fix: get 60Hz

fix: keep polygon within window
This commit is contained in:
Brian Matzon 2003-03-16 20:09:49 +00:00
parent ef0f837ea1
commit 972df2fe53
1 changed files with 14 additions and 1 deletions

View File

@ -71,7 +71,8 @@ public class MouseCreationTest {
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == 640
&& modes[i].height == 480
&& modes[i].bpp >= 16) {
&& modes[i].bpp >= 16
&& modes[i].freq == 60) {
displayMode = modes[i];
break;
}
@ -167,6 +168,18 @@ public class MouseCreationTest {
position.x += Mouse.dx;
position.y -= Mouse.dy;
if(position.x<0) {
position.x = 0;
} else if (position.x>Display.getWidth()-60) {
position.x = Display.getWidth()-60;
}
if(position.y < 0) {
position.y = 0;
} else if (position.y>Display.getHeight()-30) {
position.y = Display.getHeight()-30;
}
render();