using proper static access
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@ -22,10 +22,10 @@ public class Quadric implements GLUConstants {
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public Quadric() {
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public Quadric() {
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super();
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super();
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drawStyle = this.GLU_FILL;
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drawStyle = GLUConstants.GLU_FILL;
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orientation = this.GLU_OUTSIDE;
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orientation = GLUConstants.GLU_OUTSIDE;
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textureFlag = false;
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textureFlag = false;
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normals = this.GLU_SMOOTH;
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normals = GLUConstants.GLU_SMOOTH;
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}
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}
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/**
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/**
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