fmod included

This commit is contained in:
Brian Matzon 2004-05-23 13:49:26 +00:00
parent 545abae06b
commit 5878ba94fd
4 changed files with 164 additions and 4 deletions

View File

@ -0,0 +1,145 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="lwjgl-fmod"
ProjectGUID="{E70435A1-9D52-4ECD-8839-C4FF5C23270E}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;C:\Program Files\fmodapi372win\api\inc&quot;;C:\Java\j2sdk1.5.0\include;C:\Java\j2sdk1.5.0\include\win32"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/lwjgl-fmod.exe"
LinkIncremental="2"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/lwjgl-fmod.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
GlobalOptimizations="TRUE"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;C:\Program Files\fmodapi372win\api\inc&quot;;C:\Java\j2sdk1.5.0\include;C:\Java\j2sdk1.5.0\include\win32"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
ExceptionHandling="FALSE"
RuntimeLibrary="4"
UsePrecompiledHeader="0"
WarningLevel="0"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="TRUE"
OutputFile="..\..\libs\win32\lwjgl-fmod.dll"
LinkIncremental="1"
GenerateDebugInformation="FALSE"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary=""
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath="..\..\src\native\common\common_tools.cpp">
</File>
<File
RelativePath="..\..\src\native\common\fmod\extfmod.cpp">
</File>
<File
RelativePath="..\..\src\native\common\fmod\org_lwjgl_fmod_FMOD.cpp">
</File>
<File
RelativePath="..\..\src\native\common\fmod\org_lwjgl_fmod_FMusic.cpp">
</File>
<File
RelativePath="..\..\src\native\common\fmod\org_lwjgl_fmod_FSound.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -3,6 +3,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lwjgl", "lwjgl.vcproj", "{F
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lwjgl-fmod", "lwjgl-fmod.vcproj", "{E70435A1-9D52-4ECD-8839-C4FF5C23270E}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
@ -13,6 +17,10 @@ Global
{F94B1F23-4B6C-4AC6-9C90-E37CBA7F0E62}.Debug.Build.0 = Debug|Win32
{F94B1F23-4B6C-4AC6-9C90-E37CBA7F0E62}.Release.ActiveCfg = Release|Win32
{F94B1F23-4B6C-4AC6-9C90-E37CBA7F0E62}.Release.Build.0 = Release|Win32
{E70435A1-9D52-4ECD-8839-C4FF5C23270E}.Debug.ActiveCfg = Debug|Win32
{E70435A1-9D52-4ECD-8839-C4FF5C23270E}.Debug.Build.0 = Debug|Win32
{E70435A1-9D52-4ECD-8839-C4FF5C23270E}.Release.ActiveCfg = Release|Win32
{E70435A1-9D52-4ECD-8839-C4FF5C23270E}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection

View File

@ -99,7 +99,8 @@
AdditionalDependencies="dinput.lib dxguid.lib OpenAL32.lib alut.lib eaxguid.lib OpenGL32.Lib Version.lib"
OutputFile="..\..\libs\win32\lwjgl.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;C:\Program Files\Creative Labs\OpenAL 1.0 SDK\libs&quot;;&quot;C:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\Include\prerelease&quot;;&quot;C:\Program Files\Creative Labs\EAX 2.0 Extensions SDK\Libs&quot;"
AdditionalLibraryDirectories="&quot;C:\Program Files\Creative Labs\OpenAL 1.0 SDK\libs&quot;;&quot;C:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\Include\prerelease&quot;;&quot;C:\Program Files\Creative Labs\EAX 2.0 Extensions SDK\Libs&quot;;&quot;C:\Program Files\fmodapi372win\api\lib&quot;"
IgnoreAllDefaultLibraries="FALSE"
GenerateDebugInformation="FALSE"
SubSystem="2"
OptimizeReferences="2"
@ -207,6 +208,9 @@
<File
RelativePath="..\..\src\native\win32\org_lwjgl_opengl_Pbuffer.cpp">
</File>
<File
RelativePath="..\..\src\native\win32\org_lwjgl_opengl_SWTCanvas.cpp">
</File>
<File
RelativePath="..\..\src\native\win32\org_lwjgl_opengl_Window.cpp">
</File>
@ -220,6 +224,9 @@
<Filter
Name="arb"
Filter="">
<File
RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBBufferObject.cpp">
</File>
<File
RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBImaging.cpp">
</File>
@ -253,9 +260,6 @@
<File
RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBVertexBlend.cpp">
</File>
<File
RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBVertexBufferObject.cpp">
</File>
<File
RelativePath="..\..\src\native\common\arb\org_lwjgl_opengl_ARBVertexProgram.cpp">
</File>
@ -309,6 +313,9 @@
<File
RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTCompiledVertexArray.cpp">
</File>
<File
RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTDepthBoundsTest.cpp">
</File>
<File
RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTDrawRangeElements.cpp">
</File>