Added support for a new Drawable type (SharedDrawable) that shares its context with another Drawable.

Added new methods to the Drawable interface (makeCurrent, releaseContext, destroy).
Added a background thread texture loading test (using either Pbuffer or SharedDrawable).
This commit is contained in:
Ioannis Tsakpinis 2010-04-20 18:21:05 +00:00
parent 8f784c424c
commit e650319d5b
9 changed files with 672 additions and 5 deletions

View File

@ -109,6 +109,16 @@ public class AWTGLCanvas extends Canvas implements Drawable, ComponentListener,
return context;
}
public Context createSharedContext() throws LWJGLException {
synchronized ( GlobalLock.lock ) {
synchronized ( SYNC_LOCK ) {
if ( context == null ) throw new IllegalStateException("Canvas not yet displayable");
return new Context(peer_info, context.getContextAttribs(), context);
}
}
}
/** Constructor using the default PixelFormat. */
public AWTGLCanvas() throws LWJGLException {
this(new PixelFormat());
@ -175,7 +185,7 @@ public class AWTGLCanvas extends Canvas implements Drawable, ComponentListener,
*/
public void removeNotify() {
synchronized ( SYNC_LOCK ) {
destroyContext();
destroy();
super.removeNotify();
}
}
@ -225,7 +235,7 @@ public class AWTGLCanvas extends Canvas implements Drawable, ComponentListener,
}
/** Destroy the OpenGL context. This happens when the component becomes undisplayable */
private void destroyContext() {
public final void destroy() {
synchronized ( SYNC_LOCK ) {
try {
if ( context != null ) {

View File

@ -61,7 +61,7 @@ final class Context {
private final ByteBuffer handle;
private final PeerInfo peer_info;
private final IntBuffer attribList;
private final ContextAttribs contextAttribs;
private final boolean forwardCompatible;
/** Whether the context has been destroyed */
@ -94,6 +94,10 @@ final class Context {
return peer_info;
}
ContextAttribs getContextAttribs() {
return contextAttribs;
}
static Context getCurrentContext() {
return (Context)current_context_local.get();
}
@ -109,6 +113,9 @@ final class Context {
GLContext.loadOpenGLLibrary();
try {
this.peer_info = peer_info;
this.contextAttribs = attribs;
IntBuffer attribList;
if ( attribs != null ) {
attribList = attribs.getAttribList();
forwardCompatible = attribs.isForwardCompatible();

View File

@ -143,6 +143,26 @@ public final class Display {
return isCreated() ? context : null;
}
}
public Context createSharedContext() throws LWJGLException {
synchronized ( GlobalLock.lock ) {
if ( !isCreated() ) throw new IllegalStateException("Display must be created.");
return new Context(peer_info, context.getContextAttribs(), context);
}
}
public void makeCurrent() throws LWJGLException {
Display.makeCurrent();
}
public void releaseContext() throws LWJGLException {
Display.releaseContext();
}
public void destroy() {
Display.destroy();
}
};
}

View File

@ -31,6 +31,8 @@
*/
package org.lwjgl.opengl;
import org.lwjgl.LWJGLException;
/**
* The Drawable interface describes an OpenGL drawable with an associated
* Context.
@ -39,5 +41,38 @@ package org.lwjgl.opengl;
*/
public interface Drawable {
/**
* [INTERNAL USE ONLY] Returns the Drawable's Context.
*
* @return the Drawable's Context
*/
Context getContext();
/**
* [INTERNAL USE ONLY] Creates a new Context that is shared with the Drawable's Context.
*
* @return a Context shared with the Drawable's Context.
*/
Context createSharedContext() throws LWJGLException;
/**
* Makes the Drawable's context current in the current thread.
*
* @throws LWJGLException
*/
void makeCurrent() throws LWJGLException;
/**
* If the Drawable's context is current in the current thread, no context will be current after a call to this method.
*
* @throws LWJGLException
*/
void releaseContext() throws LWJGLException;
/**
* Destroys the Drawable.
*/
void destroy();
}

View File

@ -255,6 +255,12 @@ public final class Pbuffer implements Drawable {
return context;
}
public Context createSharedContext() throws LWJGLException {
synchronized ( GlobalLock.lock ) {
return new Context(peer_info, context.getContextAttribs(), context);
}
}
private void checkDestroyed() {
if (destroyed)
throw new IllegalStateException("Pbuffer is destroyed");
@ -281,6 +287,12 @@ public final class Pbuffer implements Drawable {
context.makeCurrent();
}
public void releaseContext() throws LWJGLException {
checkDestroyed();
if ( context.isCurrent() )
Context.releaseCurrentContext();
}
/**
* Gets the Pbuffer capabilities.
*

View File

@ -0,0 +1,96 @@
/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.LWJGLException;
import org.lwjgl.LWJGLUtil;
/**
* @author Spasi
* @since 20 Áðñ 2010
*/
/**
* A Drawable implementation that shares its context with another Drawable. This is useful
* for background loading of resources. See org.lwjgl.test.opengl.multithread.BackgroundLoad
* for an example.
*
* @author Spasi
*/
public final class SharedDrawable implements Drawable {
private Context context;
private boolean destroyed;
public SharedDrawable(final Drawable drawable) throws LWJGLException {
this.context = drawable.createSharedContext();
}
public Context getContext() {
return context;
}
public Context createSharedContext() {
throw new UnsupportedOperationException();
}
public void makeCurrent() throws LWJGLException {
checkDestroyed();
context.makeCurrent();
}
public void releaseContext() throws LWJGLException {
checkDestroyed();
if ( context.isCurrent() )
Context.releaseCurrentContext();
}
public void destroy() {
if ( destroyed )
return;
try {
context.forceDestroy();
destroyed = true;
} catch (LWJGLException e) {
LWJGLUtil.log("Exception occurred while destroying SharedDrawable: " + e);
}
}
private void checkDestroyed() {
if ( destroyed )
throw new IllegalStateException("SharedDrawable is destroyed");
}
}

View File

@ -150,7 +150,7 @@ public class DemoBox extends Frame {
addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
demoCanvas.destroy();
demoCanvas.destroyCanvas();
dispose();
System.exit(0);
}
@ -269,7 +269,7 @@ public class DemoBox extends Frame {
}
}
public void destroy() {
public void destroyCanvas() {
setActiveDemo(null);
renderThread = null;
}

View File

@ -0,0 +1,296 @@
/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.opengl.multithread;
import org.lwjgl.BufferUtils;
import org.lwjgl.LWJGLException;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.*;
import org.lwjgl.util.glu.GLU;
import org.lwjgl.util.glu.Sphere;
import java.nio.FloatBuffer;
/**
* A test of loading textures in a background thread. This can be achieved in 2 ways:
* <br>
* a) A dummy Pbuffer is created and its context shares the rendering context.<br>
* b) A SharedDrawable is used.<br>
* <br>
* When the test starts, there's no texture created and rendering is done with texturing disabled.
* 2 seconds later a "dummy" texture is created in the background thread and texturing is enabled. This dummy texture
* can by anything the developer wants to have as a placeholder while textures are being loaded.
* Finally, 5 seconds later the "true" texture is loaded and displayed. This texture will change every 5 seconds after
* that, until the test is terminated (ESC key).
*
* @author Spasi
*/
public final class BackgroundLoadTest {
private static boolean run = true;
private static BackgroundLoader backgroundLoader;
private static Sphere sphere;
private BackgroundLoadTest() {
}
public static void main(String[] args) {
initialize(args);
Util.checkGLError();
try {
backgroundLoader.start();
} catch (LWJGLException e) {
kill("Failed to start background thread.", e);
}
Util.checkGLError();
while ( run ) {
if ( !Display.isVisible() )
Thread.yield();
else {
handleIO();
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
renderObject();
Util.checkGLError();
// Restore camera position.
GL11.glPopMatrix();
GL11.glPushMatrix();
}
Display.update();
if ( Display.isCloseRequested() )
break;
}
cleanup();
System.exit(0);
}
private static void initialize(String[] args) {
if ( args.length != 1 )
argsError();
DisplayMode displayMode = null;
try {
DisplayMode[] modes = Display.getAvailableDisplayModes();
displayMode = chooseMode(modes, 1024, 768);
if ( displayMode == null )
displayMode = chooseMode(modes, 800, 600);
if ( displayMode == null )
displayMode = chooseMode(modes, 640, 480);
if ( displayMode == null )
kill("Failed to set an appropriate display mode.");
System.out.println("Setting display mode to: " + displayMode);
Display.setDisplayMode(displayMode);
Display.setTitle("Background Loading Test");
Display.create(new PixelFormat(8, 24, 0));
} catch (LWJGLException e) {
kill(e.getMessage());
}
GL11.glViewport(0, 0, displayMode.getWidth(), displayMode.getHeight());
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glLoadIdentity();
GLU.gluPerspective(45, displayMode.getWidth() / (float)displayMode.getHeight(), 1.0f, 10.0f);
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glLoadIdentity();
// Setup camera position.
GL11.glTranslatef(0.0f, 0.0f, -4.0f);
GL11.glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
GL11.glPushMatrix();
GL11.glClearDepth(1.0f);
GL11.glDepthFunc(GL11.GL_LEQUAL);
GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST);
GL11.glFrontFace(GL11.GL_CCW);
GL11.glPolygonMode(GL11.GL_FRONT, GL11.GL_FILL);
GL11.glCullFace(GL11.GL_BACK);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.0f);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glDisable(GL11.GL_BLEND);
GL11.glShadeModel(GL11.GL_SMOOTH);
final FloatBuffer vectorBuffer = BufferUtils.createFloatBuffer(4);
vectorBuffer.clear();
vectorBuffer.put(0, 1.0f).put(1, 1.0f).put(2, 1.0f).put(3, 1.0f);
GL11.glLight(GL11.GL_LIGHT0, GL11.GL_DIFFUSE, vectorBuffer);
vectorBuffer.put(0, 1.0f).put(1, 1.0f).put(2, 1.0f).put(3, 1.0f);
GL11.glLight(GL11.GL_LIGHT0, GL11.GL_AMBIENT, vectorBuffer);
vectorBuffer.put(0, 1.0f).put(1, 1.0f).put(2, 0.5f).put(3, 1.0f);
GL11.glLight(GL11.GL_LIGHT0, GL11.GL_SPECULAR, vectorBuffer);
vectorBuffer.put(0, -1.0f / 3.0f).put(1, 1.0f / 3.0f).put(2, 1.0f / 3.0f).put(3, 0.0f); // Infinite
GL11.glLight(GL11.GL_LIGHT0, GL11.GL_POSITION, vectorBuffer);
vectorBuffer.put(0, 0.2f).put(1, 0.2f).put(2, 0.2f).put(3, 1.0f);
GL11.glLightModel(GL11.GL_LIGHT_MODEL_AMBIENT, vectorBuffer);
GL11.glEnable(GL11.GL_LIGHT0);
GL11.glEnable(GL11.GL_LIGHTING);
sphere = new Sphere();
if ( "PB".equalsIgnoreCase(args[0]) ) {
backgroundLoader = new BackgroundLoader() {
Drawable getDrawable() throws LWJGLException {
return new Pbuffer(2, 2, new PixelFormat(8, 24, 0), Display.getDrawable());
}
};
} else if ( "SD".equalsIgnoreCase(args[0]) ) {
backgroundLoader = new BackgroundLoader() {
Drawable getDrawable() throws LWJGLException {
return new SharedDrawable(Display.getDrawable());
}
};
} else {
argsError();
}
}
private static void handleIO() {
if ( Keyboard.getNumKeyboardEvents() != 0 ) {
while ( Keyboard.next() ) {
if ( Keyboard.getEventKeyState() )
continue;
switch ( Keyboard.getEventKey() ) {
case Keyboard.KEY_ESCAPE:
run = false;
break;
}
}
}
while ( Mouse.next() ) ;
}
static void renderObject() {
GL11.glColor3f(1.0f, 1.0f, 1.0f);
int texID = backgroundLoader.getTexID();
if ( texID == 0 ) {
sphere.setTextureFlag(false);
GL11.glDisable(GL11.GL_TEXTURE_2D);
} else {
sphere.setTextureFlag(true);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, texID);
}
sphere.draw(1.0f, 32, 32);
if ( texID != 0 ) { // Unbind so we can update from the background thread.
GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0);
GL11.glDisable(GL11.GL_TEXTURE_2D);
}
}
private static DisplayMode chooseMode(DisplayMode[] modes, int width, int height) {
DisplayMode bestMode = null;
for ( int i = 0; i < modes.length; i++ ) {
DisplayMode mode = modes[i];
if ( mode.getWidth() == width && mode.getHeight() == height && mode.getFrequency() <= 85 ) {
if ( bestMode == null || (mode.getBitsPerPixel() >= bestMode.getBitsPerPixel() && mode.getFrequency() > bestMode.getFrequency()) )
bestMode = mode;
}
}
return bestMode;
}
private static void cleanup() {
backgroundLoader.cleanup();
Thread.yield(); // Let background thread finish.
if ( Display.isCreated() )
Display.destroy();
}
private static void argsError() {
System.out.println("\nInvalid program arguments.");
System.out.println("\nUsage: BackgroundLoadTest <testType>, where <testType> argument can be one of the following:\n");
System.out.println("PB\t- Use a Pbuffer context for the background thread.");
System.out.println("SD\t- Use a SharedDrawable context for the background thread.");
cleanup();
System.exit(-1);
}
static void kill(String reason) {
System.out.println("The BackgroundLoadTest program was terminated because an error occured.\n");
System.out.println("Reason: " + (reason == null ? "Unknown" : reason));
cleanup();
System.exit(-1);
}
static void kill(String reason, Throwable t) {
System.out.println("The BackgroundLoadTest program was terminated because an exception occured.\n");
System.out.println("Reason: " + (reason == null ? "Unknown" : reason));
System.out.println("Exception message: " + t.getMessage());
cleanup();
System.exit(-1);
}
}

View File

@ -0,0 +1,191 @@
/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Created by LWJGL.
* User: spasi
* Date: 2004-03-30
* Time: 8:41:42 pm
*/
package org.lwjgl.test.opengl.multithread;
import org.lwjgl.BufferUtils;
import org.lwjgl.LWJGLException;
import org.lwjgl.opengl.Drawable;
import org.lwjgl.opengl.GL11;
import org.lwjgl.util.Color;
import org.lwjgl.util.ReadableColor;
import java.nio.ByteBuffer;
abstract class BackgroundLoader {
private static final int WIDTH = 32;
private static final int HEIGHT = 32;
private static final Object lock = new Object();
private Drawable drawable;
private boolean running;
private ByteBuffer texture;
private int texID;
protected BackgroundLoader() {
running = true;
texture = BufferUtils.createByteBuffer(WIDTH * HEIGHT * 3);
}
abstract Drawable getDrawable() throws LWJGLException;
void cleanup() {
running = false;
}
void start() throws LWJGLException {
new Thread(new Runnable() {
public void run() {
System.out.println("-- Background Thread started --");
System.out.println("** Sleeping, no texture created yet **");
long start = System.currentTimeMillis();
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
try {
drawable = getDrawable();
drawable.makeCurrent();
} catch (LWJGLException e) {
throw new RuntimeException(e);
}
System.out.println("** Drawable created **");
synchronized ( lock ) {
// Create a "dummy" texture while we wait for texture IO
createCheckerTexture(Color.RED, Color.WHITE, 2);
texID = GL11.glGenTextures();
GL11.glBindTexture(GL11.GL_TEXTURE_2D, texID);
GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGB, WIDTH, HEIGHT, 0, GL11.GL_RGB, GL11.GL_UNSIGNED_BYTE, texture);
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST);
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0);
}
System.out.println("** Dummy texture created **");
long lastTextureCreated = System.currentTimeMillis(); // Delay first texture creation
int count = 0;
while ( running ) {
long time = System.currentTimeMillis();
if ( time - lastTextureCreated < 5000 ) { // Update the texture every 5 seconds
try {
Thread.sleep(200);
} catch (InterruptedException e) {
e.printStackTrace();
}
continue;
}
// Create the "true" texture
if ( count % 2 == 0 )
createGradientTexture(Color.RED, Color.BLUE);
else
createGradientTexture(Color.GREEN, Color.YELLOW);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, texID);
GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGB, WIDTH, HEIGHT, 0, GL11.GL_RGB, GL11.GL_UNSIGNED_BYTE, texture);
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR);
GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0);
System.out.println("** Created new gradient texture **");
lastTextureCreated = System.currentTimeMillis();
count++;
}
drawable.destroy();
System.out.println("-- Background Thread finished --");
}
}).start();
}
int getTexID() {
synchronized ( lock ) {
return texID;
}
}
private void createCheckerTexture(final ReadableColor a, final ReadableColor b, final int size) {
int i = 0;
for ( int y = 0; y < HEIGHT; y++ ) {
for ( int x = 0; x < WIDTH; x++ ) {
ReadableColor c = (x / size) % 2 == 0 ? ((y / size) % 2 == 0 ? a : b) : ((y / size) % 2 == 0 ? b : a);
texture.put(i + 0, c.getRedByte());
texture.put(i + 1, c.getGreenByte());
texture.put(i + 2, c.getBlueByte());
i += 3;
}
}
}
private void createGradientTexture(final ReadableColor a, final ReadableColor b) {
float l = 0.0f;
int i = 0;
for ( int y = 0; y < HEIGHT; y++ ) {
for ( int x = 0; x < WIDTH; x++ ) {
texture.put(i + 0, lerp(a.getRed(), b.getRed(), l));
texture.put(i + 1, lerp(a.getGreen(), b.getGreen(), l));
texture.put(i + 2, lerp(a.getBlue(), b.getBlue(), l));
i += 3;
}
l += (1.0f / (HEIGHT - 1));
}
}
private static byte lerp(final int a, final int b, final float l) {
return (byte)Math.round(((1.0f - l) * a + l * b));
}
}