fix: go for 16 bit mode instead of 32

This commit is contained in:
Brian Matzon 2003-03-28 23:58:55 +00:00
parent f5c253726a
commit ecabc2f361
3 changed files with 3 additions and 3 deletions

View File

@ -21,7 +21,7 @@ public class WindowCreationTest {
System.out.println("Found " + modes.length + " display modes");
try {
gl = new GL("WindowCreationTest", 50, 50, 320, 240, 32, 0, 0, 0);
gl = new GL("WindowCreationTest", 50, 50, 320, 240, 16, 0, 0, 0);
} catch (Exception e) {
e.printStackTrace();
}

View File

@ -83,7 +83,7 @@ public class ControllerCreationTest {
private void setupDisplay(boolean fullscreen) {
try {
gl = new GL("ControllerCreationTest", 50, 50, 640, 480, 32, 0, 0, 0);
gl = new GL("ControllerCreationTest", 50, 50, 640, 480, 16, 0, 0, 0);
gl.create();
glu = new GLU(gl);

View File

@ -78,7 +78,7 @@ public class MouseTest {
private void setupDisplay(boolean fullscreen) {
try {
gl = new GL("MouseTest", 50, 50, 640, 480, 32, 0, 0, 0);
gl = new GL("MouseTest", 50, 50, 640, 480, 16, 0, 0, 0);
gl.create();
glu = new GLU(gl);