Added small GL extension test to Game.java

This commit is contained in:
Elias Naur 2002-11-18 20:29:48 +00:00
parent d761ef648d
commit 8fd64c825b
1 changed files with 8 additions and 2 deletions

View File

@ -42,7 +42,8 @@
import org.lwjgl.*;
import org.lwjgl.opengl.*;
import org.lwjgl.input.*;
import java.nio.*;
public final class Game {
static {
@ -161,8 +162,13 @@ public final class Game {
gl.matrixMode(GL.MODELVIEW);
gl.loadIdentity();
gl.viewport(0, 0, Display.getWidth(), Display.getHeight());
ByteBuffer num_tex_units_buf = ByteBuffer.allocateDirect(4);
num_tex_units_buf.order(ByteOrder.nativeOrder());
int buf_addr = Sys.getDirectBufferAddress(num_tex_units_buf);
gl.getIntegerv(GL.MAX_TEXTURE_UNITS_ARB, buf_addr);
System.out.println("Number of texture units: " + num_tex_units_buf.getInt());
// Fix the refresh rate to the display frequency.
gl.wglSwapIntervalEXT(1);
// gl.wglSwapIntervalEXT(1);
}
/**