fix crash on startup when creating a second window Display after a
destroy in the same app
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@ -216,6 +216,7 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_MacOSXContextImplementation_nDestro
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if (context_info->peer_info->isWindowed) {
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[context_info->context release];
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context_info->context = nil;
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context_info->peer_info->window_info->context = nil;
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}
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[pool release];
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