comment new allowNegativeMouseCoords property
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@ -16,4 +16,7 @@ org.lwjgl.opengl.Display.allowSoftwareOpenGL
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Whether to allow creation of a software only opengl context
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org.lwjgl.opengl.Window.undecorated
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Whether to create an undecorated window (no title bar)
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Whether to create an undecorated window (no title bar)
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org.lwjgl.input.Mouse.allowNegativeMouseCoords
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Usually mouse is clamped to 0,0 - setting this to true will cause you to get negative values if dragging outside and below or left of window
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