EFX patch by Ciardhubh

This commit is contained in:
Brian Matzon 2010-05-24 21:50:26 +00:00
parent 0c23296a02
commit ba88605f00
6 changed files with 1491 additions and 25 deletions

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@ -15,6 +15,7 @@ The following people have helped to make this project what it is today:
- kappaOne
- Simon Felix
- Ryan McNally
- Ciardhubh <ciardhubh[at]ciardhubh.de>
additional credits goes to:
- Joseph I. Valenzuela [OpenAL stuff]

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@ -160,8 +160,9 @@ public final class AL {
if(openDevice) {
device = ALC10.alcOpenDevice(deviceArguments);
if (device == null)
if (device == null) {
throw new LWJGLException("Could not open ALC device");
}
if (contextFrequency == -1) {
context = ALC10.alcCreateContext(device, null);
@ -177,7 +178,18 @@ public final class AL {
throw e;
}
ALC11.initialize();
ALC11.initialize();
// Load EFX10 native stubs if ALC_EXT_EFX is supported.
// Is there any situation where the current device supports ALC_EXT_EFX and one
// later created by the user does not?
// Do we have to call resetNativeStubs(EFX10.class); somewhere? Not done for AL11
// either.
// This can either be here or in ALC11, since ALC_EXT_EFX indirectly requires AL 1.1
// for functions like alSource3i.
if (ALC10.alcIsExtensionPresent(device, EFX10.ALC_EXT_EFX_NAME)){
EFX10.initNativeStubs();
}
}
/**

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@ -0,0 +1,228 @@
/*
* Copyright (c) 2002-2010 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.openal;
/**
* Utility class for the OpenAL extension ALC_EXT_EFX. Provides functions to check for the extension
* and support of various effects and filters.
* <p>
* Currently supports ALC_EXT_EFX version 1.0 effects and filters.
*
* @author Ciardhubh <ciardhubh[at]ciardhubh.de>
* @version $Revision$
* $Id$
*/
public final class EFXUtil {
/** Constant for testSupportGeneric to check an effect. */
private static final int EFFECT = 1111;
/** Constant for testSupportGeneric to check a filter. */
private static final int FILTER = 2222;
/** Utility class, hidden contructor. */
private EFXUtil() {
}
/**
* Checks if OpenAL implementation is loaded and supports ALC_EXT_EFX.
*
* @return True if ALC_EXT_EFX is supported, false if not.
* @throws OpenALException If OpenAL has not been created yet.
*/
private static boolean isEfxSupported() {
if (!AL.isCreated()) {
throw new OpenALException("OpenAL has not been created.");
}
if (ALC10.alcIsExtensionPresent(AL.getDevice(), EFX10.ALC_EXT_EFX_NAME)) {
return true;
}
return false;
}
/**
* Tests OpenAL to see whether the given effect type is supported. This is done by creating an
* effect of the given type. If creation succeeds the effect is supported.
*
* @param effectType Type of effect whose support is to be tested, e.g. AL_EFFECT_REVERB.
* @return True if it is supported, false if not.
* @throws OpenALException If the request fails due to an AL_OUT_OF_MEMORY error or OpenAL has
* not been created yet.
* @throws IllegalArgumentException effectType is not a valid effect type.
*/
public static boolean isEffectSupported(final int effectType) {
// Make sure type is a real effect.
switch (effectType) {
case EFX10.AL_EFFECT_NULL:
case EFX10.AL_EFFECT_EAXREVERB:
case EFX10.AL_EFFECT_REVERB:
case EFX10.AL_EFFECT_CHORUS:
case EFX10.AL_EFFECT_DISTORTION:
case EFX10.AL_EFFECT_ECHO:
case EFX10.AL_EFFECT_FLANGER:
case EFX10.AL_EFFECT_FREQUENCY_SHIFTER:
case EFX10.AL_EFFECT_VOCAL_MORPHER:
case EFX10.AL_EFFECT_PITCH_SHIFTER:
case EFX10.AL_EFFECT_RING_MODULATOR:
case EFX10.AL_EFFECT_AUTOWAH:
case EFX10.AL_EFFECT_COMPRESSOR:
case EFX10.AL_EFFECT_EQUALIZER:
break;
default:
throw new IllegalArgumentException("Unknown or invalid effect type: " + effectType);
}
return testSupportGeneric(EFFECT, effectType);
}
/**
* Tests OpenAL to see whether the given filter type is supported. This is done by creating a
* filter of the given type. If creation succeeds the filter is supported.
*
* @param filterType Type of filter whose support is to be tested, e.g. AL_FILTER_LOWPASS.
* @return True if it is supported, false if not.
* @throws OpenALException If the request fails due to an AL_OUT_OF_MEMORY error or OpenAL has
* not been created yet.
* @throws IllegalArgumentException filterType is not a valid filter type.
*/
public static boolean isFilterSupported(final int filterType) {
// Make sure type is a real filter.
switch (filterType) {
case EFX10.AL_FILTER_NULL:
case EFX10.AL_FILTER_LOWPASS:
case EFX10.AL_FILTER_HIGHPASS:
case EFX10.AL_FILTER_BANDPASS:
break;
default:
throw new IllegalArgumentException("Unknown or invalid filter type: " + filterType);
}
return testSupportGeneric(FILTER, filterType);
}
/**
* Generic test function to see if an EFX object supports a given kind of type. Works for
* effects and filters.
*
* @param objectType Type of object to test. Must be either EFXUtil.EFFECT or EFXUtil.FILTER.
* @param typeValue OpenAL type the object should be tested for support, e.g. AL_FILTER_LOWPASS
* or AL_EFFECT_REVERB.
* @return True if object supports typeValue, false else.
*/
private static boolean testSupportGeneric(final int objectType, final int typeValue) {
// Check for supported objectType.
switch (objectType) {
case EFFECT:
case FILTER:
break;
default:
throw new IllegalArgumentException("Invalid objectType: " + objectType);
}
boolean supported = false;
if (isEfxSupported()) {
// Try to create object in order to check AL's response.
AL10.alGetError();
int genError;
int testObject = 0;
try {
switch (objectType) { // Create object based on type
case EFFECT:
testObject = EFX10.alGenEffects();
break;
case FILTER:
testObject = EFX10.alGenFilters();
break;
default:
throw new IllegalArgumentException("Invalid objectType: " + objectType);
}
genError = AL10.alGetError();
} catch (final OpenALException debugBuildException) {
// Hack because OpenALException hides the original error code (short of parsing the
// error message String which would break if it gets changed).
if (debugBuildException.getMessage().contains("AL_OUT_OF_MEMORY")) {
genError = AL10.AL_OUT_OF_MEMORY;
} else {
genError = AL10.AL_INVALID_OPERATION;
}
}
if (genError == AL10.AL_NO_ERROR) {
// Successfully created, now try to set type.
AL10.alGetError();
int setError;
try {
switch (objectType) { // Set based on object type
case EFFECT:
EFX10.alEffecti(testObject, EFX10.AL_EFFECT_TYPE, typeValue);
break;
case FILTER:
EFX10.alFilteri(testObject, EFX10.AL_FILTER_TYPE, typeValue);
break;
default:
throw new IllegalArgumentException("Invalid objectType: " + objectType);
}
setError = AL10.alGetError();
} catch (final OpenALException debugBuildException) {
// Hack because OpenALException hides the original error code (short of parsing
// the error message String which would break when it gets changed).
setError = AL10.AL_INVALID_VALUE;
}
if (setError == AL10.AL_NO_ERROR) {
supported = true;
}
// Cleanup
try {
switch (objectType) { // Set based on object type
case EFFECT:
EFX10.alDeleteEffects(testObject);
break;
case FILTER:
EFX10.alDeleteFilters(testObject);
break;
default:
throw new IllegalArgumentException("Invalid objectType: " + objectType);
}
} catch (final OpenALException debugBuildException) {
// Don't care about cleanup errors.
}
} else if (genError == AL10.AL_OUT_OF_MEMORY) {
throw new OpenALException(genError);
}
}
return supported;
}
}

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@ -0,0 +1,464 @@
/*
* Copyright (c) 2002-2010 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import java.nio.IntBuffer;
import org.lwjgl.BufferUtils;
import org.lwjgl.openal.AL;
import org.lwjgl.openal.AL10;
import org.lwjgl.openal.AL11;
import org.lwjgl.openal.ALC10;
import org.lwjgl.openal.ALCcontext;
import org.lwjgl.openal.ALCdevice;
import org.lwjgl.openal.EFX10;
import org.lwjgl.openal.EFXUtil;
import org.lwjgl.util.WaveData;
/**
* Class with a few examples testing and demonstrating the use of the OpenAL extension ALC_EXT_EFX.
* <p>
* This class is not compatible with the LWJGL debug build (lwjgl-debug.jar), as the debug build
* throws exceptions instead of alGetError checks. The redundant exception handling code was not
* added in order to keep these examples simple.
