Moved Math functions to common
This commit is contained in:
parent
c8139a4ea2
commit
808217ed84
0
src/native/linux/MatrixOpCommon.h → src/native/common/MatrixOpCommon.h
Normal file → Executable file
0
src/native/linux/MatrixOpCommon.h → src/native/common/MatrixOpCommon.h
Normal file → Executable file
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@ -33,13 +33,14 @@
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/**
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* $Id$
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*
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* Win32 maths library.
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* maths library.
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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//#include "org_lwjgl_Math.h"
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#include "math.h"
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@ -33,13 +33,15 @@
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/**
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* $Id$
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*
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* Win32 math library.
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* math library.
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpAdd_MatrixOpDirect.h"
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#include "MatrixOpCommon.h"
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/*
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@ -33,12 +33,15 @@
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/**
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* $Id$
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*
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* linux math library.
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* math library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpAdd_MatrixOpSafe.h"
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#include "MatrixOpCommon.h"
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/*
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@ -33,16 +33,17 @@
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/**
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* $Id$
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*
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* linux math library.
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* math library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpCopy_MatrixOpDirect.h"
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#include "MatrixOpCommon.h"
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#include <string.h>
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/*
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* Class: org_lwjgl_Math_MatrixOpCopy_MatrixOpDirect
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* Method: execute
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@ -33,13 +33,16 @@
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/**
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* $Id$
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*
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* Win32 math library.
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* math library.
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include <string.h>
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#include "org_lwjgl_Math_MatrixOpCopy_MatrixOpSafe.h"
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#include "MatrixOpCommon.h"
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/*
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@ -33,12 +33,16 @@
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/**
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* $Id$
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*
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* linux math library.
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* math library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpInvert_MatrixOpDirect.h"
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#include "MatrixOpCommon.h"
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#ifdef _DEBUG
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@ -33,12 +33,15 @@
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/**
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* $Id$
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*
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* linux math library.
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* Win32 math library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpInvert_MatrixOpSafe.h"
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#include "MatrixOpCommon.h"
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@ -33,12 +33,16 @@
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/**
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* $Id$
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*
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* linux math library.
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* math library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpMultiply_MatrixOpDirect.h"
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#include "MatrixOpCommon.h"
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#include <cstring>
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@ -33,13 +33,15 @@
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/**
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* $Id$
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*
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* linux math library.
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* Win32 math library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpMultiply_MatrixOpSafe.h"
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#include "MatrixOpCommon.h"
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#include <cstring>
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@ -33,13 +33,15 @@
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/**
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* $Id$
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*
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* Win32 math library.
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* math library.
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpNegate_MatrixOpDirect.h"
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#include "MatrixOpCommon.h"
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/*
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@ -33,13 +33,16 @@
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/**
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* $Id$
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*
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* Win32 math library.
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* math library.
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpNegate_MatrixOpSafe.h"
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#include "MatrixOpCommon.h"
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/*
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@ -33,12 +33,16 @@
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/**
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* $Id$
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*
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* linux math library.
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* math library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpNormalise_MatrixOpDirect.h"
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#include "MatrixOpCommon.h"
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#include <cmath>
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@ -33,12 +33,16 @@
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/**
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* $Id$
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*
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* linux math library.
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* math library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpNormalise_MatrixOpSafe.h"
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#include "MatrixOpCommon.h"
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#include <cmath>
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@ -33,12 +33,16 @@
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/**
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* $Id$
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*
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* linux math library.
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* math library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpSubtract_MatrixOpDirect.h"
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#include "MatrixOpCommon.h"
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/*
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@ -33,12 +33,16 @@
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/**
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* $Id$
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*
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* linux math library.
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* math library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "org_lwjgl_Math_MatrixOpSubtract_MatrixOpSafe.h"
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#include "MatrixOpCommon.h"
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@ -43,8 +43,8 @@ GCC = gcc
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G++ = g++
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LINK = g++
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JAVAHOME=/usr/java/j2sdk1.4.1_01
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LIBCSRC=../common/extgl.c
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LIBCPPSRC=$(shell find . -name \*.cpp -print|grep -v CVS)
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LIBCSRC=$(shell find ../common -name \*.c -print|grep -v CVS)
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LIBCPPSRC=$(shell find . -name \*.cpp -print|grep -v CVS) $(shell find ../common -name \*.cpp -print|grep -v CVS)
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LIBCPPOBJS=$(LIBCPPSRC:.cpp=.o)
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LIBCOBJS=$(LIBCSRC:.c=.o)
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LIBOBJS=$(LIBCOBJS) $(LIBCPPOBJS)
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@ -76,5 +76,5 @@ testprog : main.o
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$(LINK) -o $@ $< -L/usr/X11R6/lib -lX11 -lXext -lXxf86vm -lGL -lGLU
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.PHONY clean:
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rm -rf *.o *.so
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rm -rf `find ../../ -name \*.class -print`
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rm -rf *.so
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rm -rf $(LIBOBJS)
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|
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@ -1,43 +0,0 @@
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/*
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* Copyright (c) 2002 Light Weight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
|
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* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
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* $Id$
|
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*
|
||||
* linux maths library.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @version $Revision$
|
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*/
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//#include "org_lwjgl_Math.h"
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|
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@ -1,101 +0,0 @@
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/*
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* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* linux math library.
