First draft of ANSIC++ Vector code. Needs to be tested.
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//#include <iostream>
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#include <jni.h>
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#include "MatrixOpCommon.h"
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bool Matrix::identicalDataSpaces(Matrix & other)
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{
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if (address != other.address)
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return JNI_FALSE;
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if (stride != other.stride)
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return JNI_FALSE;
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if ((width * height) != (other.width * other.height))
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return JNI_FALSE;
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return JNI_TRUE;
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}
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bool Matrix::intersectingDataSpaces(Matrix & other)
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{
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char * my_max_address = &address[ stride * elements ];
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char * other_max_address = &other.address[ other.stride * other.elements];
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if (address >= other.address || address <= other_max_address) return JNI_TRUE;
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if (other.address >= address || other.address <= my_max_address) return JNI_TRUE;
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return JNI_FALSE;
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}
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void Matrix::transposeMatrix(float * src, float * dst, int src_width, int src_height)
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{
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// square matrix transpose
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if (src_width == src_height)
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{
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for (int i = 0; i < src_width; i++)
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for (int j = 0; j < src_width; j++)
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dst[i + src_width * j] = src[j + i * src_width];
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}
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// non square matrix transpose
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else
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{
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for (int i = 0; i < src_width; i ++)
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for (int j = 0; j < src_height; j++)
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dst[i + src_height * j] = src[j + i * src_height];
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}
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}
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void Matrix::transposeMatrix(float * mat, int src_width, int src_height)
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{
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float temp;
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// square matrix transpose
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if (src_width == src_height)
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{
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for (int col = 0; col < src_width; col++)
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{
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for (int row = col+1; row < src_height; row++)
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{
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// swap the two elements
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temp = mat [col * src_height + row];
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mat[col * src_height + row] = mat[row * src_width + col];
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mat[row * src_width + col] = temp;
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}
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}
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}
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// non square matrix transpose
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else
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{
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transposeMatrix(mat, transpose_record, src_width, src_height);
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memcpy(mat, transpose_record, src_width * src_height * sizeof(float));
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}
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}
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SrcMatrix::SrcMatrix ( jint addr, jint s,
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jint w, jint h,
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jint e, jboolean t):
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Matrix(addr, s, e),
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record_offset((char *) addr),
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record_size (w*h)
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{
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if (t) {
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width = h;
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height = w;
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}
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else {
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width = w;
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height = h;
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}
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elements = e;
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record = new float[width * height];
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// vectors do not need to be transposed
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transpose = (t == JNI_TRUE)
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&& (w != 1)
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&& (h != 1);
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if (transpose && (width != height))
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// only need temp storage for transpose if the matrix is not square
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transpose_record = new float[width*height];
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else
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transpose_record = 0;
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if (elements == 1)
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{
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// fool the nextRecord function into returning a value
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elements = 2;
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nextRecord();
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elements = 1;
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}
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}
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SrcMatrix::~SrcMatrix()
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{
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//cout << "SrcMatrix destructor \n";
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delete [] record;
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if (transpose_record != 0)
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delete [] transpose_record;
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}
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float * SrcMatrix::nextRecord()
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{
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if (elements > 1)
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{
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//cout << "Elements: " << elements << "\n";
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//cout << "Address: " << (unsigned int) (record_offset) << "\n";
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// the record is not properly aligned
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if ((unsigned int) (record_offset) & FLOAT_ALIGNMENT)
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{
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// copy the floats into a buffer so that they are aligned
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// on 4 byte margins (not necessary on intel, but a good thing)
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memcpy (record, record_offset, record_size * sizeof(float));
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if (transpose)
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transposeMatrix (record, height, width);
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record_offset = &record_offset[stride];
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current_record_ptr = record;
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}
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// the record is aligned but it has to be transposed
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else if (transpose)
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{
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transposeMatrix ((float *) (record_offset), record, height, width);
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record_offset = &record_offset[stride];
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current_record_ptr = record;
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}
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// nothing has to be done to the record
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else
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{
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// the floats are aligned in memory
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current_record_ptr = (float *) record_offset;
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record_offset = &record_offset[stride];
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}
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}
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return current_record_ptr;
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}
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DstMatrix::DstMatrix (jint addr, jint s, jint w, jint h, jint e, jboolean t):
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Matrix(addr, s, e)
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{
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width = w;
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height = h;