*
* @author Ciardhubh <ciardhubh[at]ciardhubh.de>
* @version $Revision$
* $Id$
*/
public final class EFX10Test {
public static void main(final String[] args) throws Exception {
silentTests();
playbackTest();
efxUtilTest();
}
/**
* Loads OpenAL and makes sure ALC_EXT_EFX is supported.
*/
private static void setupEfx() throws Exception {
// Load and create OpenAL
if (!AL.isCreated()) {
AL.create();
}
// Query for Effect Extension
if (!ALC10.alcIsExtensionPresent(AL.getDevice(), EFX10.ALC_EXT_EFX_NAME)) {
throw new Exception("No ALC_EXT_EFX supported by driver.");
}
System.out.println("ALC_EXT_EFX found.");
}
/**
* Runs a series of API calls similar to the tutorials in the Effects Extension Guide of the
* OpenAL SDK. Nothing is played in this method.
*/
private static void silentTests() throws Exception {
setupEfx();
final ALCdevice device = AL.getDevice();
// Create context (only necessary if LWJGL context isn't sufficient, done as example)
final IntBuffer contextAttribList = BufferUtils.createIntBuffer(8);
contextAttribList.put(ALC10.ALC_FREQUENCY);
contextAttribList.put(44100);
contextAttribList.put(ALC10.ALC_REFRESH);
contextAttribList.put(60);
contextAttribList.put(ALC10.ALC_SYNC);
contextAttribList.put(ALC10.ALC_FALSE);
contextAttribList.rewind();
// ALC_MAX_AUXILIARY_SENDS won't go above compile-time max. Set to compile-time max if
// greater.
contextAttribList.put(EFX10.ALC_MAX_AUXILIARY_SENDS);
contextAttribList.put(2);
final ALCcontext newContext = ALC10.alcCreateContext(device, contextAttribList);
if (newContext == null) {
throw new Exception("Failed to create context.");
}
final int contextCurResult = ALC10.alcMakeContextCurrent(newContext);
if (contextCurResult == ALC10.ALC_FALSE) {
throw new Exception("Failed to make context current.");
}
// Query EFX ALC values
System.out.println("AL_VERSION: " + AL10.alGetString(AL10.AL_VERSION));
final IntBuffer buff = BufferUtils.createIntBuffer(1);
ALC10.alcGetInteger(device, EFX10.ALC_EFX_MAJOR_VERSION, buff);
System.out.println("ALC_EFX_MAJOR_VERSION: " + buff.get(0));
ALC10.alcGetInteger(device, EFX10.ALC_EFX_MINOR_VERSION, buff);
System.out.println("ALC_EFX_MINOR_VERSION: " + buff.get(0));
ALC10.alcGetInteger(device, EFX10.ALC_MAX_AUXILIARY_SENDS, buff);
final int maxAuxSends = buff.get(0);
System.out.println("ALC_MAX_AUXILIARY_SENDS: " + maxAuxSends);
// Try to create 4 Auxiliary Effect Slots
int numAuxSlots = 0;
final int[] auxEffectSlots = new int[4]; // try more to test
AL10.alGetError();
for (numAuxSlots = 0; numAuxSlots < 4; numAuxSlots++) {
auxEffectSlots[numAuxSlots] = EFX10.alGenAuxiliaryEffectSlots();
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
break;
}
}
System.out.println("Created " + numAuxSlots + " aux effect slots.");
// Try to create 2 Effects
int numEffects = 0;
final int[] effects = new int[2];
for (numEffects = 0; numEffects < 2; numEffects++) {
effects[numEffects] = EFX10.alGenEffects();
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
break;
}
}
System.out.println("Created " + numEffects + " effects.");
// Set first Effect Type to Reverb and change Decay Time
AL10.alGetError();
if (EFX10.alIsEffect(effects[0])) {
EFX10.alEffecti(effects[0], EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_REVERB);
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
System.out.println("Reverb effect not supported.");
} else {
EFX10.alEffectf(effects[0], EFX10.AL_REVERB_DECAY_TIME, 5.0f);
System.out.println("Reverb effect created.");
}
} else {
throw new Exception("First effect not a valid effect.");
}
// Set second Effect Type to Flanger and change Phase
AL10.alGetError();
if (EFX10.alIsEffect(effects[1])) {
EFX10.alEffecti(effects[1], EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_FLANGER);
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
System.out.println("Flanger effect not support.");
} else {
EFX10.alEffecti(effects[1], EFX10.AL_FLANGER_PHASE, 180);
System.out.println("Flanger effect created.");
}
} else {
throw new Exception("Second effect not a valid effect.");
}
// Try to create a Filter
AL10.alGetError();
final int filter = EFX10.alGenFilters();
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
throw new Exception("Failed to create filter.");
}
System.out.println("Generated a filter.");
if (EFX10.alIsFilter(filter)) {
// Set Filter type to Low-Pass and set parameters
EFX10.alFilteri(filter, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
System.out.println("Low pass filter not supported.");
} else {
EFX10.alFilterf(filter, EFX10.AL_LOWPASS_GAIN, 0.5f);
EFX10.alFilterf(filter, EFX10.AL_LOWPASS_GAINHF, 0.5f);
System.out.println("Low pass filter created.");
}
}
// Attach Effect to Auxiliary Effect Slot
AL10.alGetError();
EFX10.alAuxiliaryEffectSloti(auxEffectSlots[0], EFX10.AL_EFFECTSLOT_EFFECT, effects[0]);
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
throw new Exception("Failed to attach effect to aux effect slot.");
}
System.out.println("Successfully loaded effect into effect slot.");
// Configure Source Auxiliary Effect Slot Sends
final int source = AL10.alGenSources();
// Set Source Send 0 to feed auxEffectSlots[0] without filtering
AL11.alSource3i(source, EFX10.AL_AUXILIARY_SEND_FILTER, auxEffectSlots[0], 0,
EFX10.AL_FILTER_NULL);
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
throw new Exception("Failed to configure Source Send 0");
}
System.out.println("Linked aux effect slot to soutce slot 0");
// Set Source Send 1 to feed uiEffectSlot[1] with filter filter
AL11.alSource3i(source, EFX10.AL_AUXILIARY_SEND_FILTER, auxEffectSlots[1], 1, filter);
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
// e.g. if only 1 send per source is available
throw new Exception("Failed to configure Source Send 1");
}
System.out.println("Linked aux effect slot to soutce slot 1");
// Disable Send 0
AL11.alSource3i(source, EFX10.AL_AUXILIARY_SEND_FILTER, EFX10.AL_EFFECTSLOT_NULL, 0,
EFX10.AL_FILTER_NULL);
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
throw new Exception("Failed to disable Source Send 0");
}
System.out.println("Disabled source send 0");
// Disable Send 1
AL11.alSource3i(source, EFX10.AL_AUXILIARY_SEND_FILTER, EFX10.AL_EFFECTSLOT_NULL, 1,
EFX10.AL_FILTER_NULL);
if (AL10.alGetError() != AL10.AL_NO_ERROR) {
throw new Exception("Failed to disable Source Send 1");
}
System.out.println("Disabled source send 1");
// Filter 'source', a generated Source
AL10.alSourcei(source, EFX10.AL_DIRECT_FILTER, filter);
if (AL10.alGetError() == AL10.AL_NO_ERROR) {
{
System.out.println("Successfully applied a direct path filter");
// Remove filter from 'source'
AL10.alSourcei(source, EFX10.AL_DIRECT_FILTER, EFX10.AL_FILTER_NULL);
if (AL10.alGetError() == AL10.AL_NO_ERROR) {
System.out.println("Successfully removed direct filter");
}
}
// Filter the Source send 0 from 'source' to Auxiliary Effect Slot auxEffectSlot[0]
// using Filter uiFilter[0]
AL11.alSource3i(source, EFX10.AL_AUXILIARY_SEND_FILTER, auxEffectSlots[0], 0, filter);
if (AL10.alGetError() == AL10.AL_NO_ERROR) {
{
System.out.println("Successfully applied aux send filter");
// Remove Filter from Source Auxiliary Send
AL11.alSource3i(source, EFX10.AL_AUXILIARY_SEND_FILTER, auxEffectSlots[0], 0,
EFX10.AL_FILTER_NULL);
if (AL10.alGetError() == AL10.AL_NO_ERROR) {
System.out.println("Successfully removed filter");
}
}
}
}
// Set Source Cone Outer Gain HF value
AL10.alSourcef(source, EFX10.AL_CONE_OUTER_GAINHF, 0.5f);
if (AL10.alGetError() == AL10.AL_NO_ERROR) {
System.out.println("Successfully set cone outside gain filter");
}
// Set distance units to be in feet
AL10.alListenerf(EFX10.AL_METERS_PER_UNIT, 0.3f);
if (AL10.alGetError() == AL10.AL_NO_ERROR) {
System.out.println("Successfully set distance units");
}
// Cleanup
final IntBuffer auxEffectSlotsBuf = (IntBuffer) BufferUtils.createIntBuffer(
auxEffectSlots.length).put(auxEffectSlots).rewind();
EFX10.alDeleteAuxiliaryEffectSlots(auxEffectSlotsBuf);
final IntBuffer effectsBuf = (IntBuffer) BufferUtils.createIntBuffer(
effects.length).put(effects).rewind();
EFX10.alDeleteEffects(effectsBuf);
EFX10.alDeleteFilters(filter);
AL.destroy();
}
/**
* Plays a sound with various effects applied to it.
