Don't add border when checking image sizes
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5d15006837
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ca35f3b2b4
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@ -133,7 +133,7 @@ public final class BufferUtils {
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else if (buf instanceof LongBuffer || buf instanceof DoubleBuffer)
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return 3;
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else
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throw new IllegalStateException("Unsupported buffer type");
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throw new IllegalStateException("Unsupported buffer type: " + buf);
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}
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/**
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@ -148,16 +148,16 @@ class GLChecks {
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return calculateImageStorage(format, type, width, height, depth) >> BufferUtils.getElementSizeExponent(buffer);
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}
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static int calculateTexImage1DStorage(Buffer buffer, int format, int type, int width, int border) {
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return calculateTexImage1DStorage(format, type, width, border) >> BufferUtils.getElementSizeExponent(buffer);
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static int calculateTexImage1DStorage(Buffer buffer, int format, int type, int width) {
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return calculateTexImage1DStorage(format, type, width) >> BufferUtils.getElementSizeExponent(buffer);
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}
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static int calculateTexImage2DStorage(Buffer buffer, int format, int type, int width, int height, int border) {
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return calculateTexImage2DStorage(format, type, width, height, border) >> BufferUtils.getElementSizeExponent(buffer);
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static int calculateTexImage2DStorage(Buffer buffer, int format, int type, int width, int height) {
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return calculateTexImage2DStorage(format, type, width, height) >> BufferUtils.getElementSizeExponent(buffer);
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}
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static int calculateTexImage3DStorage(Buffer buffer, int format, int type, int width, int height, int depth, int border) {
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return calculateTexImage3DStorage(format, type, width, height, depth, border) >> BufferUtils.getElementSizeExponent(buffer);
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static int calculateTexImage3DStorage(Buffer buffer, int format, int type, int width, int height, int depth) {
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return calculateTexImage3DStorage(format, type, width, height, depth) >> BufferUtils.getElementSizeExponent(buffer);
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}
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/**
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@ -175,16 +175,16 @@ class GLChecks {
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return calculateBytesPerPixel(format, type) * width * height * depth;
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}
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private static int calculateTexImage1DStorage(int format, int type, int width, int border) {
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return calculateBytesPerPixel(format, type) * (width + (border << 1));
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private static int calculateTexImage1DStorage(int format, int type, int width) {
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return calculateBytesPerPixel(format, type) * width;
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}
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private static int calculateTexImage2DStorage(int format, int type, int width, int height, int border) {
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return calculateTexImage1DStorage(format, type, width, border) * (height + (border << 1));
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private static int calculateTexImage2DStorage(int format, int type, int width, int height) {
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return calculateTexImage1DStorage(format, type, width) * height;
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}
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private static int calculateTexImage3DStorage(int format, int type, int width, int height, int depth, int border) {
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return calculateTexImage2DStorage(format, type, width, height, border) * (depth + (border << 1));
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private static int calculateTexImage3DStorage(int format, int type, int width, int height, int depth) {
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return calculateTexImage2DStorage(format, type, width, height) * depth;
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}
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private static int calculateBytesPerPixel(int format, int type) {
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@ -1261,7 +1261,7 @@ public interface GL11 {
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void glTexImage1D(@GLenum int target, int level, int internalformat, @GLsizei int width, int border, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.UnpackPBO)
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@Check(value = "GLChecks.calculateTexImage1DStorage(pixels, format, type, width, border)", canBeNull = true)
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@Check(value = "GLChecks.calculateTexImage1DStorage(pixels, format, type, width)", canBeNull = true)
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@Const
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@GLbyte
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@GLshort
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@ -1271,7 +1271,7 @@ public interface GL11 {
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void glTexImage2D(@GLenum int target, int level, int internalformat, int width, int height, int border, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.UnpackPBO)
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@Check(value = "GLChecks.calculateTexImage2DStorage(pixels, format, type, width, height, border)", canBeNull = true)
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@Check(value = "GLChecks.calculateTexImage2DStorage(pixels, format, type, width, height)", canBeNull = true)
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@Const
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@GLbyte
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@GLshort
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@ -97,7 +97,7 @@ public interface GL12 {
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void glTexImage3D(@GLenum int target, int level, int internalFormat, @GLsizei int width, @GLsizei int height, @GLsizei int depth, int border, @GLenum int format, @GLenum int type,
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@BufferObject(BufferKind.UnpackPBO)
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@Check(value = "GLChecks.calculateTexImage3DStorage(pixels, format, type, width, height, depth, border)", canBeNull = true)
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@Check(value = "GLChecks.calculateTexImage3DStorage(pixels, format, type, width, height, depth)", canBeNull = true)
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@Const
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@GLbyte
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@GLshort
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