Finishing up changes to the Display and BaseGL classes.
This commit is contained in:
parent
4d10d662ec
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4766bd1c85
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@ -1,121 +0,0 @@
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/*
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* Copyright (c) 2002 Light Weight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
|
||||
* met:
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||||
*
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||||
* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
|
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* $Id$
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*
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* OSX rendering context management.
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*
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* @author Gregory Pierce <me@gregorypierce.com>
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* @version $Revision$
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*/
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#include "RenderingContext.h"
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#include <ApplicationServices/ApplicationServices.h>
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#include <OpenGL/OpenGL.h>
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RenderingContext::RenderingContext()
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{
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}
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bool RenderingContext::createDisplay( int width, int height, int bpp, int freq )
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{
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printf("Creating display");
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CGDisplayCapture( kCGDirectMainDisplay ) ;
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CGDisplaySwitchToMode( kCGDirectMainDisplay,
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CGDisplayBestModeForParameters( kCGDirectMainDisplay,
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bpp, width, height, freq ) ) ;
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CGOpenGLDisplayMask displayMask = CGDisplayIDToOpenGLDisplayMask( kCGDirectMainDisplay ) ;
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CGLPixelFormatAttribute attribs[] =
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{
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kCGLPFAFullScreen,
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kCGLPFADisplayMask,
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displayMask,
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NULL
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} ;
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CGLPixelFormatObj pixelFormatObj ;
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long numPixelFormats ;
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CGLChoosePixelFormat( attribs, &pixelFormatObj, &numPixelFormats );
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long swapInterval ;
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CGLCreateContext( pixelFormatObj, NULL, &contextObj ) ;
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CGLDestroyPixelFormat( pixelFormatObj ) ;
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swapInterval = 1 ;
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CGLSetParameter( contextObj, kCGLCPSwapInterval, &swapInterval ) ;
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CGLSetCurrentContext( contextObj ) ;
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CGLSetFullScreen( contextObj ) ;
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return true;
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}
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void RenderingContext::destroyDisplay()
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{
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CGLClearDrawable( contextObj ) ;
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CGLDestroyContext( contextObj ) ;
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CGReleaseAllDisplays();
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}
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void RenderingContext::swap()
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{
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// swap the rendering buffer
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//
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CGLFlushDrawable( contextObj );
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}
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void RenderingContext::makeContextCurrent()
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{
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// make the current context the one we have stored
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//
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CGLSetCurrentContext( contextObj ) ;
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}
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void RenderingContext::releaseContext()
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{
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// release the context
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//
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CGLSetCurrentContext( NULL ) ;
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}
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RenderingContext::~RenderingContext()
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{
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}
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@ -1,74 +0,0 @@
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/*
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* Copyright (c) 2002 Light Weight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
|
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
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||||
*
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||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* $Id$
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*
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* OSX rendering context management.
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*
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* @author Gregory Pierce <me@gregorypierce.com>
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* @version $Revision$
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*/
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#ifndef _RENDERING_CONTEXT_H
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#define _RENDERING_CONTEXT_H
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#include "extgl.h"
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#include <ApplicationServices/ApplicationServices.h>
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#include <OpenGL/OpenGL.h>
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class RenderingContext
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{
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public:
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CGLContextObj contextObj;
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WindowPtr windowPtr;
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Rect rect;
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RenderingContext();
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~RenderingContext();
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bool createDisplay( int width, int height, int bpp, int freq );
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void destroyDisplay();
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bool createGL( int colorBits, int alphaBits, int depthBits, int stencilBits );
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void destroyGL();
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void swap();
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void makeContextCurrent();