|
||||
*
|
||||
* @author elias_naur <elias_naur@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
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#include "org_lwjgl_Math_MatrixOpAdd_MatrixOpDirect.h"
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#include "MatrixOpCommon.h"
|
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/*
|
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* Class: org_lwjgl_Math_MatrixOpAdd_MatrixOpDirect
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* Method: execute
|
||||
* Signature: (IIIIIZIIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpAdd_00024MatrixOpDirect_execute
|
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(
|
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JNIEnv * env,
|
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jobject obj,
|
||||
jint leftSourceAddress,
|
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jint leftSourceStride,
|
||||
jint leftElements,
|
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jint leftSourceWidth,
|
||||
jint leftSourceHeight,
|
||||
jboolean transposeLeftSource,
|
||||
jint rightSourceAddress,
|
||||
jint rightSourceStride,
|
||||
jint rightElements,
|
||||
jint rightSourceWidth,
|
||||
jint rightSourceHeight,
|
||||
jboolean transposeRightSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
MatrixSrc left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
MatrixSrc right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
MatrixDst dest (destAddress, destStride,
|
||||
left.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(left, right);
|
||||
|
||||
float * leftMatrix, * rightMatrix, * destMatrix;
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < left.elements; i++)
|
||||
{
|
||||
leftMatrix = left.nextMatrix();
|
||||
|
||||
right.rewind();
|
||||
for (int j = 0; j < right.elements; j++)
|
||||
{
|
||||
rightMatrix = right.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
int k = dest.width * dest.height;
|
||||
while (k--)
|
||||
destMatrix[k] = leftMatrix[k] + rightMatrix[k];
|
||||
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,88 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* linux math library.
|
||||
*
|
||||
* @author elias_naur <elias_naur@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include "org_lwjgl_Math_MatrixOpCopy_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
#include <string.h>
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpCopy_MatrixOpSafe
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpCopy_00024MatrixOpSafe_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint sourceAddress,
|
||||
jint sourceStride,
|
||||
jint numElements,
|
||||
jint sourceWidth,
|
||||
jint sourceHeight,
|
||||
jboolean transposeSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
// remove any unnecessary copying
|
||||
if (transposeSource == transposeDest)
|
||||
{
|
||||
transposeSource = false;
|
||||
transposeDest = false;
|
||||
}
|
||||
|
||||
MatrixSrc source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
MatrixDst dest (destAddress, destStride, source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
float * srcMatrix, * destMatrix;
|
||||
int matrixByteCount = source.width*source.height*sizeof(jfloat);
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
srcMatrix = source.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
// just do a straight memory copy
|
||||
memcpy(destMatrix, srcMatrix, matrixByteCount);
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
|
@ -1,86 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* linux math library.
|
||||
*
|
||||
* @author elias_naur <elias_naur@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include "org_lwjgl_Math_MatrixOpNegate_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpNegate_MatrixOpDirect
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpNegate_00024MatrixOpDirect_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint sourceAddress,
|
||||
jint sourceStride,
|
||||
jint numElements,
|
||||
jint sourceWidth,
|
||||
jint sourceHeight,
|
||||
jboolean transposeSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
MatrixSrc source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
MatrixDst dest (destAddress, destStride, source.width, source.height, numElements, transposeDest);
|
||||
|
||||
dest.configureBuffer(source);
|
||||
|
||||
int * srcMatrix, * destMatrix;
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
srcMatrix = (int *) source.nextMatrix();
|
||||
destMatrix = (int *) dest.nextMatrix();
|
||||
|
||||
// we can cheat and use the less expensive xor
|
||||
// to switch the sign bit of the float
|
||||
// single precision format 1 - sign 8 - exponent (excess 127) 23 - mantisa
|
||||
|
||||
int j = source.width*source.height;
|
||||
while (j--)
|
||||
destMatrix[j] = srcMatrix[j] ^ 0x80000000;
|
||||
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
|
@ -1,84 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* linux math library.
|
||||
*
|
||||
* @author elias_naur <elias_naur@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include "org_lwjgl_Math_MatrixOpNegate_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpNegate_MatrixOpSafe
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpNegate_00024MatrixOpSafe_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint sourceAddress,