*/
private static void playbackTest() throws Exception {
setupEfx();
// Create a source and buffer audio data
final int source = AL10.alGenSources();
final int buffer = AL10.alGenBuffers();
WaveData waveFile = WaveData.create(WaveData.class.getClassLoader().getResourceAsStream("Footsteps.wav"));
if (waveFile == null) {
System.out.println("Failed to load Footsteps.wav! Skipping playback test.");
AL.destroy();
return;
}
AL10.alBufferData(buffer, waveFile.format, waveFile.data, waveFile.samplerate);
waveFile.dispose();
AL10.alSourcei(source, AL10.AL_BUFFER, buffer);
AL10.alSourcei(source, AL10.AL_LOOPING, AL10.AL_TRUE);
System.out.println("Playing sound unaffected by EFX ...");
AL10.alSourcePlay(source);
Thread.sleep(7500);
// Add reverb effect
final int effectSlot = EFX10.alGenAuxiliaryEffectSlots();
final int reverbEffect = EFX10.alGenEffects();
EFX10.alEffecti(reverbEffect, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_REVERB);
EFX10.alEffectf(reverbEffect, EFX10.AL_REVERB_DECAY_TIME, 5.0f);
EFX10.alAuxiliaryEffectSloti(effectSlot, EFX10.AL_EFFECTSLOT_EFFECT, reverbEffect);
AL11.alSource3i(source, EFX10.AL_AUXILIARY_SEND_FILTER, effectSlot, 0,
EFX10.AL_FILTER_NULL);
System.out.println("Playing sound with reverb ...");
AL10.alSourcePlay(source);
Thread.sleep(7500);
// Add low-pass filter directly to source
final int filter = EFX10.alGenFilters();
EFX10.alFilteri(filter, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
EFX10.alFilterf(filter, EFX10.AL_LOWPASS_GAIN, 0.5f);
EFX10.alFilterf(filter, EFX10.AL_LOWPASS_GAINHF, 0.5f);
AL10.alSourcei(source, EFX10.AL_DIRECT_FILTER, filter);
System.out.println("Playing sound with reverb and direct low pass filter ...");
AL10.alSourcePlay(source);
Thread.sleep(7500);
AL10.alSourcei(source, EFX10.AL_DIRECT_FILTER, EFX10.AL_FILTER_NULL);
// Add low-pass filter to source send
//AL11.alSource3i(source, EFX10.AL_AUXILIARY_SEND_FILTER, effectSlot, 0, filter);
//
//System.out.println("Playing sound with reverb and aux send low pass filter ...");
//AL10.alSourcePlay(source);
//Thread.sleep(7500);
// Cleanup
AL11.alSource3i(source, EFX10.AL_AUXILIARY_SEND_FILTER, EFX10.AL_EFFECTSLOT_NULL, 0,
EFX10.AL_FILTER_NULL);
EFX10.alAuxiliaryEffectSloti(effectSlot, EFX10.AL_EFFECTSLOT_EFFECT, EFX10.AL_EFFECT_NULL);
EFX10.alDeleteEffects(reverbEffect);
EFX10.alDeleteFilters(filter);
// Echo effect
final int echoEffect = EFX10.alGenEffects();
EFX10.alEffecti(echoEffect, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_ECHO);
//EFX10.alEffectf(echoEffect, EFX10.AL_ECHO_DELAY, 5.0f);
EFX10.alAuxiliaryEffectSloti(effectSlot, EFX10.AL_EFFECTSLOT_EFFECT, echoEffect);
AL11.alSource3i(source, EFX10.AL_AUXILIARY_SEND_FILTER, effectSlot, 0,
EFX10.AL_FILTER_NULL);
System.out.println("Playing sound with echo effect ...");
AL10.alSourcePlay(source);
Thread.sleep(7500);
AL.destroy();
}
/**
* Checks OpenAL for every EFX 1.0 effect and filter and prints the result to the console.
*/
private static void efxUtilTest() throws Exception {
setupEfx();
System.out.println();
System.out.println("Checking supported effects ...");
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_NULL)) {
System.out.println("AL_EFFECT_NULL is supported.");
} else {
System.out.println("AL_EFFECT_NULL is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_EAXREVERB)) {
System.out.println("AL_EFFECT_EAXREVERB is supported.");
} else {
System.out.println("AL_EFFECT_EAXREVERB is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_REVERB)) {
System.out.println("AL_EFFECT_REVERB is supported.");
} else {
System.out.println("AL_EFFECT_REVERB is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_CHORUS)) {
System.out.println("AL_EFFECT_CHORUS is supported.");
} else {
System.out.println("AL_EFFECT_CHORUS is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_DISTORTION)) {
System.out.println("AL_EFFECT_DISTORTION is supported.");
} else {
System.out.println("AL_EFFECT_DISTORTION is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_ECHO)) {
System.out.println("AL_EFFECT_ECHO is supported.");
} else {
System.out.println("AL_EFFECT_ECHO is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_FLANGER)) {
System.out.println("AL_EFFECT_FLANGER is supported.");
} else {
System.out.println("AL_EFFECT_FLANGER is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_FREQUENCY_SHIFTER)) {
System.out.println("AL_EFFECT_FREQUENCY_SHIFTER is supported.");
} else {
System.out.println("AL_EFFECT_FREQUENCY_SHIFTER is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_VOCAL_MORPHER)) {
System.out.println("AL_EFFECT_VOCAL_MORPHER is supported.");
} else {
System.out.println("AL_EFFECT_VOCAL_MORPHER is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_PITCH_SHIFTER)) {
System.out.println("AL_EFFECT_PITCH_SHIFTER is supported.");
} else {
System.out.println("AL_EFFECT_PITCH_SHIFTER is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_RING_MODULATOR)) {
System.out.println("AL_EFFECT_RING_MODULATOR is supported.");
} else {
System.out.println("AL_EFFECT_RING_MODULATOR is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_AUTOWAH)) {
System.out.println("AL_EFFECT_AUTOWAH is supported.");
} else {
System.out.println("AL_EFFECT_AUTOWAH is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_COMPRESSOR)) {
System.out.println("AL_EFFECT_COMPRESSOR is supported.");
} else {
System.out.println("AL_EFFECT_COMPRESSOR is NOT supported.");
}
if (EFXUtil.isEffectSupported(EFX10.AL_EFFECT_EQUALIZER)) {
System.out.println("AL_EFFECT_EQUALIZER is supported.");
} else {
System.out.println("AL_EFFECT_EQUALIZER is NOT supported.");
}
System.out.println();
System.out.println("Checking supported filters ...");
if (EFXUtil.isFilterSupported(EFX10.AL_FILTER_NULL)) {
System.out.println("AL_FILTER_NULL is supported.");
} else {
System.out.println("AL_FILTER_NULL is NOT supported.");
}
if (EFXUtil.isFilterSupported(EFX10.AL_FILTER_LOWPASS)) {
System.out.println("AL_FILTER_LOWPASS is supported.");
} else {
System.out.println("AL_FILTER_LOWPASS is NOT supported.");
}
if (EFXUtil.isFilterSupported(EFX10.AL_FILTER_HIGHPASS)) {
System.out.println("AL_FILTER_HIGHPASS is supported.");
} else {
System.out.println("AL_FILTER_HIGHPASS is NOT supported.");
}
if (EFXUtil.isFilterSupported(EFX10.AL_FILTER_BANDPASS)) {
System.out.println("AL_FILTER_BANDPASS is supported.");
