Tidied up unused variables, added serialVersionUIDs as appropriate,
removed a few unnecessary casts and brackets and exceptions.
This commit is contained in:
parent
5db7a9a7b8
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16524516cd
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@ -43,6 +43,8 @@ package org.lwjgl;
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*/
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public class LWJGLException extends Exception {
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private static final long serialVersionUID = 1L;
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/**
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* Plain c'tor
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*/
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@ -42,6 +42,8 @@ package org.lwjgl.openal;
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*/
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public class OpenALException extends RuntimeException {
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private static final long serialVersionUID = 1L;
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/**
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* Constructor for OpenALException.
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*/
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@ -55,6 +55,9 @@ import org.lwjgl.Sys;
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* $Id$
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*/
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public class AWTGLCanvas extends Canvas implements Drawable, ComponentListener, HierarchyListener {
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private static final long serialVersionUID = 1L;
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private final static AWTCanvasImplementation implementation;
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private boolean update_context;
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private Object SYNC_LOCK = new Object();
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@ -173,7 +176,7 @@ public class AWTGLCanvas extends Canvas implements Drawable, ComponentListener,
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/**
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* Set swap interval.
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*/
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public void setSwapInterval(int swap_interval) throws LWJGLException {
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public void setSwapInterval(int swap_interval) {
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synchronized(SYNC_LOCK) {
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if (context == null)
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throw new IllegalStateException("Canvas not yet displayable");
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@ -184,7 +187,7 @@ public class AWTGLCanvas extends Canvas implements Drawable, ComponentListener,
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/**
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* Enable vsync
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*/
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public void setVSyncEnabled(boolean enabled) throws LWJGLException {
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public void setVSyncEnabled(boolean enabled) {
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setSwapInterval(enabled ? 1 : 0);
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}
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@ -355,7 +355,7 @@ public final class Display {
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* @param fps The desired frame rate, in frames per second
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*/
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public static void sync3(int fps) {
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float frameTime = 1.0f / (float) (fps > 1 ? fps - 1 : 1);
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float frameTime = 1.0f / (fps > 1 ? fps - 1 : 1);
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timeNow = Sys.getTime();
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while (timeNow > timeThen && (float) (timeNow - timeThen) / (float) Sys.getTimerResolution() < frameTime) {
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// This is a system-friendly way of allowing other stuff to use CPU if it wants to
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@ -685,7 +685,7 @@ public final class Display {
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// We haven't used GLU here to do this to avoid an unnecessary dependency.
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GL11.glMatrixMode(GL11.GL_PROJECTION);
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GL11.glLoadIdentity();
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GL11.glOrtho(0.0, (double) current_mode.getWidth(), 0.0, (double) current_mode.getHeight(), -1.0, 1.0);
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GL11.glOrtho(0.0, current_mode.getWidth(), 0.0, current_mode.getHeight(), -1.0, 1.0);
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GL11.glMatrixMode(GL11.GL_MODELVIEW);
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GL11.glLoadIdentity();
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GL11.glViewport(0, 0, current_mode.getWidth(), current_mode.getHeight());
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@ -264,7 +264,7 @@ final class KeyboardEventQueue extends EventQueue implements KeyListener {
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if ( key_states[key_code_mapped] == state )
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return;
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key_states[key_code_mapped] = state;
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int key_int_char = ((int)character) & 0xffff;
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int key_int_char = character & 0xffff;
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putKeyboardEvent(key_code_mapped, state, key_int_char);
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}
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@ -287,8 +287,6 @@ final class MacOSXDisplay implements DisplayImplementation {
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native void getMouseDeltas(IntBuffer delta_buffer);
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private native void updateContext();
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public void reshape(int x, int y, int width, int height) {
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frame.resize(x, y, width, height);
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}
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@ -55,13 +55,14 @@ import org.lwjgl.LWJGLException;
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final class MacOSXFrame extends Frame implements WindowListener, ComponentListener {
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private static final long serialVersionUID = -5823294716668988777L;
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private final MacOSXGLCanvas canvas;
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private boolean close_requested;
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/* States */
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private Rectangle bounds;
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private boolean active;
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private boolean visible;
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private boolean minimized;
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private boolean should_warp_cursor;
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@ -47,6 +47,8 @@ import java.awt.event.HierarchyListener;
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final class MacOSXGLCanvas extends Canvas implements ComponentListener, HierarchyListener {
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private static final long serialVersionUID = 6916664741667434870L;
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private int width;
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private int height;
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private boolean context_update;
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@ -43,6 +43,8 @@ import org.lwjgl.opengl.glu.GLU;
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*/
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public class OpenGLException extends RuntimeException {
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private static final long serialVersionUID = 1L;
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/** Constructor for OpenGLException. */
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public OpenGLException(int gl_error_code) {
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this(createErrorMessage(gl_error_code));
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@ -234,7 +234,7 @@ public class MipMap extends Util {
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for ( i = 0; i < heightIn; i++ ) {
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int ubptr = i * rowstride + pss.unpackSkipRows * rowstride + pss.unpackSkipPixels * components;
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for ( j = 0; j < widthIn * components; j++ ) {
