Added support for NV_shader_buffer_load and NV_vertex_buffer_unified_memory.
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/*
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* Copyright (c) 2002-2008 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.*;
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import java.nio.LongBuffer;
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public interface NV_shader_buffer_load {
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/**
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* Accepted by the <pname> parameter of GetBufferParameterui64vNV,
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* GetNamedBufferParameterui64vNV:
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*/
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int GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D;
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/** Returned by the <type> parameter of GetActiveUniform: */
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int GL_GPU_ADDRESS_NV = 0x8F34;
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/** Accepted by the <value> parameter of GetIntegerui64vNV: */
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int GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35;
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void glMakeBufferResidentNV(@GLenum int target, @GLenum int access);
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void glMakeBufferNonResidentNV(@GLenum int target);
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boolean glIsBufferResidentNV(@GLenum int target);
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void glNamedMakeBufferResidentNV(@GLuint int buffer, @GLenum int access);
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void glNamedMakeBufferNonResidentNV(@GLuint int buffer);
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boolean glIsNamedBufferResidentNV(@GLuint int buffer);
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@StripPostfix("params")
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void glGetBufferParameterui64vNV(@GLenum int target, @GLenum int pname, @OutParameter @Check("1") @GLuint64EXT LongBuffer params);
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@StripPostfix("params")
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void glGetNamedBufferParameterui64vNV(@GLuint int buffer, @GLenum int pname, @OutParameter @Check("1") @GLuint64EXT LongBuffer params);
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@StripPostfix("result")
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void glGetIntegerui64vNV(@GLenum int value, @OutParameter @Check("1") @GLuint64EXT LongBuffer result);
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void glUniformui64NV(int location, @GLuint64EXT long value);
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@StripPostfix("value")
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void glUniformui64vNV(int location, @AutoSize("value") @GLsizei int count, @GLuint64EXT LongBuffer value);
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@StripPostfix("params")
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void glGetUniformui64vNV(@GLuint int program, int location, @OutParameter @Check("1") @GLuint64EXT LongBuffer params);
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void glProgramUniformui64NV(@GLuint int program, int location, @GLuint64EXT long value);
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@StripPostfix("value")
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void glProgramUniformui64vNV(@GLuint int program, int location, @AutoSize("value") @GLsizei int count, @GLuint64EXT LongBuffer value);
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}
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@ -0,0 +1,106 @@
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/*
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* Copyright (c) 2002-2008 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.*;
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import java.nio.LongBuffer;
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public interface NV_vertex_buffer_unified_memory {
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/**
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* Accepted by the <cap> parameter of DisableClientState,
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* EnableClientState, IsEnabled:
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*/
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int GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E;
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int GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F;
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/**
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* Accepted by the <pname> parameter of BufferAddressRangeNV
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* and the <value> parameter of GetIntegerui64i_vNV:
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*/
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int GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20;
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int GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25;
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/**
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* Accepted by the <pname> parameter of BufferAddressRangeNV
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* and the <value> parameter of GetIntegerui64vNV:
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*/
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int GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21;
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int GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22;
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int GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23;
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int GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24;
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int GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26;
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int GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27;
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int GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28;
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int GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29;
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/** Accepted by the <target> parameter of GetIntegeri_vNV: */
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int GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A;
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int GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F;
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/** Accepted by the <value> parameter of GetIntegerv: */
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int GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B;
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int GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C;
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int GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D;
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int GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E;
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int GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30;
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int GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31;
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int GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32;
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int GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33;
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void glBufferAddressRangeNV(@GLenum int pname, @GLuint int index, @GLuint64EXT long address, @GLsizeiptr long length);
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void glVertexFormatNV(int size, @GLenum int type, @GLsizei int stride);
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void glNormalFormatNV(@GLenum int type, @GLsizei int stride);
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void glColorFormatNV(int size, @GLenum int type, @GLsizei int stride);
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void glIndexFormatNV(@GLenum int type, @GLsizei int stride);
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void glTexCoordFormatNV(int size, @GLenum int type, @GLsizei int stride);
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void glEdgeFlagFormatNV(@GLsizei int stride);
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void glSecondaryColorFormatNV(int size, @GLenum int type, @GLsizei int stride);
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void glFogCoordFormatNV(@GLenum int type, @GLsizei int stride);
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void glVertexAttribFormatNV(@GLuint int index, int size, @GLenum int type, boolean normalized, @GLsizei int stride);
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void glVertexAttribIFormatNV(@GLuint int index, int size, @GLenum int type, @GLsizei int stride);
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@StripPostfix("result")
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void glGetIntegerui64i_vNV(@GLenum int value, @GLuint int index, @OutParameter @Check("1") @GLuint64EXT LongBuffer result);
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}
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