK_BUFFER = 0x88eb;
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public static final int GL_PIXEL_UNPACK_BUFFER = 0x88ec;
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/**
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* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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* GetFloatv, and GetDoublev:
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*/
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public static final int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ed;
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public static final int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88ef;
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/**
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* Accepted by the <internalformat> parameter of TexImage1D, TexImage2D,
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* TexImage3D, CopyTexImage1D, CopyTexImage2D.
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*/
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public static final int GL_SRGB = 0x8c40;
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public static final int GL_SRGB8 = 0x8c41;
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public static final int GL_SRGB_ALPHA = 0x8c42;
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public static final int GL_SRGB8_ALPHA8 = 0x8c43;
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public static final int GL_SLUMINANCE_ALPHA = 0x8c44;
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public static final int GL_SLUMINANCE8_ALPHA8 = 0x8c45;
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public static final int GL_SLUMINANCE = 0x8c46;
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public static final int GL_SLUMINANCE8 = 0x8c47;
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public static final int GL_COMPRESSED_SRGB = 0x8c48;
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public static final int GL_COMPRESSED_SRGB_ALPHA = 0x8c49;
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public static final int GL_COMPRESSED_SLUMINANCE = 0x8c4a;
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public static final int GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8c4b;
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/**
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* Accepted by the <pname> parameter of GetIntegerv and GetFloatv.
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*/
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public static final int GL_CURRENT_RASTER_SECONDARY_COLOR = 0xffffffff;
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private GL21() {
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}
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public static void glUniformMatrix2x3(int location, boolean transpose, FloatBuffer matrices) {
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long function_pointer = GLContext.getCapabilities().GL21_glUniformMatrix2x3fv_pointer;
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BufferChecks.checkFunctionAddress(function_pointer);
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BufferChecks.checkDirect(matrices);
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nglUniformMatrix2x3fv(location, (matrices.remaining()) / (2 * 3), transpose, matrices, matrices.position(), function_pointer);
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}
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private static native void nglUniformMatrix2x3fv(int location, int count, boolean transpose, FloatBuffer matrices, int matrices_position, long function_pointer);
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public static void glUniformMatrix3x2(int location, boolean transpose, FloatBuffer matrices) {
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long function_pointer = GLContext.getCapabilities().GL21_glUniformMatrix3x2fv_pointer;
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BufferChecks.checkFunctionAddress(function_pointer);
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BufferChecks.checkDirect(matrices);
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nglUniformMatrix3x2fv(location, (matrices.remaining()) / (3 * 2), transpose, matrices, matrices.position(), function_pointer);
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}
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private static native void nglUniformMatrix3x2fv(int location, int count, boolean transpose, FloatBuffer matrices, int matrices_position, long function_pointer);
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public static void glUniformMatrix2x4(int location, boolean transpose, FloatBuffer matrices) {
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long function_pointer = GLContext.getCapabilities().GL21_glUniformMatrix2x4fv_pointer;
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BufferChecks.checkFunctionAddress(function_pointer);
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BufferChecks.checkDirect(matrices);
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nglUniformMatrix2x4fv(location, (matrices.remaining()) >> 3, transpose, matrices, matrices.position(), function_pointer);
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}
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private static native void nglUniformMatrix2x4fv(int location, int count, boolean transpose, FloatBuffer matrices, int matrices_position, long function_pointer);
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public static void glUniformMatrix4x2(int location, boolean transpose, FloatBuffer matrices) {
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long function_pointer = GLContext.getCapabilities().GL21_glUniformMatrix4x2fv_pointer;
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BufferChecks.checkFunctionAddress(function_pointer);
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BufferChecks.checkDirect(matrices);
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nglUniformMatrix4x2fv(location, (matrices.remaining()) >> 3, transpose, matrices, matrices.position(), function_pointer);
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}
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private static native void nglUniformMatrix4x2fv(int location, int count, boolean transpose, FloatBuffer matrices, int matrices_position, long function_pointer);
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public static void glUniformMatrix3x4(int location, boolean transpose, FloatBuffer matrices) {
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long function_pointer = GLContext.getCapabilities().GL21_glUniformMatrix3x4fv_pointer;
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BufferChecks.checkFunctionAddress(function_pointer);
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BufferChecks.checkDirect(matrices);
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nglUniformMatrix3x4fv(location, (matrices.remaining()) / (3 * 4), transpose, matrices, matrices.position(), function_pointer);
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}
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private static native void nglUniformMatrix3x4fv(int location, int count, boolean transpose, FloatBuffer matrices, int matrices_position, long function_pointer);
