removing old build file stuff

This commit is contained in:
Brian Matzon 2006-07-11 21:53:19 +00:00
parent 9d4a978282
commit 5abc13ab8d
5 changed files with 0 additions and 288 deletions

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@ -1,54 +0,0 @@
@echo off
if "%JAVA_HOME%" == "" goto errorjavahome
if "%PLTSDKHOME%" == "" goto errorpltsdkhome
if "%CHOME%" == "" goto errorchome
set COPTIONS=/I"%PLTSDKHOME%\include" /I"%CHOME%\include" /I"%JAVA_HOME%\include" /I"%JAVA_HOME%\include\win32" /I"..\..\src\native\common" /Ox /Ob2 /Oi /Ot /Oy /FD /EHsc /MT /Gy /W0 /nologo /c /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "LWJGL_EXPORTS" /D "_WINDLL"
set LINKEROPTS=/link /LIBPATH:"%PLTSDKHOME%\Lib" /LIBPATH:"%CHOME%\Lib" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /MACHINE:X86 /NOLOGO /DLL
set LIBS=user32.lib Gdi32.lib Advapi32.lib
for %%x in (..\..\src\native\common\devil\*.c) do cl %COPTIONS% %%x
for %%x in (..\..\src\native\common\*common*.c) do cl %COPTIONS% %%x
cl /LD /Felwjgl-devil.dll *.obj %LINKEROPTS% %LIBS%
del *.obj *.exp *.lib
copy lwjgl-devil.dll ..\..\libs\
goto end
:errorjavahome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo JAVA_HOME not set.
echo.
goto error
:errorpltsdkhome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo PLTSDKHOME not set.
echo.
goto error
:errorchome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo CHOME not set.
echo.
goto error
:error
echo The following environment variables are required to be set.
echo JAVA_HOME The root directory where Java is installed
echo PLTSDKHOME " " " " Platform SDK is installed
echo CHOME " " " " Visual C++ toolkit is installed
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
:end

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@ -1,63 +0,0 @@
@echo off
if "%JAVA_HOME%" == "" goto errorjavahome
if "%PLTSDKHOME%" == "" goto errorpltsdkhome
if "%CHOME%" == "" goto errorchome
if "%FMODHOME%" == "" goto errorfmodhome
set COPTIONS=/I"%FMODHOME%\api\inc" /I"%PLTSDKHOME%\include" /I"%CHOME%\include" /I"%JAVA_HOME%\include" /I"%JAVA_HOME%\include\win32" /I"..\..\src\native\common" /Ox /Ob2 /Oi /Ot /Oy /FD /EHsc /MT /Gy /W0 /nologo /c /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "LWJGL_EXPORTS" /D "_WINDLL"
set LINKEROPTS=/link /LIBPATH:"%PLTSDKHOME%\Lib" /LIBPATH:"%CHOME%\Lib" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /MACHINE:X86 /NOLOGO /DLL
set LIBS=user32.lib Gdi32.lib Advapi32.lib
for %%x in (..\..\src\native\common\fmod3\*.c) do cl %COPTIONS% %%x
for %%x in (..\..\src\native\common\*common*.c) do cl %COPTIONS% %%x
cl /LD /Felwjgl-fmod3.dll *.obj %LINKEROPTS% %LIBS%
del *.obj *.exp *.lib
copy lwjgl-fmod3.dll ..\..\libs\
goto end
:errorjavahome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo JAVA_HOME not set.
echo.
goto error
:errorpltsdkhome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo PLTSDKHOME not set.
echo.
goto error
:errorchome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo CHOME not set.
echo.
goto error
:errorfmodhome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo FMODHOME not set.
echo.
:error
echo The following environment variables are required to be set.
echo JAVA_HOME The root directory where Java is installed
echo PLTSDKHOME " " " " Platform SDK is installed
echo CHOME " " " " Visual C++ toolkit is installed
echo FMODHOME " " " " FMOD API is installed
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
:end

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@ -1,77 +0,0 @@
@echo off
if "%JAVA_HOME%" == "" goto errorjavahome
if "%PLTSDKHOME%" == "" goto errorpltsdkhome
if "%CHOME%" == "" goto errorchome
if "%ALHOME%" == "" goto erroralhome
if "%DXSDK_DIR%" == "" goto errordxhome
set COPTIONS=/Wp64 /I"%CHOME%\include" /I"%PLTSDKHOME%\include" /I"%DXSDK_DIR%\include" /I"%JAVA_HOME%\include" /I"%JAVA_HOME%\include\win32" /I"%ALHOME%\include" /I"..\..\src\native\common" /Ox /Ob2 /Oi /Ot /Oy /FD /EHsc /MT /Gy /W2 /nologo /c /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "LWJGL_EXPORTS" /D "_WINDLL"
set LINKEROPTS=/link /LIBPATH:"%JAVA_HOME%\lib" /LIBPATH:"%ALHOME%\libs" /LIBPATH:"%DXSDK_DIR%\Lib\x86" /LIBPATH:"%PLTSDKHOME%\Lib" /LIBPATH:"%CHOME%\Lib" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /MACHINE:X86 /NOLOGO /DLL /DELAYLOAD:jawt.dll
set LIBS=Kernel32.lib ole32.lib dinput.lib dxguid.lib OpenGL32.Lib Version.lib user32.lib Gdi32.lib Advapi32.lib jawt.lib delayimp.lib winmm.lib
for %%x in (..\..\src\native\win32\*.c) do cl %COPTIONS% %%x
for %%x in (..\..\src\native\common\*.c) do cl %COPTIONS% %%x
for %%x in (..\..\src\native\generated\*.c) do cl %COPTIONS% %%x
cl /LD /Felwjgl.dll *.obj %LINKEROPTS% %LIBS%
del *.obj *.exp *.lib
copy lwjgl.dll ..\..\libs\
goto end
:errorjavahome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo JAVA_HOME not set.
echo.
goto error
:errorpltsdkhome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo PLTSDKHOME not set.
echo.
goto error
:errorchome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo CHOME not set.
echo.
goto error
:erroralhome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo ALHOME not set.
echo.
goto error
:errordxhome
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
echo DXSDK_DIR not set.
echo.
goto error
:error
echo The following environment variables are required to be set.
echo JAVA_HOME The root directory where Java is installed
echo PLTSDKHOME " " " " Platform SDK is installed
echo CHOME " " " " Visual C++ toolkit is installed
echo ALHOME " " " " OpenAl is installed
echo DXSDK_DIR " " " " DirectX is installed
echo -------------------------
echo -- ** ERROR ** --
echo -------------------------
:end

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@ -1,94 +0,0 @@
<project name="lwjgl" default="build" basedir=".">
<description>Compiles the LWJGL dlls</description>
<!-- issues with spaces in path names - just using 8.3 :/ -->
<property name="lwjgl.jdk" value="C:\Java\jdk1.5.0"/>
<property name="lwjgl.platform_sdk" value="C:\Progra~1\MICROS~3"/>
<property name="lwjgl.openal" value="C:\Progra~1\OPENAL~1.0SO"/>
<property name="lwjgl.eax" value="C:\PROGRA~1\CREATI~1\EAX2~1.0EX"/>
<property name="lwjgl.dx" value="C:\PROGRA~1\DX90SDK"/>
<property name="lwjgl.fmod3" value="C:\PROGRA~1\FMODAP~1"/>
<target name="clean">
<delete dir="build" failonerror="false"/>
<delete file="lwjgl.exp" failonerror="false"/>
<delete file="lwjgl.lib" failonerror="false"/>
<delete file="lwjgl-fmod3.exp" failonerror="false"/>
<delete file="lwjgl-fmod3.lib" failonerror="false"/>
</target>
<target name="build" description="compiles the lwjgl dll">
<mkdir dir="build" failonerror="false"/>
<cl outputdir="build">
<arg value="/I${lwjgl.jdk}\include"/>
<arg value="/I${lwjgl.jdk}\include\win32"/>
<arg value="/I${lwjgl.platform_sdk}\include"/>
<arg value="/I${lwjgl.openal}\include"/>
<arg value="/I${lwjgl.eax}\include"/>
<arg value="/I${lwjgl.dx}\include"/>
<arg value="/I..\..\src\native\common"/>
<sources>
<includes name="../../src/native/win32/*.cpp"/>
<includes name="../../src/native/common/*.cpp"/>
<includes name="../../src/native/common/arb/*.cpp"/>
<includes name="../../src/native/common/nv/*.cpp"/>
<includes name="../../src/native/common/ext/*.cpp"/>
<includes name="../../src/native/common/ati/*.cpp"/>
</sources>
</cl>
<link output="lwjgl.dll">
<arg value="/LIBPATH:${lwjgl.platform_sdk}\lib"/>
<arg value="/LIBPATH:${lwjgl.openal}\libs"/>
<arg value="/LIBPATH:${lwjgl.eax}\libs"/>
<arg value="/LIBPATH:${lwjgl.dx}\lib"/>
<arg value="/DEFAULTLIB:dinput.lib"/>
<arg value="/DEFAULTLIB:dxguid.lib"/>
<arg value="/DEFAULTLIB:OpenAL32.lib"/>
<arg value="/DEFAULTLIB:eaxguid.lib"/>
<arg value="/DEFAULTLIB:OpenGL32.Lib"/>
<arg value="/DEFAULTLIB:Version.lib"/>
<arg value="/DEFAULTLIB:user32.lib"/>
<arg value="/DEFAULTLIB:Gdi32.lib"/>
<arg value="/DEFAULTLIB:AdvApi32.lib"/>
<arg value="/DEFAULTLIB:jawt.lib"/>
<arg value="/DEFAULTLIB:winmm.lib"/>
<arg value="/DLL"/>
<sources>
<includes name="build/*.obj" />
</sources>
</link>
<call target="clean"/>
</target>
<target name="build-fmod3" description="compiles the fmod3 dll">
<mkdir dir="build" failonerror="false"/>
<cl outputdir="build">
<arg value="/I${lwjgl.jdk}\include"/>
<arg value="/I${lwjgl.jdk}\include\win32"/>
<arg value="/I${lwjgl.platform_sdk}\include"/>
<arg value="/I${lwjgl.fmod3}\api\inc"/>
<arg value="/I..\..\src\native\common"/>
<sources>
<includes name="../../src/native/common/*common*.cpp"/>
<includes name="../../src/native/common/fmod3/*.cpp"/>
</sources>
</cl>
<link output="lwjgl-fmod3.dll">
<arg value="/LIBPATH:${lwjgl.platform_sdk}\lib"/>
<arg value="/DEFAULTLIB:user32.lib"/>
<arg value="/DEFAULTLIB:Gdi32.lib"/>
<arg value="/DEFAULTLIB:AdvApi32.lib"/>
<arg value="/DLL"/>
<sources>
<includes name="build/*.obj" />
</sources>
</link>
<call target="clean"/>
</target>
</project>