Joystick replaced by Controller

GamePad no modelled as a controller
This commit is contained in:
Brian Matzon 2003-01-03 18:47:42 +00:00
parent 5bd5caa365
commit 988f115218
9 changed files with 310 additions and 783 deletions

View File

@ -37,32 +37,32 @@ import org.lwjgl.Sys;
/**
* $Id$
* <br>
* A raw Joystick interface. This can be used to poll the current state of the
* joystick buttons, and determine the joystick position. The joystick position
* is returned as ints in the range -1000 to 1000.
* A raw Controller interface. This can be used to poll the current state of a
* controllers buttons, and axis positions. The axis positions
* are returned as ints in the range -1000 to 1000.
*
* No buffering is available.
*
* Currently n (native limits, currently 128 - might change) buttons, the x, y,
* z axis is supported along with a POV (or HAT) and a slider, where the z axis
* represents a throttle. In the future the joystick may support more buttons
* represents a throttle. In the future the controller may support more buttons
* and axises and other features. but this is a platform issue.
*
* The joystick implementation currently only supports the first attached joystick.
* The Controller implementation currently only supports the first attached device.
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class Joystick {
public class Controller {
static {
initialize();
}
/** Has the joystick been created? */
/** Has the controller been created? */
private static boolean created;
/** The joystick buttons status */
/** The controller buttons status */
private static boolean[] buttons;
/** X position, range -1000 to 1000 */
@ -95,7 +95,7 @@ public class Joystick {
/** Constant specifying westward POV */
public static final int POV_WEST = 9000;
/* Joystick capabilities */
/* Controller capabilities */
public static int buttonCount = -1;
public static boolean hasXAxis = false;
public static boolean hasYAxis = false;
@ -104,9 +104,9 @@ public class Joystick {
public static boolean hasSlider = false;
/**
* Joystick cannot be constructed.
* Controller cannot be constructed.
*/
private Joystick() {
private Controller() {
}
/**
@ -118,8 +118,8 @@ public class Joystick {
}
/**
* "Create" the joystick. The display must first have been created.
* @throws Exception if the joystick could not be created for any reason
* "Create" the controller. The display must first have been created.
* @throws Exception if the controller could not be created for any reason
*/
public static void create() throws Exception {
if (created) {
@ -127,13 +127,13 @@ public class Joystick {
}
if (!nCreate()) {
throw new Exception("The joystick could not be created.");
throw new Exception("The controller could not be created.");
}
created = true;
}
/**
* "Destroy" the joystick
* "Destroy" the controller
*/
public static void destroy() {
if (!created) {
@ -145,39 +145,39 @@ public class Joystick {
}
/**
* Polls the joystick.
* Polls the controller.
*/
public static void poll() {
assert created : "The joystick has not been created.";
assert created : "The controller has not been created.";
nPoll();
}
/**
* See if a particular mouse button is down.
* See if a particular button is down.
*
* @param button The index of the button you wish to test (0..buttonCount)
* @return true if the specified button is down
* @see #buttonCount
*/
public static boolean isButtonDown(int button) {
assert created : "The joystick has not been created.";
assert created : "The controller has not been created.";
return buttons[button];
}
/**
* Native method to poll the joystick
* Native method to poll the controller
*/
private static native void nPoll();
/**
* Native method to create the joystick
* Native method to create the controller
*
* @return true if the joystick was created
* @return true if the controller was created
*/
private static native boolean nCreate();
/**
* Native method the destroy the joystick
* Native method the destroy the controller
*/
private static native void nDestroy();

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@ -1,256 +0,0 @@
/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.input;
import java.nio.ByteBuffer;
import org.lwjgl.Display;
import org.lwjgl.Sys;
/**
* $Id$
*
* A raw GamePad interface. This can be used to poll the current state of the
* buttons, or read all the gamepad presses / releases since the last read.
* Buffering must be explicitly enabled; the size of the buffer is determined
* by the native implementation at its discretion.