|
||||
jint sourceStride,
|
||||
jint numElements,
|
||||
jint sourceWidth,
|
||||
jint sourceHeight,
|
||||
jboolean transposeSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
MatrixSrc source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
MatrixDst dest (destAddress, destStride, source.width, source.height, numElements, transposeDest);
|
||||
|
||||
int * srcMatrix, * destMatrix;
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
srcMatrix = (int *) source.nextMatrix();
|
||||
destMatrix = (int *) dest.nextMatrix();
|
||||
|
||||
// we can cheat and use the less expensive xor
|
||||
// to switch the sign bit of the float
|
||||
// single precision format 1 - sign 8 - exponent (excess 127) 23 - mantisa
|
||||
|
||||
int j = source.width*source.height;
|
||||
while (j--)
|
||||
destMatrix[j] = srcMatrix[j] ^ 0x80000000;
|
||||
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
|
@ -1,346 +0,0 @@
|
|||
|
||||
//#include <iostream>
|
||||
#include <jni.h>
|
||||
#include <memory.h>
|
||||
#include "MatrixOpCommon.h"
|
||||
|
||||
bool Matrix::identicalDataSpaces(Matrix & other)
|
||||
{
|
||||
if (address != other.address)
|
||||
return JNI_FALSE;
|
||||
if (stride != other.stride)
|
||||
return JNI_FALSE;
|
||||
if ((width * height) != (other.width * other.height))
|
||||
return JNI_FALSE;
|
||||
return JNI_TRUE;
|
||||
}
|
||||
|
||||
bool Matrix::intersectingDataSpaces(Matrix & other)
|
||||
{
|
||||
char * my_max_address = &address[ stride * elements ];
|
||||
char * other_max_address = &other.address[ other.stride * other.elements];
|
||||
|
||||
if (address >= other.address || address <= other_max_address) return JNI_TRUE;
|
||||
if (other.address >= address || other.address <= my_max_address) return JNI_TRUE;
|
||||
return JNI_FALSE;
|
||||
}
|
||||
|
||||
void Matrix::transposeMatrix(float * src, float * dst, int src_width, int src_height)
|
||||
{
|
||||
// square matrix transpose
|
||||
if (src_width == src_height)
|
||||
{
|
||||
for (int i = 0; i < src_width; i++)
|
||||
for (int j = 0; j < src_width; j++)
|
||||
dst[i + src_width * j] = src[j + i * src_width];
|
||||
}
|
||||
// non square matrix transpose
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < src_width; i ++)
|
||||
for (int j = 0; j < src_height; j++)
|
||||
dst[i + src_height * j] = src[j + i * src_height];
|
||||
}
|
||||
}
|
||||
|
||||
void Matrix::transposeMatrix(float * mat, int src_width, int src_height)
|
||||
{
|
||||
float temp;
|
||||
|
||||
// square matrix transpose
|
||||
if (src_width == src_height)
|
||||
{
|
||||
for (int col = 0; col < src_width; col++)
|
||||
{
|
||||
for (int row = col+1; row < src_height; row++)
|
||||
{
|
||||
// swap the two elements
|
||||
temp = mat [col * src_height + row];
|
||||
mat[col * src_height + row] = mat[row * src_width + col];
|
||||
mat[row * src_width + col] = temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
// non square matrix transpose
|
||||
else
|
||||
{
|
||||
transposeMatrix(mat, transpose_record, src_width, src_height);
|
||||
memcpy(mat, transpose_record, src_width * src_height * sizeof(float));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
MatrixSrc::MatrixSrc ( jint addr, jint s,
|
||||
jint w, jint h,
|
||||
jint e, jboolean t):
|
||||
Matrix(addr, s, e),
|
||||
record_offset((char *) addr),
|
||||
record_size (w*h)
|
||||
{
|
||||
if (t) {
|
||||
width = h;
|
||||
height = w;
|
||||
}
|
||||
else {
|
||||
width = w;
|
||||
height = h;
|
||||
}
|
||||
|
||||
elements = e;
|
||||
record = new float[width * height];
|
||||
|
||||
// vectors do not need to be transposed
|
||||
transpose = (t == JNI_TRUE) && (w != 1) && (h != 1);
|
||||
|
||||
if (transpose && (width != height))
|
||||
// only need temp storage for transpose if the matrix is not square
|
||||
transpose_record = new float[width*height];
|
||||
else
|
||||
transpose_record = 0;
|
||||
|
||||
if (elements == 1)
|
||||
{
|
||||
// fool the nextMatrix function into returning a value
|
||||
elements = 2;
|
||||
nextMatrix();
|
||||
elements = 1;
|
||||
}
|
||||
}
|
||||
|
||||
MatrixSrc::~MatrixSrc()
|
||||
{
|
||||
//cout << "MatrixSrc destructor \n";
|
||||
|
||||
delete [] record;
|
||||
|
||||
if (transpose_record != 0)
|
||||
delete [] transpose_record;
|
||||
}
|
||||
|
||||
float * MatrixSrc::nextMatrix()
|
||||
{
|
||||
if (elements > 1)
|
||||
{
|
||||
//cout << "Elements: " << elements << "\n";
|
||||
//cout << "Address: " << (unsigned int) (record_offset) << "\n";
|
||||
|
||||
// the record is not properly aligned
|
||||
if ((unsigned int) (record_offset) & FLOAT_ALIGNMENT)
|
||||
{
|
||||
// copy the floats into a buffer so that they are aligned
|
||||
// on 4 byte margins (not necessary on intel, but a good thing)
|
||||
|
||||
memcpy (record, record_offset, record_size * sizeof(float));
|
||||
|
||||
if (transpose)
|
||||
transposeMatrix (record, height, width);
|
||||
|
||||
record_offset = &record_offset[stride];
|
||||
current_record_ptr = record;
|
||||
}
|
||||
// the record is aligned but it has to be transposed
|
||||
else if (transpose)
|
||||
{
|
||||
transposeMatrix ((float *) (record_offset), record, height, width);
|
||||
record_offset = &record_offset[stride];
|
||||
current_record_ptr = record;
|
||||
}
|
||||
// nothing has to be done to the record
|
||||
else
|
||||
{
|
||||
// the floats are aligned in memory
|
||||
current_record_ptr = (float *) record_offset;
|
||||
record_offset = &record_offset[stride];
|
||||
}
|
||||
}
|
||||
|
||||
return current_record_ptr;
|
||||
}
|
||||
|
||||
MatrixDst::MatrixDst (jint addr, jint s, jint w, jint h, jint e, jboolean t):
|
||||
Matrix(addr, s, e)
|
||||
{
|
||||
width = w;
|
||||
height = h;
|
||||
record_size = width * height;
|
||||
record = new float[record_size];
|
||||
|
||||
// vectors do not need to be transposed
|
||||
transpose = (t) && (w != 1) && (h != 1);
|
||||
|
||||
if (transpose)
|
||||
transpose_record = new float[width*height];
|
||||
else
|
||||
transpose_record = 0;
|
||||
|
||||
data_buffered = JNI_FALSE;
|
||||
record_buffered = JNI_FALSE;
|
||||
|
||||
record_offset = address - stride;
|
||||
}
|
||||
|
||||
MatrixDst::~MatrixDst()
|
||||
{
|
||||
//cout << "MatrixDst destructor \n";
|
||||
|
||||
delete [] record;
|
||||
if (transpose_record != 0)
|
||||
delete [] transpose_record;
|
||||
|
||||
// copy back any buffered data
|
||||
if (data_buffered)
|
||||
{
|
||||
char * src = buffer;
|
||||
char * dest = address;
|
||||
|
||||
for (int i = 0; i < elements; i++)
|
||||
{
|
||||
memcpy(dest, src, record_size * sizeof(float));
|
||||
src += stride;
|
||||
dest += stride;
|
||||
}
|
||||
|
||||
delete [] buffer;
|
||||
}
|
||||
}
|
||||
|
||||
void MatrixDst::configureBuffer(MatrixSrc & a, MatrixSrc & b)
|
||||
{
|
||||
|
||||
|
||||
if (!a.intersectingDataSpaces(b))
|
||||
{
|
||||
// as long as the output only overlays 1 of the sources, and the other
|
||||
// source only has 1 matrix in it, only a record_buffer is required
|
||||
if (a.elements == 1 && identicalDataSpaces(b))
|
||||
record_buffered = JNI_TRUE;
|
||||
else if (b.elements == 1 && identicalDataSpaces(a))
|
||||
record_buffered = JNI_TRUE;
|
||||
else
|
||||
// otherwise all of the output has to be buffered
|
||||
createBuffer();
|
||||
}
|
||||
else
|
||||
createBuffer();
|
||||
}
|
||||
|
||||
void MatrixDst::configureBuffer(MatrixSrc & a)
|
||||
{
|
||||
if (identicalDataSpaces(a))
|
||||
record_buffered = JNI_TRUE;
|
||||
else if (intersectingDataSpaces(a))
|
||||
createBuffer();
|
||||
}
|
||||
|
||||
void MatrixDst::createBuffer()
|
||||
{
|
||||
data_buffered = JNI_TRUE;
|
||||
buffer = new char[ elements * stride ];
|
||||
record_offset = buffer - stride;
|
||||
}
|
||||
|
||||
float * MatrixDst::nextMatrix()
|
||||
{
|
||||
record_offset = &record_offset[stride];
|
||||
int alignment = ((unsigned int)(record_offset)) & FLOAT_ALIGNMENT;
|
||||
|
||||
if (transpose || record_buffered || alignment)
|
||||
{
|
||||
last_record_in_temp = JNI_TRUE;
|
||||
return record;
|
||||
}
|
||||
else
|
||||
{
|
||||
last_record_in_temp = JNI_FALSE;
|
||||
return (float *) record_offset;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void MatrixDst::writeComplete()
|
||||
{
|
||||
if (last_record_in_temp)
|
||||
{
|
||||
// 3 reasons why the record would be in temp
|
||||
//
|
||||
// 1. The record is not aligned
|
||||
// 2. The result will need to be transposed
|
||||
// 3. Direct Mode where result would overlay an operand
|
||||
|
||||
if (((unsigned int)(record_offset)) & FLOAT_ALIGNMENT)
|
||||
{
|
||||
if (transpose)
|
||||
transposeMatrix(record, width, height);
|
||||
memcpy (record, record_offset, record_size * sizeof(jfloat));
|
||||
}
|
||||
else if (transpose)
|
||||
{
|
||||
transposeMatrix(record, (float *) &record_offset[0], width, height);
|
||||
}
|
||||
else
|
||||
memcpy (record_offset, record, record_size * sizeof(jfloat));
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void subMatrix (const float * src, int side, float * dst , int col_omit, int row_omit)
|
||||
{
|
||||
int index = 0;
|
||||
int src_index = 0;
|
||||
|
||||
for (int c = 0; c < side; c++)
|
||||
{
|
||||
if (c == col_omit)
|
||||
{ src_index += side;
|
||||
continue;
|
||||
}
|
||||
for (int r = 0; r < side; r++)
|
||||
{
|
||||
if (r == row_omit)
|
||||
{ src_index++;
|
||||
continue;
|
||||
}
|
||||
dst[index++] = src[src_index++];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float determinant (const float * matrix , int side)
|
||||
{
|
||||
|
||||
|
||||
// we are assuming for this case that the data is in column major format
|
||||
|
||||
float det = 0;
|
||||
|
||||
if (side == 2)
|
||||
// your basic cross product aka 2x2 determinant
|
||||
det = matrix[0] * matrix[3] - matrix[2] * matrix[1];
|
||||
else
|
||||
{
|
||||
// create room to store the sub matrix
|
||||
int temp_side = side - 1; // the dimensions of the sub matrix
|
||||
float * temp_matrix = new float[temp_side * temp_side];
|
||||
|
||||
// keep the sign (this way we avoid an additional branch in the inner loop)
|
||||
float sign = 1;
|
||||
|
||||
for (int row = 0; row < side; row++)
|
||||
{
|
||||
// get a sub matrix by eliminating the 0th col and the specified row
|
||||
subMatrix(matrix, side, temp_matrix, 0, row);
|
||||
|
||||
// add to the determinant sign * [a]i0 * [M]i0
|
||||
det += sign * matrix[row] * determinant (temp_matrix, temp_side);
|
||||
|
||||
// alternate the sign
|
||||
sign *= -1;
|
||||
}
|
||||
|
||||
delete [] temp_matrix;
|
||||
}
|
||||
|
||||
return det;
|
||||
}
|
|
@ -1,116 +0,0 @@
|
|||
/*
|
||||
* Matrix.h
|
||||
*
|
||||
*
|
||||
* Created by tristan on Sat Aug 24 2002.