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tempIn[k++] = (float)((int)dataIn.get(ubptr++) & 0xff);
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tempIn[k++] = dataIn.get(ubptr++) & 0xff;
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}
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}
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break;
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@ -83,11 +83,10 @@ public class PartialDisk extends Quadric {
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float startAngle,
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float sweepAngle) {
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int i, j, max;
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int i, j;
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float[] sinCache = new float[CACHE_SIZE];
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float[] cosCache = new float[CACHE_SIZE];
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float angle;
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float x, y;
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float sintemp, costemp;
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float deltaRadius;
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float radiusLow, radiusHigh;
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@ -462,7 +462,7 @@ public final class Color implements ReadableColor, Serializable, WritableColor {
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int i1 = r >= g ? g : r;
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if (b < i1)
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i1 = b;
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float brightness = (float) l / 255F;
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float brightness = l / 255F;
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float saturation;
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if (l != 0)
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saturation = (float) (l - i1) / (float) l;
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@ -163,7 +163,7 @@ public final class Display {
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final FieldAccessor[] field;
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Sorter() throws NoSuchFieldException {
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Sorter() {
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field = new FieldAccessor[param.length];
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for (int i = 0; i < field.length; i ++) {
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int idx = param[i].indexOf('=');
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@ -62,10 +62,8 @@ public class XPMFile {
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* @param is
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* InputStream to read file from
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* @return XPMFile loaded, or exception
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* @throws IOException
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* If any IO exceptions occurs while reading file
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*/
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public static XPMFile load(InputStream is) throws IOException {
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public static XPMFile load(InputStream is) {
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XPMFile xFile = new XPMFile();
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xFile.readImage(is);
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return xFile;
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@ -94,11 +92,8 @@ public class XPMFile {
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/**
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* Read the image from the specified file.
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*
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* @throws IOException
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* If any IO exceptions occurs while reading file
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*/
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private void readImage(InputStream is) throws IOException {
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private void readImage(InputStream is) {
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try {
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LineNumberReader reader = new LineNumberReader(
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new InputStreamReader(is));
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@ -25,16 +25,14 @@
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package org.lwjgl.util.jinput;
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import java.io.IOException;
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import net.java.games.input.AbstractComponent;
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import net.java.games.input.Mouse;
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import net.java.games.input.Component;
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import net.java.games.input.Controller;
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import net.java.games.input.Rumbler;
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import net.java.games.input.Event;
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import java.util.List;
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import java.util.ArrayList;
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import java.io.IOException;
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import net.java.games.input.Mouse;
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import net.java.games.input.Rumbler;
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/**
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* @author elias
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@ -45,6 +45,8 @@ import java.nio.FloatBuffer;
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public class Matrix2f extends Matrix implements Serializable {
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private static final long serialVersionUID = 1L;
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public float m00 = 1.0f, m01, m10, m11 = 1.0f;
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/**
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@ -45,6 +45,8 @@ import java.nio.FloatBuffer;
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public class Matrix3f extends Matrix implements Serializable {
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private static final long serialVersionUID = 1L;
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public float m00 = 1.0f,
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m01,
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m02,
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@ -41,6 +41,8 @@ import java.nio.FloatBuffer;
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*/
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public class Matrix4f extends Matrix implements Serializable {
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private static final long serialVersionUID = 1L;
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public float m00 = 1.0f, m01, m02, m03, m10, m11 = 1.0f, m12, m13, m20, m21, m22 = 1.0f, m23, m30, m31, m32, m33 = 1.0f;
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/**
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@ -44,6 +44,8 @@ import java.nio.FloatBuffer;
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public class Quaternion extends Vector implements ReadableVector4f {
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private static final long serialVersionUID = 1L;
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private float x, y, z, w;
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/**
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@ -45,6 +45,8 @@ import java.nio.FloatBuffer;
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public class Vector2f extends Vector implements Serializable, ReadableVector2f, WritableVector2f {
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private static final long serialVersionUID = 1L;
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public float x, y;
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/**
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@ -45,6 +45,8 @@ import java.nio.FloatBuffer;
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public class Vector3f extends Vector implements Serializable, ReadableVector3f, WritableVector3f {
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private static final long serialVersionUID = 1L;
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public float x, y, z;
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/**
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@ -45,6 +45,8 @@ import java.nio.FloatBuffer;
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public class Vector4f extends Vector implements Serializable, ReadableVector4f, WritableVector4f {
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private static final long serialVersionUID = 1L;
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public float x, y, z, w;
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/**
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