*
* @author cix_foo <cix_foo@users.sourceforge.net>
* @version $Revision$
*/
public class GamePad {
// Button codes
public static int PAD_UP = 1;
public static int PAD_DOWN = 2;
public static int PAD_LEFT = 3;
public static int PAD_RIGHT = 4;
public static int PAD_BUTTON0 = 5;
public static int PAD_BUTTON1 = 6;
public static int PAD_BUTTON2 = 7;
public static int PAD_BUTTON3 = 8;
public static int PAD_BUTTON4 = 9;
public static int PAD_BUTTON5 = 10;
public static int PAD_BUTTON6 = 11;
public static int PAD_BUTTON7 = 12;
public static int PAD_BUTTON8 = 13;
static {
initialize();
}
/** Has the gamepad been created? */
private static boolean created;
/** The buttons status from the last poll */
private static final ByteBuffer buttonDownBuffer = ByteBuffer.allocateDirect(256);
/** Address of the buttonDown buffer */
private static final int buttonDownAddress = Sys.getDirectBufferAddress(buttonDownBuffer);
/**
* The button events from the last read: a sequence of pairs of button number,
* followed by state.
*/
private static ByteBuffer readBuffer;
/** Address of the read buffer */
private static int readBufferAddress;
/** The current gamepad event button being examined */
public static int button;
/** The current state of the button being examined in the event queue */
public static boolean state;
/**
* GamePad cannot be constructed.
*/
private GamePad() {
}
/**
* Static initialization
*/
private static void initialize() {
System.loadLibrary(Sys.getLibraryName());
initIDs();
}
/**
* Register fields with the native library
*/
private static native void initIDs();
/**
* "Create" the gamepad. The display must first have been created. The
* reason for this is so the gamepad has a window to "focus" in.
*
* @throws Exception if the gamepad could not be created for any reason
*/
public static void create() throws Exception {
if (created)
return;
if (!Display.isCreated())
throw new Exception("The display has not yet been created.");
if (!nCreate())
throw new Exception("The gamepad could not be created.");
created = true;
}
/**
* Native method to create the gamepad
*
* @return true if the gamepad was created
*/
private static native boolean nCreate();
/**
* "Destroy" the gamepad
*/
public static void destroy() {
if (!created)
return;
created = false;
nDestroy();
}
/**
* Native method the destroy the gamepad
*/
private static native void nDestroy();
/**
* Polls the gamepad.
*/
public static void poll() {
assert created : "The gamepad has not been created.";
nPoll(buttonDownAddress);
}
/**
* Native method to poll the gamepad.
*
* @param keyDownBufferAddress the address of a 256-byte buffer to place
* key states in.
*/
private static native void nPoll(int keyDownBufferAddress);
/**
* Reads the gamepad buffer. Call next() to read the events one by one.
* @see #next()
*/
public static void read() {
assert created : "The gamepad has not been created.";
assert readBuffer != null : "GamePad buffering has not been enabled.";
readBuffer.clear();
readBuffer.limit(nRead(readBufferAddress) << 1);
}
/**
* Native method to read the gamepad buffer
*
* @param readBufferAddress the address of the gamepad buffer
* @return the number of gamepad events read
*/
private static native int nRead(int readBufferAddress);
/**
* Enable gamepad buffering. Must be called after the gamepad is created.
* @return the size of the gamepad buffer in events, or 0 if no buffering
* can be enabled for any reason
*/
public static int enableBuffer() {
assert created : "The gamepad has not been created.";
return nEnableBuffer();
}
/**
* Native method to enable the buffer
* @return the size of the buffer allocated, in events (1 event is 2 bytes),
* or 0 if no buffer can be allocated
*/
private static native int nEnableBuffer();
/**
* Checks to see if a button is down.
* @param button The button code to check
* @return true if the button is down according to the last poll()
*/
public static boolean isButtonDown(int button) {
assert created : "The gamepad has not been created.";
return buttonDownBuffer.get(button) != 0;
}
/**
* Gets the number of gamepad events waiting after doing a read().
* @return the number of gamepad events
*/
public static int getNumGamePadEvents() {
return readBuffer.limit() >> 1;
}
/**
* Gets the next gamepad event. This is stored in the publicly accessible
* static fields button and state.