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public static void glUniformMatrix4x3(int location, boolean transpose, FloatBuffer matrices) {
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long function_pointer = GLContext.getCapabilities().GL21_glUniformMatrix4x3fv_pointer;
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BufferChecks.checkFunctionAddress(function_pointer);
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BufferChecks.checkDirect(matrices);
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nglUniformMatrix4x3fv(location, (matrices.remaining()) / (4 * 3), transpose, matrices, matrices.position(), function_pointer);
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}
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private static native void nglUniformMatrix4x3fv(int location, int count, boolean transpose, FloatBuffer matrices, int matrices_position, long function_pointer);
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}
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@ -0,0 +1,48 @@
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/* MACHINE GENERATED FILE, DO NOT EDIT */
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#include <jni.h>
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#include "extgl.h"
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typedef void (APIENTRY *glUniformMatrix2x3fvPROC) (GLint location, GLsizei count, GLboolean transpose, GLfloat * matrices);
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typedef void (APIENTRY *glUniformMatrix3x2fvPROC) (GLint location, GLsizei count, GLboolean transpose, GLfloat * matrices);
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typedef void (APIENTRY *glUniformMatrix2x4fvPROC) (GLint location, GLsizei count, GLboolean transpose, GLfloat * matrices);
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typedef void (APIENTRY *glUniformMatrix4x2fvPROC) (GLint location, GLsizei count, GLboolean transpose, GLfloat * matrices);
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typedef void (APIENTRY *glUniformMatrix3x4fvPROC) (GLint location, GLsizei count, GLboolean transpose, GLfloat * matrices);
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typedef void (APIENTRY *glUniformMatrix4x3fvPROC) (GLint location, GLsizei count, GLboolean transpose, GLfloat * matrices);
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL21_nglUniformMatrix2x3fv(JNIEnv *env, jclass clazz, jint location, jint count, jboolean transpose, jobject matrices, jint matrices_position, jlong function_pointer) {
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GLfloat *matrices_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, matrices)) + matrices_position;
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glUniformMatrix2x3fvPROC glUniformMatrix2x3fv = (glUniformMatrix2x3fvPROC)((intptr_t)function_pointer);
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glUniformMatrix2x3fv(location, count, transpose, matrices_address);
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}
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL21_nglUniformMatrix3x2fv(JNIEnv *env, jclass clazz, jint location, jint count, jboolean transpose, jobject matrices, jint matrices_position, jlong function_pointer) {
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GLfloat *matrices_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, matrices)) + matrices_position;
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glUniformMatrix3x2fvPROC glUniformMatrix3x2fv = (glUniformMatrix3x2fvPROC)((intptr_t)function_pointer);
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glUniformMatrix3x2fv(location, count, transpose, matrices_address);
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}
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL21_nglUniformMatrix2x4fv(JNIEnv *env, jclass clazz, jint location, jint count, jboolean transpose, jobject matrices, jint matrices_position, jlong function_pointer) {
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GLfloat *matrices_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, matrices)) + matrices_position;
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glUniformMatrix2x4fvPROC glUniformMatrix2x4fv = (glUniformMatrix2x4fvPROC)((intptr_t)function_pointer);
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glUniformMatrix2x4fv(location, count, transpose, matrices_address);
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}
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL21_nglUniformMatrix4x2fv(JNIEnv *env, jclass clazz, jint location, jint count, jboolean transpose, jobject matrices, jint matrices_position, jlong function_pointer) {
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GLfloat *matrices_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, matrices)) + matrices_position;
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glUniformMatrix4x2fvPROC glUniformMatrix4x2fv = (glUniformMatrix4x2fvPROC)((intptr_t)function_pointer);
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glUniformMatrix4x2fv(location, count, transpose, matrices_address);
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}
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL21_nglUniformMatrix3x4fv(JNIEnv *env, jclass clazz, jint location, jint count, jboolean transpose, jobject matrices, jint matrices_position, jlong function_pointer) {
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GLfloat *matrices_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, matrices)) + matrices_position;
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glUniformMatrix3x4fvPROC glUniformMatrix3x4fv = (glUniformMatrix3x4fvPROC)((intptr_t)function_pointer);
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glUniformMatrix3x4fv(location, count, transpose, matrices_address);
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}
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JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL21_nglUniformMatrix4x3fv(JNIEnv *env, jclass clazz, jint location, jint count, jboolean transpose, jobject matrices, jint matrices_position, jlong function_pointer) {
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GLfloat *matrices_address = ((GLfloat *)(*env)->GetDirectBufferAddress(env, matrices)) + matrices_position;
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glUniformMatrix4x3fvPROC glUniformMatrix4x3fv = (glUniformMatrix4x3fvPROC)((intptr_t)function_pointer);
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glUniformMatrix4x3fv(location, count, transpose, matrices_address);
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}
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@ -0,0 +1,117 @@
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/*
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* Copyright (c) 2002-2004 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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||||||
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* * Redistributions of source code must retain the above copyright
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||||||
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* notice, this list of conditions and the following disclaimer.
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||||||
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*
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||||||
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* * Redistributions in binary form must reproduce the above copyright
|
||||||
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* notice, this list of conditions and the following disclaimer in the
|
||||||
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* documentation and/or other materials provided with the distribution.
|
||||||
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*
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||||||
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
|
||||||
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*
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||||||
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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||||||
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||||
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.*;
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import java.nio.*;
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public interface GL21 {
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// ------------------------------------------------------------------
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// --------------------------[ GLSL 1.20 ]---------------------------
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// ------------------------------------------------------------------
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@StripPostfix("matrices")
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void glUniformMatrix2x3fv(int location, @AutoSize(value = "matrices", expression = " / (2 * 3)") @GLsizei int count,
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boolean transpose, FloatBuffer matrices);
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@StripPostfix("matrices")
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void glUniformMatrix3x2fv(int location, @AutoSize(value = "matrices", expression = " / (3 * 2)") @GLsizei int count,
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boolean transpose, FloatBuffer matrices);
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@StripPostfix("matrices")
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void glUniformMatrix2x4fv(int location, @AutoSize(value = "matrices", expression = " >> 3") @GLsizei int count,
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boolean transpose, FloatBuffer matrices);
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@StripPostfix("matrices")
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void glUniformMatrix4x2fv(int location, @AutoSize(value = "matrices", expression = " >> 3") @GLsizei int count,
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boolean transpose, FloatBuffer matrices);
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@StripPostfix("matrices")
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void glUniformMatrix3x4fv(int location, @AutoSize(value = "matrices", expression = " / (3 * 4)") @GLsizei int count,
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boolean transpose, FloatBuffer matrices);
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@StripPostfix("matrices")
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void glUniformMatrix4x3fv(int location, @AutoSize(value = "matrices", expression = " / (4 * 3)") @GLsizei int count,
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boolean transpose, FloatBuffer matrices);
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|
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||||||
|
// ------------------------------------------------------------------
|
||||||
|
// -------------------[ ARB_pixel_buffer_object ]--------------------
|
||||||
|
// ------------------------------------------------------------------
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Accepted by the <target> parameters of BindBuffer, BufferData,
|
||||||
|
* BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData,
|
||||||
|
* GetBufferParameteriv, and GetBufferPointerv:
|
||||||
|
*/
|
||||||
|
int GL_PIXEL_PACK_BUFFER = 0x88EB;
|
||||||
|
int GL_PIXEL_UNPACK_BUFFER = 0x88EC;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||||||
|
* GetFloatv, and GetDoublev:
|
||||||
|
*/
|
||||||
|
int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED;
|
||||||
|
int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF;
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------
|
||||||
|
// ----------------------[ EXT_texture_sRGB ]------------------------
|
||||||
|
// ------------------------------------------------------------------
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Accepted by the <internalformat> parameter of TexImage1D, TexImage2D,
|
||||||
|
* TexImage3D, CopyTexImage1D, CopyTexImage2D.
|
||||||
|
*/
|
||||||
|
int GL_SRGB = 0x8C40;
|
||||||
|
int GL_SRGB8 = 0x8C41;
|
||||||
|
int GL_SRGB_ALPHA = 0x8C42;
|
||||||
|
int GL_SRGB8_ALPHA8 = 0x8C43;
|
||||||
|
int GL_SLUMINANCE_ALPHA = 0x8C44;
|
||||||
|
int GL_SLUMINANCE8_ALPHA8 = 0x8C45;
|
||||||
|
int GL_SLUMINANCE = 0x8C46;
|
||||||
|
int GL_SLUMINANCE8 = 0x8C47;
|
||||||
|
int GL_COMPRESSED_SRGB = 0x8C48;
|
||||||
|
int GL_COMPRESSED_SRGB_ALPHA = 0x8C49;
|
||||||
|
int GL_COMPRESSED_SLUMINANCE = 0x8C4A;
|
||||||
|
int GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B;
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------
|
||||||
|
// -----------------------[ Misc additions ]-------------------------
|
||||||
|
// ------------------------------------------------------------------
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Accepted by the <pname> parameter of GetIntegerv and GetFloatv.
|
||||||
|
*/
|
||||||
|
int GL_CURRENT_RASTER_SECONDARY_COLOR = -1; // TODO: Find this value
|
||||||
|
|
||||||
|
}
|
Loading…
Reference in New Issue