} else {
System.out.println("AL_FILTER_BANDPASS is NOT supported.");
}
}
}

View File

@ -40,34 +40,57 @@ import java.util.*;
public class FieldsGenerator {
private static void validateField(FieldDeclaration field) {
Collection<Modifier> modifiers = field.getModifiers();
if (modifiers.size() != 3 || !modifiers.contains(Modifier.PUBLIC) || !modifiers.contains(Modifier.STATIC) ||
!modifiers.contains(Modifier.FINAL))
throw new RuntimeException("Field " + field.getSimpleName() + " is not declared public static final");
TypeMirror field_type = field.getType();
if (!(field_type instanceof PrimitiveType))
throw new RuntimeException("Field " + field.getSimpleName() + " is not a primitive type");
PrimitiveType field_type_prim = (PrimitiveType)field_type;
if (field_type_prim.getKind() != PrimitiveType.Kind.INT && field_type_prim.getKind() != PrimitiveType.Kind.LONG)
throw new RuntimeException("Field " + field.getSimpleName() + " is not of type 'int' or 'long'");
Object field_value = field.getConstantValue();
if (field_value == null)
throw new RuntimeException("Field " + field.getSimpleName() + " has no initial value");
// Check if field is "public static final"
Collection<Modifier> modifiers = field.getModifiers();
if (modifiers.size() != 3
|| !modifiers.contains(Modifier.PUBLIC)
|| !modifiers.contains(Modifier.STATIC)
|| !modifiers.contains(Modifier.FINAL)) {
throw new RuntimeException("Field " + field.getSimpleName() + " is not declared public static final");
}
// Check suported types (int, long, float, String)
TypeMirror field_type = field.getType();
if (field_type instanceof PrimitiveType) {
PrimitiveType field_type_prim = (PrimitiveType) field_type;
PrimitiveType.Kind field_kind = field_type_prim.getKind();
if (field_kind != PrimitiveType.Kind.INT
&& field_kind != PrimitiveType.Kind.LONG
&& field_kind != PrimitiveType.Kind.FLOAT) {
throw new RuntimeException("Field " + field.getSimpleName() + " is not of type 'int', 'long' or 'float'");
}
} else if (field_type.toString().equals("java.lang.String")) {
} else {
throw new RuntimeException("Field " + field.getSimpleName() + " is not a primitive type or String");
}
Object field_value = field.getConstantValue();
if (field_value == null) {
throw new RuntimeException("Field " + field.getSimpleName() + " has no initial value");
}
}
private static void generateField(PrintWriter writer, FieldDeclaration field) {
validateField(field);
validateField(field);
Object value = field.getConstantValue();
String field_value_string;
if ( value.getClass().equals(Integer.class) )
field_value_string = Integer.toHexString((Integer)field.getConstantValue());
else
field_value_string = Long.toHexString((Long)field.getConstantValue()) + 'l';
Object value = field.getConstantValue();
String field_value_string;
Class field_value_class = value.getClass();
if (field_value_class.equals(Integer.class)) {
field_value_string = "0x" + Integer.toHexString((Integer) field.getConstantValue());
} else if (field_value_class.equals(Long.class)) {
field_value_string = "0x" + Long.toHexString((Long) field.getConstantValue()) + 'l';
} else if (field_value_class.equals(Float.class)) {
field_value_string = field.getConstantValue() + "f";
} else if (field_value_class.equals(String.class)) {
field_value_string = "\"" + field.getConstantValue() + "\"";
} else {
throw new RuntimeException("Field is of unexpected type. This means there is a bug in validateField().");
}
Utils.printDocComment(writer, field);
// Print field declaration
writer.println("\tpublic static final " + field.getType().toString() + " " + field.getSimpleName() + " = 0x" + field_value_string + ";");
Utils.printDocComment(writer, field);
// Print field declaration
writer.println("\tpublic static final " + field.getType().toString() + " " + field.getSimpleName() + " = " + field_value_string + ";");
}
public static void generateFields(PrintWriter writer, Collection<FieldDeclaration> fields) {

View File

@ -0,0 +1,738 @@
/*
* Copyright (c) 2002-2010 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.openal;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import org.lwjgl.util.generator.ALenum;
import org.lwjgl.util.generator.ALsizei;
import org.lwjgl.util.generator.ALuint;
import org.lwjgl.util.generator.ALvoid;
import org.lwjgl.util.generator.Alternate;
import org.lwjgl.util.generator.AutoSize;
import org.lwjgl.util.generator.Check;
import org.lwjgl.util.generator.Const;
import org.lwjgl.util.generator.Constant;
import org.lwjgl.util.generator.Indirect;
import org.lwjgl.util.generator.OutParameter;
import org.lwjgl.util.generator.Result;
import org.lwjgl.util.generator.StripPostfix;
/**
* Implementation of the OpenAL extension ALC_EXT_EFX (version 1.0). Contains necessary fields,
* methods and a range of supplementary fields containing minimum, maximum and default values of
* the former fields.
* <p>
* On top of regular functions defined in the ALC_EXT_EFX, there are also several convenience
* functions. Namely alGen... and alDelete... which do not take a Java buffer parameter and
* automatically create or delete a single object, without the overhead of using a buffer.
* <p>
* For comments and specification of functions and fields, refer to the "Effects Extension Guide"
* which is part of the OpenAL SDK and can be downloaded from:
* http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx
*
* @author Ciardhubh <ciardhubh[at]ciardhubh.de>
* @version $Revision$
* $Id$
*/
public interface EFX10 {
// ALC properties
String ALC_EXT_EFX_NAME = "ALC_EXT_EFX";
int ALC_EFX_MAJOR_VERSION = 0x20001;
int ALC_EFX_MINOR_VERSION = 0x20002;
int ALC_MAX_AUXILIARY_SENDS = 0x20003;
// Listener properties
int AL_METERS_PER_UNIT = 0x20004;
// Source properties
int AL_DIRECT_FILTER = 0x20005;
int AL_AUXILIARY_SEND_FILTER = 0x20006;
int AL_AIR_ABSORPTION_FACTOR = 0x20007;
int AL_ROOM_ROLLOFF_FACTOR = 0x20008;
int AL_CONE_OUTER_GAINHF = 0x20009;
int AL_DIRECT_FILTER_GAINHF_AUTO = 0x2000A;
int AL_AUXILIARY_SEND_FILTER_GAIN_AUTO = 0x2000B;
int AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO = 0x2000C;
// Auxiliary effect slot properties
int AL_EFFECTSLOT_EFFECT = 0x0001;
int AL_EFFECTSLOT_GAIN = 0x0002;
int AL_EFFECTSLOT_AUXILIARY_SEND_AUTO = 0x0003;
// NULL auxiliary slot ID to disable a source send
