AppletLoader: slight tweak to the behaviour of al_version
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@ -721,7 +721,7 @@ public class AppletLoader extends Applet implements Runnable, AppletStub {
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// if version file exists
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if (versionFile.exists()) {
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// compare to new version
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if (latestVersion <= readVersionFile(versionFile)) {
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if (latestVersion != readVersionFile(versionFile)) {
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versionAvailable = true;
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percentage = 90;
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@ -892,7 +892,7 @@ public class AppletLoader extends Applet implements Runnable, AppletStub {
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// Make sure jinput knows about the new path too
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System.setProperty("net.java.games.input.librarypath", path + "natives");
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// set the library path, should make it easier when using additional custom natives
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// set the library path, useful for non lwjgl natives
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System.setProperty("java.library.path", path + "natives");
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// mark natives as loaded
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