|
||||
* Copyright (c) 2001 __MyCompanyName__. All rights reserved.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Utility Functions
|
||||
////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define FLOAT_ALIGNMENT 0x00000003
|
||||
|
||||
// 23 bit mantisa on a float (we need error for checking if two nums are equal)
|
||||
// for now use error of 1/2^18, this could be refined up to 1/2^22 if needed
|
||||
#define FLOATING_POINT_ERROR (1.0f/262144.0f)
|
||||
|
||||
// check if two numbers are approximately equal, used when floating point errors
|
||||
// occur. Should NEVER check to see if two floats are identical
|
||||
|
||||
inline bool approxEqual(float a, float b)
|
||||
{
|
||||
a -= b;
|
||||
a = (a < 0) ? -a: a;
|
||||
return (a < FLOATING_POINT_ERROR);
|
||||
}
|
||||
|
||||
float determinant (const float * matrix , int side);
|
||||
void subMatrix (const float * src, int side, float * dst , int col_omit, int row_omit);
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////
|
||||
// Matrix
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class Matrix
|
||||
{
|
||||
protected:
|
||||
float * transpose_record; // to use while transposing the record
|
||||
|
||||
public:
|
||||
char * address; // the start of the data
|
||||
jint stride; // the distance between each record
|
||||
jint width, // the width of the matrix
|
||||
height, // the height of the matrix
|
||||
elements; // the number of matricies
|
||||
jboolean transpose; // whether this matrix is or will be transposed
|
||||
|
||||
Matrix (jint a, jint s, jint e):
|
||||
address((char *)a), stride(s), elements(e) {}
|
||||
bool identicalDataSpaces (Matrix & other);
|
||||
bool intersectingDataSpaces(Matrix & other);
|
||||
void transposeMatrix(float * src, float * dst, int src_width, int src_height);
|
||||
void transposeMatrix(float * mat, int src_width, int src_height);
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////
|
||||
// Src Matrix
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class MatrixSrc: public Matrix
|
||||
{
|
||||
private:
|
||||
char * record_offset; // the offset of this record in memory
|
||||
|
||||
float * record; // temporary storage to store a fully aligned and transposed
|
||||
// copy of the record, if the one in memory is not so
|
||||
float * current_record_ptr; // the address of the memory containing the record last
|
||||
// returned by the nextMatrix() function
|
||||
jint record_size; // the total floats in each record
|
||||
|
||||
public:
|
||||
MatrixSrc ( jint address, jint stride, jint width, jint height, jint elements, jboolean transpose);
|
||||
~MatrixSrc();
|
||||
|
||||
void rewind() { record_offset = address; }
|
||||
float * nextMatrix();
|
||||
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////
|
||||
// Dst Matrix
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class MatrixDst: public Matrix
|
||||
{
|
||||
private:
|
||||
char * record_offset; // the offset of the record in memory
|
||||
|
||||
jboolean data_buffered; // if all of the data has to be buffered
|
||||
char * buffer; // a buffer used when data_buffered
|
||||
|
||||
jboolean last_record_in_temp;
|
||||
jboolean record_buffered; // if only a single record is buffered
|
||||
float * record; // to store data if source is unaligned
|
||||
|
||||
jint record_size;
|
||||
void createBuffer();
|
||||
|
||||
public:
|
||||
MatrixDst (jint address, jint stride, jint width, jint height, jint elements, jboolean transpose);
|
||||
~MatrixDst();
|
||||
void configureBuffer(MatrixSrc & a, MatrixSrc & b);
|
||||
void configureBuffer(MatrixSrc & a);
|
||||
|
||||
float * nextMatrix();
|
||||
void writeComplete();
|
||||
|
||||
};
|
||||
|
||||
|
|
@ -1,100 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpAdd_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpAdd_MatrixOpSafe
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpAdd_00024MatrixOpSafe_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint leftSourceAddress,
|
||||
jint leftSourceStride,
|
||||
jint leftElements,
|
||||
jint leftSourceWidth,
|
||||
jint leftSourceHeight,
|
||||
jboolean transposeLeftSource,
|
||||
jint rightSourceAddress,
|
||||
jint rightSourceStride,
|
||||
jint rightElements,
|
||||
jint rightSourceWidth,
|
||||
jint rightSourceHeight,
|
||||
jboolean transposeRightSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
MatrixSrc left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
MatrixSrc right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
MatrixDst dest (destAddress, destStride,
|
||||
left.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
float * leftMatrix, * rightMatrix, * destMatrix;
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < leftElements; i++)
|
||||
{
|
||||
leftMatrix = left.nextMatrix();
|
||||
right.rewind();
|
||||
|
||||
for (int j = 0; j < rightElements; j++)
|
||||
{
|
||||
rightMatrix = right.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
int k = dest.width * dest.height;
|
||||
while (k--)
|
||||
destMatrix[k] = leftMatrix[k] + rightMatrix[k];
|
||||
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1,91 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpCopy_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpCopy_MatrixOpDirect