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void releaseContext();
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};
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extern RenderingContext * renderingContext;
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#endif
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@ -32,77 +32,232 @@
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#include "org_lwjgl_Display.h"
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#include <JavaVM/jni.h>
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#include "RenderingContext.h"
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#include <ApplicationServices/ApplicationServices.h>
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#include <OpenGL/OpenGL.h>
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RenderingContext * renderingContext;
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bool modeSet = false;
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/*
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* Class: org_lwjgl_Display
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* Method: getAvailableDisplayModes
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* Signature: ()[Lorg/lwjgl/DisplayMode;
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*/
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JNIEXPORT jobjectArray JNICALL Java_org_lwjgl_Display_getAvailableDisplayModes
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(JNIEnv * env, jclass clazz)
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static long _getDictLong (CFDictionaryRef refDict, CFStringRef key)
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{
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long int_value;
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printf("Getting default display mode - 1024x768x32");
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CFNumberRef number_value = (CFNumberRef) CFDictionaryGetValue(refDict, key);
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// Allocate an array of DisplayModes big enough
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jclass displayModeClass = env->FindClass("org/lwjgl/DisplayMode");
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jobjectArray ret = env->NewObjectArray(1, displayModeClass, NULL);
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jmethodID displayModeConstructor = env->GetMethodID(displayModeClass, "<init>", "(IIIIIII)V");
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jobject displayMode = env->NewObject(displayModeClass, displayModeConstructor,
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1024, 768, 32, 0,
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0,0,0 );
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env->SetObjectArrayElement( ret, 0, displayMode );
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return ret;
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if (!number_value)
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{
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// if can't get a number for the dictionary
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return -1; // fail
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}
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if (!CFNumberGetValue(number_value, kCFNumberLongType, &int_value))
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{
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// or if cant convert it
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return -1; // fail
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}
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return int_value; // otherwise return the long value
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}
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/*
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* Class: org_lwjgl_Display
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* Method: nCreate
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* Signature: (IIIIZ)Z
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*/
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JNIEXPORT jboolean JNICALL Java_org_lwjgl_Display_nCreate
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(JNIEnv * env, jclass clazz, jint width, jint height, jint bpp, jint freq, jboolean debug)
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static double _getDictDouble (CFDictionaryRef refDict, CFStringRef key)
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{
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renderingContext = new RenderingContext();
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double double_value;
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renderingContext->createDisplay( width, height, bpp, freq );
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CFNumberRef number_value = (CFNumberRef) CFDictionaryGetValue(refDict, key);
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jfieldID fid_handle = env->GetStaticFieldID(clazz, "handle", "I");
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env->SetStaticIntField(clazz, fid_handle, (jint) renderingContext->windowPtr );
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printf("Display created\n");
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return JNI_TRUE;
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if (!number_value)
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{
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// if can't get a number for the dictionary
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return -1; // fail
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}
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if (!CFNumberGetValue(number_value, kCFNumberDoubleType, &double_value)) // or if cant convert it
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{
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return -1; // fail
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}
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return double_value; // otherwise return the long value
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}
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jobjectArray GetAvailableDisplayModesOSX(JNIEnv * env)
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{
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CFIndex i, count, availableModes;
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CFArrayRef displayModes = NULL;
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int n = 0;
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displayModes = CGDisplayAvailableModes( kCGDirectMainDisplay );
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count = CFArrayGetCount( displayModes );
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printf("Found %d displaymodes\n", count );
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// get a count of the number of display modes on this machine with a bpp greater than 8
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//
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for ( i = 0; i < count; i++ )
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{
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CFDictionaryRef modeDict = CFArrayGetValueAtIndex( displayModes, i );
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long bpp = _getDictLong( modeDict, kCGDisplayBitsPerPixel );
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if ( bpp > 8 )
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{
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availableModes ++;
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}
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}
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// now that we have the count create the classes, and add 'em all - we'll remove dups in Java
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// Allocate an array of DisplayModes big enough
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jclass displayModeClass = env->FindClass("org/lwjgl/DisplayMode");
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jobjectArray ret = env->NewObjectArray( availableModes, displayModeClass, NULL);
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jmethodID displayModeConstructor = env->GetMethodID(displayModeClass, "<init>", "(IIII)V");
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for ( i = 0; i < count; i++ )
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{
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CFDictionaryRef modeDict = CFArrayGetValueAtIndex( displayModes, i );
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long width = _getDictLong( modeDict, kCGDisplayWidth );
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long height = _getDictLong( modeDict, kCGDisplayHeight );
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long freq = (long)(_getDictDouble( modeDict, kCGDisplayRefreshRate ) + 0.5 );
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long bpp = _getDictLong( modeDict, kCGDisplayBitsPerPixel );
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if ( bpp > 8 )
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{
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jobject displayMode;
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displayMode = env->NewObject(displayModeClass, displayModeConstructor,
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width, height,
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bpp, freq);
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env->SetObjectArrayElement(ret, n++, displayMode);
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}
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}
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return ret;
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}
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/*
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* Class: org_lwjgl_Display
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* Method: nDestroy
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* Method: init
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* Signature: ()V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_Display_nDestroy
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(JNIEnv * env, jclass clazz)
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JNIEXPORT void JNICALL Java_org_lwjgl_Display_init
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(JNIEnv * env, jclass clazz)
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{
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#ifdef _DEBUG
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printf("Destroying display\n");
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#endif
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renderingContext->destroyDisplay();
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//TODO Get the current display mode from the system
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//
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int width = 640;
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int height = 480;
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int bpp = 32;
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int freq = 60;
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jclass jclass_DisplayMode = env->FindClass("org/lwjgl/DisplayMode");
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jmethodID ctor = env->GetMethodID(jclass_DisplayMode, "<init>", "(IIII)V");
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jobject newMode = env->NewObject(jclass_DisplayMode, ctor, width, height, bpp, freq);
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jfieldID fid_initialMode = env->GetStaticFieldID(clazz, "mode", "Lorg/lwjgl/DisplayMode;");
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env->SetStaticObjectField(clazz, fid_initialMode, newMode);
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env->DeleteLocalRef(newMode);
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}
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#ifdef _DEBUG
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printf("Destroyed display\n");
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#endif
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/*
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* Class: org_lwjgl_Display
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* Method: setDisplayMode
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* Signature: (Lorg/lwjgl/DisplayMode;)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_Display_setDisplayMode
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(JNIEnv * env, jclass clazz, jobject mode)
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{
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jclass cls_displayMode = env->FindClass("org/lwjgl/DisplayMode");
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jfieldID fid_width = env->GetFieldID(cls_displayMode, "width", "I");
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jfieldID fid_height = env->GetFieldID(cls_displayMode, "height", "I");
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jfieldID fid_bpp = env->GetFieldID(cls_displayMode, "bpp", "I");
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jfieldID fid_freq = env->GetFieldID(cls_displayMode, "freq", "I");
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int width = env->GetIntField(mode, fid_width);
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int height = env->GetIntField(mode, fid_height);
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int bpp = env->GetIntField(mode, fid_bpp);
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int freq = env->GetIntField(mode, fid_freq);
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CFDictionaryRef displayMode;
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displayMode = CGDisplayBestModeForParametersAndRefreshRate( kCGDirectMainDisplay,
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bpp,
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width, height,
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freq,
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NULL );
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CGDisplaySwitchToMode( kCGDirectMainDisplay, displayMode ) ;
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// The change was successful but might not be the exact change we were expecting.
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// Now we'll construct a new DisplayMode instance and stash it back in the Display
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// class's mode instance variable.
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jmethodID ctor = env->GetMethodID(cls_displayMode, "<init>", "(IIII)V");
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jobject newMode = env->NewObject(cls_displayMode, ctor, width, height, bpp, freq);
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jfieldID fid_initialMode = env->GetStaticFieldID(clazz, "mode", "Lorg/lwjgl/DisplayMode;");
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env->SetStaticObjectField(clazz, fid_initialMode, newMode);
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env->DeleteLocalRef(newMode);
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modeSet = true;
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}
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/*
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* Class: org_lwjgl_Display
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* Method: resetDisplayMode
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* Signature: ()V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_Display_resetDisplayMode
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(JNIEnv *, jclass)
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{
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// the purpose of this method is to return the display mode to whatever it was before
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// the application takes over. OSX is smart enough to not require any of this
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// foolishness :)
|
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}
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|
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/*
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* Class: org_lwjgl_Display
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* Method: nGetAvailableDisplayModes
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* Signature: ()[Lorg/lwjgl/DisplayMode;
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*/
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JNIEXPORT jobjectArray JNICALL Java_org_lwjgl_Display_nGetAvailableDisplayModes
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(JNIEnv * env, jclass clazz)
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{
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return GetAvailableDisplayModesOSX( env );
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}
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|
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/*
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* Class: org_lwjgl_Display
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* Method: getPlatform
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* Signature: ()I
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*/
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JNIEXPORT jint JNICALL Java_org_lwjgl_Display_getPlatform
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(JNIEnv * env, jclass clazz)
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{
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return org_lwjgl_Display_PLATFORM_AGL;
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}
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/*
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* Class: org_lwjgl_Display
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* Method: getGammaRamp
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* Signature: ([I[I[I)Z
|
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*/
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JNIEXPORT jboolean JNICALL Java_org_lwjgl_Display_getGammaRamp
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(JNIEnv *, jclass, jintArray, jintArray, jintArray)
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{
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return false;
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}
|
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|
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/*
|
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* Class: org_lwjgl_Display
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* Method: setGammaRamp
|
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* Signature: ([I[I[I)Z
|
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*/
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JNIEXPORT jboolean JNICALL Java_org_lwjgl_Display_setGammaRamp
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(JNIEnv *, jclass, jintArray, jintArray, jintArray)
|
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{
|
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return false;
|
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}
|
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|
||||
|
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|
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|
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|
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|
|
|
@ -39,31 +39,88 @@
|
|||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include "RenderingContext.h"
|
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#include "org_lwjgl_opengl_BaseGL.h"
|
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#include <ApplicationServices/ApplicationServices.h>
|
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#include <OpenGL/OpenGL.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
CGDirectDisplayID displayID;
|
||||
CGLContextObj contextObj;
|
||||
|
||||
CGGammaValue redMin, redMax, redGamma,
|
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greenMin, greenMax, greenGamma,
|
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blueMin, blueMax, blueGamma;
|
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} RenderingContext;
|
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|
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static RenderingContext * renderingContext;
|
||||
|
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|
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/*
|
||||
* Class: org_lwjgl_opengl_BaseGL
|
||||
* Method: nCreate
|
||||
* Signature: (IIII)Z
|
||||
* Signature: (Ljava/lang/String;IIIIIIIIZ)V
|
||||
*/
|
||||
JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_BaseGL_nCreate
|
||||
(JNIEnv * env, jobject obj, jint colorBits, jint alphaBits, jint depthBits, jint stencilBits)
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nCreate
|
||||
(JNIEnv * env, jobject obj, jstring title, jint x, jint y, jint width, jint height, jint bpp, jint alpha, jint depth, jint stencil, jboolean fullscreen)
|
||||
{
|
||||
renderingContext->createGL( colorBits, alphaBits, depthBits, stencilBits );
|
||||
|
||||
return JNI_TRUE;
|
||||
if ( CGDisplayCapture( renderingContext->displayID ) != kCGErrorSuccess )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CGDisplayHideCursor( renderingContext->displayID );
|
||||
CGDisplayMoveCursorToPoint( renderingContext->displayID, CGPointZero );
|
||||
CGAssociateMouseAndMouseCursorPosition( FALSE );
|
||||
|
||||
CGLPixelFormatObj pixelFormatObj;
|
||||
long numPixelFormats;
|
||||
|
||||
CFDictionaryRef displayMode;
|
||||
displayMode = CGDisplayBestModeForParametersAndRefreshRate( kCGDirectMainDisplay,
|
||||
bpp,
|
||||
width, height,
|
||||
60,
|
||||
NULL );
|
||||
|
||||
CGDisplaySwitchToMode( kCGDirectMainDisplay, displayMode );
|
||||
|
||||
CGLPixelFormatAttribute attribs[2];
|
||||
attribs[0] = kCGLPFAFullScreen;
|
||||
attribs[1] = NULL;
|
||||
|
||||
CGLChoosePixelFormat( attribs, &pixelFormatObj, &numPixelFormats );
|
||||
if ( pixelFormatObj != NULL )
|
||||
{
|
||||
CGLCreateContext( pixelFormatObj, NULL, &renderingContext->contextObj );
|
||||
CGLDestroyPixelFormat( pixelFormatObj );
|
||||
}
|
||||
|
||||
CGLSetCurrentContext( renderingContext->contextObj );
|
||||
CGLSetFullScreen( renderingContext->contextObj );
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_BaseGL
|
||||
* Method: nDestroy
|
||||
* Method: nDestroyGL
|
||||
* Signature: ()V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nDestroy
|
||||
(JNIEnv * env, jobject obj)
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nDestroyGL
|
||||
(JNIEnv * env, jobject obj)
|
||||
{
|
||||
renderingContext->destroyGL();
|
||||
if ( renderingContext->contextObj != NULL )
|
||||
{
|
||||
CGLSetCurrentContext( NULL );
|
||||
CGLClearDrawable( renderingContext->contextObj );
|
||||
CGLDestroyContext( renderingContext->contextObj );
|
||||
|
||||
renderingContext->contextObj = NULL;
|
||||
}
|
||||
|
||||
CGAssociateMouseAndMouseCursorPosition( TRUE );
|
||||
CGDisplayShowCursor( kCGDirectMainDisplay );
|
||||
|
||||
CGReleaseAllDisplays();
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -71,29 +128,10 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nDestroy
|
|||
* Method: swapBuffers
|
||||
* Signature: ()V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_swapBuffers(JNIEnv * env, jobject obj)
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_swapBuffers
|
||||
(JNIEnv *, jobject)
|
||||
{
|
||||
renderingContext->swap();
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_BaseGL
|
||||
* Method: nMakeCurrent
|
||||
* Signature: ()V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nMakeCurrent
|
||||
(JNIEnv * env, jobject obj)
|
||||
{
|
||||
renderingContext->makeContextCurrent();
|
||||
}
|
||||
|
||||
/*
|
||||
* * Class: org_lwjgl_opengl_BaseGL
|
||||
* * Method: nFreeContext
|
||||
* * Signature: ()V
|
||||
* */
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_BaseGL_nReleaseContext
|
||||
(JNIEnv *, jobject)
|
||||
{
|
||||
renderingContext->releaseContext();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue