Fixed WIN32->_WIN32 conditional in NVVertexArrayRange.cpp

This commit is contained in:
Elias Naur 2004-09-08 20:25:11 +00:00
parent aa60495bb5
commit 2160d86a76
1 changed files with 1 additions and 1 deletions

View File

@ -127,7 +127,7 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVVertexArrayRange_initNativeStubs(
{"glXAllocateMemoryNV", "(IFFF)Ljava/nio/ByteBuffer;", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_glXAllocateMemoryNV, "glXAllocateMemoryNV", (void**)&glXAllocateMemoryNV},
{"glXFreeMemoryNV", "(Ljava/nio/ByteBuffer;)V", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_glXFreeMemoryNV, "glXFreeMemoryNV", (void**)&glXFreeMemoryNV},
#endif
#ifdef WIN32
#ifdef _WIN32
{"wglAllocateMemoryNV", "(IFFF)Ljava/nio/ByteBuffer;", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_wglAllocateMemoryNV, "wglAllocateMemoryNV", (void**)&wglAllocateMemoryNV},
{"wglFreeMemoryNV", "(Ljava/nio/ByteBuffer;)V", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_wglFreeMemoryNV, "wglFreeMemoryNV", (void**)&wglFreeMemoryNV}
#endif