Fixed GetSync signature.
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@ -132,7 +132,7 @@ public final class SyncTest {
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}
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IntBuffer property = BufferUtils.createIntBuffer(1);
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GL32.glGetSynciv(sync, GL32.GL_SYNC_STATUS, null, property);
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GL32.glGetSync(sync, GL32.GL_SYNC_STATUS, null, property);
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System.out.println("Sync Status: " + (property.get(0) == GL32.GL_UNSIGNALED ? "UNSIGNALED" : "SIGNALED"));
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GL32.glDeleteSync(sync);
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