Update ControllerAdapter in util package to reflect new changes in the Controller interface class (should fix broken build)

This commit is contained in:
kappa1 2012-04-10 13:23:08 +00:00
parent 18fc034c51
commit d2174850be
3 changed files with 16 additions and 5 deletions

View File

@ -279,12 +279,12 @@ public interface Controller {
*
* @param index The rumbler index
*/
String getRumblerName(final int index);
String getRumblerName(int index);
/** Sets the vibration strength of the specified rumbler
*
* @param index The index of the rumbler
* @param strength The strength to vibrate at
*/
void setRumblerStrength(final int index, final float strength);
void setRumblerStrength(int index, float strength);
}

View File

@ -89,7 +89,7 @@ class JInputController implements Controller {
* @param index The index this controller has been assigned to
* @param target The target JInput controller this class is wrapping
*/
JInputController(final int index, net.java.games.input.Controller target) {
JInputController(int index, net.java.games.input.Controller target) {
this.target = target;
this.index = index;
@ -515,11 +515,11 @@ class JInputController implements Controller {
return rumblers.length;
}
public String getRumblerName(final int index) {
public String getRumblerName(int index) {
return rumblers[index].getAxisName();
}
public void setRumblerStrength(final int index, final float strength) {
public void setRumblerStrength(int index, float strength) {
rumblers[index].rumble(strength);
}

View File

@ -326,4 +326,15 @@ public class ControllerAdapter implements Controller {
*/
public void setRZAxisDeadZone(float zone) {
}
public int getRumblerCount() {
return 0;
}
public String getRumblerName(int index) {
return "rumber n/a";
}
public void setRumblerStrength(int index, float strength) {
}
}