* @return true if a gamepad event was read, false otherwise
*/
public static boolean next() {
assert created : "The gamepad has not been created.";
assert readBuffer != null : "GamePad buffering has not been enabled.";
if (readBuffer.hasRemaining()) {
button = readBuffer.get();
state = readBuffer.get() != 0;
return true;
} else
return false;
}
/**
* Queries the number of buttons the gamepad has (excluding up, down, left, right)
* @return the number of buttons the gamepad has
*/
public static int getNumButtons() {
assert created : "The gamepad has not been created.";
return nGetNumButtons();
}
/**
* Native implementation of getNumButtons()
*/
private static native int nGetNumButtons();
}

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@ -0,0 +1,151 @@
/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import java.awt.*;
import java.awt.event.*;
import org.lwjgl.input.Controller;
/**
* $Id$
* <br>
* Controller test, hwich shows a awt window, printing Controller state
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class ControllerTest extends Panel {
private int counter = 0;
public Thread animationThread;
/** Creates a new instance of ControllerTest */
public ControllerTest() {
try {
Controller.create();
} catch (Exception e) {
e.printStackTrace();
return;
}
animationThread = new Thread() {
public void run() {
while (true) {
paint(getGraphics());
try {
Thread.sleep(250);
} catch (InterruptedException inte) {
inte.printStackTrace();
}
}
}
};
animationThread.setDaemon(true);
}
public void paint(Graphics g) {
if (g == null) {
return;
}
g.setColor(Color.white);
g.fillRect(0, 0, 640, 480);
int y = 100;
int x = 100;
Controller.poll();
g.setColor(Color.blue);
g.drawString("Buttoncount: " + Controller.buttonCount, x, y);
y += 20;
g.drawString("-----------------------------------------------", x, y);
y += 20;
g.drawString("x : " + Controller.x, x, y);
y += 20;
g.drawString("y : " + Controller.y, x, y);
y += 20;
if (Controller.hasZAxis) {
g.drawString("z : " + Controller.z, x, y);
y += 20;
}
if (Controller.hasPOV) {
g.drawString("pov: " + Controller.pov, x, y);
y += 20;
}
//paint buttons
g.drawString("btn: ", x, y);
x += g.getFontMetrics().stringWidth("btn: ");
for (int i = 0; i < Controller.buttonCount; i++) {
if (Controller.isButtonDown(i)) {
g.drawString(i + ", ", x, y);
x += 15;
}
}
}
public void update(Graphics g) {
paint(g);
}
public void disposing() {
Controller.destroy();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
final ControllerTest p = new ControllerTest();
final Frame f = new Frame();
f.setLayout(null);
f.setSize(640, 480);
f.setLocation(100, 100);
f.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent we) {
f.hide();
p.disposing();
f.dispose();
}
});
p.setSize(640, 480);
p.setLocation(0, 0);
p.setBackground(Color.RED);
f.add(p);
f.show();
p.animationThread.start();
}
}

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@ -1,151 +0,0 @@
/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import java.awt.*;
import java.awt.event.*;
import org.lwjgl.input.Joystick;
/**
* $Id$
* <br>
* Joystick test, hwich shows a awt window, printing joystick state
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class JoystickTest extends Panel {
private int counter = 0;
public Thread animationThread;
/** Creates a new instance of JoystickTest */
public JoystickTest() {
try {
Joystick.create();
} catch (Exception e) {
e.printStackTrace();
return;
}
animationThread = new Thread() {
public void run() {
while (true) {
paint(getGraphics());
try {
Thread.sleep(250);
} catch (InterruptedException inte) {
inte.printStackTrace();
}
}
}
};
animationThread.setDaemon(true);
}
public void paint(Graphics g) {
if (g == null) {
return;
}
g.setColor(Color.white);
g.fillRect(0, 0, 640, 480);
int y = 100;
int x = 100;
Joystick.poll();
g.setColor(Color.blue);
g.drawString("Buttoncount: " + Joystick.buttonCount, x, y);
y += 20;
g.drawString("-----------------------------------------------", x, y);
y += 20;
g.drawString("x : " + Joystick.x, x, y);
y += 20;
g.drawString("y : " + Joystick.y, x, y);
y += 20;
if(Joystick.hasZAxis) {
g.drawString("z : " + Joystick.z, x, y);
y += 20;
}
if(Joystick.hasPOV) {
g.drawString("pov: " + Joystick.pov, x, y);
y += 20;
}
//paint buttons
g.drawString("btn: ", x, y);
x += g.getFontMetrics().stringWidth("btn: ");
for(int i=0; i<Joystick.buttonCount; i++) {
if(Joystick.isButtonDown(i)) {
g.drawString(i + ", ", x, y);
x+= 15;
}
}
}
public void update(Graphics g) {
paint(g);
}
public void disposing() {
Joystick.destroy();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
final JoystickTest p = new JoystickTest();
final Frame f = new Frame();
f.setLayout(null);
f.setSize(640, 480);
f.setLocation(100, 100);
f.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent we) {
f.hide();
p.disposing();
f.dispose();
}
});
p.setSize(640, 480);
p.setLocation(0, 0);
p.setBackground(Color.RED);
f.add(p);
f.show();
p.animationThread.start();
}
}

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@ -0,0 +1,66 @@
/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class org_lwjgl_input_Controller */
#ifndef _Included_org_lwjgl_input_Controller
#define _Included_org_lwjgl_input_Controller
#ifdef __cplusplus
extern "C" {
#endif
/* Inaccessible static: _00024assertionsDisabled */
/* Inaccessible static: created */
/* Inaccessible static: buttons */
/* Inaccessible static: x */
/* Inaccessible static: y */
/* Inaccessible static: z */
/* Inaccessible static: pov */
#undef org_lwjgl_input_Controller_POV_CENTER
#define org_lwjgl_input_Controller_POV_CENTER -1L
#undef org_lwjgl_input_Controller_POV_NORTH
#define org_lwjgl_input_Controller_POV_NORTH 0L
#undef org_lwjgl_input_Controller_POV_SOUTH
#define org_lwjgl_input_Controller_POV_SOUTH 18000L
#undef org_lwjgl_input_Controller_POV_EAST
#define org_lwjgl_input_Controller_POV_EAST 27000L
#undef org_lwjgl_input_Controller_POV_WEST
#define org_lwjgl_input_Controller_POV_WEST 9000L
/* Inaccessible static: buttonCount */
/* Inaccessible static: hasZAxis */
/* Inaccessible static: hasPOV */
/* Inaccessible static: class_00024org_00024lwjgl_00024input_00024Controller */
/*
* Class: org_lwjgl_input_Controller
* Method: nPoll
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_Controller_nPoll
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_input_Controller
* Method: nCreate
* Signature: ()Z
*/
JNIEXPORT jboolean JNICALL Java_org_lwjgl_input_Controller_nCreate
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_input_Controller
* Method: nDestroy
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_Controller_nDestroy
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_input_Controller
* Method: initIDs
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_Controller_initIDs
(JNIEnv *, jclass);
#ifdef __cplusplus
}
#endif
#endif

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@ -1,91 +0,0 @@
/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class org_lwjgl_input_GamePad */
#ifndef _Included_org_lwjgl_input_GamePad
#define _Included_org_lwjgl_input_GamePad
#ifdef __cplusplus
extern "C" {
#endif
/* Inaccessible static: _00024assertionsDisabled */
/* Inaccessible static: PAD_UP */
/* Inaccessible static: PAD_DOWN */
/* Inaccessible static: PAD_LEFT */
/* Inaccessible static: PAD_RIGHT */
/* Inaccessible static: PAD_BUTTON0 */
/* Inaccessible static: PAD_BUTTON1 */
/* Inaccessible static: PAD_BUTTON2 */
/* Inaccessible static: PAD_BUTTON3 */
/* Inaccessible static: PAD_BUTTON4 */
/* Inaccessible static: PAD_BUTTON5 */
/* Inaccessible static: PAD_BUTTON6 */
/* Inaccessible static: PAD_BUTTON7 */
/* Inaccessible static: PAD_BUTTON8 */
/* Inaccessible static: created */
/* Inaccessible static: buttonDownBuffer */
/* Inaccessible static: buttonDownAddress */
/* Inaccessible static: readBuffer */
/* Inaccessible static: readBufferAddress */
/* Inaccessible static: button */
/* Inaccessible static: state */
/* Inaccessible static: class_000240 */
/*
* Class: org_lwjgl_input_GamePad
* Method: initIDs
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_GamePad_initIDs
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_input_GamePad
* Method: nCreate
* Signature: ()Z
*/
JNIEXPORT jboolean JNICALL Java_org_lwjgl_input_GamePad_nCreate
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_input_GamePad
* Method: nDestroy
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_GamePad_nDestroy
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_input_GamePad
* Method: nPoll
* Signature: (I)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_GamePad_nPoll
(JNIEnv *, jclass, jint);
/*
* Class: org_lwjgl_input_GamePad
* Method: nRead
* Signature: (I)I
*/
JNIEXPORT jint JNICALL Java_org_lwjgl_input_GamePad_nRead
(JNIEnv *, jclass, jint);
/*
* Class: org_lwjgl_input_GamePad
* Method: nEnableBuffer
* Signature: ()I
*/
JNIEXPORT jint JNICALL Java_org_lwjgl_input_GamePad_nEnableBuffer
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_input_GamePad
* Method: nGetNumButtons
* Signature: ()I
*/
JNIEXPORT jint JNICALL Java_org_lwjgl_input_GamePad_nGetNumButtons
(JNIEnv *, jclass);
#ifdef __cplusplus
}
#endif
#endif

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@ -1,66 +0,0 @@
/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class org_lwjgl_input_Joystick */
#ifndef _Included_org_lwjgl_input_Joystick
#define _Included_org_lwjgl_input_Joystick
#ifdef __cplusplus
extern "C" {
#endif
/* Inaccessible static: _00024assertionsDisabled */
/* Inaccessible static: created */
/* Inaccessible static: buttons */
/* Inaccessible static: x */
/* Inaccessible static: y */
/* Inaccessible static: z */
/* Inaccessible static: pov */
#undef org_lwjgl_input_Joystick_POV_CENTER
#define org_lwjgl_input_Joystick_POV_CENTER -1L
#undef org_lwjgl_input_Joystick_POV_NORTH
#define org_lwjgl_input_Joystick_POV_NORTH 0L
#undef org_lwjgl_input_Joystick_POV_SOUTH
#define org_lwjgl_input_Joystick_POV_SOUTH 18000L
#undef org_lwjgl_input_Joystick_POV_EAST
#define org_lwjgl_input_Joystick_POV_EAST 27000L
#undef org_lwjgl_input_Joystick_POV_WEST
#define org_lwjgl_input_Joystick_POV_WEST 9000L
/* Inaccessible static: buttonCount */
/* Inaccessible static: hasZAxis */
/* Inaccessible static: hasPOV */
/* Inaccessible static: class_00024org_00024lwjgl_00024input_00024Joystick */
/*
* Class: org_lwjgl_input_Joystick
* Method: nPoll
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_Joystick_nPoll
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_input_Joystick
* Method: nCreate
* Signature: ()Z
*/
JNIEXPORT jboolean JNICALL Java_org_lwjgl_input_Joystick_nCreate
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_input_Joystick
* Method: nDestroy
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_Joystick_nDestroy
(JNIEnv *, jclass);
/*
* Class: org_lwjgl_input_Joystick
* Method: initIDs
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_Joystick_initIDs
(JNIEnv *, jclass);
#ifdef __cplusplus
}
#endif
#endif

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 2002 Light Weight Java Game Library Project
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -32,27 +32,27 @@
/**
* $Id$
*
* Win32 analogue joystick handling.
* Win32 controller handling.
*
* @author Brian Matzon <brian@matzon.com>
* @version $Revision$
*/
#define WIN32_LEAN_AND_MEAN
#include "org_lwjgl_input_Joystick.h"
#include "org_lwjgl_input_Controller.h"
#include <windows.h>
#undef DIRECTINPUT_VERSION
#define DIRECTINPUT_VERSION 0x0500
#include <dinput.h>
#define JOYMAX 1000 // Maxmimum range to which we'll gauge the swing
#define JOYMIN -1000 // Minimum range to which we'll gauge the swing
#define AXISMAX 1000 // Maxmimum range to which we'll gauge the swing
#define AXISMIN -1000 // Minimum range to which we'll gauge the swing
extern HWND hwnd; // Handle to window
IDirectInput* lpDI; // DI instance
IDirectInputDevice2* lpDIDevice; // DI Device instance
DIJOYSTATE2 js; // State of joystick
DIJOYSTATE2 js; // State of Controller
int buttoncount = 0; // Temporary buttoncount
bool hasz; // Temporary zaxis check
@ -62,8 +62,8 @@ JNIEnv* environment; // JNIEnvironment copy
bool create_success; // bool used to determine successfull creation
// Cached fields of Joystick.java
jclass clsJoystick;
// Cached fields of Controller.java
jclass clsController;
jfieldID fidButtonCount;
jfieldID fidHasZAxis;
jfieldID fidHasPOV;
@ -75,12 +75,12 @@ jfieldID fidPOV;
// Function prototypes (defined in the cpp file, since header file is generic across platforms
void EnumerateCapabilities();
void EnumerateJoysticks();
BOOL CALLBACK EnumJoystickCallback(LPCDIDEVICEINSTANCE pdinst, LPVOID pvRef);
BOOL CALLBACK EnumJoystickObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
void EnumerateControllers();
BOOL CALLBACK EnumControllerCallback(LPCDIDEVICEINSTANCE pdinst, LPVOID pvRef);
BOOL CALLBACK EnumControllerObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
void Shutdown();
void CreateJoystick(LPCDIDEVICEINSTANCE lpddi);
void SetupJoystick();
void CreateController(LPCDIDEVICEINSTANCE lpddi);
void SetupController();
void InitializeFields();
void CacheFields();
void UpdateFields();
@ -90,18 +90,18 @@ void PrintError(HRESULT error);
/**
* Initializes any field ids
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_Joystick_initIDs(JNIEnv * env, jclass clazz) {
JNIEXPORT void JNICALL Java_org_lwjgl_input_Controller_initIDs(JNIEnv * env, jclass clazz) {
environment = env;
clsJoystick = clazz;
clsController = clazz;
/* Cache fields in Joystick */
/* Cache fields in Controller */
CacheFields();
}
/**
* Called when the Joystick instance is to be created
* Called when the Controller instance is to be created
*/
JNIEXPORT jboolean JNICALL Java_org_lwjgl_input_Joystick_nCreate(JNIEnv *env, jclass clazz) {
JNIEXPORT jboolean JNICALL Java_org_lwjgl_input_Controller_nCreate(JNIEnv *env, jclass clazz) {
// Create the DirectInput object.