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpCopy_00024MatrixOpDirect_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint sourceAddress,
|
||||
jint sourceStride,
|
||||
jint numElements,
|
||||
jint sourceWidth,
|
||||
jint sourceHeight,
|
||||
jboolean transposeSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
if (transposeSource == transposeDest)
|
||||
{
|
||||
transposeSource = false;
|
||||
transposeDest = false;
|
||||
}
|
||||
|
||||
MatrixSrc source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
MatrixDst dest (destAddress, destStride, source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(source);
|
||||
|
||||
float * srcMatrix, * destMatrix;
|
||||
int matrixByteCount = source.width*source.height*sizeof(jfloat);
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
srcMatrix = source.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
// just do a straight memory copy
|
||||
memcpy(destMatrix, srcMatrix, matrixByteCount);
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1,144 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpInvert_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
#ifdef _DEBUG
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpInvert_MatrixOpDirect
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpInvert_00024MatrixOpDirect_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint sourceAddress,
|
||||
jint sourceStride,
|
||||
jint numElements,
|
||||
jint sourceWidth,
|
||||
jint sourceHeight,
|
||||
jboolean transposeSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
static float * temp_matrix = 0;
|
||||
static int temp_matrix_size = 0;
|
||||
|
||||
if (transposeSource == transposeDest)
|
||||
{
|
||||
transposeSource = JNI_FALSE;
|
||||
transposeDest = JNI_FALSE;
|
||||
}
|
||||
|
||||
|
||||
// We are under the assumption that sourceWidth == sourceHeight and the matrix
|
||||
// defined within is invertable
|
||||
|
||||
MatrixSrc source (sourceAddress, sourceStride,
|
||||
sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
MatrixDst dest (destAddress, destStride,
|
||||
source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(source);
|
||||
|
||||
float * srcMatrix, * destMatrix;
|
||||
|
||||
int temp_side = source.width-1;
|
||||
|
||||
if (temp_matrix_size < temp_side) {
|
||||
if (temp_matrix)
|
||||
delete[] temp_matrix;
|
||||
temp_matrix = new float[temp_side * temp_side];
|
||||
temp_matrix_size = temp_side;
|
||||
}
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
srcMatrix = source.nextMatrix();
|
||||
destMatrix = dest .nextMatrix();
|
||||
|
||||
// calculate the determinant
|
||||
float det = determinant(srcMatrix, source.width);
|
||||
|
||||
#ifdef _DEBUG
|
||||
printf("Matrix Determinant: %f\n", det);
|
||||
printf("Matrix Determinant - 1 = %f\n", det -1);
|
||||
#endif
|
||||
|
||||
float sign;
|
||||
|
||||
for (int col = 0; col < source.width; col++)
|
||||
{
|
||||
/*
|
||||
Maintain sign:
|
||||
|
||||
+ - + - ...
|
||||
- + - + ..
|
||||
+ - + - ..
|
||||
- + - + ..
|
||||
: : : : \
|
||||
*/
|
||||
|
||||
sign = (col & 1) ? -1.0f : 1.0f;
|
||||
|
||||
for (int row = 0; row < source.height; row++)
|
||||
{
|
||||
// get the sub matrix
|
||||
subMatrix(srcMatrix, source.width, temp_matrix, col, row);
|
||||
|
||||
// transpose the result
|
||||
destMatrix[col + row * source.height]
|
||||
= (sign / det) * determinant(temp_matrix, temp_side);
|
||||
|
||||
// swap signs
|
||||
sign *= -1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
|
@ -1,145 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpInvert_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpInvert_MatrixOpSafe
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpInvert_00024MatrixOpSafe_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint sourceAddress,
|
||||
jint sourceStride,
|
||||
jint numElements,
|
||||
jint sourceWidth,
|
||||
jint sourceHeight,
|
||||
jboolean transposeSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
|
||||
static float * temp_matrix = 0;
|
||||
static int temp_matrix_size = 0;
|
||||
|
||||
if (transposeSource == transposeDest)
|
||||
{
|
||||
transposeSource = JNI_FALSE;
|
||||
transposeDest = JNI_FALSE;
|
||||
}
|
||||
|
||||
// We are under the assumption that sourceWidth == sourceHeight and the matrix
|
||||
// defined within is invertable
|
||||
|
||||
MatrixSrc source (sourceAddress, sourceStride,
|
||||
sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
MatrixDst dest (destAddress, destStride,
|
||||
source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
float * srcMatrix, * destMatrix;
|
||||
|
||||
int temp_side = source.width-1;
|
||||
|
||||
if (temp_matrix_size < temp_side) {
|
||||
if (temp_matrix)
|
||||
delete[] temp_matrix;
|
||||
temp_matrix = new float[temp_side * temp_side];
|
||||
temp_matrix_size = temp_side;
|
||||
}
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
srcMatrix = source.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
// calculate the determinant
|
||||
float det = determinant(srcMatrix, source.width);
|
||||
|
||||
#ifdef _DEBUG
|
||||
printf("Matrix Determinant: %f\n", det);
|
||||
printf("Matrix Determinant - 1: %f\n", det-1);
|
||||
#endif
|
||||
|
||||
float sign;
|
||||
|
||||
for (int col = 0; col < source.width; col++)
|
||||
{
|
||||
/*
|
||||
Maintain sign:
|
||||
|
||||
+ - + - ...
|
||||
- + - + ..
|
||||
+ - + - ..
|
||||
- + - + ..
|
||||
: : : : \
|
||||
*/
|
||||
|
||||
sign = (col & 1) ? -1.0f : 1.0f;
|
||||
|
||||
for (int row = 0; row < source.height; row++)
|
||||
{
|
||||
// get the sub matrix
|
||||
subMatrix(srcMatrix, source.width, temp_matrix, col, row);
|
||||
|
||||
// transpose the result
|
||||
destMatrix[col + row * source.height]
|
||||
= (sign / det) * determinant(temp_matrix, temp_side);
|
||||
|
||||
// swap signs
|
||||
sign *= -1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
dest.writeComplete();
|
||||
|
||||
}
|
||||
}
|
|
@ -1,135 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpMultiply_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
#include <cstring>
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpMultiply_MatrixOpDirect
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpMultiply_00024MatrixOpDirect_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint leftSourceAddress,
|
||||
jint leftSourceStride,
|
||||
jint leftElements,
|
||||
jint leftSourceWidth,
|
||||
jint leftSourceHeight,
|
||||
jboolean transposeLeftSource,
|
||||
jint rightSourceAddress,
|
||||
jint rightSourceStride,
|
||||
jint rightElements,
|
||||
jint rightSourceWidth,
|
||||
jint rightSourceHeight,
|
||||
jboolean transposeRightSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
if (transposeLeftSource && transposeRightSource)
|
||||
{
|
||||
transposeLeftSource = false;
|
||||
transposeRightSource = false;
|
||||
transposeDest = !transposeDest;
|
||||
}
|
||||
|
||||
|
||||
MatrixSrc left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
MatrixSrc right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
MatrixDst dest (destAddress, destStride,
|
||||
right.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(left, right);
|
||||
|
||||
float * leftMatrix, * rightMatrix, * destMatrix;
|
||||
|
||||
// check out discussions envolving ordering
|
||||
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < left.elements; i++)
|
||||
{
|
||||
leftMatrix = left.nextMatrix();
|
||||
|
||||
right.rewind();
|
||||
for (int j = 0; j < right.elements; j++)
|
||||
{
|
||||
rightMatrix = right.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
// zero the elements of the destination matrix
|
||||
for (int d = 0; d < dest.width * dest.height; d++)
|
||||
destMatrix[d] = 0;
|
||||
|
||||
// loop through each column of the right matrix
|
||||
int rightCell = 0;
|
||||
for (int rightCol = 0; rightCol < right.width; rightCol++)
|
||||
{
|
||||
// [RxC] * [RxC]
|
||||
// dest has same height as left
|
||||
// dest has same width as right
|
||||
|
||||
int leftCell = 0;
|
||||
for (int leftCol = 0; leftCol < left.width; leftCol++)
|
||||
{
|
||||
for (int leftRow = 0; leftRow < left.height; leftRow++)
|
||||
{
|
||||
destMatrix[leftRow] += rightMatrix[rightCell] * leftMatrix[leftCell++];
|
||||
}
|
||||
rightCell ++ ;
|
||||
}
|
||||
|
||||
//rightMatrix = &rightMatrix[right.height];
|
||||
destMatrix = &destMatrix[dest.height];
|
||||
|
||||
}
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,137 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpMultiply_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
#include <cstring>
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpMultiply_MatrixOpSafe
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpMultiply_00024MatrixOpSafe_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint leftSourceAddress,
|
||||
jint leftSourceStride,
|
||||
jint leftElements,
|
||||
jint leftSourceWidth,
|
||||
jint leftSourceHeight,
|
||||
jboolean transposeLeftSource,
|
||||
jint rightSourceAddress,
|
||||
jint rightSourceStride,
|
||||
jint rightElements,
|
||||
jint rightSourceWidth,
|
||||
jint rightSourceHeight,
|
||||
jboolean transposeRightSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
if (transposeLeftSource && transposeRightSource)
|
||||
{
|
||||
transposeLeftSource = false;
|
||||
transposeRightSource = false;
|
||||
transposeDest = !transposeDest;
|
||||
}
|
||||
|
||||
|
||||
MatrixSrc left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
MatrixSrc right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
MatrixDst dest (destAddress, destStride,
|
||||
right.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
float * leftMatrix, * rightMatrix, * destMatrix;
|
||||
|
||||
// check out discussions envolving ordering
|
||||
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < left.elements; i++)
|
||||
{
|
||||
leftMatrix = left.nextMatrix();
|
||||
|
||||
right.rewind();
|
||||
for (int j = 0; j < right.elements; j++)
|
||||
{
|
||||
rightMatrix = right.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
// zero the elements of the destination matrix
|
||||
for (int d = 0; d < dest.width * dest.height; d++)
|
||||
destMatrix[d] = 0;
|
||||
|
||||
// loop through each column of the right matrix
|
||||
int rightCell = 0;
|
||||
for (int rightCol = 0; rightCol < right.width; rightCol++)
|
||||
{
|
||||
// [RxC] * [RxC]
|
||||
// dest has same height as left
|
||||
// dest has same width as right
|
||||
|
||||
int leftCell = 0;
|
||||
for (int leftCol = 0; leftCol < left.width; leftCol++)
|
||||
{
|
||||
for (int leftRow = 0; leftRow < left.height; leftRow++)
|
||||
{
|
||||
destMatrix[leftRow] += rightMatrix[rightCell] * leftMatrix[leftCell++];
|
||||
}
|
||||
rightCell ++ ;
|
||||
}
|
||||
|
||||
//rightMatrix = &rightMatrix[right.height];
|
||||
destMatrix = &destMatrix[dest.height];
|
||||
|
||||
}
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
|
@ -1,97 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpNormalise_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
#include <cmath>
|
||||
|
||||
//using namespace std;
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpNormalise_MatrixOpDirect
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpNormalise_00024MatrixOpDirect_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint sourceAddress,
|
||||
jint sourceStride,
|
||||
jint numElements,
|
||||
jint sourceWidth,
|
||||
jint sourceHeight,
|
||||
jboolean transposeSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
MatrixSrc source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
MatrixDst dest (destAddress, destStride, source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(source);
|
||||
|
||||
float * srcMatrix, * destMatrix;
|
||||
float magnitude, magnitude_squared;
|
||||
|
||||
int i, j, matrixFloatCount = source.width * source.height;
|
||||
|
||||
for (i = 0; i < source.elements; i++)
|
||||
{
|
||||
magnitude_squared = 0;
|
||||
srcMatrix = source.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
j = matrixFloatCount;
|
||||
while (j--)
|
||||
magnitude_squared += srcMatrix[j] * srcMatrix[j];
|
||||
|
||||
magnitude = (float) sqrt((double) magnitude_squared);
|
||||
|
||||
j = matrixFloatCount;
|
||||
while (j--)
|
||||
destMatrix[j] = srcMatrix[j] / magnitude;
|
||||
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
|
@ -1,95 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpNormalise_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
#include <cmath>
|
||||
|
||||
//using namespace std;
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpNormalise_MatrixOpSafe
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpNormalise_00024MatrixOpSafe_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint sourceAddress,
|
||||
jint sourceStride,
|
||||
jint numElements,
|
||||
jint sourceWidth,
|
||||
jint sourceHeight,
|
||||
jboolean transposeSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
MatrixSrc source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
MatrixDst dest (destAddress, destStride, source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
float * srcMatrix, * destMatrix;
|
||||
float magnitude, magnitude_squared;
|
||||
|
||||
int i, j, matrixFloatCount = source.width * source.height;
|
||||
|
||||
for (i = 0; i < source.elements; i++)
|
||||
{
|
||||
magnitude_squared = 0;
|
||||
srcMatrix = source.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
j = matrixFloatCount;
|
||||
while (j--)
|
||||
magnitude_squared += srcMatrix[j] * srcMatrix[j];
|
||||
|
||||
magnitude = (float) sqrt((double) magnitude_squared);
|
||||
|
||||
j = matrixFloatCount;
|
||||
while (j--)
|
||||
destMatrix[j] = srcMatrix[j] / magnitude;
|
||||
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
|
@ -1,109 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpSubtract_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpSubtract_MatrixOpDirect
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpSubtract_00024MatrixOpDirect_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint leftSourceAddress,
|
||||
jint leftSourceStride,
|
||||
jint leftElements,
|
||||
jint leftSourceWidth,
|
||||
jint leftSourceHeight,
|
||||
jboolean transposeLeftSource,
|
||||
jint rightSourceAddress,
|
||||
jint rightSourceStride,
|
||||
jint rightElements,
|
||||
jint rightSourceWidth,
|
||||
jint rightSourceHeight,
|
||||
jboolean transposeRightSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
if (transposeLeftSource && transposeRightSource)
|
||||
{
|
||||
transposeLeftSource = false;
|
||||
transposeRightSource = false;
|
||||
transposeDest = !transposeDest;
|
||||
}
|
||||
|
||||
MatrixSrc left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
MatrixSrc right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
MatrixDst dest (destAddress, destStride,
|
||||
left.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(left, right);
|
||||
|
||||
float * leftMatrix, * rightMatrix, * destMatrix;
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < left.elements; i++)
|
||||
{
|
||||
leftMatrix = left.nextMatrix();
|
||||
|
||||
right.rewind();
|
||||
for (int j = 0; j < right.elements; j++)
|
||||
{
|
||||
rightMatrix = right.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
int k = dest.width * dest.height;
|
||||
while (k--)
|
||||
destMatrix[k] = leftMatrix[k] - rightMatrix[k];
|
||||
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1,109 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpSubtract_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpSubtract_MatrixOpSafe
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpSubtract_00024MatrixOpSafe_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint leftSourceAddress,
|
||||
jint leftSourceStride,
|
||||
jint leftElements,
|
||||
jint leftSourceWidth,
|
||||
jint leftSourceHeight,
|
||||
jboolean transposeLeftSource,
|
||||
jint rightSourceAddress,
|
||||
jint rightSourceStride,
|
||||
jint rightElements,
|
||||
jint rightSourceWidth,
|
||||
jint rightSourceHeight,
|
||||
jboolean transposeRightSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
if (transposeLeftSource && transposeRightSource)
|
||||
{
|
||||
transposeLeftSource = false;
|
||||
transposeRightSource = false;
|
||||
transposeDest = !transposeDest;
|
||||
}
|
||||
|
||||
MatrixSrc left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
MatrixSrc right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
MatrixDst dest (destAddress, destStride,
|
||||
left.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
float * leftMatrix, * rightMatrix, * destMatrix;
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < left.elements; i++)
|
||||
{
|
||||
leftMatrix = left.nextMatrix();
|
||||
|
||||
right.rewind();
|
||||
for (int j = 0; j < right.elements; j++)
|
||||
{
|
||||
rightMatrix = right.nextMatrix();
|
||||
destMatrix = dest.nextMatrix();
|
||||
|
||||
int k = dest.width * dest.height;
|
||||
while (k--)
|
||||
destMatrix[k] = leftMatrix[k] - rightMatrix[k];
|
||||
|
||||
dest.writeComplete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue