fixed SetPriority/GetActive name mangling
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@ -3023,7 +3023,7 @@ public class FSound {
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* @param unit DSP unit to have its priority changed
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* @param priority Order in the priority chain. Valid numbers are 0 to 1000, 0 being highest priority (first), with 1000 being lowest priority (last).
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*/
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public static void FSOUND_DSP_GetActive(FSoundDSPUnit unit, int priority) {
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public static void FSOUND_DSP_SetPriority(FSoundDSPUnit unit, int priority) {
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nFSOUND_DSP_SetPriority(unit.dspHandle, priority);
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}
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private static native void nFSOUND_DSP_SetPriority(ByteBuffer dspUnitHandle, int priority);
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