HRESULT hr;
hr = DirectInputCreate(GetModuleHandle(NULL), DIRECTINPUT_VERSION, &lpDI, NULL);
@ -110,27 +110,27 @@ JNIEXPORT jboolean JNICALL Java_org_lwjgl_input_Joystick_nCreate(JNIEnv *env, jc
return JNI_FALSE;
}
/* Find all joysticks */
EnumerateJoysticks();
/* Find all Controllers */
EnumerateControllers();
if (!create_success) {
Shutdown();
return JNI_FALSE;
}
/* Enumerate capabilities of joystick */
/* Enumerate capabilities of Controller */
EnumerateCapabilities();
if (!create_success) {
Shutdown();
return JNI_FALSE;
}
/* Initialize any fields on the Joystick */
/* Initialize any fields on the Controller */
InitializeFields();
/* Set capabilities */
SetCapabilities();
/* Aquire the joystick */
/* Aquire the Controller */
hr = lpDIDevice->Acquire();
if(FAILED(hr)) {
Shutdown();
@ -141,23 +141,23 @@ JNIEXPORT jboolean JNICALL Java_org_lwjgl_input_Joystick_nCreate(JNIEnv *env, jc
}
/*
* Class: org_lwjgl_input_Joystick
* Class: org_lwjgl_input_Controller
* Method: nDestroy
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_Joystick_nDestroy(JNIEnv *env, jclass clazz) {
JNIEXPORT void JNICALL Java_org_lwjgl_input_Controller_nDestroy(JNIEnv *env, jclass clazz) {
Shutdown();
}
/*
* Class: org_lwjgl_input_Joystick
* Class: org_lwjgl_input_Controller
* Method: nPoll
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_Joystick_nPoll(JNIEnv * env, jclass clazz) {
JNIEXPORT void JNICALL Java_org_lwjgl_input_Controller_nPoll(JNIEnv * env, jclass clazz) {
HRESULT hRes;
// poll the joystick to read the current state
// poll the Controller to read the current state
hRes = lpDIDevice->Poll();
if (FAILED(hRes)) {
#if _DEBUG
@ -187,11 +187,11 @@ void Shutdown() {
}
/**
* Enumerates the capabilities of the joystick attached to the system
* Enumerates the capabilities of the Controller attached to the system
*/
void EnumerateCapabilities() {
HRESULT hr;
hr = lpDIDevice->EnumObjects(EnumJoystickObjectsCallback, NULL, DIDFT_ALL);
hr = lpDIDevice->EnumObjects(EnumControllerObjectsCallback, NULL, DIDFT_ALL);
if FAILED(hr) {
create_success = false;
return;
@ -200,11 +200,11 @@ void EnumerateCapabilities() {
}
/**
* Enumerates the joysticks attached to the system
* Enumerates the Controllers attached to the system
*/
void EnumerateJoysticks() {
void EnumerateControllers() {
HRESULT hr;
hr = lpDI->EnumDevices(DIDEVTYPE_JOYSTICK, EnumJoystickCallback, 0, DIEDFL_ATTACHEDONLY);
hr = lpDI->EnumDevices(DIDEVTYPE_JOYSTICK, EnumControllerCallback, 0, DIEDFL_ATTACHEDONLY);
if FAILED(hr) {
create_success = false;
return;
@ -213,24 +213,24 @@ void EnumerateJoysticks() {
}
/**
* Callback from EnumDevices. Called for each joystick attached to the system
* Callback from EnumDevices. Called for each Controller attached to the system
*/
BOOL CALLBACK EnumJoystickCallback(LPCDIDEVICEINSTANCE pdinst, LPVOID pvRef) {
/* Add the joystick */
CreateJoystick(pdinst);
BOOL CALLBACK EnumControllerCallback(LPCDIDEVICEINSTANCE pdinst, LPVOID pvRef) {
/* Add the Controller */
CreateController(pdinst);
if(create_success) {
/* Do setup of joystick */
SetupJoystick();
/* Do setup of Controller */
SetupController();
}
/* just stop after 1st joystick */
/* just stop after 1st Controller */
return DIENUM_STOP;
}
/**
* Callback from EnumObjects. Called for each "object" on the joystick.
* Callback from EnumObjects. Called for each "object" on the Controller.
*/
BOOL CALLBACK EnumJoystickObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef) {
BOOL CALLBACK EnumControllerObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef) {
if(lpddoi->guidType == GUID_Button) {
buttoncount++;
} else if(lpddoi->guidType == GUID_XAxis || lpddoi->guidType == GUID_YAxis) {
@ -248,9 +248,9 @@ BOOL CALLBACK EnumJoystickObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVO
}
/**
* Creates the specified device as a joystick
* Creates the specified device as a Controller
*/
void CreateJoystick(LPCDIDEVICEINSTANCE lpddi) {
void CreateController(LPCDIDEVICEINSTANCE lpddi) {
HRESULT hr;
hr = lpDI->CreateDevice(lpddi->guidInstance, (LPDIRECTINPUTDEVICE*) &lpDIDevice, NULL);
if FAILED(hr) {
@ -261,10 +261,10 @@ void CreateJoystick(LPCDIDEVICEINSTANCE lpddi) {
}
/**
* Sets up the joystick properties
* Sets up the Controller properties
*/
void SetupJoystick() {
// set joystick data format
void SetupController() {
// set Controller data format
if(lpDIDevice->SetDataFormat(&c_dfDIJoystick2) != DI_OK) {
create_success = false;
return;
@ -283,8 +283,8 @@ void SetupJoystick() {
diprg.diph.dwHeaderSize = sizeof(diprg.diph);
diprg.diph.dwObj = DIJOFS_X;
diprg.diph.dwHow = DIPH_BYOFFSET;
diprg.lMin = JOYMIN;
diprg.lMax = JOYMAX;
diprg.lMin = AXISMIN;
diprg.lMax = AXISMAX;
if(lpDIDevice->SetProperty(DIPROP_RANGE, &diprg.diph) != DI_OK) {
create_success = false;
@ -315,21 +315,21 @@ void SetupJoystick() {
}
/**
* Sets the fields on the Joystick
* Sets the fields on the Controller
*/
void InitializeFields() {
//set buttons array
jbooleanArray buttonsArray = environment->NewBooleanArray(buttoncount);
environment->SetStaticObjectField(clsJoystick, fidButtons, buttonsArray);
environment->SetStaticObjectField(clsController, fidButtons, buttonsArray);
}
/**
* Updates the fields on the Joystick
* Updates the fields on the Controller
*/
void UpdateFields() {
HRESULT hRes;
// get data from the joystick
// get data from the Controller
hRes = lpDIDevice->GetDeviceState(sizeof(DIJOYSTATE2), &js);
if (hRes != DI_OK) {
@ -345,48 +345,48 @@ void UpdateFields() {
}
//axis's
environment->SetStaticIntField(clsJoystick, fidX, js.lX);
environment->SetStaticIntField(clsJoystick, fidY, js.lY);
environment->SetStaticIntField(clsController, fidX, js.lX);
environment->SetStaticIntField(clsController, fidY, js.lY);
if(hasz) {
environment->SetStaticIntField(clsJoystick, fidZ, js.lZ);
environment->SetStaticIntField(clsController, fidZ, js.lZ);
}
//buttons
jbooleanArray buttonsArray = (jbooleanArray) environment->GetStaticObjectField(clsJoystick, fidButtons);
jbooleanArray buttonsArray = (jbooleanArray) environment->GetStaticObjectField(clsController, fidButtons);
BYTE * buttons = (BYTE *) environment->GetPrimitiveArrayCritical(buttonsArray, NULL);
memcpy(buttons, js.rgbButtons, buttoncount);
environment->ReleasePrimitiveArrayCritical(buttonsArray, buttons, 0);
//pov
if(haspov) {
environment->SetStaticIntField(clsJoystick, fidPOV, js.rgdwPOV[0]);
environment->SetStaticIntField(clsController, fidPOV, js.rgdwPOV[0]);
}
}
/**
* Sets the capabilities of the joystick
* Sets the capabilities of the Controller
*/
void SetCapabilities() {
//set buttoncount
environment->SetStaticIntField(clsJoystick, fidButtonCount, buttoncount);