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record_size = width * height;
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record = new float[record_size];
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// vectors do not need to be transposed
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transpose = (t) && (w != 1) && (h != 1);
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if (transpose)
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transpose_record = new float[width*height];
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else
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transpose_record = 0;
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data_buffered = JNI_FALSE;
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record_buffered = JNI_FALSE;
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record_offset = address - stride;
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}
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DstMatrix::~DstMatrix()
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{
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//cout << "DstMatrix destructor \n";
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delete [] record;
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if (transpose_record != 0)
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delete [] transpose_record;
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// copy back any buffered data
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if (data_buffered)
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{
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char * src = buffer;
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char * dest = address;
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for (int i = 0; i < elements; i++)
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{
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memcpy(dest, src, record_size * sizeof(float));
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src += stride;
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dest += stride;
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}
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delete [] buffer;
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}
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}
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void DstMatrix::configureBuffer(SrcMatrix & a, SrcMatrix & b)
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{
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if (!a.intersectingDataSpaces(b))
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{
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// as long as the output only overlays 1 of the sources, and the other
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// source only has 1 matrix in it, only a record_buffer is required
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if (a.elements == 1 && identicalDataSpaces(b))
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record_buffered = JNI_TRUE;
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else if (b.elements == 1 && identicalDataSpaces(a))
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record_buffered = JNI_TRUE;
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else
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// otherwise all of the output has to be buffered
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createBuffer();
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}
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else
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createBuffer();
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}
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void DstMatrix::configureBuffer(SrcMatrix & a)
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{
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if (identicalDataSpaces(a))
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record_buffered = JNI_TRUE;
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else if (intersectingDataSpaces(a))
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createBuffer();
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}
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void DstMatrix::createBuffer()
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{
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data_buffered = JNI_TRUE;
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buffer = new char[ elements * stride ];
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record_offset = buffer - stride;
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}
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float * DstMatrix::nextRecord()
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{
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record_offset = &record_offset[stride];
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if ((((unsigned int)(record_offset)) & FLOAT_ALIGNMENT) || transpose || record_buffered)
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{
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last_record_in_temp = JNI_TRUE;
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return record;
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}
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else
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{
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last_record_in_temp = JNI_FALSE;
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return (float *) record_offset;
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}
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}
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void DstMatrix::writeRecord()
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{
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if (last_record_in_temp)
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{
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// 3 reasons why the record would be in temp
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//
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// 1. The record is not aligned
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// 2. The result will need to be transposed
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// 3. Direct Mode where result would overlay an operand
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if (((unsigned int)(record_offset)) & FLOAT_ALIGNMENT)
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{
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if (transpose)
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transposeMatrix(record, width, height);
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memcpy (record, record_offset, record_size * sizeof(jfloat));
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}
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else if (transpose)
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{
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transposeMatrix(record, (float *) record_offset, width, height);
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}
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else
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memcpy (record_offset, record, record_size * sizeof(jfloat));
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}
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}
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///////////////////////////////////////////////////////////////////////////
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void subMatrix (const float * src, int side, float * dst , int col_omit, int row_omit)
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{
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int index = 0;
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for (int c = 0; c < side; c++)
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{
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if (c == col_omit) continue;
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for (int r = 0; r < side; r++)
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{
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if (r == row_omit) continue;
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dst[index++] = src[r + c * side];
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}
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}
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}
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float determinant (const float * matrix , int side)
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{
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// we are assuming for this case that the data is in column major format
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float det = 0;
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if (side == 2)
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// your basic cross product
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det = matrix[0] * matrix[3] - matrix[2] * matrix[1];
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else
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{
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int temp_side = side - 1;
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float temp_matrix [temp_side * temp_side];
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float sign = 1;
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for (int i = 0; i < side; i++)
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{
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// get a sub matrix by eliminating the ith row and the 0th column
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subMatrix(matrix, side, temp_matrix, 0, i);
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// add to the determinant sign * [a]i0 * [M]i0
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det += sign * matrix[i] * determinant (temp_matrix, temp_side);
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// alternate the sign
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sign = (sign == 1) ? -1 : 1;
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}
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}
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return det;
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}
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@ -0,0 +1,91 @@
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/*
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* Matrix.h
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*
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*
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* Created by tristan on Sat Aug 24 2002.
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* Copyright (c) 2001 __MyCompanyName__. All rights reserved.
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*
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*/
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#define FLOAT_ALIGNMENT 0x00000003
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float determinant (const float * matrix , int side);
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void subMatrix (const float * src, int side, float * dst , int col_omit, int row_omit);
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///////////////////////////////////////////////////////////////////////////////////////
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// Matrix
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//////////////////////////////////////////////////////////////////////////////////////
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class Matrix
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{
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protected:
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float * transpose_record; // to use while transposing the record
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public:
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char * address; // the start of the data
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jint stride; // the distance between each record
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jint width, // the width of the matrix
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height, // the height of the matrix
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elements; // the number of matricies
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jboolean transpose; // whether this matrix is or will be transposed
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Matrix (jint a, jint s, jint e):
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address((char *)a), stride(s), elements(e) {}
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bool identicalDataSpaces (Matrix & other);
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bool intersectingDataSpaces(Matrix & other);
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void transposeMatrix(float * src, float * dst, int src_width, int src_height);
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void transposeMatrix(float * mat, int src_width, int src_height);
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};
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///////////////////////////////////////////////////////////////////////////////////////
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// Src Matrix
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//////////////////////////////////////////////////////////////////////////////////////
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class SrcMatrix: public Matrix
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{
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private:
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char * record_offset; // the offset of this record in memory
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float * record; // temporary storage to store a fully aligned and transposed
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// copy of the record, if the one in memory is not so
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float * current_record_ptr; // the address of the memory containing the record last
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// returned by the nextRecord() function
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jint record_size; // the total floats in each record
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public:
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SrcMatrix ( jint address, jint stride, jint width, jint height, jint elements, jboolean transpose);
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void rewind() { record_offset = address; }
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float * nextRecord();
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~SrcMatrix();
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};
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///////////////////////////////////////////////////////////////////////////////////////
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// Dst Matrix
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//////////////////////////////////////////////////////////////////////////////////////
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class DstMatrix: public Matrix
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{
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char * record_offset; // the offset of the record in memory
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jboolean data_buffered; // if all of the data has to be buffered
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char * buffer; // a buffer used when data_buffered
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jboolean last_record_in_temp;
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jboolean record_buffered; // if only a single record is buffered
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float * record; // to store data if source is unaligned
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jint record_size;
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public:
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DstMatrix (jint address, jint stride, jint width, jint height, jint elements, jboolean transpose);
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void configureBuffer(SrcMatrix & a, SrcMatrix & b);
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void configureBuffer(SrcMatrix & a);
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void createBuffer();
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float * nextRecord();
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void writeRecord();
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~DstMatrix();
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};
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@ -1,75 +1,101 @@
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/*
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* Copyright (c) 2002 Light Weight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
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/**
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* $Id$
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*
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* Win32 math library.
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*
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* @author cix_foo <cix_foo@users.sourceforge.net>
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* @version $Revision$
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*/
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#include <windows.h>
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#include "org_lwjgl_Math_MatrixOpAdd_MatrixOpDirect.h"
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/*
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* Class: org_lwjgl_Math_MatrixOpAdd_MatrixOpDirect
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* Method: execute
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* Signature: (IIIIIZIIIIIZIIZ)V
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*/
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JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpAdd_00024MatrixOpDirect_execute
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(
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JNIEnv * env,
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jobject obj,
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jint leftSourceAddress,
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jint leftSourceStride,
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jint leftElements,
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jint leftSourceWidth,
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jint leftSourceHeight,
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jboolean transposeLeftSource,
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jint rightSourceAddress,
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jint rightSourceStride,
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jint rightElements,
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jint rightSourceWidth,
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jint rightSourceHeight,
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jboolean transposeRightSource,
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jint destAddress,
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jint destStride,
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jboolean transposeDest
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)
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{
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float * leftSource = (float *) leftSourceAddress;
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float * rightSource = (float *) rightSourceAddress;
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float * dest = (float *) destAddress;
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}
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/*
|
||||
* Copyright (c) 2002 Light Weight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* Win32 math library.
