GLContext now only loads native stubs of they're not already loaded
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98eef52c41
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@ -185,6 +185,7 @@ public final class GLContext {
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private static Map exts;
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private static int gl_ref_count = 0;
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private static boolean did_auto_load = false;
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private static boolean loaded_stubs = false;
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static {
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Sys.initialize();
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@ -250,7 +251,6 @@ public final class GLContext {
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did_auto_load = true;
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}
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try {
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GL11.initNativeStubs();
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loadStubs();
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currentContext = new WeakReference(context);
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VBOTracker.setCurrent(context);
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@ -340,7 +340,10 @@ public final class GLContext {
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}
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}
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private static void loadStubs() {
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private static void loadStubs() throws LWJGLException {
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if (loaded_stubs)
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return;
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GL11.initNativeStubs();
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exts = new HashMap();
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Set exts_names = new HashSet();
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getExtensionClassesAndNames(exts, exts_names);
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@ -359,9 +362,13 @@ public final class GLContext {
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}
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}
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determineAvailableExtensions(exts_names);
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loaded_stubs = true;
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}
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private static void unloadStubs() {
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if (!loaded_stubs)
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return;
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loaded_stubs = false;
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Iterator exts_it = exts.keySet().iterator();
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while (exts_it.hasNext()) {
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Class ext_class = (Class)exts_it.next();
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