cleanup and fixes
This commit is contained in:
parent
d8d223964c
commit
8f4b0eb455
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@ -52,357 +52,345 @@ import org.lwjgl.opengl.glu.GLU;
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* @version $Revision$
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*/
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public class HWCursorTest {
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/** The native cursor */
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private static Cursor[] cursor = null;
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/** The mouse cursor position */
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private static int mouse_x;
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private static int mouse_y;
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private static int mouse_btn = 0;
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/**
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* Executes the test
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*/
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public void execute() {
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initialize();
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mainLoop();
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cleanup();
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}
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/**
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* Sets the display mode for fullscreen mode
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*/
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protected boolean setDisplayMode() {
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// get modes
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DisplayMode[] dm = org.lwjgl.util.Display.getAvailableDisplayModes(640, 480, -1, -1, -1, -1, 60, 60);
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try {
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org.lwjgl.util.Display.setDisplayMode(dm, new String[] {
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"width=" + 640,
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"height=" + 480,
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"freq=" + 60,
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"bpp=" + org.lwjgl.opengl.Display.getDisplayMode().getBitsPerPixel()
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});
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return true;
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} catch (Exception e) {
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e.printStackTrace();
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}
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return false;
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}
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/**
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* Initializes the test
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*/
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private void initialize() {
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try {
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// start of in windowed mode
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setDisplayMode();
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Display.create();
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glInit();
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initNativeCursors();
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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private static void initNativeCursors() throws Exception {
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if ((Mouse.getNativeCursorCaps() & Mouse.CURSOR_ONE_BIT_TRANSPARENCY) == 0) {
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System.out.println("No HW cursor support!");
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System.exit(0);
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}
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cursor = new Cursor[3];
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int cursorImageCount = 1;
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int cursorWidth = Mouse.getMaxCursorSize();
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int cursorHeight = cursorWidth;
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IntBuffer cursorImages;
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IntBuffer cursorDelays;
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// Create a single cursor
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// ==================================
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cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
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cursorDelays = null;
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for(int j=0; j<cursorWidth; j++) {
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for(int l=0; l<cursorHeight; l++) {
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cursorImages.put(0xffffffff);
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}
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}
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cursorImages.flip();
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cursor[0] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
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// ----------------------------------
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// Create 3 piece animation
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// ==================================
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cursorImageCount = 3;
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cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
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cursorDelays = ByteBuffer.allocateDirect(cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
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for(int i=0; i<cursorImageCount; i++) {
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// make a colored square with a chocolate center
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int offColor = 0x00000000;
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int onColor = 0xffff0000;
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// change color according to cursor
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if(i == 1) {
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onColor = 0xff00ff00;
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} else if (i == 2) {
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onColor = 0xff0000ff;
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}
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// calculate size of center
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int centerSize = (cursorWidth / 5) * (i + 1);
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int centerLeft = cursorWidth / 2 - centerSize / 2;
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int centerRight = cursorWidth / 2 + centerSize / 2;
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// go!
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for(int j=0; j<cursorWidth; j++) {
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for(int l=0; l<cursorHeight; l++) {
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if(j >= centerLeft && j < centerRight && l >= centerLeft && l < centerRight) {
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cursorImages.put(offColor);
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} else {
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cursorImages.put(onColor);
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}
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}
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}
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}
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cursorDelays.put(2000).put(2000).put(2000);
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cursorDelays.flip();
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cursorImages.flip();
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cursor[1] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
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// ----------------------------------
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// Create a 20 piece animation
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// ==================================
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cursorImageCount = 20;
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cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
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cursorDelays = ByteBuffer.allocateDirect(cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
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cursorDelays.put(
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new int[] {
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100, 100, 100, 100, 100,
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100, 100, 100, 100, 100,
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100, 100, 100, 100, 100,
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100, 100, 100, 100, 100
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});
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float step = 0xffffffff / 20.0f;
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for(int i=0; i<cursorImageCount; i++) {
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for(int j=0; j<cursorWidth; j++) {
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for(int l=0; l<cursorHeight; l++) {
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cursorImages.put((int)step);
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}
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}
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step += step;
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}
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cursorImages.flip();
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cursorDelays.flip();
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cursor[2] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
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// ----------------------------------
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Mouse.setNativeCursor(cursor[0]);
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}
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/**
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* Runs the main loop of the "test"
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*/
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private void mainLoop() {
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while (!Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)
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&& !Display.isCloseRequested()) {
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// allow subsystem to get a chance to run too
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Display.update();
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if (Display.isVisible()) {
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// check keyboard input
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processKeyboard();
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processMouse();
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render();
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} else {
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// no need to render/paint if nothing has changed (ie. window dragged over)
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if (Display.isDirty()) {
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render();
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}
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// don't waste cpu time, sleep more
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try {
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Thread.sleep(100);
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} catch (InterruptedException inte) {
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}
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}
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}
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}
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/**
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* Performs the logic
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*/
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private void render() {
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//clear background
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GL11.glClear(GL11.GL_COLOR_BUFFER_BIT);
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// draw white quad
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GL11.glPushMatrix();
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{
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GL11.glTranslatef(mouse_x, mouse_y, 0);
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GL11.glColor3f(1.0f, 1.0f, 1.0f);
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GL11.glBegin(GL11.GL_QUADS);
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{
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GL11.glColor3f(1.0f, 0.0f, 0.0f); GL11.glVertex2i(-50, -50);
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GL11.glColor3f(0.0f, 1.0f, 0.0f); GL11.glVertex2i(50, -50);
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GL11.glColor3f(0.0f, 0.0f, 1.0f); GL11.glVertex2i(50, 50);
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GL11.glColor3f(1.0f, 0.0f, 1.0f); GL11.glVertex2i(-50, 50);
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}
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GL11.glEnd();
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}
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GL11.glPopMatrix();
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}
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private void processMouse() {
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int dx = Mouse.getDX();
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int dy = Mouse.getDY();
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if (dx != 0 || dy != 0) {
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//mouse_x += dx;
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//mouse_y += dy;
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}
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mouse_x = Mouse.getX();
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mouse_y = Mouse.getY();
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while(Mouse.next()) {
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int button = Mouse.getEventButton();
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if(button >= 0 && button < 3 && Mouse.getEventButtonState()) {
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mouse_btn = Mouse.getEventButton();
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}
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}
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}
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/**
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* Processes keyboard input
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*/
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private void processKeyboard() {
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//check for fullscreen key
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if (Keyboard.isKeyDown(Keyboard.KEY_F)) {
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try {
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try {
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Mouse.setNativeCursor(null);
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} catch (Exception e) {
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e.printStackTrace();
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System.exit(1);
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}
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for(int i=0; i<cursor.length; i++) {
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cursor[i].destroy();
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}
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Display.setFullscreen(true);
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glInit();
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initNativeCursors();
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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//check for window key
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if (Keyboard.isKeyDown(Keyboard.KEY_W)) {
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try {
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try {
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Mouse.setNativeCursor(null);
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} catch (Exception e) {
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e.printStackTrace();
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System.exit(1);
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}
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for(int i=0; i<cursor.length; i++) {
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cursor[i].destroy();
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}
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Display.setFullscreen(false);
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glInit();
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initNativeCursors();
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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if (Keyboard.isKeyDown(Keyboard.KEY_M)) {
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try {
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Mouse.setNativeCursor(null);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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if (Keyboard.isKeyDown(Keyboard.KEY_N)) {
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try {
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Mouse.setNativeCursor(cursor[mouse_btn]);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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while(Keyboard.next()) {
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if(Keyboard.getEventKey() == Keyboard.KEY_SPACE && Keyboard.getEventKeyState()) {
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Mouse.setGrabbed(!Mouse.isGrabbed());
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//mouse_x = Mouse.getX();
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//mouse_y = Mouse.getY();
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}
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}
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}
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/**
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* Cleans up the test
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*/
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private void cleanup() {
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try {
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Mouse.setNativeCursor(null);
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} catch (Exception e) {
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e.printStackTrace();
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System.exit(1);
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}
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for(int i=0; i<cursor.length; i++) {
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cursor[i].destroy();
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}
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Display.destroy();
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}
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/**
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* Initializes OGL
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*/
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private void glInit() {
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// Go into orthographic projection mode.
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GL11.glMatrixMode(GL11.GL_PROJECTION);
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GL11.glLoadIdentity();
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GLU.gluOrtho2D(0, Display.getDisplayMode().getWidth(), 0, Display.getDisplayMode().getHeight());
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GL11.glMatrixMode(GL11.GL_MODELVIEW);
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GL11.glLoadIdentity();
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GL11.glViewport(0, 0, Display.getDisplayMode().getWidth(), Display.getDisplayMode().getHeight());
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//set clear color to black
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GL11.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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//sync frame (only works on windows)
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Display.setVSyncEnabled(true);
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}
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/**
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* Test entry point
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*/
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public static void main(String[] args) {
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System.out.println(
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"Change between fullscreen and windowed mode, by pressing F and W respectively. Enable hw cursor with N and disable it with M.");
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System.out.println(
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"Move quad using arrowkeys, and change rotation using +/-");
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HWCursorTest cursorTest = new HWCursorTest();
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cursorTest.execute();
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}
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/** The native cursor */
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private static Cursor[] cursor = null;
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/** The mouse cursor position */
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private static int mouse_x;
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private static int mouse_y;
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private static int mouse_btn = 0;
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/**
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* Executes the test
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*/
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public void execute() {
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initialize();
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mainLoop();
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cleanup();
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}
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/**
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* Sets the display mode for fullscreen mode
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*/
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protected boolean setDisplayMode() {
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// get modes
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DisplayMode[] dm = org.lwjgl.util.Display.getAvailableDisplayModes(640, 480, -1, -1, -1, -1, 60, 60);
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try {
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org.lwjgl.util.Display.setDisplayMode(dm, new String[] {
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"width=" + 640,
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"height=" + 480,
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"freq=" + 60,
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"bpp=" + org.lwjgl.opengl.Display.getDisplayMode().getBitsPerPixel()
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});
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return true;
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} catch (Exception e) {
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e.printStackTrace();
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}
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return false;
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}
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/**
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* Initializes the test
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*/
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private void initialize() {
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try {
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// start of in windowed mode
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setDisplayMode();
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Display.create();
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glInit();
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initNativeCursors();
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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private static void initNativeCursors() throws Exception {
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if ((Mouse.getNativeCursorCaps() & Mouse.CURSOR_ONE_BIT_TRANSPARENCY) == 0) {
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System.out.println("No HW cursor support!");
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System.exit(0);
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}
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cursor = new Cursor[3];
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int cursorImageCount = 1;
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int cursorWidth = Mouse.getMaxCursorSize();
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int cursorHeight = cursorWidth;
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IntBuffer cursorImages;
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IntBuffer cursorDelays;
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// Create a single cursor
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// ==================================
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cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
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cursorDelays = null;
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for(int j=0; j<cursorWidth; j++) {
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for(int l=0; l<cursorHeight; l++) {
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cursorImages.put(0xffffffff);
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}
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}
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cursorImages.flip();
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cursor[0] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
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// ----------------------------------
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// Create 3 piece animation
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// ==================================
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cursorImageCount = 3;
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cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
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cursorDelays = ByteBuffer.allocateDirect(cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
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for(int i=0; i<cursorImageCount; i++) {
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// make a colored square with a chocolate center
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int offColor = 0x00000000;
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int onColor = 0xffff0000;
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// change color according to cursor
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if(i == 1) {
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onColor = 0xff00ff00;
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} else if (i == 2) {
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onColor = 0xff0000ff;
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}
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// calculate size of center
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int centerSize = (cursorWidth / 5) * (i + 1);
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int centerLeft = cursorWidth / 2 - centerSize / 2;
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int centerRight = cursorWidth / 2 + centerSize / 2;
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// go!
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for(int j=0; j<cursorWidth; j++) {
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for(int l=0; l<cursorHeight; l++) {
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if(j >= centerLeft && j < centerRight && l >= centerLeft && l < centerRight) {
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cursorImages.put(offColor);
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} else {
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cursorImages.put(onColor);
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}
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}
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}
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}
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cursorDelays.put(2000).put(2000).put(2000);
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cursorDelays.flip();
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cursorImages.flip();
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cursor[1] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
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// ----------------------------------
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// Create a 20 piece animation
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// ==================================
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cursorImageCount = 20;
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cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
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cursorDelays = ByteBuffer.allocateDirect(cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
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cursorDelays.put(
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new int[] {
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100, 100, 100, 100, 100,
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100, 100, 100, 100, 100,
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100, 100, 100, 100, 100,
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100, 100, 100, 100, 100
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});
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float step = 0xffffffff / 20.0f;
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for(int i=0; i<cursorImageCount; i++) {
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for(int j=0; j<cursorWidth; j++) {
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for(int l=0; l<cursorHeight; l++) {
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cursorImages.put((int)step);
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}
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}
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step += step;
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}
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cursorImages.flip();
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cursorDelays.flip();
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cursor[2] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
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// ----------------------------------
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Mouse.setNativeCursor(cursor[0]);
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}
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/**
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* Runs the main loop of the "test"
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*/
|
||||
private void mainLoop() {
|
||||
while (!Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)
|
||||
&& !Display.isCloseRequested()) {
|
||||
// allow subsystem to get a chance to run too
|
||||
Display.update();
|
||||
|
||||
if (Display.isVisible()) {
|
||||
// check keyboard input
|
||||
processKeyboard();
|
||||
processMouse();
|
||||
|
||||
render();
|
||||
} else {
|
||||
|
||||
// no need to render/paint if nothing has changed (ie. window dragged over)
|
||||
if (Display.isDirty()) {
|
||||
render();
|
||||
}
|
||||
|
||||
// don't waste cpu time, sleep more
|
||||
try {
|
||||
Thread.sleep(100);
|
||||
} catch (InterruptedException inte) {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Performs the logic
|
||||
*/
|
||||
private void render() {
|
||||
//clear background
|
||||
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT);
|
||||
|
||||
// draw white quad
|
||||
GL11.glPushMatrix();
|
||||
{
|
||||
GL11.glTranslatef(mouse_x, mouse_y, 0);
|
||||
GL11.glColor3f(1.0f, 1.0f, 1.0f);
|
||||
GL11.glBegin(GL11.GL_QUADS);
|
||||
{
|
||||
GL11.glColor3f(1.0f, 0.0f, 0.0f); GL11.glVertex2i(-50, -50);
|
||||
GL11.glColor3f(0.0f, 1.0f, 0.0f); GL11.glVertex2i(50, -50);
|
||||
GL11.glColor3f(0.0f, 0.0f, 1.0f); GL11.glVertex2i(50, 50);
|
||||
GL11.glColor3f(1.0f, 0.0f, 1.0f); GL11.glVertex2i(-50, 50);
|
||||
}
|
||||
GL11.glEnd();
|
||||
}
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
private void processMouse() {
|
||||
mouse_x = Mouse.getX();
|
||||
mouse_y = Mouse.getY();
|
||||
|
||||
while(Mouse.next()) {
|
||||
int button = Mouse.getEventButton();
|
||||
if(button >= 0 && button < 3 && Mouse.getEventButtonState()) {
|
||||
mouse_btn = Mouse.getEventButton();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes keyboard input
|
||||
*/
|
||||
private void processKeyboard() {
|
||||
//check for fullscreen key
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_F)) {
|
||||
|
||||
try {
|
||||
try {
|
||||
Mouse.setNativeCursor(null);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
System.exit(1);
|
||||
}
|
||||
for(int i=0; i<cursor.length; i++) {
|
||||
cursor[i].destroy();
|
||||
}
|
||||
Display.setFullscreen(true);
|
||||
|
||||
glInit();
|
||||
|
||||
initNativeCursors();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
//check for window key
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_W)) {
|
||||
try {
|
||||
try {
|
||||
Mouse.setNativeCursor(null);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
System.exit(1);
|
||||
}
|
||||
for(int i=0; i<cursor.length; i++) {
|
||||
cursor[i].destroy();
|
||||
}
|
||||
Display.setFullscreen(false);
|
||||
glInit();
|
||||
|
||||
initNativeCursors();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_M)) {
|
||||
try {
|
||||
Mouse.setNativeCursor(null);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_N)) {
|
||||
try {
|
||||
Mouse.setNativeCursor(cursor[mouse_btn]);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
while(Keyboard.next()) {
|
||||
if(Keyboard.getEventKey() == Keyboard.KEY_SPACE && Keyboard.getEventKeyState()) {
|
||||
Mouse.setGrabbed(!Mouse.isGrabbed());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Cleans up the test
|
||||
*/
|
||||
private void cleanup() {
|
||||
try {
|
||||
Mouse.setNativeCursor(null);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
System.exit(1);
|
||||
}
|
||||
for(int i=0; i<cursor.length; i++) {
|
||||
cursor[i].destroy();
|
||||
}
|
||||
Display.destroy();
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes OGL
|
||||
*/
|
||||
private void glInit() {
|
||||
// Go into orthographic projection mode.
|
||||
GL11.glMatrixMode(GL11.GL_PROJECTION);
|
||||
GL11.glLoadIdentity();
|
||||
GLU.gluOrtho2D(0, Display.getDisplayMode().getWidth(), 0, Display.getDisplayMode().getHeight());
|
||||
GL11.glMatrixMode(GL11.GL_MODELVIEW);
|
||||
GL11.glLoadIdentity();
|
||||
GL11.glViewport(0, 0, Display.getDisplayMode().getWidth(), Display.getDisplayMode().getHeight());
|
||||
|
||||
//set clear color to black
|
||||
GL11.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
//sync frame (only works on windows)
|
||||
Display.setVSyncEnabled(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Test entry point
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
System.out.println("Change between fullscreen and windowed mode, by pressing F and W respectively. Enable hw cursor with N and disable it with M.");
|
||||
HWCursorTest cursorTest = new HWCursorTest();
|
||||
cursorTest.execute();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue