Moved translation of ogl error codes from GLU to Util, to prepare for glu to be moved to lwjgl_utils

This commit is contained in:
Elias Naur 2008-01-21 20:28:53 +00:00
parent e9a3b7a556
commit 5e3956d358
2 changed files with 36 additions and 21 deletions

View File

@ -43,11 +43,43 @@ public final class Util {
/** No c'tor */
private Util() {
}
public static void checkGLError() {
/**
* Throws OpenGLException if GL11.glGetError() returns anything else than GL11.GL_NO_ERROR
*
*/
public static void checkGLError() throws OpenGLException {
int err = GL11.glGetError();
if ( err != GL11.GL_NO_ERROR ) {
throw new OpenGLException(err);
}
}
/**
* Translate a GL error code to a String describing the error
*/
public static String translateGLErrorString(int error_code) {
switch (error_code) {
case GL11.GL_NO_ERROR:
return "No error";
case GL11.GL_INVALID_ENUM:
return "Invalid enum";
case GL11.GL_INVALID_VALUE:
return "Invalid value";
case GL11.GL_INVALID_OPERATION:
return "Invalid operation";
case GL11.GL_STACK_OVERFLOW:
return "Stack overflow";
case GL11.GL_STACK_UNDERFLOW:
return "Stack underflow";
case GL11.GL_OUT_OF_MEMORY:
return "Out of memory";
case ARBImaging.GL_TABLE_TOO_LARGE:
return "Table too large";
case EXTFramebufferObject.GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
return "Invalid framebuffer operation";
default:
return null;
}
}
}

View File

@ -36,6 +36,7 @@ import java.nio.ByteBuffer;
import org.lwjgl.opengl.ARBImaging;
import org.lwjgl.opengl.EXTFramebufferObject;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.Util;
/**
* GLU.java
@ -411,24 +412,6 @@ public class GLU {
public static String gluErrorString(int error_code) {
switch (error_code) {
case GL11.GL_NO_ERROR:
return "No error";
case GL11.GL_INVALID_ENUM:
return "Invalid enum";
case GL11.GL_INVALID_VALUE:
return "Invalid value";
case GL11.GL_INVALID_OPERATION:
return "Invalid operation";
case GL11.GL_STACK_OVERFLOW:
return "Stack overflow";
case GL11.GL_STACK_UNDERFLOW:
return "Stack underflow";
case GL11.GL_OUT_OF_MEMORY:
return "Out of memory";
case ARBImaging.GL_TABLE_TOO_LARGE:
return "Table too large";
case EXTFramebufferObject.GL_INVALID_FRAMEBUFFER_OPERATION_EXT:
return "Invalid framebuffer operation";
case GLU.GLU_INVALID_ENUM:
return "Invalid enum (glu)";
case GLU.GLU_INVALID_VALUE:
@ -436,7 +419,7 @@ public class GLU {
case GLU.GLU_OUT_OF_MEMORY:
return "Out of memory (glu)";
default:
return null;
return Util.translateGLErrorString(error_code);
}
}
}