int AL_EFFECTSLOT_NULL = 0x0000;
// Effect parameters
// Reverb
int AL_REVERB_DENSITY = 0x0001;
int AL_REVERB_DIFFUSION = 0x0002;
int AL_REVERB_GAIN = 0x0003;
int AL_REVERB_GAINHF = 0x0004;
int AL_REVERB_DECAY_TIME = 0x0005;
int AL_REVERB_DECAY_HFRATIO = 0x0006;
int AL_REVERB_REFLECTIONS_GAIN = 0x0007;
int AL_REVERB_REFLECTIONS_DELAY = 0x0008;
int AL_REVERB_LATE_REVERB_GAIN = 0x0009;
int AL_REVERB_LATE_REVERB_DELAY = 0x000A;
int AL_REVERB_AIR_ABSORPTION_GAINHF = 0x000B;
int AL_REVERB_ROOM_ROLLOFF_FACTOR = 0x000C;
int AL_REVERB_DECAY_HFLIMIT = 0x000D;
// EAX Reverb
int AL_EAXREVERB_DENSITY = 0x0001;
int AL_EAXREVERB_DIFFUSION = 0x0002;
int AL_EAXREVERB_GAIN = 0x0003;
int AL_EAXREVERB_GAINHF = 0x0004;
int AL_EAXREVERB_GAINLF = 0x0005;
int AL_EAXREVERB_DECAY_TIME = 0x0006;
int AL_EAXREVERB_DECAY_HFRATIO = 0x0007;
int AL_EAXREVERB_DECAY_LFRATIO = 0x0008;
int AL_EAXREVERB_REFLECTIONS_GAIN = 0x0009;
int AL_EAXREVERB_REFLECTIONS_DELAY = 0x000A;
int AL_EAXREVERB_REFLECTIONS_PAN = 0x000B;
int AL_EAXREVERB_LATE_REVERB_GAIN = 0x000C;
int AL_EAXREVERB_LATE_REVERB_DELAY = 0x000D;
int AL_EAXREVERB_LATE_REVERB_PAN = 0x000E;
int AL_EAXREVERB_ECHO_TIME = 0x000F;
int AL_EAXREVERB_ECHO_DEPTH = 0x0010;
int AL_EAXREVERB_MODULATION_TIME = 0x0011;
int AL_EAXREVERB_MODULATION_DEPTH = 0x0012;
int AL_EAXREVERB_AIR_ABSORPTION_GAINHF = 0x0013;
int AL_EAXREVERB_HFREFERENCE = 0x0014;
int AL_EAXREVERB_LFREFERENCE = 0x0015;
int AL_EAXREVERB_ROOM_ROLLOFF_FACTOR = 0x0016;
int AL_EAXREVERB_DECAY_HFLIMIT = 0x0017;
// Chorus
int AL_CHORUS_WAVEFORM = 0x0001;
int AL_CHORUS_PHASE = 0x0002;
int AL_CHORUS_RATE = 0x0003;
int AL_CHORUS_DEPTH = 0x0004;
int AL_CHORUS_FEEDBACK = 0x0005;
int AL_CHORUS_DELAY = 0x0006;
// Distortion
int AL_DISTORTION_EDGE = 0x0001;
int AL_DISTORTION_GAIN = 0x0002;
int AL_DISTORTION_LOWPASS_CUTOFF = 0x0003;
int AL_DISTORTION_EQCENTER = 0x0004;
int AL_DISTORTION_EQBANDWIDTH = 0x0005;
// Echo
int AL_ECHO_DELAY = 0x0001;
int AL_ECHO_LRDELAY = 0x0002;
int AL_ECHO_DAMPING = 0x0003;
int AL_ECHO_FEEDBACK = 0x0004;
int AL_ECHO_SPREAD = 0x0005;
// Flanger
int AL_FLANGER_WAVEFORM = 0x0001;
int AL_FLANGER_PHASE = 0x0002;
int AL_FLANGER_RATE = 0x0003;
int AL_FLANGER_DEPTH = 0x0004;
int AL_FLANGER_FEEDBACK = 0x0005;
int AL_FLANGER_DELAY = 0x0006;
// Frequency shifter
int AL_FREQUENCY_SHIFTER_FREQUENCY = 0x0001;
int AL_FREQUENCY_SHIFTER_LEFT_DIRECTION = 0x0002;
int AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION = 0x0003;
// Vocal morpher
int AL_VOCAL_MORPHER_PHONEMEA = 0x0001;
int AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING = 0x0002;
int AL_VOCAL_MORPHER_PHONEMEB = 0x0003;
int AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING = 0x0004;
int AL_VOCAL_MORPHER_WAVEFORM = 0x0005;
int AL_VOCAL_MORPHER_RATE = 0x0006;
// Pitch shifter
int AL_PITCH_SHIFTER_COARSE_TUNE = 0x0001;
int AL_PITCH_SHIFTER_FINE_TUNE = 0x0002;
// Ring modulator
int AL_RING_MODULATOR_FREQUENCY = 0x0001;
int AL_RING_MODULATOR_HIGHPASS_CUTOFF = 0x0002;
int AL_RING_MODULATOR_WAVEFORM = 0x0003;
// Autowah
int AL_AUTOWAH_ATTACK_TIME = 0x0001;
int AL_AUTOWAH_RELEASE_TIME = 0x0002;
int AL_AUTOWAH_RESONANCE = 0x0003;
int AL_AUTOWAH_PEAK_GAIN = 0x0004;
// Compressor
int AL_COMPRESSOR_ONOFF = 0x0001;
// Equalizer
int AL_EQUALIZER_LOW_GAIN = 0x0001;
int AL_EQUALIZER_LOW_CUTOFF = 0x0002;
int AL_EQUALIZER_MID1_GAIN = 0x0003;
int AL_EQUALIZER_MID1_CENTER = 0x0004;
int AL_EQUALIZER_MID1_WIDTH = 0x0005;
int AL_EQUALIZER_MID2_GAIN = 0x0006;
int AL_EQUALIZER_MID2_CENTER = 0x0007;
int AL_EQUALIZER_MID2_WIDTH = 0x0008;
int AL_EQUALIZER_HIGH_GAIN = 0x0009;
int AL_EQUALIZER_HIGH_CUTOFF = 0x000A;
// Effect type
int AL_EFFECT_FIRST_PARAMETER = 0x0000;
int AL_EFFECT_LAST_PARAMETER = 0x8000;
int AL_EFFECT_TYPE = 0x8001;
// Effect types, used with AL_EFFECT_TYPE
int AL_EFFECT_NULL = 0x0000;
int AL_EFFECT_REVERB = 0x0001;
int AL_EFFECT_CHORUS = 0x0002;
int AL_EFFECT_DISTORTION = 0x0003;
int AL_EFFECT_ECHO = 0x0004;
int AL_EFFECT_FLANGER = 0x0005;
int AL_EFFECT_FREQUENCY_SHIFTER = 0x0006;
int AL_EFFECT_VOCAL_MORPHER = 0x0007;
int AL_EFFECT_PITCH_SHIFTER = 0x0008;
int AL_EFFECT_RING_MODULATOR = 0x0009;
int AL_EFFECT_AUTOWAH = 0x000A;
int AL_EFFECT_COMPRESSOR = 0x000B;
int AL_EFFECT_EQUALIZER = 0x000C;
int AL_EFFECT_EAXREVERB = 0x8000;
// Filter properties
// Lowpass
int AL_LOWPASS_GAIN = 0x0001;
int AL_LOWPASS_GAINHF = 0x0002;
// Highpass
int AL_HIGHPASS_GAIN = 0x0001;
int AL_HIGHPASS_GAINLF = 0x0002;
// Bandpass
int AL_BANDPASS_GAIN = 0x0001;
int AL_BANDPASS_GAINLF = 0x0002;
int AL_BANDPASS_GAINHF = 0x0003;
// Filter type
int AL_FILTER_FIRST_PARAMETER = 0x0000;
int AL_FILTER_LAST_PARAMETER = 0x8000;
int AL_FILTER_TYPE = 0x8001;
// Filter types, used with the AL_FILTER_TYPE property
int AL_FILTER_NULL = 0x0000;
int AL_FILTER_LOWPASS = 0x0001;
int AL_FILTER_HIGHPASS = 0x0002;
int AL_FILTER_BANDPASS = 0x0003;
// Auxiliary effect slot object functions
@ALvoid
void alGenAuxiliaryEffectSlots(@AutoSize("auxiliaryeffectslots") @ALsizei int n, @OutParameter @ALuint IntBuffer auxiliaryeffectslots);
@Alternate(value = "alGenAuxiliaryEffectSlots", nativeAlt = true)
@ALvoid
void alGenAuxiliaryEffectSlots2(@Constant("1") @ALsizei int n, @Result @ALuint int auxiliaryeffectslot);
@ALvoid
void alDeleteAuxiliaryEffectSlots(@AutoSize("auxiliaryeffectslots") @ALsizei int n, @OutParameter @ALuint IntBuffer auxiliaryeffectslots);
@Alternate(value = "alDeleteAuxiliaryEffectSlots", nativeAlt = true)
@ALvoid
void alDeleteAuxiliaryEffectSlots2(@Constant("1") @ALsizei int n, @Indirect @ALuint int auxiliaryeffectslot);
boolean alIsAuxiliaryEffectSlot(@ALuint int auxiliaryeffectslot);
@ALvoid
void alAuxiliaryEffectSloti(@ALuint int auxiliaryeffectslot, @ALenum int param, int value);
@StripPostfix("values")
@ALvoid
void alAuxiliaryEffectSlotiv(@ALuint int auxiliaryeffectslot, @ALenum int param, @Check("1") @Const IntBuffer values);
@ALvoid
void alAuxiliaryEffectSlotf(@ALuint int auxiliaryeffectslot, @ALenum int param, float value);
@StripPostfix("values")
@ALvoid
void alAuxiliaryEffectSlotfv(@ALuint int auxiliaryeffectslot, @ALenum int param, @Check("1") @Const FloatBuffer values);
@ALvoid
void alGetAuxiliaryEffectSloti(@ALuint int auxiliaryeffectslot, @ALenum int param, @Result int value);
@StripPostfix("intdata")
@ALvoid
void alGetAuxiliaryEffectSlotiv(@ALuint int auxiliaryeffectslot, @ALenum int param, @OutParameter @Check("1") IntBuffer intdata);
@ALvoid
void alGetAuxiliaryEffectSlotf(@ALuint int auxiliaryeffectslot, @ALenum int param, @Result float value);
@StripPostfix("floatdata")
@ALvoid
void alGetAuxiliaryEffectSlotfv(@ALuint int auxiliaryeffectslot, @ALenum int param, @OutParameter @Check("1") FloatBuffer floatdata);
// Effect object functions
@ALvoid
void alGenEffects(@AutoSize("effects") @ALsizei int n, @OutParameter @ALuint IntBuffer effects);
@Alternate(value = "alGenEffects", nativeAlt = true)
@ALvoid
void alGenEffects2(@Constant("1") @ALsizei int n, @Result @ALuint int effect);
@ALvoid
void alDeleteEffects(@AutoSize("effects") @ALsizei int n, @OutParameter @ALuint IntBuffer effects);
@Alternate(value = "alDeleteEffects", nativeAlt = true)
@ALvoid
void alDeleteEffects2(@Constant("1") @ALsizei int n, @Indirect @ALuint int effect);
boolean alIsEffect(@ALuint int effect);
@ALvoid
void alEffecti(@ALuint int effect, @ALenum int param, int value);
@StripPostfix("values")
@ALvoid
void alEffectiv(@ALuint int effect, @ALenum int param, @Check("1") @Const IntBuffer values);
@ALvoid
void alEffectf(@ALuint int effect, @ALenum int param, float value);
@StripPostfix("values")
@ALvoid
void alEffectfv(@ALuint int effect, @ALenum int param, @Check("1") @Const FloatBuffer values);
@ALvoid
void alGetEffecti(@ALuint int effect, @ALenum int param, @Result int value);
@StripPostfix("intdata")
@ALvoid
void alGetEffectiv(@ALuint int effect, @ALenum int param, @OutParameter @Check("1") IntBuffer intdata);
@ALvoid
void alGetEffectf(@ALuint int effect, @ALenum int param, @Result float value);
@StripPostfix("floatdata")
@ALvoid
void alGetEffectfv(@ALuint int effect, @ALenum int param, @OutParameter @Check("1") FloatBuffer floatdata);
// Filter object functions
@ALvoid
void alGenFilters(@AutoSize("filters") @ALsizei int n, @OutParameter @ALuint IntBuffer filters);
@Alternate(value = "alGenFilters", nativeAlt = true)
@ALvoid
void alGenFilters2(@Constant("1") @ALsizei int n, @Result @ALuint int filter);
@ALvoid
void alDeleteFilters(@AutoSize("filters") @ALsizei int n, @OutParameter @ALuint IntBuffer filters);
@Alternate(value = "alDeleteFilters", nativeAlt = true)
@ALvoid
void alDeleteFilters2(@Constant("1") @ALsizei int n, @Indirect @ALuint int filter);
boolean alIsFilter(@ALuint int filter);
@ALvoid
void alFilteri(@ALuint int filter, @ALenum int param, int value);
@StripPostfix("values")
@ALvoid
void alFilteriv(@ALuint int filter, @ALenum int param, @Check("1") @Const IntBuffer values);
@ALvoid
void alFilterf(@ALuint int filter, @ALenum int param, float value);
@StripPostfix("values")
@ALvoid
void alFilterfv(@ALuint int filter, @ALenum int param, @Check("1") @Const FloatBuffer values);
@ALvoid
void alGetFilteri(@ALuint int filter, @ALenum int param, @Result int value);
@StripPostfix("intdata")
@ALvoid
void alGetFilteriv(@ALuint int filter, @ALenum int param, @OutParameter @Check("1") IntBuffer intdata);
@ALvoid
void alGetFilterf(@ALuint int filter, @ALenum int param, @Result float value);
@StripPostfix("floatdata")
@ALvoid
void alGetFilterfv(@ALuint int filter, @ALenum int param, @OutParameter @Check("1") FloatBuffer floatdata);
// Source property value ranges and defaults
float AL_MIN_AIR_ABSORPTION_FACTOR = 0.0f;
float AL_MAX_AIR_ABSORPTION_FACTOR = 10.0f;
float AL_DEFAULT_AIR_ABSORPTION_FACTOR = 0.0f;
float AL_MIN_ROOM_ROLLOFF_FACTOR = 0.0f;
float AL_MAX_ROOM_ROLLOFF_FACTOR = 10.0f;
float AL_DEFAULT_ROOM_ROLLOFF_FACTOR = 0.0f;
float AL_MIN_CONE_OUTER_GAINHF = 0.0f;
float AL_MAX_CONE_OUTER_GAINHF = 1.0f;
float AL_DEFAULT_CONE_OUTER_GAINHF = 1.0f;
int AL_MIN_DIRECT_FILTER_GAINHF_AUTO = AL10.AL_FALSE;
int AL_MAX_DIRECT_FILTER_GAINHF_AUTO = AL10.AL_TRUE;
int AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO = AL10.AL_TRUE;
int AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO = AL10.AL_FALSE;
int AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO = AL10.AL_TRUE;
int AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO = AL10.AL_TRUE;
int AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO = AL10.AL_FALSE;
int AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO = AL10.AL_TRUE;
int AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO = AL10.AL_TRUE;
// Listener property value ranges and defaults
float AL_MIN_METERS_PER_UNIT = Float.MIN_VALUE;
float AL_MAX_METERS_PER_UNIT = Float.MAX_VALUE;
float AL_DEFAULT_METERS_PER_UNIT = 1.0f;
// Effect parameter ranges and defaults
// Reverb
float AL_REVERB_MIN_DENSITY = 0.0f;
float AL_REVERB_MAX_DENSITY = 1.0f;
float AL_REVERB_DEFAULT_DENSITY = 1.0f;
float AL_REVERB_MIN_DIFFUSION = 0.0f;
float AL_REVERB_MAX_DIFFUSION = 1.0f;
float AL_REVERB_DEFAULT_DIFFUSION = 1.0f;
float AL_REVERB_MIN_GAIN = 0.0f;
float AL_REVERB_MAX_GAIN = 1.0f;
float AL_REVERB_DEFAULT_GAIN = 0.32f;
float AL_REVERB_MIN_GAINHF = 0.0f;
float AL_REVERB_MAX_GAINHF = 1.0f;
float AL_REVERB_DEFAULT_GAINHF = 0.89f;
float AL_REVERB_MIN_DECAY_TIME = 0.1f;
float AL_REVERB_MAX_DECAY_TIME = 20.0f;
float AL_REVERB_DEFAULT_DECAY_TIME = 1.49f;
float AL_REVERB_MIN_DECAY_HFRATIO = 0.1f;
float AL_REVERB_MAX_DECAY_HFRATIO = 2.0f;
float AL_REVERB_DEFAULT_DECAY_HFRATIO = 0.83f;
float AL_REVERB_MIN_REFLECTIONS_GAIN = 0.0f;
float AL_REVERB_MAX_REFLECTIONS_GAIN = 3.16f;
float AL_REVERB_DEFAULT_REFLECTIONS_GAIN = 0.05f;
float AL_REVERB_MIN_REFLECTIONS_DELAY = 0.0f;
float AL_REVERB_MAX_REFLECTIONS_DELAY = 0.3f;
float AL_REVERB_DEFAULT_REFLECTIONS_DELAY = 0.007f;
float AL_REVERB_MIN_LATE_REVERB_GAIN = 0.0f;
float AL_REVERB_MAX_LATE_REVERB_GAIN = 10.0f;
float AL_REVERB_DEFAULT_LATE_REVERB_GAIN = 1.26f;
float AL_REVERB_MIN_LATE_REVERB_DELAY = 0.0f;
float AL_REVERB_MAX_LATE_REVERB_DELAY = 0.1f;
float AL_REVERB_DEFAULT_LATE_REVERB_DELAY = 0.011f;
float AL_REVERB_MIN_AIR_ABSORPTION_GAINHF = 0.892f;
float AL_REVERB_MAX_AIR_ABSORPTION_GAINHF = 1.0f;
float AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF = 0.994f;
float AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR = 0.0f;
float AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR = 10.0f;
float AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR = 0.0f;
int AL_REVERB_MIN_DECAY_HFLIMIT = AL10.AL_FALSE;
int AL_REVERB_MAX_DECAY_HFLIMIT = AL10.AL_TRUE;
int AL_REVERB_DEFAULT_DECAY_HFLIMIT = AL10.AL_TRUE;
// EAX reverb
float AL_EAXREVERB_MIN_DENSITY = 0.0f;
float AL_EAXREVERB_MAX_DENSITY = 1.0f;
float AL_EAXREVERB_DEFAULT_DENSITY = 1.0f;
float AL_EAXREVERB_MIN_DIFFUSION = 0.0f;
float AL_EAXREVERB_MAX_DIFFUSION = 1.0f;
float AL_EAXREVERB_DEFAULT_DIFFUSION = 1.0f;
float AL_EAXREVERB_MIN_GAIN = 0.0f;
float AL_EAXREVERB_MAX_GAIN = 1.0f;
float AL_EAXREVERB_DEFAULT_GAIN = 0.32f;
float AL_EAXREVERB_MIN_GAINHF = 0.0f;
float AL_EAXREVERB_MAX_GAINHF = 1.0f;
float AL_EAXREVERB_DEFAULT_GAINHF = 0.89f;
float AL_EAXREVERB_MIN_GAINLF = 0.0f;
float AL_EAXREVERB_MAX_GAINLF = 1.0f;
float AL_EAXREVERB_DEFAULT_GAINLF = 1.0f;
float AL_EAXREVERB_MIN_DECAY_TIME = 0.1f;
float AL_EAXREVERB_MAX_DECAY_TIME = 20.0f;
float AL_EAXREVERB_DEFAULT_DECAY_TIME = 1.49f;
float AL_EAXREVERB_MIN_DECAY_HFRATIO = 0.1f;
float AL_EAXREVERB_MAX_DECAY_HFRATIO = 2.0f;
float AL_EAXREVERB_DEFAULT_DECAY_HFRATIO = 0.83f;
float AL_EAXREVERB_MIN_DECAY_LFRATIO = 0.1f;
float AL_EAXREVERB_MAX_DECAY_LFRATIO = 2.0f;
float AL_EAXREVERB_DEFAULT_DECAY_LFRATIO = 1.0f;
float AL_EAXREVERB_MIN_REFLECTIONS_GAIN = 0.0f;
float AL_EAXREVERB_MAX_REFLECTIONS_GAIN = 3.16f;
float AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN = 0.05f;
float AL_EAXREVERB_MIN_REFLECTIONS_DELAY = 0.0f;
float AL_EAXREVERB_MAX_REFLECTIONS_DELAY = 0.3f;
float AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY = 0.007f;
float AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ = 0.0f;
float AL_EAXREVERB_MIN_LATE_REVERB_GAIN = 0.0f;
float AL_EAXREVERB_MAX_LATE_REVERB_GAIN = 10.0f;
float AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN = 1.26f;
float AL_EAXREVERB_MIN_LATE_REVERB_DELAY = 0.0f;
float AL_EAXREVERB_MAX_LATE_REVERB_DELAY = 0.1f;
float AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY = 0.011f;
float AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ = 0.0f;
float AL_EAXREVERB_MIN_ECHO_TIME = 0.075f;
float AL_EAXREVERB_MAX_ECHO_TIME = 0.25f;
float AL_EAXREVERB_DEFAULT_ECHO_TIME = 0.25f;
float AL_EAXREVERB_MIN_ECHO_DEPTH = 0.0f;
float AL_EAXREVERB_MAX_ECHO_DEPTH = 1.0f;
float AL_EAXREVERB_DEFAULT_ECHO_DEPTH = 0.0f;
float AL_EAXREVERB_MIN_MODULATION_TIME = 0.04f;
float AL_EAXREVERB_MAX_MODULATION_TIME = 4.0f;
float AL_EAXREVERB_DEFAULT_MODULATION_TIME = 0.25f;
float AL_EAXREVERB_MIN_MODULATION_DEPTH = 0.0f;
float AL_EAXREVERB_MAX_MODULATION_DEPTH = 1.0f;
float AL_EAXREVERB_DEFAULT_MODULATION_DEPTH = 0.0f;
float AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF = 0.892f;
float AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF = 1.0f;
float AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF = 0.994f;
float AL_EAXREVERB_MIN_HFREFERENCE = 1000.0f;
float AL_EAXREVERB_MAX_HFREFERENCE = 20000.0f;
float AL_EAXREVERB_DEFAULT_HFREFERENCE = 5000.0f;
float AL_EAXREVERB_MIN_LFREFERENCE = 20.0f;
float AL_EAXREVERB_MAX_LFREFERENCE = 1000.0f;
float AL_EAXREVERB_DEFAULT_LFREFERENCE = 250.0f;
float AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR = 0.0f;
float AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR = 10.0f;
float AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR = 0.0f;
int AL_EAXREVERB_MIN_DECAY_HFLIMIT = AL10.AL_FALSE;
int AL_EAXREVERB_MAX_DECAY_HFLIMIT = AL10.AL_TRUE;
int AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT = AL10.AL_TRUE;
// Chorus
int AL_CHORUS_WAVEFORM_SINUSOID = 0;
int AL_CHORUS_WAVEFORM_TRIANGLE = 1;
int AL_CHORUS_MIN_WAVEFORM = 0;
int AL_CHORUS_MAX_WAVEFORM = 1;
int AL_CHORUS_DEFAULT_WAVEFORM = 1;
int AL_CHORUS_MIN_PHASE = -180;
int AL_CHORUS_MAX_PHASE = 180;
int AL_CHORUS_DEFAULT_PHASE = 90;
float AL_CHORUS_MIN_RATE = 0.0f;
float AL_CHORUS_MAX_RATE = 10.0f;
float AL_CHORUS_DEFAULT_RATE = 1.1f;
float AL_CHORUS_MIN_DEPTH = 0.0f;
float AL_CHORUS_MAX_DEPTH = 1.0f;
float AL_CHORUS_DEFAULT_DEPTH = 0.1f;
float AL_CHORUS_MIN_FEEDBACK = -1.0f;
float AL_CHORUS_MAX_FEEDBACK = 1.0f;
float AL_CHORUS_DEFAULT_FEEDBACK = 0.25f;
float AL_CHORUS_MIN_DELAY = 0.0f;
float AL_CHORUS_MAX_DELAY = 0.016f;
float AL_CHORUS_DEFAULT_DELAY = 0.016f;
// Distortion
float AL_DISTORTION_MIN_EDGE = 0.0f;
float AL_DISTORTION_MAX_EDGE = 1.0f;
float AL_DISTORTION_DEFAULT_EDGE = 0.2f;
float AL_DISTORTION_MIN_GAIN = 0.01f;
float AL_DISTORTION_MAX_GAIN = 1.0f;
float AL_DISTORTION_DEFAULT_GAIN = 0.05f;
float AL_DISTORTION_MIN_LOWPASS_CUTOFF = 80.0f;
float AL_DISTORTION_MAX_LOWPASS_CUTOFF = 24000.0f;
float AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF = 8000.0f;
float AL_DISTORTION_MIN_EQCENTER = 80.0f;
float AL_DISTORTION_MAX_EQCENTER = 24000.0f;
float AL_DISTORTION_DEFAULT_EQCENTER = 3600.0f;
float AL_DISTORTION_MIN_EQBANDWIDTH = 80.0f;
float AL_DISTORTION_MAX_EQBANDWIDTH = 24000.0f;
float AL_DISTORTION_DEFAULT_EQBANDWIDTH = 3600.0f;
// Echo
float AL_ECHO_MIN_DELAY = 0.0f;
float AL_ECHO_MAX_DELAY = 0.207f;
float AL_ECHO_DEFAULT_DELAY = 0.1f;
float AL_ECHO_MIN_LRDELAY = 0.0f;
float AL_ECHO_MAX_LRDELAY = 0.404f;
float AL_ECHO_DEFAULT_LRDELAY = 0.1f;
float AL_ECHO_MIN_DAMPING = 0.0f;
float AL_ECHO_MAX_DAMPING = 0.99f;
float AL_ECHO_DEFAULT_DAMPING = 0.5f;
float AL_ECHO_MIN_FEEDBACK = 0.0f;
float AL_ECHO_MAX_FEEDBACK = 1.0f;
float AL_ECHO_DEFAULT_FEEDBACK = 0.5f;
float AL_ECHO_MIN_SPREAD = -1.0f;
float AL_ECHO_MAX_SPREAD = 1.0f;
float AL_ECHO_DEFAULT_SPREAD = -1.0f;
// Flanger
int AL_FLANGER_WAVEFORM_SINUSOID = 0;
int AL_FLANGER_WAVEFORM_TRIANGLE = 1;
int AL_FLANGER_MIN_WAVEFORM = 0;
int AL_FLANGER_MAX_WAVEFORM = 1;
int AL_FLANGER_DEFAULT_WAVEFORM = 1;
int AL_FLANGER_MIN_PHASE = -180;
int AL_FLANGER_MAX_PHASE = 180;
int AL_FLANGER_DEFAULT_PHASE = 0;
float AL_FLANGER_MIN_RATE = 0.0f;
float AL_FLANGER_MAX_RATE = 10.0f;
float AL_FLANGER_DEFAULT_RATE = 0.27f;
float AL_FLANGER_MIN_DEPTH = 0.0f;
float AL_FLANGER_MAX_DEPTH = 1.0f;
float AL_FLANGER_DEFAULT_DEPTH = 1.0f;
float AL_FLANGER_MIN_FEEDBACK = -1.0f;
float AL_FLANGER_MAX_FEEDBACK = 1.0f;
float AL_FLANGER_DEFAULT_FEEDBACK = -0.5f;
float AL_FLANGER_MIN_DELAY = 0.0f;
float AL_FLANGER_MAX_DELAY = 0.004f;
float AL_FLANGER_DEFAULT_DELAY = 0.002f;
// Frequency shifter
float AL_FREQUENCY_SHIFTER_MIN_FREQUENCY = 0.0f;
float AL_FREQUENCY_SHIFTER_MAX_FREQUENCY = 24000.0f;
float AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY = 0.0f;
int AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION = 0;
int AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION = 2;
int AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION = 0;
int AL_FREQUENCY_SHIFTER_DIRECTION_DOWN = 0;
int AL_FREQUENCY_SHIFTER_DIRECTION_UP = 1;
int AL_FREQUENCY_SHIFTER_DIRECTION_OFF = 2;
int AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION = 0;
int AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION = 2;
int AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION = 0;
// Vocal morpher
int AL_VOCAL_MORPHER_MIN_PHONEMEA = 0;
int AL_VOCAL_MORPHER_MAX_PHONEMEA = 29;
int AL_VOCAL_MORPHER_DEFAULT_PHONEMEA = 0;
int AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING = -24;
int AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING = 24;
int AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING = 0;
int AL_VOCAL_MORPHER_MIN_PHONEMEB = 0;
int AL_VOCAL_MORPHER_MAX_PHONEMEB = 29;
int AL_VOCAL_MORPHER_DEFAULT_PHONEMEB = 10;
int AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING = -24;
int AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING = 24;
int AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING = 0;
int AL_VOCAL_MORPHER_PHONEME_A = 0;
int AL_VOCAL_MORPHER_PHONEME_E = 1;
int AL_VOCAL_MORPHER_PHONEME_I = 2;
int AL_VOCAL_MORPHER_PHONEME_O = 3;
int AL_VOCAL_MORPHER_PHONEME_U = 4;
int AL_VOCAL_MORPHER_PHONEME_AA = 5;
int AL_VOCAL_MORPHER_PHONEME_AE = 6;
int AL_VOCAL_MORPHER_PHONEME_AH = 7;
int AL_VOCAL_MORPHER_PHONEME_AO = 8;
int AL_VOCAL_MORPHER_PHONEME_EH = 9;
int AL_VOCAL_MORPHER_PHONEME_ER = 10;
int AL_VOCAL_MORPHER_PHONEME_IH = 11;
int AL_VOCAL_MORPHER_PHONEME_IY = 12;
int AL_VOCAL_MORPHER_PHONEME_UH = 13;
int AL_VOCAL_MORPHER_PHONEME_UW = 14;
int AL_VOCAL_MORPHER_PHONEME_B = 15;
int AL_VOCAL_MORPHER_PHONEME_D = 16;
int AL_VOCAL_MORPHER_PHONEME_F = 17;
int AL_VOCAL_MORPHER_PHONEME_G = 18;
int AL_VOCAL_MORPHER_PHONEME_J = 19;
int AL_VOCAL_MORPHER_PHONEME_K = 20;
int AL_VOCAL_MORPHER_PHONEME_L = 21;
int AL_VOCAL_MORPHER_PHONEME_M = 22;
int AL_VOCAL_MORPHER_PHONEME_N = 23;
int AL_VOCAL_MORPHER_PHONEME_P = 24;
int AL_VOCAL_MORPHER_PHONEME_R = 25;
int AL_VOCAL_MORPHER_PHONEME_S = 26;
int AL_VOCAL_MORPHER_PHONEME_T = 27;
int AL_VOCAL_MORPHER_PHONEME_V = 28;
int AL_VOCAL_MORPHER_PHONEME_Z = 29;
int AL_VOCAL_MORPHER_WAVEFORM_SINUSOID = 0;
int AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE = 1;
int AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH = 2;
int AL_VOCAL_MORPHER_MIN_WAVEFORM = 0;
int AL_VOCAL_MORPHER_MAX_WAVEFORM = 2;
int AL_VOCAL_MORPHER_DEFAULT_WAVEFORM = 0;
float AL_VOCAL_MORPHER_MIN_RATE = 0.0f;
float AL_VOCAL_MORPHER_MAX_RATE = 10.0f;
float AL_VOCAL_MORPHER_DEFAULT_RATE = 1.41f;
// Pitch shifter
int AL_PITCH_SHIFTER_MIN_COARSE_TUNE = -12;
int AL_PITCH_SHIFTER_MAX_COARSE_TUNE = 12;
int AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE = 12;
int AL_PITCH_SHIFTER_MIN_FINE_TUNE = -50;
int AL_PITCH_SHIFTER_MAX_FINE_TUNE = 50;
int AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE = 0;
// Ring modulator
float AL_RING_MODULATOR_MIN_FREQUENCY = 0.0f;
float AL_RING_MODULATOR_MAX_FREQUENCY = 8000.0f;
float AL_RING_MODULATOR_DEFAULT_FREQUENCY = 440.0f;
float AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF = 0.0f;
float AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF = 24000.0f;
float AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF = 800.0f;
int AL_RING_MODULATOR_SINUSOID = 0;
int AL_RING_MODULATOR_SAWTOOTH = 1;
int AL_RING_MODULATOR_SQUARE = 2;
int AL_RING_MODULATOR_MIN_WAVEFORM = 0;
int AL_RING_MODULATOR_MAX_WAVEFORM = 2;
int AL_RING_MODULATOR_DEFAULT_WAVEFORM = 0;
// Autowah
float AL_AUTOWAH_MIN_ATTACK_TIME = 0.0001f;
float AL_AUTOWAH_MAX_ATTACK_TIME = 1.0f;
float AL_AUTOWAH_DEFAULT_ATTACK_TIME = 0.06f;
float AL_AUTOWAH_MIN_RELEASE_TIME = 0.0001f;
float AL_AUTOWAH_MAX_RELEASE_TIME = 1.0f;
float AL_AUTOWAH_DEFAULT_RELEASE_TIME = 0.06f;
float AL_AUTOWAH_MIN_RESONANCE = 2.0f;
float AL_AUTOWAH_MAX_RESONANCE = 1000.0f;
float AL_AUTOWAH_DEFAULT_RESONANCE = 1000.0f;
float AL_AUTOWAH_MIN_PEAK_GAIN = 0.00003f;
float AL_AUTOWAH_MAX_PEAK_GAIN = 31621.0f;
float AL_AUTOWAH_DEFAULT_PEAK_GAIN = 11.22f;
// Compressor
int AL_COMPRESSOR_MIN_ONOFF = 0;
int AL_COMPRESSOR_MAX_ONOFF = 1;
int AL_COMPRESSOR_DEFAULT_ONOFF = 1;
// Equalizer
float AL_EQUALIZER_MIN_LOW_GAIN = 0.126f;
float AL_EQUALIZER_MAX_LOW_GAIN = 7.943f;
float AL_EQUALIZER_DEFAULT_LOW_GAIN = 1.0f;
float AL_EQUALIZER_MIN_LOW_CUTOFF = 50.0f;
float AL_EQUALIZER_MAX_LOW_CUTOFF = 800.0f;
float AL_EQUALIZER_DEFAULT_LOW_CUTOFF = 200.0f;
float AL_EQUALIZER_MIN_MID1_GAIN = 0.126f;
float AL_EQUALIZER_MAX_MID1_GAIN = 7.943f;
float AL_EQUALIZER_DEFAULT_MID1_GAIN = 1.0f;
float AL_EQUALIZER_MIN_MID1_CENTER = 200.0f;
float AL_EQUALIZER_MAX_MID1_CENTER = 3000.0f;
float AL_EQUALIZER_DEFAULT_MID1_CENTER = 500.0f;
float AL_EQUALIZER_MIN_MID1_WIDTH = 0.01f;
float AL_EQUALIZER_MAX_MID1_WIDTH = 1.0f;
float AL_EQUALIZER_DEFAULT_MID1_WIDTH = 1.0f;
float AL_EQUALIZER_MIN_MID2_GAIN = 0.126f;
float AL_EQUALIZER_MAX_MID2_GAIN = 7.943f;
float AL_EQUALIZER_DEFAULT_MID2_GAIN = 1.0f;
float AL_EQUALIZER_MIN_MID2_CENTER = 1000.0f;
float AL_EQUALIZER_MAX_MID2_CENTER = 8000.0f;
float AL_EQUALIZER_DEFAULT_MID2_CENTER = 3000.0f;
float AL_EQUALIZER_MIN_MID2_WIDTH = 0.01f;
float AL_EQUALIZER_MAX_MID2_WIDTH = 1.0f;
float AL_EQUALIZER_DEFAULT_MID2_WIDTH = 1.0f;
float AL_EQUALIZER_MIN_HIGH_GAIN = 0.126f;
float AL_EQUALIZER_MAX_HIGH_GAIN = 7.943f;
float AL_EQUALIZER_DEFAULT_HIGH_GAIN = 1.0f;
float AL_EQUALIZER_MIN_HIGH_CUTOFF = 4000.0f;
float AL_EQUALIZER_MAX_HIGH_CUTOFF = 16000.0f;
float AL_EQUALIZER_DEFAULT_HIGH_CUTOFF = 6000.0f;
// Filter parameter ranges and defaults
// Lowpass
float LOWPASS_MIN_GAIN = 0.0f;
float LOWPASS_MAX_GAIN = 1.0f;
float LOWPASS_DEFAULT_GAIN = 1.0f;
float LOWPASS_MIN_GAINHF = 0.0f;
float LOWPASS_MAX_GAINHF = 1.0f;
float LOWPASS_DEFAULT_GAINHF = 1.0f;
// Highpass
float HIGHPASS_MIN_GAIN = 0.0f;
float HIGHPASS_MAX_GAIN = 1.0f;
float HIGHPASS_DEFAULT_GAIN = 1.0f;
float HIGHPASS_MIN_GAINLF = 0.0f;
float HIGHPASS_MAX_GAINLF = 1.0f;
float HIGHPASS_DEFAULT_GAINLF = 1.0f;
// Bandpass
float BANDPASS_MIN_GAIN = 0.0f;
float BANDPASS_MAX_GAIN = 1.0f;
float BANDPASS_DEFAULT_GAIN = 1.0f;
float BANDPASS_MIN_GAINHF = 0.0f;
float BANDPASS_MAX_GAINHF = 1.0f;
float BANDPASS_DEFAULT_GAINHF = 1.0f;
float BANDPASS_MIN_GAINLF = 0.0f;
float BANDPASS_MAX_GAINLF = 1.0f;
float BANDPASS_DEFAULT_GAINLF = 1.0f;
}