Updated Win32 native interface to use IntBuffers rather than ByteBuffers

This commit is contained in:
Kevin Glass 2005-07-05 22:09:44 +00:00
parent 513fd74301
commit d99ec21e90
1 changed files with 4 additions and 4 deletions

View File

@ -179,12 +179,12 @@ final class Win32Display implements DisplayImplementation {
int size = icons[i].limit(); int size = icons[i].limit();
if ((((int) Math.sqrt(size)) == 16) && (!done16)) { if ((((int) Math.sqrt(size)) == 16) && (!done16)) {
nSetWindowIcon16(icons[i]); nSetWindowIcon16(icons[i].asIntBuffer());
used++; used++;
done16 = true; done16 = true;
} }
if ((((int) Math.sqrt(size)) == 32) && (!done32)) { if ((((int) Math.sqrt(size)) == 32) && (!done32)) {
nSetWindowIcon32(icons[i]); nSetWindowIcon32(icons[i].asIntBuffer());
used++; used++;
done32 = true; done32 = true;
} }
@ -193,7 +193,7 @@ final class Win32Display implements DisplayImplementation {
return used; return used;
} }
private static native int nSetWindowIcon16(ByteBuffer icon); private static native int nSetWindowIcon16(IntBuffer icon);
private static native int nSetWindowIcon32(ByteBuffer icon); private static native int nSetWindowIcon32(IntBuffer icon);
} }