remove unneeded call to release memory on close of window
This commit is contained in:
parent
804f09da47
commit
76238f038c
|
@ -467,7 +467,7 @@ JNIEXPORT jobject JNICALL Java_org_lwjgl_opengl_MacOSXDisplay_nCreateWindow(JNIE
|
|||
CGLContextObj cgcontext = (CGLContextObj)[[window_info->view openGLContext] CGLContextObj];
|
||||
GLint dim[2] = {width, height};
|
||||
CGLSetParameter(cgcontext, kCGLCPSurfaceBackingSize, dim);
|
||||
CGLEnable(cgcontext, kCGLCESurfaceBackingSize);
|
||||
CGLEnable(cgcontext, kCGLCESurfaceBackingSize);
|
||||
|
||||
// enter fullscreen mode
|
||||
[window_info->view enterFullScreenMode: [NSScreen mainScreen] withOptions: nil ];
|
||||
|
@ -480,12 +480,11 @@ JNIEXPORT jobject JNICALL Java_org_lwjgl_opengl_MacOSXDisplay_nCreateWindow(JNIE
|
|||
}
|
||||
|
||||
// Inform the view of its parent window info;
|
||||
[window_info->view setParent:window_info];
|
||||
[window_info->view setParent:window_info];
|
||||
|
||||
[window_info->window performSelectorOnMainThread:@selector(makeFirstResponder:) withObject:window_info->view waitUntilDone:NO];
|
||||
[window_info->window performSelectorOnMainThread:@selector(setInitialFirstResponder:) withObject:window_info->view waitUntilDone:NO];
|
||||
[window_info->window performSelectorOnMainThread:@selector(makeKeyAndOrderFront:) withObject:[NSApplication sharedApplication] waitUntilDone:NO];
|
||||
[window_info->window performSelectorOnMainThread:@selector(setReleasedWhenClosed:) withObject:window_info->window waitUntilDone:NO];
|
||||
|
||||
window_info->fullscreen = fullscreen;
|
||||
|
||||
|
|
Loading…
Reference in New Issue