|
||||
*
|
||||
* @author cix_foo <cix_foo@users.sourceforge.net>
|
||||
* @version $Revision$
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpAdd_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpAdd_MatrixOpDirect
|
||||
* Method: execute
|
||||
* Signature: (IIIIIZIIIIIZIIZ)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpAdd_00024MatrixOpDirect_execute
|
||||
(
|
||||
JNIEnv * env,
|
||||
jobject obj,
|
||||
jint leftSourceAddress,
|
||||
jint leftSourceStride,
|
||||
jint leftElements,
|
||||
jint leftSourceWidth,
|
||||
jint leftSourceHeight,
|
||||
jboolean transposeLeftSource,
|
||||
jint rightSourceAddress,
|
||||
jint rightSourceStride,
|
||||
jint rightElements,
|
||||
jint rightSourceWidth,
|
||||
jint rightSourceHeight,
|
||||
jboolean transposeRightSource,
|
||||
jint destAddress,
|
||||
jint destStride,
|
||||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
SrcMatrix left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
SrcMatrix right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
DstMatrix dest (destAddress, destStride,
|
||||
left.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(left, right);
|
||||
|
||||
float * leftRecord, * rightRecord, * destRecord;
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < left.elements; i++)
|
||||
{
|
||||
leftRecord = left.nextRecord();
|
||||
|
||||
right.rewind();
|
||||
for (int j = 0; j < right.elements; j++)
|
||||
{
|
||||
rightRecord = right.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
for (int k = (dest.width * dest.height) - 1; k >= 0; k--)
|
||||
destRecord[k] = leftRecord[k] + rightRecord[k];
|
||||
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpAdd_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpAdd_MatrixOpSafe
|
||||
* Method: execute
|
||||
|
@ -67,9 +68,33 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpAdd_00024MatrixOpSafe_ex
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * leftSource = (float *) leftSourceAddress;
|
||||
float * rightSource = (float *) rightSourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
SrcMatrix left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
SrcMatrix right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
DstMatrix dest (destAddress, destStride,
|
||||
left.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
float * leftRecord, * rightRecord, * destRecord;
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < leftElements; i++)
|
||||
{
|
||||
leftRecord = left.nextRecord();
|
||||
right.rewind();
|
||||
|
||||
for (int j = 0; j < rightElements; j++)
|
||||
{
|
||||
rightRecord = right.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
for (int k = (leftSourceWidth * rightSourceWidth) - 1; k >= 0; k--)
|
||||
destRecord[k] = leftRecord[k] + rightRecord[k];
|
||||
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpCopy_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpCopy_MatrixOpDirect
|
||||
* Method: execute
|
||||
|
@ -61,8 +62,29 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpCopy_00024MatrixOpDirect
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * source = (float *) sourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
if (transposeSource == transposeDest)
|
||||
{
|
||||
transposeSource = false;
|
||||
transposeDest = false;
|
||||
}
|
||||
|
||||
SrcMatrix source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
DstMatrix dest (destAddress, destStride, source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(source);
|
||||
|
||||
float * sourceRecord, * destRecord;
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
sourceRecord = source.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
// just do a straight memory copy
|
||||
memcpy(destRecord, sourceRecord, source.width*source.height*sizeof(jfloat));
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpCopy_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpCopy_MatrixOpSafe
|
||||
* Method: execute
|
||||
|
@ -61,6 +62,25 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpCopy_00024MatrixOpSafe_e
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * source = (float *) sourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
// remove any unnecessary copying
|
||||
if (transposeSource == transposeDest)
|
||||
{
|
||||
transposeSource = false;
|
||||
transposeDest = false;
|
||||
}
|
||||
|
||||
SrcMatrix source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
DstMatrix dest (destAddress, destStride, source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
float * sourceRecord, * destRecord;
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
sourceRecord = source.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
// just do a straight memory copy
|
||||
memcpy(destRecord, sourceRecord, source.width * source.height * sizeof(jfloat));
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpInvert_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpInvert_MatrixOpDirect
|
||||
* Method: execute
|
||||
|
@ -61,6 +62,47 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpInvert_00024MatrixOpDire
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * source = (float *) sourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
// We are under the assumption that sourceWidth == sourceHeight and the matrix
|
||||
// defined within is invertable
|
||||
|
||||
SrcMatrix source (sourceAddress, sourceStride,
|
||||
sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
DstMatrix dest (destAddress, destStride,
|
||||
source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(source);
|
||||
|
||||
float * sourceRecord, * destRecord;
|
||||
|
||||
int temp_side = source.width-1;
|
||||
float temp_matrix [temp_side*temp_side];
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
sourceRecord = source.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
float det = determinant(sourceRecord, sourceWidth);
|
||||
float sign;
|
||||
|
||||
for (int c = 0; c < source.width; c++)
|
||||
{
|
||||
sign = (c & 1) ? 1.0f : -1.0f;
|
||||
|
||||
for (int r = 0; r < source.width; r++)
|
||||
{
|
||||
// get the sub matrix
|
||||
subMatrix(sourceRecord, source.width, temp_matrix, c, r);
|
||||
|
||||
// transpose the result
|
||||
destRecord[r + c * source.width]
|
||||
= (sign / det) * determinant(temp_matrix, temp_side);
|
||||
|
||||
// swap signs
|
||||
sign = (sign == 1) ? -1.0f : 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,6 +41,9 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpInvert_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpInvert_MatrixOpSafe
|
||||
* Method: execute
|
||||
|
@ -61,6 +64,45 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpInvert_00024MatrixOpSafe
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * source = (float *) sourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
// We are under the assumption that sourceWidth == sourceHeight and the matrix
|
||||
// defined within is invertable
|
||||
|
||||
SrcMatrix source (sourceAddress, sourceStride,
|
||||
sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
DstMatrix dest (destAddress, destStride,
|
||||
source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
float * sourceRecord, * destRecord;
|
||||
|
||||
int temp_side = source.width-1;
|
||||
float temp_matrix [temp_side*temp_side];
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
sourceRecord = source.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
float det = determinant(sourceRecord, sourceWidth);
|
||||
float sign;
|
||||
|
||||
for (int c = 0; c < source.width; c++)
|
||||
{
|
||||
sign = (c & 1) ? 1.0f : -1.0f;
|
||||
|
||||
for (int r = 0; r < source.width; r++)
|
||||
{
|
||||
// get the sub matrix
|
||||
subMatrix(sourceRecord, source.width, temp_matrix, c, r);
|
||||
|
||||
// transpose the result
|
||||
destRecord[r + c * source.width]
|
||||
= (sign / det) * determinant(temp_matrix, temp_side);
|
||||
|
||||
// swap signs
|
||||
sign = (sign == 1) ? -1.0f : 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,6 +41,8 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpMultiply_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
#include <cstring>
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpMultiply_MatrixOpDirect
|
||||
* Method: execute
|
||||
|
@ -67,9 +69,55 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpMultiply_00024MatrixOpDi
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * leftSource = (float *) leftSourceAddress;
|
||||
float * rightSource = (float *) rightSourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
if (transposeLeftSource && transposeRightSource)
|
||||
{
|
||||
transposeLeftSource = false;
|
||||
transposeRightSource = false;
|
||||
transposeDest = !transposeDest;
|
||||
}
|
||||
|
||||
|
||||
SrcMatrix left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
SrcMatrix right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
DstMatrix dest (destAddress, destStride,
|
||||
right.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(left, right);
|
||||
|
||||
float * leftRecord, * rightRecord, * destRecord;
|
||||
|
||||
// check out discussions envolving ordering
|
||||
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < leftElements; i++)
|
||||
{
|
||||
leftRecord = left.nextRecord();
|
||||
|
||||
right.rewind();
|
||||
for (int j = 0; j < rightElements; j++)
|
||||
{
|
||||
rightRecord = right.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
memset(destRecord, 0, dest.width * dest.height * sizeof(jfloat));
|
||||
|
||||
for (int rightCol = 0; rightCol < right.width; rightCol++)
|
||||
{
|
||||
for (int leftIndex = 0; leftIndex < left.width*left.height; leftIndex++)
|
||||
{
|
||||
destRecord[i % dest.height] += leftRecord[i] * rightRecord[i / leftSourceHeight];
|
||||
}
|
||||
|
||||
rightRecord = &rightRecord[right.height];
|
||||
destRecord = &destRecord[dest.height];
|
||||
|
||||
}
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -41,6 +41,9 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpMultiply_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
#include <cstring>
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpMultiply_MatrixOpSafe
|
||||
* Method: execute
|
||||
|
@ -67,9 +70,54 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpMultiply_00024MatrixOpSa
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * leftSource = (float *) leftSourceAddress;
|
||||
float * rightSource = (float *) rightSourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
if (transposeLeftSource && transposeRightSource)
|
||||
{
|
||||
transposeLeftSource = false;
|
||||
transposeRightSource = false;
|
||||
transposeDest = !transposeDest;
|
||||
}
|
||||
|
||||
|
||||
SrcMatrix left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
SrcMatrix right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
DstMatrix dest (destAddress, destStride,
|
||||
right.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
float * leftRecord, * rightRecord, * destRecord;
|
||||
|
||||
// check out discussions envolving ordering
|
||||
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < leftElements; i++)
|
||||
{
|
||||
leftRecord = left.nextRecord();
|
||||
|
||||
right.rewind();
|
||||
for (int j = 0; j < rightElements; j++)
|
||||
{
|
||||
rightRecord = right.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
memset(destRecord, 0, dest.width * dest.height * sizeof(jfloat));
|
||||
|
||||
for (int rightCol = 0; rightCol < right.width; rightCol++)
|
||||
{
|
||||
for (int leftIndex = 0; leftIndex < left.width*left.height; leftIndex++)
|
||||
{
|
||||
destRecord[i % dest.height] += leftRecord[i] * rightRecord[i / leftSourceHeight];
|
||||
}
|
||||
|
||||
rightRecord = &rightRecord[right.height];
|
||||
destRecord = &destRecord[dest.height];
|
||||
|
||||
}
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpNegate_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpNegate_MatrixOpDirect
|
||||
* Method: execute
|
||||
|
@ -61,6 +62,25 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpNegate_00024MatrixOpDire
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * source = (float *) sourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
SrcMatrix source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
DstMatrix dest (destAddress, destStride, source.width, source.height, numElements, transposeDest);
|
||||
|
||||
dest.configureBuffer(source);
|
||||
|
||||
int * sourceRecord, * destRecord;
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
sourceRecord = (int *) source.nextRecord();
|
||||
destRecord = (int *) dest.nextRecord();
|
||||
|
||||
// we can cheat and use the less expensive xor
|
||||
// to switch the sign bit of the float
|
||||
// single precision format 1 - sign 8 - exponent (excess 127) 23 - mantisa
|
||||
|
||||
for (int j = 0; j < sourceWidth*sourceHeight; j++)
|
||||
destRecord[j] = sourceRecord[j] ^ 0x80000000;
|
||||
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpNegate_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpNegate_MatrixOpSafe
|
||||
* Method: execute
|
||||
|
@ -61,6 +62,23 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpNegate_00024MatrixOpSafe
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * source = (float *) sourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
SrcMatrix source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
DstMatrix dest (destAddress, destStride, source.width, source.height, numElements, transposeDest);
|
||||
|
||||
int * sourceRecord, * destRecord;
|
||||
|
||||
for (int i = 0; i < source.elements; i++)
|
||||
{
|
||||
sourceRecord = (int *) source.nextRecord();
|
||||
destRecord = (int *) dest.nextRecord();
|
||||
|
||||
// we can cheat and use the less expensive xor
|
||||
// to switch the sign bit of the float
|
||||
// single precision format 1 - sign 8 - exponent (excess 127) 23 - mantisa
|
||||
|
||||
for (int j = 0; j < sourceWidth*sourceHeight; j++)
|
||||
destRecord[j] = sourceRecord[j] ^ 0x80000000;
|
||||
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,6 +41,11 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpNormalise_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
#include <cmath>
|
||||
|
||||
using namespace std;
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpNormalise_MatrixOpDirect
|
||||
* Method: execute
|
||||
|
@ -61,6 +66,32 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpNormalise_00024MatrixOpD
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * source = (float *) sourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
SrcMatrix source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
DstMatrix dest (destAddress, destStride, source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(source);
|
||||
|
||||
float * sourceRecord, * destRecord;
|
||||
float magnitude, magnitude_squared;
|
||||
|
||||
int i;
|
||||
register int j;
|
||||
|
||||
for (i = 0; i < source.elements; i++)
|
||||
{
|
||||
|
||||
magnitude_squared = 0;
|
||||
sourceRecord = source.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
for (j = 0 ; j < sourceWidth*sourceHeight; i++)
|
||||
magnitude_squared += sourceRecord[j] * sourceRecord[j];
|
||||
|
||||
magnitude = (float) sqrt((double) magnitude_squared);
|
||||
|
||||
for (j = 0; j < sourceWidth*sourceHeight; i++)
|
||||
destRecord[j] = sourceRecord[j] / magnitude;
|
||||
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,6 +41,11 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpSubtract_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
#include <cmath>
|
||||
|
||||
using namespace std;
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpNormalise_MatrixOpSafe
|
||||
* Method: execute
|
||||
|
@ -61,6 +66,30 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpNormalise_00024MatrixOpS
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * source = (float *) sourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
SrcMatrix source (sourceAddress, sourceStride, sourceWidth, sourceHeight, numElements, transposeSource);
|
||||
DstMatrix dest (destAddress, destStride, source.width, source.height, source.elements, transposeDest);
|
||||
|
||||
float * sourceRecord, * destRecord;
|
||||
float magnitude, magnitude_squared;
|
||||
|
||||
int i;
|
||||
register int j;
|
||||
|
||||
for (i = 0; i < source.elements; i++)
|
||||
{
|
||||
|
||||
magnitude_squared = 0;
|
||||
sourceRecord = source.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
for (j = 0 ; j < sourceWidth*sourceHeight; i++)
|
||||
magnitude_squared += sourceRecord[j] * sourceRecord[j];
|
||||
|
||||
magnitude = (float) sqrt((double) magnitude_squared);
|
||||
|
||||
for (j = 0; j < sourceWidth*sourceHeight; i++)
|
||||
destRecord[j] = sourceRecord[j] / magnitude;
|
||||
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpSubtract_MatrixOpDirect.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpSubtract_MatrixOpDirect
|
||||
* Method: execute
|
||||
|
@ -67,9 +68,41 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpSubtract_00024MatrixOpDi
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * leftSource = (float *) leftSourceAddress;
|
||||
float * rightSource = (float *) rightSourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
if (transposeLeftSource && transposeRightSource)
|
||||
{
|
||||
transposeLeftSource = false;
|
||||
transposeRightSource = false;
|
||||
transposeDest = !transposeDest;
|
||||
}
|
||||
|
||||
SrcMatrix left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
SrcMatrix right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
DstMatrix dest (destAddress, destStride,
|
||||
left.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
dest.configureBuffer(left, right);
|
||||
|
||||
float * leftRecord, * rightRecord, * destRecord;
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < left.elements; i++)
|
||||
{
|
||||
leftRecord = left.nextRecord();
|
||||
|
||||
right.rewind();
|
||||
for (int j = 0; j < right.elements; j++)
|
||||
{
|
||||
rightRecord = right.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
for (int k = (left.width * left.height) - 1; k >= 0; k--)
|
||||
destRecord[k] = leftRecord[k] - rightRecord[k];
|
||||
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -41,6 +41,8 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include "org_lwjgl_Math_MatrixOpSubtract_MatrixOpSafe.h"
|
||||
#include "MatrixOpCommon.h"
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_Math_MatrixOpSubtract_MatrixOpSafe
|
||||
* Method: execute
|
||||
|
@ -67,9 +69,40 @@ JNIEXPORT void JNICALL Java_org_lwjgl_Math_00024MatrixOpSubtract_00024MatrixOpSa
|
|||
jboolean transposeDest
|
||||
)
|
||||
{
|
||||
float * leftSource = (float *) leftSourceAddress;
|
||||
float * rightSource = (float *) rightSourceAddress;
|
||||
float * dest = (float *) destAddress;
|
||||
if (transposeLeftSource && transposeRightSource)
|
||||
{
|
||||
transposeLeftSource = false;
|
||||
transposeRightSource = false;
|
||||
transposeDest = !transposeDest;
|
||||
}
|
||||
|
||||
SrcMatrix left (leftSourceAddress, leftSourceStride,
|
||||
leftSourceWidth, leftSourceHeight, leftElements, transposeLeftSource);
|
||||
SrcMatrix right (rightSourceAddress, leftSourceStride,
|
||||
rightSourceWidth, rightSourceHeight, rightElements, transposeRightSource);
|
||||
DstMatrix dest (destAddress, destStride,
|
||||
left.width, left.height, left.elements * right.elements, transposeDest);
|
||||
|
||||
float * leftRecord, * rightRecord, * destRecord;
|
||||
|
||||
left.rewind();
|
||||
for (int i = 0; i < left.elements; i++)
|
||||
{
|
||||
leftRecord = left.nextRecord();
|
||||
|
||||
right.rewind();
|
||||
for (int j = 0; j < right.elements; j++)
|
||||
{
|
||||
rightRecord = right.nextRecord();
|
||||
destRecord = dest.nextRecord();
|
||||
|
||||
for (int k = (left.width * left.height) - 1; k >= 0; k--)
|
||||
destRecord[k] = leftRecord[k] - rightRecord[k];
|
||||
|
||||
dest.writeRecord();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue