Completed GL 2.0
This commit is contained in:
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73552e3d51
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2227e83ea4
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@ -125,20 +125,29 @@ public final class GL14 {
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}
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}
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private static native void nglMultiDrawArrays(int mode, IntBuffer piFirst, int piFirst_offset, IntBuffer piCount, int piCount_offset, int primcount);
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private static native void nglMultiDrawArrays(int mode, IntBuffer piFirst, int piFirst_offset, IntBuffer piCount, int piCount_offset, int primcount);
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/* public static native void glMultiDrawElements(int mode, int piCount, int type, int pIndices, int primcount);*/
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/*public static native void glMultiDrawElements(int mode, int piCount, int type, int pIndices, int primcount);*/
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public static native void glPointParameteri(int pname, int param);
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public static native void glPointParameterf(int pname, float param);
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public static native void glPointParameterf(int pname, float param);
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// ---------------------------
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public static void glPointParameter(int pname, IntBuffer params) {
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BufferChecks.checkBuffer(params);
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nglPointParameteriv(pname, params, params.position());
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}
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private static native void nglPointParameteriv(int pname, IntBuffer params, int params_offset);
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// ---------------------------
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// ---------------------------
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public static void glPointParameter(int pname, FloatBuffer params) {
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public static void glPointParameter(int pname, FloatBuffer params) {
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BufferChecks.checkBuffer(params);
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BufferChecks.checkBuffer(params);
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nglPointParameterfv(pname, params, params.position());
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nglPointParameterfv(pname, params, params.position());
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}
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}
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private static native void nglPointParameterfv(int pname, FloatBuffer params, int params_offset);
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private static native void nglPointParameterfv(int pname, FloatBuffer params, int params_offset);
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// ---------------------------
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public static native void glSecondaryColor3b(byte red, byte green, byte blue);
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public static native void glSecondaryColor3b(byte red, byte green, byte blue);
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public static native void glSecondaryColor3f(float red, float green, float blue);
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public static native void glSecondaryColor3f(float red, float green, float blue);
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public static native void glSecondaryColor3ub(byte red, byte green, byte blue);
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public static native void glSecondaryColor3ub(byte red, byte green, byte blue);
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public static void glSecondaryColorPointer(int size, boolean unsigned, int stride, ByteBuffer data) {
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public static void glSecondaryColorPointer(int size, boolean unsigned, int stride, ByteBuffer data) {
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@ -152,14 +161,12 @@ public final class GL14 {
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GLBufferChecks.ensureArrayVBOdisabled();
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GLBufferChecks.ensureArrayVBOdisabled();
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nglSecondaryColorPointer(size, GL11.GL_FLOAT, stride, data, data.position() << 2);
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nglSecondaryColorPointer(size, GL11.GL_FLOAT, stride, data, data.position() << 2);
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}
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}
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private static native void nglSecondaryColorPointer(int size, int type, int stride, Buffer data, int data_offset);
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private static native void nglSecondaryColorPointer(int size, int type, int stride, Buffer data, int data_offset);
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public static void glSecondaryColorPointer(int size, int type, int stride, int buffer_offset) {
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public static void glSecondaryColorPointer(int size, int type, int stride, int buffer_offset) {
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GLBufferChecks.ensureArrayVBOenabled();
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GLBufferChecks.ensureArrayVBOenabled();
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nglSecondaryColorPointerVBO(size, type, stride, buffer_offset);
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nglSecondaryColorPointerVBO(size, type, stride, buffer_offset);
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}
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}
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private static native void nglSecondaryColorPointerVBO(int size, int type, int stride, int buffer_offset);
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private static native void nglSecondaryColorPointerVBO(int size, int type, int stride, int buffer_offset);
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public static native void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha);
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public static native void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha);
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@ -34,10 +34,7 @@ package org.lwjgl.opengl;
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import org.lwjgl.BufferChecks;
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import org.lwjgl.BufferChecks;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.LWJGLException;
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import java.nio.BufferOverflowException;
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import java.nio.*;
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import java.nio.ByteBuffer;
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import java.nio.FloatBuffer;
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import java.nio.IntBuffer;
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public final class GL20 {
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public final class GL20 {
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@ -46,19 +43,28 @@ public final class GL20 {
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static native void initNativeStubs() throws LWJGLException;
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static native void initNativeStubs() throws LWJGLException;
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// ------------------------------------------------------------------
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// ----------------------[ ARB_shading_language_100 ]----------------------
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// ------------------------------------------------------------------
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/*
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* Accepted by the <name> parameter of GetString:
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*/
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public static final int GL_SHADING_LANGUAGE_VERSION = 0x8B8C;
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// ------------------------------------------------------------------
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// ------------------------------------------------------------------
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// ----------------------[ ARB_shader_objects ]----------------------
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// ----------------------[ ARB_shader_objects ]----------------------
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// ------------------------------------------------------------------
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// ------------------------------------------------------------------
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/*
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/*
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* Accepted by the <pname> argument of GetHandleARB:
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* Accepted by the <pname> argument of GetInteger:
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*/
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*/
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public static final int GL_PROGRAM_OBJECT = 0x8B40;
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public static final int GL_CURRENT_PROGRAM = 0x8B8D;
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/*
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/*
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* Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:
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* Accepted by the <pname> parameter of GetObjectParameter{fi}vARB:
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*/
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*/
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public static final int GL_SHADER_TYPE = 0x8B4E;
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public static final int GL_SHADER_TYPE = 0x8B4F;
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public static final int GL_DELETE_STATUS = 0x8B80;
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public static final int GL_DELETE_STATUS = 0x8B80;
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public static final int GL_COMPILE_STATUS = 0x8B81;
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public static final int GL_COMPILE_STATUS = 0x8B81;
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public static final int GL_LINK_STATUS = 0x8B82;
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public static final int GL_LINK_STATUS = 0x8B82;
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@ -98,8 +104,6 @@ public final class GL20 {
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public static final int GL_SAMPLER_CUBE = 0x8B60;
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public static final int GL_SAMPLER_CUBE = 0x8B60;
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public static final int GL_SAMPLER_1D_SHADOW = 0x8B61;
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public static final int GL_SAMPLER_1D_SHADOW = 0x8B61;
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public static final int GL_SAMPLER_2D_SHADOW = 0x8B62;
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public static final int GL_SAMPLER_2D_SHADOW = 0x8B62;
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public static final int GL_SAMPLER_2D_RECT = 0x8B63;
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public static final int GL_SAMPLER_2D_RECT_SHADOW = 0x8B64;
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// ---------------------------
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// ---------------------------
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/**
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/**
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@ -448,6 +452,83 @@ public final class GL20 {
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IntBuffer length, int lengthOffset, ByteBuffer source, int sourceOffset);
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IntBuffer length, int lengthOffset, ByteBuffer source, int sourceOffset);
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// ---------------------------
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// ---------------------------
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// ------------------------------------------------------------------
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// ----------------------[ ARB_vertex_program ]----------------------
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// ------------------------------------------------------------------
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public static native void glVertexAttrib1s(int index, short x);
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public static native void glVertexAttrib1f(int index, float x);
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public static native void glVertexAttrib2s(int index, short x, short y);
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public static native void glVertexAttrib2f(int index, float x, float y);
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public static native void glVertexAttrib3s(int index, short x, short y, short z);
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public static native void glVertexAttrib3f(int index, float x, float y, float z);
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public static native void glVertexAttrib4s(int index, short x, short y, short z, short w);
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public static native void glVertexAttrib4f(int index, float x, float y, float z, float w);
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public static native void glVertexAttrib4Nub(int index, byte x, byte y, byte z, byte w);
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public static void glVertexAttribPointer(int index, int size, boolean unsigned, boolean normalized, int stride, ByteBuffer buffer) {
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GLBufferChecks.ensureArrayVBOdisabled();
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nglVertexAttribPointer(index, size, unsigned ? GL11.GL_UNSIGNED_BYTE : GL11.GL_BYTE, normalized, stride, buffer, buffer.position());
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}
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public static void glVertexAttribPointer(int index, int size, boolean unsigned, boolean normalized, int stride, ShortBuffer buffer) {
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GLBufferChecks.ensureArrayVBOdisabled();
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nglVertexAttribPointer(index, size, unsigned ? GL11.GL_UNSIGNED_SHORT : GL11.GL_SHORT, normalized, stride, buffer, buffer.position() << 1);
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}
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public static void glVertexAttribPointer(int index, int size, boolean normalized, int stride, FloatBuffer buffer) {
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GLBufferChecks.ensureArrayVBOdisabled();
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nglVertexAttribPointer(index, size, GL11.GL_FLOAT, normalized, stride, buffer, buffer.position() << 2);
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}
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public static void glVertexAttribPointer(int index, int size, boolean unsigned, boolean normalized, int stride, IntBuffer buffer) {
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GLBufferChecks.ensureArrayVBOdisabled();
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nglVertexAttribPointer(index, size, unsigned ? GL11.GL_UNSIGNED_INT : GL11.GL_INT, normalized, stride, buffer, buffer.position() << 2);
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}
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private static native void nglVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, Buffer buffer, int bufferOffset);
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// ---------------------------
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public static void glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, int bufferOffset) {
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GLBufferChecks.ensureArrayVBOenabled();
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nglVertexAttribPointerVBO(index, size, type, normalized, stride, bufferOffset);
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}
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private static native void nglVertexAttribPointerVBO(int index, int size, int type, boolean normalized, int stride, int bufferOffset);
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// ---------------------------
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public static native void glEnableVertexAttribArray(int index);
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public static native void glDisableVertexAttribArray(int index);
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// ---------------------------
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public static void glGetVertexAttrib(int index, int pname, FloatBuffer params) {
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BufferChecks.checkBuffer(params);
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nglGetVertexAttribfv(index, pname, params, params.position());
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}
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private static native void nglGetVertexAttribfv(int index, int pname, FloatBuffer params, int paramsOffset);
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// ---------------------------
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// ---------------------------
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public static void glGetVertexAttrib(int index, int pname, IntBuffer params) {
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BufferChecks.checkBuffer(params);
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nglGetVertexAttribiv(index, pname, params, params.position());
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}
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private static native void nglGetVertexAttribiv(int index, int pname, IntBuffer params, int paramsOffset);
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// ---------------------------
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public static native ByteBuffer glGetVertexAttribPointer(int index, int pname, int size);
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// -----------------------------------------------------------------
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// -----------------------------------------------------------------
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// ----------------------[ ARB_vertex_shader ]----------------------
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// ----------------------[ ARB_vertex_shader ]----------------------
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// -----------------------------------------------------------------
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// -----------------------------------------------------------------
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*/
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*/
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public static final int GL_COORD_REPLACE = 0x8862;
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public static final int GL_COORD_REPLACE = 0x8862;
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/*
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* Accepted by the <pname> parameter of PointParameter{if}vARB, and the
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* <pname> of Get:
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*/
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public static final int GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0;
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/*
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* Accepted by the <param> parameter of PointParameter{if}vARB:
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*/
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public static final int GL_LOWER_LEFT = 0x8CA1;
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public static final int GL_UPPER_LEFT = 0x8CA2;
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// -----------------------------------------------------------------
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// -----------------------------------------------------------------
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// ----------------------[ Two-Sided Stencil ]----------------------
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// ----------------------[ Two-Sided Stencil ]----------------------
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// -----------------------------------------------------------------
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// -----------------------------------------------------------------
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@ -625,11 +718,23 @@ public final class GL20 {
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public static final int GL_STENCIL_BACK_FAIL = 0x8801;
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public static final int GL_STENCIL_BACK_FAIL = 0x8801;
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public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
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public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
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public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
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public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
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public static final int GL_STENCIL_BACK_REF = 0x0000; // TODO: Find this value
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public static final int GL_STENCIL_BACK_REF = 0x8CA3;
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public static final int GL_STENCIL_BACK_VALUE_MASK = 0x0000; // TODO: Find this value
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public static final int GL_STENCIL_BACK_VALUE_MASK = 0x8CA4;
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public static final int GL_STENCIL_BACK_WRITEMASK = 0x8CA5;
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public static native void glStencilFuncSeparate(int face, int func, int ref, int mask);
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public static native void glStencilOpSeparate(int face, int sfail, int dpfail, int dppass);
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public static native void glStencilOpSeparate(int face, int sfail, int dpfail, int dppass);
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public static native void glStencilFuncSeparate(int face, int func, int ref, int mask);
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public static native void glStencilMaskSeparate(int face, int mask);
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// -------------------------------------------------------------
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// ----------------------[ EXT_blend_equation_separate ]----------------------
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// -------------------------------------------------------------
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public static final int GL_BLEND_EQUATION_RGB = 0x8009;
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public static final int GL_BLEND_EQUATION_ALPHA = 0x883D;
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public static native void glBlendEquationSeparate(int modeRGB, int modeAlpha);
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}
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}
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@ -1,35 +1,35 @@
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/*
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/*
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* Copyright (c) 2002-2004 LWJGL Project
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* Copyright (c) 2002-2004 LWJGL Project
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* All rights reserved.
