make kappaOne happy

This commit is contained in:
Brian Matzon 2008-04-08 18:03:20 +00:00
parent e4d35cdb0d
commit c5aa4d7b09
1 changed files with 60 additions and 54 deletions

View File

@ -1,57 +1,63 @@
<html><head><title>AppletLoader</title>
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>AppletLoader</title>
</head>
<body>
<APPLET code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480">
<applet code="org.lwjgl.util.applet.AppletLoader" archive="lwjgl_util_applet.jar" codebase="." width="640" height="480">
<!-- The following tags are mandatory -->
<!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache -->
<param name="al_title" value="appletloadertest">
<!-- Main Applet Class -->
<param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest">
<!-- logo to paint while loading, will be centered -->
<param name="al_logo" value="appletlogo.png">
<!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done -->
<param name="al_progressbar" value="appletprogress.gif">
<!-- List of Jars to add to classpath -->
<param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar">
<!-- signed windows natives jar in a jar -->
<param name="al_windows" value="windows_natives.jar">
<!-- signed linux natives jar in a jar -->
<param name="al_linux" value="linux_natives.jar">
<!-- signed mac osx natives jar in a jar -->
<param name="al_mac" value="macosx_natives.jar">
<!-- Tags under here are optional -->
<!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float -->
<!-- <param name="al_version" value="0.1"> -->
<!-- background color to paint with, defaults to white -->
<!-- <param name="al_bgcolor" value="000000"> -->
<!-- foreground color to paint with, defaults to black -->
<!-- <param name="al_fgcolor" value="ffffff"> -->
<!-- error color to paint with, defaults to red -->
<!-- <param name="al_errorcolor" value="ff0000"> -->
<!-- whether to run in debug mode -->
<!-- <param name="al_debug" value="false"> -->
<!-- main applet specific params -->
<param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas">
</applet>
<!-- The following tags are mandatory -->
<p>
if <code>al_debug</code> is true the applet will load and extract resources with a delay, to be able to see the loader process.
</p>
<!-- Name of Applet, will be used as name of directory it is saved in, and will uniquely identify it in cache -->
<param name="al_title" value="appletloadertest">
<!-- Main Applet Class -->
<param name="al_main" value="org.lwjgl.test.applet.AppletLoaderTest">
<!-- logo to paint while loading, will be centered -->
<param name="al_logo" value="appletlogo.png">
<!-- progressbar to paint while loading. Will be painted on top of logo, width clipped to percentage done -->
<param name="al_progressbar" value="appletprogress.gif">
<!-- List of Jars to add to classpath -->
<param name="al_jars" value="lwjgl_applet.jar, lwjgl.jar, jinput.jar, lwjgl_util.jar, res.jar">
<!-- signed windows natives jar in a jar -->
<param name="al_windows" value="windows_natives.jar">
<!-- signed linux natives jar in a jar -->
<param name="al_linux" value="linux_natives.jar">
<!-- signed mac osx natives jar in a jar -->
<param name="al_mac" value="macosx_natives.jar">
<!-- Tags under here are optional -->
<!-- Version of Applet, important otherwise applet won't be cached, version change will update applet, must be int or float -->
<!-- <param name="al_version" value="0.1"> -->
<!-- background color to paint with, defaults to white -->
<!-- <param name="al_bgcolor" value="000000"> -->
<!-- foreground color to paint with, defaults to black -->
<!-- <param name="al_fgcolor" value="ffffff"> -->
<!-- error color to paint with, defaults to red -->
<!-- <param name="al_errorcolor" value="ff0000"> -->
<!-- whether to run in debug mode -->
<!-- <param name="al_debug" value="false"> -->
<!-- main applet specific params -->
<param name="test" value="org.lwjgl.test.opengl.awt.AWTGearsCanvas">
</APPLET>
<p>
if <code>al_debug</code> is true the applet will load and extract resources with a delay, to be able to see the loader process.
</p>
</body></html>
</body>
</html>