cleaned up
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177a0bfe84
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@ -98,6 +98,19 @@ public abstract class BasicTest {
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return temp.asFloatBuffer();
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}
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/**
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* Creates a float buffer to hold specified float array
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* - strictly a utility method
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*
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* @param array to hold
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* @return created FloatBuffer
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*/
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protected FloatBuffer createFloatBuffer(float[] data) {
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FloatBuffer temp = createFloatBuffer(data.length).put(data);
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temp.flip();
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return temp;
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}
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/**
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* Pauses the invoking thread for specified milliseconds
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*
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@ -58,32 +58,32 @@ public class PositionTest extends BasicTest {
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private IntBuffer soundSources = createIntBuffer(3);
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/** Position of listener */
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private FloatBuffer listenerPosition = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f });
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private FloatBuffer listenerPosition = createFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f });
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/** Velocity of listener */
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private FloatBuffer listenerVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f });
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private FloatBuffer listenerVelocity = createFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f });
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/** Orientation of listener */
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private FloatBuffer listenerOrientation =
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createFloatBuffer(6).put(new float[] { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f });
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createFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f });
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/** Position of left sound */
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private FloatBuffer leftPosition = createFloatBuffer(3).put(new float[] { -2.0f, 0.0f, 0.0f });
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private FloatBuffer leftPosition = createFloatBuffer(new float[] { -2.0f, 0.0f, 0.0f });
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/** Velocity of left sound */
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private FloatBuffer leftVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f });
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private FloatBuffer leftVelocity = createFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f });
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/** Position of center sound */
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private FloatBuffer centerPosition = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, -4.0f });
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private FloatBuffer centerPosition = createFloatBuffer(new float[] { 0.0f, 0.0f, -4.0f });
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/** Velocity of center sound */
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private FloatBuffer centerVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f });
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private FloatBuffer centerVelocity = createFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f });
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/** Position of right sound */
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private FloatBuffer rightPosition = createFloatBuffer(3).put(new float[] { 2.0f, 0.0f, 0.0f });
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private FloatBuffer rightPosition = createFloatBuffer(new float[] { 2.0f, 0.0f, 0.0f });
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/** Velocity of right sound */
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private FloatBuffer rightVelocity = createFloatBuffer(3).put(new float[] { 0.0f, 0.0f, 0.0f });
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private FloatBuffer rightVelocity = createFloatBuffer(new float[] { 0.0f, 0.0f, 0.0f });
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// ---------------------------------------------------
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/**
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@ -146,19 +146,6 @@ public class PositionTest extends BasicTest {
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AL.create();
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listenerPosition.flip();
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listenerVelocity.flip();
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listenerOrientation.flip();
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leftPosition.flip();
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leftVelocity.flip();
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centerPosition.flip();
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centerVelocity.flip();
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rightPosition.flip();
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rightVelocity.flip();
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AL10.alListener(AL10.AL_POSITION, listenerPosition);
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AL10.alListener(AL10.AL_VELOCITY, listenerVelocity);
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AL10.alListener(AL10.AL_ORIENTATION, listenerOrientation);
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