Fixed display mode code paths

This commit is contained in:
Elias Naur 2003-09-10 22:35:06 +00:00
parent 216dde95e3
commit 9148cb7c90
1 changed files with 14 additions and 13 deletions

View File

@ -44,8 +44,8 @@
#define WINDOWCLASSNAME "LWJGLWINDOW"
jobjectArray GetAvailableDisplayModesNT(JNIEnv * env);
jobjectArray GetAvailableDisplayModes9x(JNIEnv * env);
jobjectArray GetAvailableDisplayModesEx(JNIEnv * env);
jobjectArray GetAvailableDisplayModes(JNIEnv * env);
bool modeSet = false; // Whether we've done a display mode change
WORD* originalGamma = new WORD[256 * 3]; // Original gamma settings
WORD* currentGamma = new WORD[256 * 3]; // Current gamma settings
@ -67,23 +67,24 @@ JNIEXPORT jobjectArray JNICALL Java_org_lwjgl_Display_nGetAvailableDisplayModes
osvi.dwOSVersionInfoSize = sizeof(osvi);
GetVersionEx(&osvi);
if (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT) {
if (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT && osvi.dwMajorVersion >= 5 ||
osvi.swPlatformId == VER_PLATFORM_WIN32_WINDOWS && osvi.dwMinorVersion >= 10) {
#ifdef _DEBUG
printf("Selecting NT display mode check\n");
printf("Selecting extended display mode check\n");
#endif
return GetAvailableDisplayModesNT(env);
}
return GetAvailableDisplayModesEx(env);
} else {
#ifdef _DEBUG
printf("Selecting 9x display mode check");
printf("Selecting standard display mode check");
#endif
return GetAvailableDisplayModes9x(env);
return GetAvailableDisplayModes(env);
}
}
/**
* Choose displaymodes using NT codepath (multiple displaydevices)
* Choose displaymodes using extended codepath (multiple displaydevices)
*/
jobjectArray GetAvailableDisplayModesNT(JNIEnv * env) {
jobjectArray GetAvailableDisplayModesEx(JNIEnv * env) {
int i = 0, j = 0, n = 0;
int AvailableModes = 0;
@ -142,9 +143,9 @@ jobjectArray GetAvailableDisplayModesNT(JNIEnv * env) {
}
/**
* Choose displaymodes using 9x codepath (single displaydevice)
* Choose displaymodes using standard codepath (single displaydevice)
*/
jobjectArray GetAvailableDisplayModes9x(JNIEnv * env) {
jobjectArray GetAvailableDisplayModes(JNIEnv * env) {
int i = 0, j = 0, n = 0;
int AvailableModes = 0;