Fixed WIN32->_WIN32 conditional in NVVertexArrayRange.cpp
This commit is contained in:
parent
aa60495bb5
commit
2160d86a76
|
@ -127,7 +127,7 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_NVVertexArrayRange_initNativeStubs(
|
|||
{"glXAllocateMemoryNV", "(IFFF)Ljava/nio/ByteBuffer;", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_glXAllocateMemoryNV, "glXAllocateMemoryNV", (void**)&glXAllocateMemoryNV},
|
||||
{"glXFreeMemoryNV", "(Ljava/nio/ByteBuffer;)V", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_glXFreeMemoryNV, "glXFreeMemoryNV", (void**)&glXFreeMemoryNV},
|
||||
#endif
|
||||
#ifdef WIN32
|
||||
#ifdef _WIN32
|
||||
{"wglAllocateMemoryNV", "(IFFF)Ljava/nio/ByteBuffer;", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_wglAllocateMemoryNV, "wglAllocateMemoryNV", (void**)&wglAllocateMemoryNV},
|
||||
{"wglFreeMemoryNV", "(Ljava/nio/ByteBuffer;)V", (void*)&Java_org_lwjgl_opengl_NVVertexArrayRange_wglFreeMemoryNV, "wglFreeMemoryNV", (void**)&wglFreeMemoryNV}
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue