Removed tokens already defined in previous OpenGL versions.

This commit is contained in:
Ioannis Tsakpinis 2014-03-11 11:02:27 +02:00
parent d5d9f06160
commit b699797a27
5 changed files with 2 additions and 61 deletions

View File

@ -235,7 +235,6 @@ public interface GL32 {
int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29;
//int GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD; -- Missing from 3.2 spec
//int GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE; -- Missing from 3.2 spec
int GL_MAX_VARYING_COMPONENTS = 0x8B4B;
int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF;
int GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0;
int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1;
@ -258,7 +257,6 @@ public interface GL32 {
* ParameterivEXT:
*/
int GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7;
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4;
/**
* Accepted by the <cap> parameter of Enable, Disable, and IsEnabled,

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@ -53,7 +53,6 @@ public interface GL33 {
* parameters of BlendFuncSeparate and BlendFuncSeparatei:
*/
int GL_SRC1_COLOR = 0x88F9;
int GL_SRC1_ALPHA = GL15.GL_SRC1_ALPHA;
int GL_ONE_MINUS_SRC1_COLOR = 0x88FA;
int GL_ONE_MINUS_SRC1_ALPHA = 0x88FB;

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@ -213,8 +213,6 @@ public interface GL40 {
/** Accepted by the <pname> parameter of GetActiveSubroutineUniformiv: */
int GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A;
int GL_COMPATIBLE_SUBROUTINES = 0x8E4B;
int GL_UNIFORM_SIZE = GL31.GL_UNIFORM_SIZE;
int GL_UNIFORM_NAME_LENGTH = GL31.GL_UNIFORM_NAME_LENGTH;
int glGetSubroutineUniformLocation(@GLuint int program, @GLenum int shadertype, @Const @NullTerminated ByteBuffer name);

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@ -356,20 +356,6 @@ public interface GL41 {
// ----------------------[ ARB_vertex_attrib_64bit ]----------------------
// -----------------------------------------------------------------------
/** Returned in the <type> parameter of GetActiveAttrib: */
int GL_DOUBLE_VEC2 = 0x8FFC;
int GL_DOUBLE_VEC3 = 0x8FFD;
int GL_DOUBLE_VEC4 = 0x8FFE;
int GL_DOUBLE_MAT2 = 0x8F46;
int GL_DOUBLE_MAT3 = 0x8F47;
int GL_DOUBLE_MAT4 = 0x8F48;
int GL_DOUBLE_MAT2x3 = 0x8F49;
int GL_DOUBLE_MAT2x4 = 0x8F4A;
int GL_DOUBLE_MAT3x2 = 0x8F4B;
int GL_DOUBLE_MAT3x4 = 0x8F4C;
int GL_DOUBLE_MAT4x2 = 0x8F4D;
int GL_DOUBLE_MAT4x3 = 0x8F4E;
void glVertexAttribL1d(@GLuint int index, double x);
void glVertexAttribL2d(@GLuint int index, double x, double y);
@ -412,26 +398,11 @@ public interface GL41 {
GL_LAYER_PROVOKING_VERTEX = 0x825E,
GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F;
/** Accepted by the <pname> parameter of GetIntegeri_v: */
int GL_SCISSOR_BOX = 0x0C10;
/** Accepted by the <pname> parameter of GetFloati_v: */
int GL_VIEWPORT = 0x0BA2;
/** Accepted by the <pname> parameter of GetDoublei_v: */
int GL_DEPTH_RANGE = 0x0B70;
/** Accepted by the <pname> parameter of Enablei, Disablei, and IsEnabledi: */
int GL_SCISSOR_TEST = 0x0C11;
/**
* Returned in the <data> parameter from a Get query with a <pname> of
* LAYER_PROVOKING_VERTEX or VIEWPORT_INDEX_PROVOKING_VERTEX:
*/
int GL_FIRST_VERTEX_CONVENTION = 0x8E4D,
GL_LAST_VERTEX_CONVENTION = 0x8E4E,
GL_PROVOKING_VERTEX = 0x8E4F,
GL_UNDEFINED_VERTEX = 0x8260;
int GL_UNDEFINED_VERTEX = 0x8260;
@StripPostfix("v")
void glViewportArrayv(@GLuint int first, @AutoSize(value = "v", expression = " >> 2") @GLsizei int count, @Const FloatBuffer v);

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@ -244,10 +244,6 @@ public interface GL43 {
GL_DEBUG_SEVERITY_LOW = 0x9148,
GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B;
/** Returned by GetError: */
int GL_STACK_UNDERFLOW = 0x0504,
GL_STACK_OVERFLOW = 0x0503;
/**
* Tokens accepted or provided by the <identifier> parameters of
* ObjectLabel and GetObjectLabel:
@ -400,30 +396,11 @@ public interface GL43 {
// ----------------------[ ARB_internalformat_query2 ]----------------------
// -----------------------------------------------------------------------------
/**
* Accepted by the <target> parameter of GetInternalformativ
* and GetInternalformati64v:
*/
int GL_TEXTURE_1D = 0x0DE0,
GL_TEXTURE_1D_ARRAY = 0x8C18,
GL_TEXTURE_2D = 0x0DE1,
GL_TEXTURE_2D_ARRAY = 0x8C1A,
GL_TEXTURE_3D = 0x806F,
GL_TEXTURE_CUBE_MAP = 0x8513,
GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009,
GL_TEXTURE_RECTANGLE = 0x84F5,
GL_TEXTURE_BUFFER = 0x8C2A,
GL_RENDERBUFFER = 0x8D41,
GL_TEXTURE_2D_MULTISAMPLE = 0x9100,
GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102;
/**
* Accepted by the <pname> parameter of GetInternalformativ
* and GetInternalformati64v:
*/
int GL_SAMPLES = 0x80A9,
GL_NUM_SAMPLE_COUNTS = 0x9380,
GL_INTERNALFORMAT_SUPPORTED = 0x826F,
int GL_INTERNALFORMAT_SUPPORTED = 0x826F,
GL_INTERNALFORMAT_PREFERRED = 0x8270,
GL_INTERNALFORMAT_RED_SIZE = 0x8271,
GL_INTERNALFORMAT_GREEN_SIZE = 0x8272,
@ -483,12 +460,10 @@ public interface GL43 {
GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8,
GL_IMAGE_PIXEL_FORMAT = 0x82A9,
GL_IMAGE_PIXEL_TYPE = 0x82AA,
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7,
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC,
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD,
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE,
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF,
GL_TEXTURE_COMPRESSED = 0x86A1,
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1,
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2,
GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3,