removing old build file stuff
This commit is contained in:
parent
585cddd5f6
commit
9d4a978282
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@ -1,146 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="lwjgl-fmod"
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ProjectGUID="{E70435A1-9D52-4ECD-8839-C4FF5C23270E}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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||||||
<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""C:\Program Files\fmodapi372win\api\inc";C:\Java\j2sdk1.5.0\include;C:\Java\j2sdk1.5.0\include\win32"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/lwjgl-fmod.exe"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/lwjgl-fmod.pdb"
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SubSystem="1"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="2"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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GlobalOptimizations="TRUE"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories=""C:\Program Files\fmodapi373win\api\inc";C:\Java\j2sdk1.5.0\include;C:\Java\j2sdk1.5.0\include\win32"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
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ExceptionHandling="FALSE"
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RuntimeLibrary="4"
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UsePrecompiledHeader="0"
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WarningLevel="0"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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IgnoreImportLibrary="TRUE"
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OutputFile="..\..\libs\win32\lwjgl-fmod3.dll"
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LinkIncremental="1"
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IgnoreAllDefaultLibraries="FALSE"
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GenerateDebugInformation="FALSE"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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ImportLibrary=""
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
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<File
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RelativePath="..\..\src\native\common\common_tools.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\fmod3\extfmod3.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\fmod3\org_lwjgl_fmod3_FMOD.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\fmod3\org_lwjgl_fmod3_FMusic.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\fmod3\org_lwjgl_fmod3_FSound.cpp">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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@ -1,29 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lwjgl", "lwjgl.vcproj", "{F94B1F23-4B6C-4AC6-9C90-E37CBA7F0E62}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lwjgl-fmod", "lwjgl-fmod.vcproj", "{E70435A1-9D52-4ECD-8839-C4FF5C23270E}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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Release = Release
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{F94B1F23-4B6C-4AC6-9C90-E37CBA7F0E62}.Debug.ActiveCfg = Debug|Win32
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{F94B1F23-4B6C-4AC6-9C90-E37CBA7F0E62}.Debug.Build.0 = Debug|Win32
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{F94B1F23-4B6C-4AC6-9C90-E37CBA7F0E62}.Release.ActiveCfg = Release|Win32
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{F94B1F23-4B6C-4AC6-9C90-E37CBA7F0E62}.Release.Build.0 = Release|Win32
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{E70435A1-9D52-4ECD-8839-C4FF5C23270E}.Debug.ActiveCfg = Debug|Win32
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{E70435A1-9D52-4ECD-8839-C4FF5C23270E}.Debug.Build.0 = Debug|Win32
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{E70435A1-9D52-4ECD-8839-C4FF5C23270E}.Release.ActiveCfg = Release|Win32
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{E70435A1-9D52-4ECD-8839-C4FF5C23270E}.Release.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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GlobalSection(ExtensibilityAddIns) = postSolution
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EndGlobalSection
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EndGlobal
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Binary file not shown.
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@ -1,394 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="lwjgl"
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ProjectGUID="{F94B1F23-4B6C-4AC6-9C90-E37CBA7F0E62}"
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RootNamespace="lwjgl"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="2"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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GlobalOptimizations="FALSE"
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AdditionalIncludeDirectories="..\..\src\native\common;C:\Java\j2sdk1.4.2\include;C:\Java\j2sdk1.4.2\include\win32;"C:\Program Files\Creative Labs\OpenAL 1.0 SDK\Include";"C:\Program Files\Creative Labs\OpenAL 1.0 SDK\Include\AL";"C:\Program Files\Creative Labs\EAX 2.0 Extensions SDK\Include""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LWJGL_EXPORTS"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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WarningLevel="0"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="dinput.lib dxguid.lib OpenAL32.lib alut.lib eaxguid.lib OpenGL32.Lib Version.lib"
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OutputFile="..\..\libs\win32\lwjgl.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""C:\Program Files\Creative Labs\OpenAL 1.0 SDK\libs";"C:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\Include\prerelease";"C:\Program Files\Creative Labs\EAX 2.0 Extensions SDK\Libs""
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/lwjgl.pdb"
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SubSystem="2"
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ImportLibrary="$(OutDir)/lwjgl.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="2"
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CharacterSet="2"
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WholeProgramOptimization="TRUE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="TRUE"
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FavorSizeOrSpeed="1"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="1"
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AdditionalIncludeDirectories="..\..\src\native\common;C:\Java\j2sdk1.4.2\include;C:\Java\j2sdk1.4.2\include\win32;"C:\Program Files\Creative Labs\OpenAL 1.0 SDK\Include";"C:\Program Files\Creative Labs\OpenAL 1.0 SDK\Include\AL";"C:\Program Files\Creative Labs\EAX 2.0 Extensions SDK\Include""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LWJGL_EXPORTS"
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StringPooling="TRUE"
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MinimalRebuild="FALSE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="2"
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UsePrecompiledHeader="0"
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WarningLevel="0"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="0"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="dinput.lib dxguid.lib OpenAL32.lib alut.lib eaxguid.lib OpenGL32.Lib Version.lib"
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OutputFile="..\..\libs\win32\lwjgl.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""C:\Program Files\Creative Labs\OpenAL 1.0 SDK\libs";"C:\Program Files\Microsoft Visual Studio .NET\Vc7\PlatformSDK\Include\prerelease";"C:\Program Files\Creative Labs\EAX 2.0 Extensions SDK\Libs";"C:\Program Files\fmodapi372win\api\lib""
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IgnoreAllDefaultLibraries="FALSE"
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GenerateDebugInformation="FALSE"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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ImportLibrary="$(OutDir)/lwjgl.lib"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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||||||
Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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||||||
<Tool
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Name="VCResourceCompilerTool"/>
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||||||
<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="common"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
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<File
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RelativePath="..\..\src\native\common\common_tools.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\extal.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\extgl.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_openal_AL.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_openal_AL10.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_openal_ALC.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_openal_eax_EAX.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_openal_eax_EAX20.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_openal_eax_EAXBufferProperties.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_openal_eax_EAXListenerProperties.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_opengl_GL11.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_opengl_GL12.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_opengl_GL13.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_opengl_GL14.cpp">
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</File>
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<File
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RelativePath="..\..\src\native\common\org_lwjgl_opengl_GL15.cpp">
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</File>
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<File
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
<File
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
<File
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|
||||||
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|
|
||||||
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|
|
||||||
<File
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|
||||||
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|
|
||||||
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|
|
||||||
<File
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|
||||||
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|
|
||||||
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|
|
||||||
<File
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<File
|
|
||||||
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|
|
||||||
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|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTSecondaryColor.cpp">
|
|
||||||
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|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTStencilTwoSide.cpp">
|
|
||||||
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|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\ext\org_lwjgl_opengl_EXTVertexShader.cpp">
|
|
||||||
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|
|
||||||
<File
|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
<Filter
|
|
||||||
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|
|
||||||
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|
|
||||||
<File
|
|
||||||
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|
|
||||||
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|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVFence.cpp">
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVFragmentProgram.cpp">
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVHalfFloat.cpp">
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVOcclusionQuery.cpp">
|
|
||||||
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|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVPixelDataRange.cpp">
|
|
||||||
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|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVPointSprite.cpp">
|
|
||||||
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|
|
||||||
<File
|
|
||||||
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|
|
||||||
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|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVProgram.cpp">
|
|
||||||
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|
|
||||||
<File
|
|
||||||
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|
|
||||||
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|
|
||||||
<File
|
|
||||||
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|
|
||||||
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|
|
||||||
<File
|
|
||||||
RelativePath="..\..\src\native\common\nv\org_lwjgl_opengl_NVVertexArrayRange.cpp">
|
|
||||||
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|
|
||||||
<File
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|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
<Globals>
|
|
||||||
</Globals>
|
|
||||||
</VisualStudioProject>
|
|
Loading…
Reference in New Issue