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@ -202,7 +202,7 @@ public class PbufferTest {
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GL.glEnd();
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}
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GL.glPopMatrix();
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GL.glCopyTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGB, 0, 0, 256, 256, 0);
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GL.glCopyTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGB, 0, 0, 512, 512, 0);
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Pbuffer.releaseContext();
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// OpenGL window rendering
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@ -231,7 +231,7 @@ public class PbufferTest {
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private void initPbuffer() {
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try {
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pbuffer = new Pbuffer(256, 256, mode.bpp, 0, 0, 0);
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pbuffer = new Pbuffer(512, 512, mode.bpp, 0, 0, 0);
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pbuffer.makeCurrent();
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initGLState(256, 256, 0.5f);
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GL.glBindTexture(GL.GL_TEXTURE_2D, tex_handle);
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