environment->SetStaticIntField(clsController, fidButtonCount, buttoncount);
//set z axis
environment->SetStaticIntField(clsJoystick, fidHasZAxis, hasz);
environment->SetStaticIntField(clsController, fidHasZAxis, hasz);
//set pov
environment->SetStaticIntField(clsJoystick, fidHasPOV, haspov);
environment->SetStaticIntField(clsController, fidHasPOV, haspov);
}
/**
* Caches the field ids for quicker access
*/
void CacheFields() {
fidButtonCount = environment->GetStaticFieldID(clsJoystick, "buttonCount", "I");
fidHasZAxis = environment->GetStaticFieldID(clsJoystick, "hasZAxis", "Z");
fidHasPOV = environment->GetStaticFieldID(clsJoystick, "hasPOV", "Z");
fidButtons = environment->GetStaticFieldID(clsJoystick, "buttons", "[Z");
fidX = environment->GetStaticFieldID(clsJoystick, "x", "I");
fidY = environment->GetStaticFieldID(clsJoystick, "y", "I");
fidZ = environment->GetStaticFieldID(clsJoystick, "z", "I");
fidPOV = environment->GetStaticFieldID(clsJoystick, "pov", "I");
fidButtonCount = environment->GetStaticFieldID(clsController, "buttonCount", "I");
fidHasZAxis = environment->GetStaticFieldID(clsController, "hasZAxis", "Z");
fidHasPOV = environment->GetStaticFieldID(clsController, "hasPOV", "Z");
fidButtons = environment->GetStaticFieldID(clsController, "buttons", "[Z");
fidX = environment->GetStaticFieldID(clsController, "x", "I");
fidY = environment->GetStaticFieldID(clsController, "y", "I");
fidZ = environment->GetStaticFieldID(clsController, "z", "I");
fidPOV = environment->GetStaticFieldID(clsController, "pov", "I");
}

View File

@ -1,126 +0,0 @@
/*
* Copyright (c) 2002 Light Weight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id$
*
* Win32 digital (Atari) joystick handling. These days it's a gamepad.
*
* @author cix_foo <cix_foo@users.sourceforge.net>
* @version $Revision$
*/
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "org_lwjgl_input_GamePad.h"
#undef DIRECTINPUT_VERSION
#define DIRECTINPUT_VERSION 0x0300
#include <dinput.h>
extern LPDIRECTINPUT lpdi;
LPDIRECTINPUTDEVICE lpdiGamePad;
extern HWND hwnd; // The display, which must have been created
/*
* Class: org_lwjgl_input_GamePad
* Method: initIDs
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_GamePad_initIDs
(JNIEnv * env, jclass clazz) {}
/*
* Class: org_lwjgl_input_GamePad
* Method: nCreate
* Signature: ()Z
*/
JNIEXPORT jboolean JNICALL Java_org_lwjgl_input_GamePad_nCreate
(JNIEnv * env, jclass clazz)
{
printf("GamePad not implemented yet!\n");
return JNI_FALSE;
}
/*
* Class: org_lwjgl_input_GamePad
* Method: nDestroy
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_GamePad_nDestroy
(JNIEnv * env, jclass clazz)
{
}
/*
* Class: org_lwjgl_input_GamePad
* Method: nPoll
* Signature: (I)V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_input_GamePad_nPoll
(JNIEnv * env, jclass clazz, jint buf)
{
}
/*
* Class: org_lwjgl_input_GamePad
* Method: nRead
* Signature: (I)I
*/
JNIEXPORT jint JNICALL Java_org_lwjgl_input_GamePad_nRead
(JNIEnv * env, jclass clazz, jint buf)
{
return 0;
}
/*
* Class: org_lwjgl_input_GamePad
* Method: nEnableBuffer
* Signature: ()I
*/
JNIEXPORT jint JNICALL Java_org_lwjgl_input_GamePad_nEnableBuffer
(JNIEnv * env, jclass clazz)
{
return 0;
}
/*
* Class: org_lwjgl_input_GamePad
* Method: nGetNumButtons
* Signature: ()I
*/
JNIEXPORT jint JNICALL Java_org_lwjgl_input_GamePad_nGetNumButtons
(JNIEnv * env, jclass clazz)
{
return 0;
}