fix: remove platform specific wording
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@ -28,8 +28,7 @@ S-Format="%d %B %Y" startspan -->23 August 2002<!--webbot bot="Timestamp" endspa
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<p>The Lightweight Java Game Library (LWJGL) is a solution aimed directly at
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professional and amateur Java programmers alike to enable commercial quality
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games to be written in Java. This tutorial is nonetheless aimed at <i>experienced
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</i>programmers and won't be explaining some obvious techniques. Currently the
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LWJGL supports only the Win32 platform, and JDK1.4. </p>
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</i>programmers and won't be explaining some obvious techniques.</p>
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<p>LWJGL is not meant to make writing games particularly <i>easy;</i> it is
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primarily an <i>enabling technology </i>which allows developers to get at
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resources that are simply otherwise unavailable or poorly implemented on the
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@ -56,11 +55,6 @@ using LWJGL can be compiled into completely standalone native binary executables
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by compilers such as GNU's GCJ and Excelsior's JET. We have done this by
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implementing the library in such a way that <i>no dependencies </i>on Sun's
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proprietry JRE binaries are present in the library.</p>
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<p>The final aim of LWJGL is to make the library available for Win32 systems
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above all others, for that is what most commercial programmers need.</p>
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<p>Linuxians and Macophiles do not despair! There's nothing inherently
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non-portable about the LWJGL - we just don't have the time and expertise to do
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it yet. But it will happen.</p>
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<p>3.1 General API</p>
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<p>The general API gives us the foundations of game programming: we have a
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Display class, for initialising the display and querying its available modes; we
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@ -111,7 +105,7 @@ well. Be sure to read the caveat about using pointers in Java!</p>
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<p>3.3 Sounds</p>
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<p>Sound is based on the latest OpenAL1.0 specification, which comes with but
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one extension, EAX, for interesting environmental effects. The LWJGL binary
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distribution includes the OpenAL .dlls for Win32.</p>
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distribution includes the OpenAL libraries.</p>
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<p>3.4 Input</p>
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<p>Input can be a complicated topic. A user can have all sorts of strange fancy
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force-feedback hardware installed on their systems, with scrolly knobs and
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