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* All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* modification, are permitted provided that the following conditions are
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* met:
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* met:
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*
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*
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* * Redistributions of source code must retain the above copyright
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* notice, this list of conditions and the following disclaimer.
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*
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*
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* * Redistributions in binary form must reproduce the above copyright
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* documentation and/or other materials provided with the distribution.
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*
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*
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* * Neither the name of 'LWJGL' nor the names of
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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* from this software without specific prior written permission.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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/**
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/**
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* $Id$
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* $Id$
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*
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*
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@ -48,7 +48,9 @@ typedef void (APIENTRY * glFogCoordfPROC) (GLfloat coord);
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typedef void (APIENTRY * glFogCoordPointerPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
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typedef void (APIENTRY * glFogCoordPointerPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
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typedef void (APIENTRY * glMultiDrawArraysPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
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typedef void (APIENTRY * glMultiDrawArraysPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
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typedef void (APIENTRY * glPointParameterfPROC) (GLenum pname, GLfloat param);
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typedef void (APIENTRY * glPointParameterfPROC) (GLenum pname, GLfloat param);
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typedef void (APIENTRY * glPointParameteriPROC) (GLenum pname, GLint param);
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typedef void (APIENTRY * glPointParameterfvPROC) (GLenum pname, GLfloat *params);
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typedef void (APIENTRY * glPointParameterfvPROC) (GLenum pname, GLfloat *params);
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typedef void (APIENTRY * glPointParameterivPROC) (GLenum pname, GLint *params);
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typedef void (APIENTRY * glSecondaryColor3bPROC) (GLbyte red, GLbyte green, GLbyte blue);
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typedef void (APIENTRY * glSecondaryColor3bPROC) (GLbyte red, GLbyte green, GLbyte blue);
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typedef void (APIENTRY * glSecondaryColor3fPROC) (GLfloat red, GLfloat green, GLfloat blue);
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typedef void (APIENTRY * glSecondaryColor3fPROC) (GLfloat red, GLfloat green, GLfloat blue);
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typedef void (APIENTRY * glSecondaryColor3ubPROC) (GLubyte red, GLubyte green, GLubyte blue);
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typedef void (APIENTRY * glSecondaryColor3ubPROC) (GLubyte red, GLubyte green, GLubyte blue);
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@ -63,7 +65,9 @@ static glFogCoordfPROC glFogCoordf;
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static glFogCoordPointerPROC glFogCoordPointer;
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static glFogCoordPointerPROC glFogCoordPointer;
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static glMultiDrawArraysPROC glMultiDrawArrays;
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static glMultiDrawArraysPROC glMultiDrawArrays;
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static glPointParameterfPROC glPointParameterf;
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static glPointParameterfPROC glPointParameterf;
|
||||||
|
static glPointParameteriPROC glPointParameteri;
|
||||||
static glPointParameterfvPROC glPointParameterfv;
|
static glPointParameterfvPROC glPointParameterfv;
|
||||||
|
static glPointParameterivPROC glPointParameteriv;
|
||||||
static glSecondaryColor3bPROC glSecondaryColor3b;
|
static glSecondaryColor3bPROC glSecondaryColor3b;
|
||||||
static glSecondaryColor3fPROC glSecondaryColor3f;
|
static glSecondaryColor3fPROC glSecondaryColor3f;
|
||||||
static glSecondaryColor3ubPROC glSecondaryColor3ub;
|
static glSecondaryColor3ubPROC glSecondaryColor3ub;
|
||||||
|
@ -80,14 +84,11 @@ static void JNICALL Java_org_lwjgl_opengl_GL14_glBlendEquation
|
||||||
(JNIEnv *env, jclass clazz, jint mode)
|
(JNIEnv *env, jclass clazz, jint mode)
|
||||||
{
|
{
|
||||||
glBlendEquation(mode);
|
glBlendEquation(mode);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void JNICALL Java_org_lwjgl_opengl_GL14_glBlendColor(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2, jfloat p3)
|
static void JNICALL Java_org_lwjgl_opengl_GL14_glBlendColor(JNIEnv * env, jclass clazz, jfloat p0, jfloat p1, jfloat p2, jfloat p3)
|
||||||
{
|
{
|
||||||
glBlendColor((GLfloat) p0, (GLfloat) p1, (GLfloat) p2, (GLfloat) p3);
|
glBlendColor((GLfloat) p0, (GLfloat) p1, (GLfloat) p2, (GLfloat) p3);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -110,7 +111,7 @@ static void JNICALL Java_org_lwjgl_opengl_GL14_nglFogCoordPointer
|
||||||
(JNIEnv *env, jclass clazz, jint p1, jint p2, jobject buffer, jint offset) {
|
(JNIEnv *env, jclass clazz, jint p1, jint p2, jobject buffer, jint offset) {
|
||||||
GLvoid *address = (GLvoid *)(offset + (GLbyte *)(*env)->GetDirectBufferAddress(env, buffer));
|
GLvoid *address = (GLvoid *)(offset + (GLbyte *)(*env)->GetDirectBufferAddress(env, buffer));
|
||||||
glFogCoordPointer(p1, p2, address);
|
glFogCoordPointer(p1, p2, address);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -121,7 +122,6 @@ static void JNICALL Java_org_lwjgl_opengl_GL14_nglFogCoordPointer
|
||||||
static void JNICALL Java_org_lwjgl_opengl_GL14_nglFogCoordPointerVBO
|
static void JNICALL Java_org_lwjgl_opengl_GL14_nglFogCoordPointerVBO
|
||||||
(JNIEnv *env, jclass clazz, jint p1, jint p2, jint buffer_offset) {
|
(JNIEnv *env, jclass clazz, jint p1, jint p2, jint buffer_offset) {
|
||||||
glFogCoordPointer(p1, p2, offsetToPointer(buffer_offset));
|
glFogCoordPointer(p1, p2, offsetToPointer(buffer_offset));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -134,9 +134,8 @@ static void JNICALL Java_org_lwjgl_opengl_GL14_nglMultiDrawArrays
|
||||||
GLint *address = first_offset + (GLint *)(*env)->GetDirectBufferAddress(env, first);
|
GLint *address = first_offset + (GLint *)(*env)->GetDirectBufferAddress(env, first);
|
||||||
GLsizei *address2 = count_offset + (GLsizei *)(*env)->GetDirectBufferAddress(env, count);
|
GLsizei *address2 = count_offset + (GLsizei *)(*env)->GetDirectBufferAddress(env, count);
|
||||||
glMultiDrawArrays(mode, address, address2, (GLsizei)primcount);
|
glMultiDrawArrays(mode, address, address2, (GLsizei)primcount);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Class: org_lwjgl_opengl_GL14
|
* Class: org_lwjgl_opengl_GL14
|
||||||
* Method: glPointParameterf
|
* Method: glPointParameterf
|
||||||
|
@ -145,7 +144,16 @@ static void JNICALL Java_org_lwjgl_opengl_GL14_nglMultiDrawArrays
|
||||||
static void JNICALL Java_org_lwjgl_opengl_GL14_glPointParameterf
|
static void JNICALL Java_org_lwjgl_opengl_GL14_glPointParameterf
|
||||||
(JNIEnv *env, jclass clazz, jint p1, jfloat p2) {
|
(JNIEnv *env, jclass clazz, jint p1, jfloat p2) {
|
||||||
glPointParameterf(p1, p2);
|
glPointParameterf(p1, p2);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org_lwjgl_opengl_GL14
|
||||||
|
* Method: glPointParameteri
|
||||||
|
* Signature: (IF)V
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL14_glPointParameteri
|
||||||
|
(JNIEnv *env, jclass clazz, jint p1, jint p2) {
|
||||||
|
glPointParameteri(p1, p2);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -157,7 +165,17 @@ static void JNICALL Java_org_lwjgl_opengl_GL14_nglPointParameterfv
|
||||||
(JNIEnv *env, jclass clazz, jint p1, jobject buffer, jint offset) {
|
(JNIEnv *env, jclass clazz, jint p1, jobject buffer, jint offset) {
|
||||||
GLfloat *address = offset + (GLfloat *)(*env)->GetDirectBufferAddress(env, buffer);
|
GLfloat *address = offset + (GLfloat *)(*env)->GetDirectBufferAddress(env, buffer);
|
||||||
glPointParameterfv(p1, address);
|
glPointParameterfv(p1, address);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org_lwjgl_opengl_GL14
|
||||||
|
* Method: glPointParameteriv
|
||||||
|
* Signature: (ILjava/nio/IntBuffer;)V
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL14_nglPointParameteriv
|
||||||
|
(JNIEnv *env, jclass clazz, jint p1, jobject buffer, jint offset) {
|
||||||
|
GLint *address = offset + (GLint *)(*env)->GetDirectBufferAddress(env, buffer);
|
||||||
|
glPointParameteriv(p1, address);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -201,7 +219,7 @@ static void JNICALL Java_org_lwjgl_opengl_GL14_nglSecondaryColorPointer
|
||||||
(JNIEnv *env, jclass clazz, jint p1, jint p2, jint p3, jobject buffer, jint offset) {
|
(JNIEnv *env, jclass clazz, jint p1, jint p2, jint p3, jobject buffer, jint offset) {
|
||||||
const GLvoid *address = (const GLvoid *)(offset + (GLbyte *)(*env)->GetDirectBufferAddress(env, buffer));
|
const GLvoid *address = (const GLvoid *)(offset + (GLbyte *)(*env)->GetDirectBufferAddress(env, buffer));
|
||||||
glSecondaryColorPointer(p1, p2, p3, address);
|
glSecondaryColorPointer(p1, p2, p3, address);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -212,7 +230,7 @@ static void JNICALL Java_org_lwjgl_opengl_GL14_nglSecondaryColorPointer
|
||||||
static void JNICALL Java_org_lwjgl_opengl_GL14_nglSecondaryColorPointerVBO
|
static void JNICALL Java_org_lwjgl_opengl_GL14_nglSecondaryColorPointerVBO
|
||||||
(JNIEnv *env, jclass clazz, jint p1, jint p2, jint p3, jint buffer_offset) {
|
(JNIEnv *env, jclass clazz, jint p1, jint p2, jint p3, jint buffer_offset) {
|
||||||
glSecondaryColorPointer(p1, p2, p3, offsetToPointer(buffer_offset));
|
glSecondaryColorPointer(p1, p2, p3, offsetToPointer(buffer_offset));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -223,7 +241,7 @@ static void JNICALL Java_org_lwjgl_opengl_GL14_nglSecondaryColorPointerVBO
|
||||||
static void JNICALL Java_org_lwjgl_opengl_GL14_glBlendFuncSeparate
|
static void JNICALL Java_org_lwjgl_opengl_GL14_glBlendFuncSeparate
|
||||||
(JNIEnv *env, jclass clazz, jint p1, jint p2, jint p3, jint p4) {
|
(JNIEnv *env, jclass clazz, jint p1, jint p2, jint p3, jint p4) {
|
||||||
glBlendFuncSeparate(p1, p2, p3, p4);
|
glBlendFuncSeparate(p1, p2, p3, p4);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -281,7 +299,9 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL14_initNativeStubs(JNIEnv *env, j
|
||||||
{"nglFogCoordPointerVBO", "(III)V", (void*)&Java_org_lwjgl_opengl_GL14_nglFogCoordPointerVBO, NULL, NULL},
|
{"nglFogCoordPointerVBO", "(III)V", (void*)&Java_org_lwjgl_opengl_GL14_nglFogCoordPointerVBO, NULL, NULL},
|
||||||
{"nglMultiDrawArrays", "(ILjava/nio/IntBuffer;ILjava/nio/IntBuffer;II)V", (void*)&Java_org_lwjgl_opengl_GL14_nglMultiDrawArrays, "glMultiDrawArrays", (void*)&glMultiDrawArrays},
|
{"nglMultiDrawArrays", "(ILjava/nio/IntBuffer;ILjava/nio/IntBuffer;II)V", (void*)&Java_org_lwjgl_opengl_GL14_nglMultiDrawArrays, "glMultiDrawArrays", (void*)&glMultiDrawArrays},
|
||||||
{"glPointParameterf", "(IF)V", (void*)&Java_org_lwjgl_opengl_GL14_glPointParameterf, "glPointParameterf", (void*)&glPointParameterf},
|
{"glPointParameterf", "(IF)V", (void*)&Java_org_lwjgl_opengl_GL14_glPointParameterf, "glPointParameterf", (void*)&glPointParameterf},
|
||||||
|
{"glPointParameteri", "(II)V", (void*)&Java_org_lwjgl_opengl_GL14_glPointParameteri, "glPointParameteri", (void*)&glPointParameteri},
|
||||||
{"nglPointParameterfv", "(ILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL14_nglPointParameterfv, "glPointParameterfv", (void*)&glPointParameterfv},
|
{"nglPointParameterfv", "(ILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL14_nglPointParameterfv, "glPointParameterfv", (void*)&glPointParameterfv},
|
||||||
|
{"nglPointParameteriv", "(ILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL14_nglPointParameteriv, "glPointParameteriv", (void*)&glPointParameteriv},
|
||||||
{"glSecondaryColor3b", "(BBB)V", (void*)&Java_org_lwjgl_opengl_GL14_glSecondaryColor3b, "glSecondaryColor3b", (void*)&glSecondaryColor3b},
|
{"glSecondaryColor3b", "(BBB)V", (void*)&Java_org_lwjgl_opengl_GL14_glSecondaryColor3b, "glSecondaryColor3b", (void*)&glSecondaryColor3b},
|
||||||
{"glSecondaryColor3f", "(FFF)V", (void*)&Java_org_lwjgl_opengl_GL14_glSecondaryColor3f, "glSecondaryColor3f", (void*)&glSecondaryColor3f},
|
{"glSecondaryColor3f", "(FFF)V", (void*)&Java_org_lwjgl_opengl_GL14_glSecondaryColor3f, "glSecondaryColor3f", (void*)&glSecondaryColor3f},
|
||||||
{"glSecondaryColor3ub", "(BBB)V", (void*)&Java_org_lwjgl_opengl_GL14_glSecondaryColor3ub, "glSecondaryColor3ub", (void*)&glSecondaryColor3ub},
|
{"glSecondaryColor3ub", "(BBB)V", (void*)&Java_org_lwjgl_opengl_GL14_glSecondaryColor3ub, "glSecondaryColor3ub", (void*)&glSecondaryColor3ub},
|
||||||
|
|
|
@ -93,6 +93,46 @@ static int sourceCount;
|
||||||
static GLchar** sources = NULL;;
|
static GLchar** sources = NULL;;
|
||||||
static GLint* sourcesLengths = NULL;
|
static GLint* sourcesLengths = NULL;
|
||||||
|
|
||||||
|
// ARB_vertex_program
|
||||||
|
typedef void (APIENTRY * glVertexAttrib1sPROC) (GLuint index, GLshort x);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib1fPROC) (GLuint index, GLfloat x);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib2sPROC) (GLuint index, GLshort x, GLshort y);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib2fPROC) (GLuint index, GLfloat x, GLfloat y);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib3sPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib3fPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4sPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4fPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4NubPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib1svPROC) (GLuint index, const GLshort *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib1fvPROC) (GLuint index, const GLfloat *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib2svPROC) (GLuint index, const GLshort *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib2fvPROC) (GLuint index, const GLfloat *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib2dvPROC) (GLuint index, const GLdouble *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib3svPROC) (GLuint index, const GLshort *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib3fvPROC) (GLuint index, const GLfloat *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib3dvPROC) (GLuint index, const GLdouble *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4bvPROC) (GLuint index, const GLbyte *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4svPROC) (GLuint index, const GLshort *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4ivPROC) (GLuint index, const GLint *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4ubvPROC) (GLuint index, const GLubyte *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4usvPROC) (GLuint index, const GLushort *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4uivPROC) (GLuint index, const GLuint *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4fvPROC) (GLuint index, const GLfloat *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4dvPROC) (GLuint index, const GLdouble *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4NbvPROC) (GLuint index, const GLbyte *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4NsvPROC) (GLuint index, const GLshort *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4NivPROC) (GLuint index, const GLint *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4NubvPROC) (GLuint index, const GLubyte *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4NusvPROC) (GLuint index, const GLushort *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttrib4NuivPROC) (GLuint index, const GLuint *v);
|
||||||
|
typedef void (APIENTRY * glVertexAttribPointerPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
|
||||||
|
typedef void (APIENTRY * glEnableVertexAttribArrayPROC) (GLuint index);
|
||||||
|
typedef void (APIENTRY * glDisableVertexAttribArrayPROC) (GLuint index);
|
||||||
|
typedef void (APIENTRY * glGetVertexAttribdvPROC) (GLuint index, GLenum pname, GLdouble *params);
|
||||||
|
typedef void (APIENTRY * glGetVertexAttribfvPROC) (GLuint index, GLenum pname, GLfloat *params);
|
||||||
|
typedef void (APIENTRY * glGetVertexAttribivPROC) (GLuint index, GLenum pname, GLint *params);
|
||||||
|
typedef void (APIENTRY * glGetVertexAttribPointervPROC) (GLuint index, GLenum pname, GLvoid **pointer);
|
||||||
|
|
||||||
// ARB_vertex_shader
|
// ARB_vertex_shader
|
||||||
typedef void (APIENTRY * glBindAttribLocationPROC) (GLuint program, GLuint index, const GLchar *name);
|
typedef void (APIENTRY * glBindAttribLocationPROC) (GLuint program, GLuint index, const GLchar *name);
|
||||||
typedef void (APIENTRY * glGetActiveAttribPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, const GLchar *name);
|
typedef void (APIENTRY * glGetActiveAttribPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, const GLchar *name);
|
||||||
|
@ -100,8 +140,11 @@ typedef GLint (APIENTRY * glGetAttribLocationPROC) (GLuint program, const GLchar
|
||||||
// ARB_draw_buffers
|
// ARB_draw_buffers
|
||||||
typedef void (APIENTRY * glDrawBuffersPROC) (GLsizei n, const GLenum *bufs);
|
typedef void (APIENTRY * glDrawBuffersPROC) (GLsizei n, const GLenum *bufs);
|
||||||
// Two-Sided Stencil
|
// Two-Sided Stencil
|
||||||
typedef void (APIENTRY * glStencilFuncSeparatePROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
|
|
||||||
typedef void (APIENTRY * glStencilOpSeparatePROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
typedef void (APIENTRY * glStencilOpSeparatePROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||||
|
typedef void (APIENTRY * glStencilFuncSeparatePROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||||
|
typedef void (APIENTRY * glStencilMaskSeparatePROC) (GLenum face, GLuint mask);
|
||||||
|
// EXT_blend_equation_separate
|
||||||
|
typedef void (APIENTRY * glBlendEquationSeparatePROC) (GLenum modeRGB, GLenum modeAlpha);
|
||||||
|
|
||||||
// ARB_shader_objects
|
// ARB_shader_objects
|
||||||
static glAttachShaderPROC glAttachShader;
|
static glAttachShaderPROC glAttachShader;
|
||||||
|
@ -148,6 +191,22 @@ static glUniformMatrix3fvPROC glUniformMatrix3fv;
|
||||||
static glUniformMatrix4fvPROC glUniformMatrix4fv;
|
static glUniformMatrix4fvPROC glUniformMatrix4fv;
|
||||||
static glUseProgramPROC glUseProgram;
|
static glUseProgramPROC glUseProgram;
|
||||||
static glValidateProgramPROC glValidateProgram;
|
static glValidateProgramPROC glValidateProgram;
|
||||||
|
// ARB_vertex_program
|
||||||
|
static glVertexAttrib1sPROC glVertexAttrib1s;
|
||||||
|
static glVertexAttrib1fPROC glVertexAttrib1f;
|
||||||
|
static glVertexAttrib2sPROC glVertexAttrib2s;
|
||||||
|
static glVertexAttrib2fPROC glVertexAttrib2f;
|
||||||
|
static glVertexAttrib3sPROC glVertexAttrib3s;
|
||||||
|
static glVertexAttrib3fPROC glVertexAttrib3f;
|
||||||
|
static glVertexAttrib4sPROC glVertexAttrib4s;
|
||||||
|
static glVertexAttrib4fPROC glVertexAttrib4f;
|
||||||
|
static glVertexAttrib4NubPROC glVertexAttrib4Nub;
|
||||||
|
static glVertexAttribPointerPROC glVertexAttribPointer;
|
||||||
|
static glEnableVertexAttribArrayPROC glEnableVertexAttribArray;
|
||||||
|
static glDisableVertexAttribArrayPROC glDisableVertexAttribArray;
|
||||||
|
static glGetVertexAttribfvPROC glGetVertexAttribfv;
|
||||||
|
static glGetVertexAttribivPROC glGetVertexAttribiv;
|
||||||
|
static glGetVertexAttribPointervPROC glGetVertexAttribPointerv;
|
||||||
// ARB_vertex_shader
|
// ARB_vertex_shader
|
||||||
static glBindAttribLocationPROC glBindAttribLocation;
|
static glBindAttribLocationPROC glBindAttribLocation;
|
||||||
static glGetActiveAttribPROC glGetActiveAttrib;
|
static glGetActiveAttribPROC glGetActiveAttrib;
|
||||||
|
@ -155,8 +214,11 @@ static glGetAttribLocationPROC glGetAttribLocation;
|
||||||
// ARB_draw_buffers
|
// ARB_draw_buffers
|
||||||
static glDrawBuffersPROC glDrawBuffers;
|
static glDrawBuffersPROC glDrawBuffers;
|
||||||
// Two-Sided Stencil
|
// Two-Sided Stencil
|
||||||
static glStencilFuncSeparatePROC glStencilFuncSeparate;
|
|
||||||
static glStencilOpSeparatePROC glStencilOpSeparate;
|
static glStencilOpSeparatePROC glStencilOpSeparate;
|
||||||
|
static glStencilFuncSeparatePROC glStencilFuncSeparate;
|
||||||
|
static glStencilMaskSeparatePROC glStencilMaskSeparate;
|
||||||
|
// EXT_blend_equation_separate
|
||||||
|
static glBlendEquationSeparatePROC glBlendEquationSeparate;
|
||||||
|
|
||||||
// ------------------------------------------------------------------
|
// ------------------------------------------------------------------
|
||||||
// ----------------------[ ARB_shader_objects ]----------------------
|
// ----------------------[ ARB_shader_objects ]----------------------
|
||||||
|
@ -685,6 +747,191 @@ static void JNICALL Java_org_lwjgl_opengl_GL20_nglGetShaderSource
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------
|
||||||
|
// ----------------------[ ARB_vertex_program ]----------------------
|
||||||
|
// ------------------------------------------------------------------
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glVertexAttrib1s
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glVertexAttrib1s
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jshort x)
|
||||||
|
{
|
||||||
|
glVertexAttrib1s(index, x);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glVertexAttrib1f
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glVertexAttrib1f
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jfloat x)
|
||||||
|
{
|
||||||
|
glVertexAttrib1f(index, x);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glVertexAttrib2s
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glVertexAttrib2s
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jshort x, jshort y)
|
||||||
|
{
|
||||||
|
glVertexAttrib2s(index, x, y);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glVertexAttrib2f
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glVertexAttrib2f
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jfloat x, jfloat y)
|
||||||
|
{
|
||||||
|
glVertexAttrib2f(index, x, y);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glVertexAttrib3s
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glVertexAttrib3s
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jshort x, jshort y, jshort z)
|
||||||
|
{
|
||||||
|
glVertexAttrib3s(index, x, y, z);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glVertexAttrib3f
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glVertexAttrib3f
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jfloat x, jfloat y, jfloat z)
|
||||||
|
{
|
||||||
|
glVertexAttrib3f(index, x, y, z);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glVertexAttrib4s
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glVertexAttrib4s
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jshort x, jshort y, jshort z, jshort w)
|
||||||
|
{
|
||||||
|
glVertexAttrib4s(index, x, y, z, w);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glVertexAttrib4f
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glVertexAttrib4f
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jfloat x, jfloat y, jfloat z, jfloat w)
|
||||||
|
{
|
||||||
|
glVertexAttrib4f(index, x, y, z, w);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glVertexAttrib4Nub
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glVertexAttrib4Nub
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jbyte x, jbyte y, jbyte z, jbyte w)
|
||||||
|
{
|
||||||
|
glVertexAttrib4Nub(index, x, y, z, w);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: nglVertexAttribPointer
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_nglVertexAttribPointer
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jint size, jint type, jboolean normalized, jint stride, jobject buffer, jint bufferOffset)
|
||||||
|
{
|
||||||
|
GLvoid *buffer_ptr = (GLvoid *)((GLubyte *)(*env)->GetDirectBufferAddress(env, buffer) + bufferOffset);
|
||||||
|
glVertexAttribPointer(index, size, type, normalized, stride, buffer_ptr);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: nglVertexAttribPointerVBO
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_nglVertexAttribPointerVBO
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jint size, jint type, jboolean normalized, jint stride, jint bufferOffset)
|
||||||
|
{
|
||||||
|
glVertexAttribPointer(index, size, type, normalized, stride, (GLvoid *)bufferOffset);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glEnableVertexAttribArray
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glEnableVertexAttribArray
|
||||||
|
(JNIEnv * env, jclass clazz, jint index)
|
||||||
|
{
|
||||||
|
glEnableVertexAttribArray(index);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glDisableVertexAttribArray
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glDisableVertexAttribArray
|
||||||
|
(JNIEnv * env, jclass clazz, jint index)
|
||||||
|
{
|
||||||
|
glDisableVertexAttribArray(index);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: nglGetVertexAttribfv
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_nglGetVertexAttribfv
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jint pname, jobject params, jint paramsOffset)
|
||||||
|
{
|
||||||
|
GLfloat *params_ptr = (GLfloat *)(*env)->GetDirectBufferAddress(env, params) + paramsOffset;
|
||||||
|
glGetVertexAttribfv(index, pname, params_ptr);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: nglGetVertexAttribiv
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_nglGetVertexAttribiv
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jint pname, jobject params, jint paramsOffset)
|
||||||
|
{
|
||||||
|
GLint *params_ptr = (GLint *)(*env)->GetDirectBufferAddress(env, params) + paramsOffset;
|
||||||
|
glGetVertexAttribiv(index, pname, params_ptr);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glGetVertexAttribPointer
|
||||||
|
*/
|
||||||
|
static jobject JNICALL Java_org_lwjgl_opengl_GL20_glGetVertexAttribPointer
|
||||||
|
(JNIEnv * env, jclass clazz, jint index, jint pname, jint size)
|
||||||
|
{
|
||||||
|
void *address;
|
||||||
|
glGetVertexAttribPointerv((GLuint)index, (GLuint)pname, &address);
|
||||||
|
|
||||||
|
return safeNewBuffer(env, address, size);
|
||||||
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------
|
// ------------------------------------------------------------------
|
||||||
// ----------------------[ ARB_vertex_shaders ]----------------------
|
// ----------------------[ ARB_vertex_shaders ]----------------------
|
||||||
// ------------------------------------------------------------------
|
// ------------------------------------------------------------------
|
||||||
|
@ -748,6 +995,16 @@ static void JNICALL Java_org_lwjgl_opengl_GL20_nglDrawBuffers
|
||||||
// ----------------------[ Two-Sided Stencil ]----------------------
|
// ----------------------[ Two-Sided Stencil ]----------------------
|
||||||
// -----------------------------------------------------------------
|
// -----------------------------------------------------------------
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glStencilOpSeparate
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glStencilOpSeparate
|
||||||
|
(JNIEnv * env, jclass clazz, jint face, jint sfail, jint dpfail, jint dppass)
|
||||||
|
{
|
||||||
|
glStencilOpSeparate(face, sfail, dpfail, dppass);
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Class: org.lwjgl.opengl.GL20
|
* Class: org.lwjgl.opengl.GL20
|
||||||
* Method: glStencilFuncSeparate
|
* Method: glStencilFuncSeparate
|
||||||
|
@ -760,12 +1017,26 @@ static void JNICALL Java_org_lwjgl_opengl_GL20_glStencilFuncSeparate
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Class: org.lwjgl.opengl.GL20
|
* Class: org.lwjgl.opengl.GL20
|
||||||
* Method: glStencilOpSeparate
|
* Method: glStencilMaskSeparate
|
||||||
*/
|
*/
|
||||||
static void JNICALL Java_org_lwjgl_opengl_GL20_glStencilOpSeparate
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glStencilMaskSeparate
|
||||||
(JNIEnv * env, jclass clazz, jint face, jint sfail, jint dpfail, jint dppass)
|
(JNIEnv * env, jclass clazz, jint face, jint mask)
|
||||||
{
|
{
|
||||||
glStencilOpSeparate(face, sfail, dpfail, dppass);
|
glStencilMaskSeparate(face, mask);
|
||||||
|
}
|
||||||
|
|
||||||
|
// -----------------------------------------------------------------
|
||||||
|
// ----------------------[ EXT_blend_equation_separate ]----------------------
|
||||||
|
// -----------------------------------------------------------------
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Class: org.lwjgl.opengl.GL20
|
||||||
|
* Method: glBlendEquationSeparate
|
||||||
|
*/
|
||||||
|
static void JNICALL Java_org_lwjgl_opengl_GL20_glBlendEquationSeparate
|
||||||
|
(JNIEnv * env, jclass clazz, jint modeRGB, jint modeAlpha)
|
||||||
|
{
|
||||||
|
glBlendEquationSeparate(modeRGB, modeAlpha);
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
@ -820,6 +1091,23 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL20_initNativeStubs(JNIEnv *env, j
|
||||||
{"nglGetUniformfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglGetUniformfv, "glGetUniformfv", (void*)&glGetUniformfv},
|
{"nglGetUniformfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglGetUniformfv, "glGetUniformfv", (void*)&glGetUniformfv},
|
||||||
{"nglGetUniformiv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglGetUniformiv, "glGetUniformiv", (void*)&glGetUniformiv},
|
{"nglGetUniformiv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglGetUniformiv, "glGetUniformiv", (void*)&glGetUniformiv},
|
||||||
{"nglGetShaderSource", "(IILjava/nio/IntBuffer;ILjava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglGetShaderSource, "glGetShaderSource", (void*)&glGetShaderSource},
|
{"nglGetShaderSource", "(IILjava/nio/IntBuffer;ILjava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglGetShaderSource, "glGetShaderSource", (void*)&glGetShaderSource},
|
||||||
|
// ARB_vertex_program
|
||||||
|
{"glVertexAttrib1s", "(IS)V", (void*)&Java_org_lwjgl_opengl_GL20_glVertexAttrib1s, "glVertexAttrib1s", (void*)&glVertexAttrib1s},
|
||||||
|
{"glVertexAttrib1f", "(IF)V", (void*)&Java_org_lwjgl_opengl_GL20_glVertexAttrib1f, "glVertexAttrib1f", (void*)&glVertexAttrib1f},
|
||||||
|
{"glVertexAttrib2s", "(ISS)V", (void*)&Java_org_lwjgl_opengl_GL20_glVertexAttrib2s, "glVertexAttrib2s", (void*)&glVertexAttrib2s},
|
||||||
|
{"glVertexAttrib2f", "(IFF)V", (void*)&Java_org_lwjgl_opengl_GL20_glVertexAttrib2f, "glVertexAttrib2f", (void*)&glVertexAttrib2f},
|
||||||
|
{"glVertexAttrib3s", "(ISSS)V", (void*)&Java_org_lwjgl_opengl_GL20_glVertexAttrib3s, "glVertexAttrib3s", (void*)&glVertexAttrib3s},
|
||||||
|
{"glVertexAttrib3f", "(IFFF)V", (void*)&Java_org_lwjgl_opengl_GL20_glVertexAttrib3f, "glVertexAttrib3f", (void*)&glVertexAttrib3f},
|
||||||
|
{"glVertexAttrib4s", "(ISSSS)V", (void*)&Java_org_lwjgl_opengl_GL20_glVertexAttrib4s, "glVertexAttrib4s", (void*)&glVertexAttrib4s},
|
||||||
|
{"glVertexAttrib4f", "(IFFFF)V", (void*)&Java_org_lwjgl_opengl_GL20_glVertexAttrib4f, "glVertexAttrib4f", (void*)&glVertexAttrib4f},
|
||||||
|
{"glVertexAttrib4Nub", "(IBBBB)V", (void*)&Java_org_lwjgl_opengl_GL20_glVertexAttrib4Nub, "glVertexAttrib4Nub", (void*)&glVertexAttrib4Nub},
|
||||||
|
{"nglVertexAttribPointer", "(IIIZILjava/nio/Buffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglVertexAttribPointer, "glVertexAttribPointer", (void*)&glVertexAttribPointer},
|
||||||
|
{"nglVertexAttribPointerVBO", "(IIIZII)V", (void*)&Java_org_lwjgl_opengl_GL20_nglVertexAttribPointerVBO, NULL, NULL},
|
||||||
|
{"glEnableVertexAttribArray", "(I)V", (void*)&Java_org_lwjgl_opengl_GL20_glEnableVertexAttribArray, "glEnableVertexAttribArray", (void*)&glEnableVertexAttribArray},
|
||||||
|
{"glDisableVertexAttribArray", "(I)V", (void*)&Java_org_lwjgl_opengl_GL20_glDisableVertexAttribArray, "glDisableVertexAttribArray", (void*)&glDisableVertexAttribArray},
|
||||||
|
{"nglGetVertexAttribfv", "(IILjava/nio/FloatBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglGetVertexAttribfv, "glGetVertexAttribfv", (void*)&glGetVertexAttribfv},
|
||||||
|
{"nglGetVertexAttribiv", "(IILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglGetVertexAttribiv, "glGetVertexAttribiv", (void*)&glGetVertexAttribiv},
|
||||||
|
{"glGetVertexAttribPointer", "(III)Ljava/nio/ByteBuffer;", (void*)&Java_org_lwjgl_opengl_GL20_glGetVertexAttribPointer, "glGetVertexAttribPointerv", (void*)&glGetVertexAttribPointerv},
|
||||||
// ARB_vertex_shader
|
// ARB_vertex_shader
|
||||||
{"nglBindAttribLocation", "(IILjava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglBindAttribLocation, "glBindAttribLocation", (void*)&glBindAttribLocation},
|
{"nglBindAttribLocation", "(IILjava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglBindAttribLocation, "glBindAttribLocation", (void*)&glBindAttribLocation},
|
||||||
{"nglGetActiveAttrib", "(IIILjava/nio/IntBuffer;ILjava/nio/IntBuffer;ILjava/nio/IntBuffer;ILjava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglGetActiveAttrib, "glGetActiveAttrib", (void*)&glGetActiveAttrib},
|
{"nglGetActiveAttrib", "(IIILjava/nio/IntBuffer;ILjava/nio/IntBuffer;ILjava/nio/IntBuffer;ILjava/nio/ByteBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglGetActiveAttrib, "glGetActiveAttrib", (void*)&glGetActiveAttrib},
|
||||||
|
@ -827,8 +1115,11 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL20_initNativeStubs(JNIEnv *env, j
|
||||||
// ARB_draw_buffers
|
// ARB_draw_buffers
|
||||||
{"nglDrawBuffers", "(ILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglDrawBuffers, "glDrawBuffers", (void*)&glDrawBuffers},
|
{"nglDrawBuffers", "(ILjava/nio/IntBuffer;I)V", (void*)&Java_org_lwjgl_opengl_GL20_nglDrawBuffers, "glDrawBuffers", (void*)&glDrawBuffers},
|
||||||
// Two-Sided Stencil
|
// Two-Sided Stencil
|
||||||
|
{"glStencilOpSeparate", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL20_glStencilOpSeparate, "glStencilOpSeparate", (void*)&glStencilOpSeparate},
|
||||||
{"glStencilFuncSeparate", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL20_glStencilFuncSeparate, "glStencilFuncSeparate", (void*)&glStencilFuncSeparate},
|
{"glStencilFuncSeparate", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL20_glStencilFuncSeparate, "glStencilFuncSeparate", (void*)&glStencilFuncSeparate},
|
||||||
{"glStencilOpSeparate", "(IIII)V", (void*)&Java_org_lwjgl_opengl_GL20_glStencilOpSeparate, "glStencilOpSeparate", (void*)&glStencilOpSeparate}
|
{"glStencilMaskSeparate", "(II)V", (void*)&Java_org_lwjgl_opengl_GL20_glStencilMaskSeparate, "glStencilMaskSeparate", (void*)&glStencilMaskSeparate},
|
||||||
|
// EXT_blend_equation_separate
|
||||||
|
{"glBlendEquationSeparate", "(II)V", (void*)&Java_org_lwjgl_opengl_GL20_glBlendEquationSeparate, "glBlendEquationSeparate", (void*)&glBlendEquationSeparate}
|
||||||
};
|
};
|
||||||
int num_functions = NUMFUNCTIONS(functions);
|
int num_functions = NUMFUNCTIONS(functions);
|
||||||
extgl_InitializeClass(env, clazz, num_functions, functions);
|
extgl_InitializeClass(env, clazz, num_functions, functions);
|
||||||
|
|
Loading…
Reference in New Issue