Added glRotated.
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@ -1350,6 +1350,9 @@ public interface GL11 {
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@DeprecatedGL
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void glRotatef(float angle, float x, float y, float z);
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@DeprecatedGL
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void glRotated(double angle, double x, double y, double z);
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@DeprecatedGL
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int glRenderMode(@GLenum int mode);
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