OpenGL1.5 support
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@ -0,0 +1,299 @@
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/*
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* Copyright (c) 2002 Lightweight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* Created by LWJGL.
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* User: spasi
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* Date: 02-15-2004
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* Time: 4:14:52 pm
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*/
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package org.lwjgl.opengl;
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import java.nio.*;
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public class GL15 extends GL14 {
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// ----------------------------------------------------------------------
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// ---------------------- ARB_vertex_buffer_object ----------------------
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// ----------------------------------------------------------------------
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public static final int GL_ARRAY_BUFFER = 0x8892;
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public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893;
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public static final int GL_ARRAY_BUFFER_BINDING = 0x8894;
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public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
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public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896;
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public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897;
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public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898;
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public static final int GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899;
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public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A;
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public static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B;
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public static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C;
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public static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D;
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public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E;
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public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
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public static final int GL_STREAM_DRAW = 0x88E0;
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public static final int GL_STREAM_READ = 0x88E1;
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public static final int GL_STREAM_COPY = 0x88E2;
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public static final int GL_STATIC_DRAW = 0x88E4;
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public static final int GL_STATIC_READ = 0x88E5;
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public static final int GL_STATIC_COPY = 0x88E6;
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public static final int GL_DYNAMIC_DRAW = 0x88E8;
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public static final int GL_DYNAMIC_READ = 0x88E9;
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public static final int GL_DYNAMIC_COPY = 0x88EA;
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public static final int GL_READ_ONLY = 0x88B8;
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public static final int GL_WRITE_ONLY = 0x88B9;
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public static final int GL_READ_WRITE = 0x88BA;
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public static final int GL_BUFFER_SIZE = 0x8764;
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public static final int GL_BUFFER_USAGE = 0x8765;
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public static final int GL_BUFFER_ACCESS = 0x88BB;
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public static final int GL_BUFFER_MAPPED = 0x88BC;
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public static final int GL_BUFFER_MAP_POINTER = 0x88BD;
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public static void glBindBuffer(int target, int buffer) {
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switch ( target ) {
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case GL_ELEMENT_ARRAY_BUFFER:
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VBOTracker.getVBOElementStack().setState(buffer);
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break;
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case GL_ARRAY_BUFFER:
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VBOTracker.getVBOArrayStack().setState(buffer);
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break;
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default:
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assert false: "Unsupported VBO target " + target;
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}
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nglBindBuffer(target, buffer);
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}
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private static native void nglBindBuffer(int target, int buffer);
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public static void glDeleteBuffers(IntBuffer buffers) {
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for ( int i = buffers.position(); i < buffers.limit(); i++ ) {
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int buffer_handle = buffers.get(i);
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if ( VBOTracker.getVBOElementStack().getState() == buffer_handle )
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VBOTracker.getVBOElementStack().setState(0);
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if ( VBOTracker.getVBOArrayStack().getState() == buffer_handle )
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VBOTracker.getVBOArrayStack().setState(0);
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}
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nglDeleteBuffers(buffers.remaining(), buffers, buffers.position());
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}
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private static native void nglDeleteBuffers(int n, IntBuffer buffers, int buffers_offset);
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public static void glGenBuffers(IntBuffer buffers) {
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nglGenBuffers(buffers.remaining(), buffers, buffers.position());
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}
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private static native void nglGenBuffers(int n, IntBuffer buffers, int buffers_offset);
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public static native boolean glIsBuffer(int buffer);
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public static void glBufferData(int target, int size, ByteBuffer data, int usage) {
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nglBufferData(target, size, data, data != null ? data.position() : 0, usage);
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}
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public static void glBufferData(int target, int size, ShortBuffer data, int usage) {
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nglBufferData(target, size, data, data != null ? data.position() << 1 : 0, usage);
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}
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public static void glBufferData(int target, int size, FloatBuffer data, int usage) {
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nglBufferData(target, size, data, data != null ? data.position() << 2 : 0, usage);
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}
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public static void glBufferData(int target, int size, IntBuffer data, int usage) {
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nglBufferData(target, size, data, data != null ? data.position() << 2 : 0, usage);
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}
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private static native void nglBufferData(int target,
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int size,
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Buffer data,
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int data_offset,
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int usage);
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public static void glBufferSubData(int target, int offset, ByteBuffer data) {
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nglBufferSubData(target, offset, data.remaining(), data, data.position());
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}
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public static void glBufferSubData(int target, int offset, ShortBuffer data) {
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nglBufferSubData(target, offset, data.remaining() << 1, data, data.position() << 1);
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}
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public static void glBufferSubData(int target, int offset, FloatBuffer data) {
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nglBufferSubData(target, offset, data.remaining() << 2, data, data.position() << 2);
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}
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public static void glBufferSubData(int target, int offset, IntBuffer data) {
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nglBufferSubData(target, offset, data.remaining() << 2, data, data.position() << 2);
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}
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private static native void nglBufferSubData(int target,
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int offset,
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int size,
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Buffer data,
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int data_offset);
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public static void glGetBufferSubData(int target, int offset, ByteBuffer data) {
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nglGetBufferSubData(target, offset, data.remaining(), data, data.position());
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}
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public static void glGetBufferSubData(int target, int offset, ShortBuffer data) {
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nglGetBufferSubData(target, offset, data.remaining() << 1, data, data.position() << 1);
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}
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public static void glGetBufferSubData(int target, int offset, IntBuffer data) {
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nglGetBufferSubData(target, offset, data.remaining() << 2, data, data.position() << 2);
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}
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public static void glGetBufferSubData(int target, int offset, FloatBuffer data) {
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nglGetBufferSubData(target, offset, data.remaining() << 2, data, data.position() << 2);
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}
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private static native void nglGetBufferSubData(int target,
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int offset,
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int size,
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Buffer data,
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int data_offset);
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/**
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* glMapBuffer maps a gl vertex buffer buffer to a ByteBuffer. The oldBuffer argument can be
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* null, in which case a new ByteBuffer will be created, pointing to the returned memory. If
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* oldBuffer is non-null, it will be returned if it points to the same mapped memory, otherwise a
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* new ByteBuffer is created. That way, an application will normally use glMapBuffer like this:
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* <p/>
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* ByteBuffer mapped_buffer; mapped_buffer = glMapBuffer(..., ..., ..., null); ... // Another
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* map on the same buffer mapped_buffer = glMapBuffer(..., ..., ..., mapped_buffer);
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*
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* @param size The size of the buffer area.
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* @param oldBuffer A ByteBuffer. If this argument points to the same address as the new mapping,
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* it will be returned and no new buffer will be created. In that case, size is
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* ignored.
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*
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* @return A ByteBuffer representing the mapped buffer memory.
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*/
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public static native ByteBuffer glMapBuffer(int target,
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int access,
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int size,
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ByteBuffer oldBuffer);
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public static native boolean glUnmapBuffer(int target);
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public static void glGetBufferParameter(int target, int pname, IntBuffer params) {
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// TODO:check buffer size
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nglGetBufferParameteriv(target, pname, params, params.position());
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}
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private static native void nglGetBufferParameteriv(int target,
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int pname,
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IntBuffer params,
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int params_offset);
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public static native ByteBuffer glGetBufferPointer(int target, int pname, int size);
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// -----------------------------------------------------------------
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// ---------------------- ARB_occlusion_query ----------------------
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// -----------------------------------------------------------------
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/*
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* Accepted by the <target> parameter of BeginQuery, EndQuery,
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* and GetQueryiv:
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*/
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public static final int GL_SAMPLES_PASSED = 0x8914;
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/*
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Accepted by the <pname> parameter of GetQueryiv:
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*/
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public static final int GL_QUERY_COUNTER_BITS = 0x8864;
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public static final int GL_CURRENT_QUERY = 0x8865;
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/*
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Accepted by the <pname> parameter of GetQueryObjectiv and
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GetQueryObjectuiv:
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*/
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public static final int GL_QUERY_RESULT = 0x8866;
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public static final int GL_QUERY_RESULT_AVAILABLE = 0x8867;
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// ---------------------------
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public static void glGenQueries(IntBuffer ids) {
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nglGenQueries(ids.remaining(), ids, ids.position());
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}
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private static native void nglGenQueries(int n, IntBuffer ids, int idsOffset);
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// ---------------------------
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// ---------------------------
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public static void glDeleteQueries(IntBuffer ids) {
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nglDeleteQueries(ids.remaining(), ids, ids.position());
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}
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private static native void nglDeleteQueries(int n, IntBuffer ids, int idsOffset);
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// ---------------------------
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public static native boolean glIsQuery(int id);
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public static native void glBeginQuery(int target, int id);
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public static native void glEndQuery(int target);
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// ---------------------------
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public static void glGetQuery(int target, int pname, IntBuffer params) {
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nglGetQueryiv(target, pname, params, params.position());
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}
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private static native void nglGetQueryiv(int target,
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int pname,
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IntBuffer params,
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int paramsOffset);
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// ---------------------------
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// ---------------------------
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public static void glGetQueryObjecti(int id, int pname, IntBuffer params) {
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// TODO: check buffer size
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nglGetQueryObjectiv(id, pname, params, params.position());
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}
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private static native void nglGetQueryObjectiv(int id,
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int pname,
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IntBuffer params,
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int paramsOffset);
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// ---------------------------
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// ---------------------------
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public static void glGetQueryObjectui(int id, int pname, IntBuffer params) {
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// TODO: check buffer size
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nglGetQueryObjectuiv(id, pname, params, params.position());
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}
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private static native void nglGetQueryObjectuiv(int id,
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int pname,
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IntBuffer params,
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int paramsOffset);
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// ---------------------------
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}
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@ -40,5 +40,8 @@ COMMON = \
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org_lwjgl_opengl_GL12.h \
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org_lwjgl_opengl_GL13.cpp \
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org_lwjgl_opengl_GL13.h \
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org_lwjgl_opengl_GL14.cpp
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org_lwjgl_opengl_GL14.cpp \
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org_lwjgl_opengl_GL14.h \
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org_lwjgl_opengl_GL15.cpp \
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org_lwjgl_opengl_GL15.h
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@ -2,36 +2,36 @@
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Copyright (c) 2001-2002, Lev Povalahev
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
|
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* Redistributions of source code must retain the above copyright notice,
|
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this list of conditions and the following disclaimer.
|
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* Redistributions in binary form must reproduce the above copyright notice,
|
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this list of conditions and the following disclaimer in the documentation
|
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
|
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and/or other materials provided with the distribution.
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* The name of the author may be used to endorse or promote products
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* The name of the author may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
|
||||
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
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WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
|
||||
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
|
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THE POSSIBILITY OF SUCH DAMAGE.
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------------------------------------------------------------------------------*/
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/*
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/*
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Lev Povalahev
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levp@gmx.net
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http://www.uni-karlsruhe.de/~uli2/
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*/
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*/
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#include <stdio.h>
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#include <string.h>
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@ -125,7 +125,7 @@ aglUseFontPROC aglUseFont = NULL;
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aglGetErrorPROC aglGetError = NULL;
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aglErrorStringPROC aglErrorString = NULL;
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aglResetLibraryPROC aglResetLibrary = NULL;
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aglSurfaceTexturePROC aglSurfaceTexture = NULL;
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aglSurfaceTexturePROC aglSurfaceTexture = NULL;
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#endif
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/* function variables */
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|
@ -703,7 +703,7 @@ void *extgl_GetProcAddress(const char *name)
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}
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return t;
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#endif
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#ifdef _X11
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void *t = (void*)glXGetProcAddressARB((const GLubyte*)name);
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if (t == NULL)
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|
@ -730,7 +730,7 @@ void *extgl_GetProcAddress(const char *name)
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}
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CFRelease(str);
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return func_pointer;
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#endif
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#endif
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}
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static bool QueryExtension(JNIEnv *env, jobject ext_set, const GLubyte*extensions, const char *name)
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@ -769,7 +769,7 @@ static bool QueryExtension(JNIEnv *env, jobject ext_set, const GLubyte*extension
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start = extensions;
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for (;;)
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for (;;)
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{
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@ -1116,10 +1116,14 @@ static void extgl_InitSupportedExtensions(JNIEnv *env, jobject ext_set)
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extgl_Extensions.OpenGL12 = false;
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extgl_Extensions.OpenGL13 = false;
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extgl_Extensions.OpenGL14 = false;
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extgl_Extensions.OpenGL15 = false;
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if (s != NULL)
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{
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// Fall trhough
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switch (s[2]) {
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case '5':
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extgl_Extensions.OpenGL15 = true;
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insertExtension(env, ext_set, "OpenGL15");
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case '4':
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extgl_Extensions.OpenGL14 = true;
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insertExtension(env, ext_set, "OpenGL14");
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@ -1290,6 +1294,7 @@ extern void extgl_InitATIVertexStreams(JNIEnv *env, jobject ext_set);
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extern void extgl_InitOpenGL1_2(JNIEnv *env, jobject ext_set);
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extern void extgl_InitOpenGL1_3(JNIEnv *env, jobject ext_set);
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extern void extgl_InitOpenGL1_4(JNIEnv *env, jobject ext_set);
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extern void extgl_InitOpenGL1_5(JNIEnv *env, jobject ext_set);
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/* extgl_Init the extensions and load all the functions */
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bool extgl_Initialize(JNIEnv *env, jobject ext_set)
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|
@ -1300,7 +1305,7 @@ bool extgl_Initialize(JNIEnv *env, jobject ext_set)
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return false;
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extgl_InitSupportedExtensions(env, ext_set);
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//extgl_InitEXTNurbsTesselator(env, ext_set);
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/* first load the extensions */
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|
@ -1320,7 +1325,7 @@ bool extgl_Initialize(JNIEnv *env, jobject ext_set)
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extgl_InitARBVertexProgram(env, ext_set);
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extgl_InitARBVertexShader(env, ext_set);
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extgl_InitARBWindowPos(env, ext_set);
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extgl_InitEXTBlendFuncSeparate(env, ext_set);
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extgl_InitEXTCompiledVertexArray(env, ext_set);
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//extgl_InitEXTCullVertex(env, ext_set);
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||||
|
@ -1358,12 +1363,13 @@ bool extgl_Initialize(JNIEnv *env, jobject ext_set)
|
|||
extgl_InitATIVertexArrayObject(env, ext_set);
|
||||
extgl_InitATIVertexAttribArrayObject(env, ext_set);
|
||||
extgl_InitATIVertexStreams(env, ext_set);
|
||||
|
||||
|
||||
/* now load core opengl */
|
||||
extgl_InitOpenGL1_2(env, ext_set);
|
||||
extgl_InitOpenGL1_3(env, ext_set);
|
||||
extgl_InitOpenGL1_4(env, ext_set);
|
||||
|
||||
extgl_InitOpenGL1_5(env, ext_set);
|
||||
|
||||
#ifdef _WIN32
|
||||
/* load WGL extensions */
|
||||
extgl_InitializeWGL(env, ext_set);
|
||||
|
@ -1421,7 +1427,7 @@ void extgl_Close(void)
|
|||
#ifdef _AGL
|
||||
aglUnloadFramework(opengl_bundle_ref);
|
||||
aglUnloadFramework(agl_bundle_ref);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
/* turn on the warning for the borland compiler*/
|
||||
|
|
|
@ -8,21 +8,21 @@
|
|||
** this file except in compliance with the License. You may obtain a copy
|
||||
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
**
|
||||
**
|
||||
** http://oss.sgi.com/projects/FreeB
|
||||
**
|
||||
**
|
||||
** Note that, as provided in the License, the Software is distributed on an
|
||||
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
**
|
||||
**
|
||||
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
** Copyright in any portions created by third parties is as indicated
|
||||
** elsewhere herein. All Rights Reserved.
|
||||
**
|
||||
**
|
||||
** Additional Notice Provisions: This software was created using the
|
||||
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
|
||||
** not been independently verified as being compliant with the OpenGL(R)
|
||||
|
@ -35,38 +35,38 @@
|
|||
Copyright (c) 2002, Lev Povalahev
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
* The name of the author may be used to endorse or promote products
|
||||
* The name of the author may be used to endorse or promote products
|
||||
derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
|
||||
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
|
||||
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
|
||||
THE POSSIBILITY OF SUCH DAMAGE.
|
||||
------------------------------------------------------------------------------*/
|
||||
/*
|
||||
GL_draw_range_elements support added by Benjamin Karaban
|
||||
|
||||
|
||||
Lev Povalahev contact information:
|
||||
|
||||
|
||||
levp@gmx.net
|
||||
|
||||
http://www.uni-karlsruhe.de/~uli2/
|
||||
*/
|
||||
/* These extensions are supported:
|
||||
/* These extensions are supported:
|
||||
GL_ARB_vertex_buffer_object
|
||||
GL_ARB_depth_texture
|
||||
GL_ARB_fragment_program
|
||||
|
@ -98,7 +98,7 @@ GL_EXT_draw_range_elements
|
|||
GL_EXT_fog_coord
|
||||
GL_EXT_multi_draw_arrays
|
||||
GL_EXT_point_parameters
|
||||
GL_EXT_secondary_color
|
||||
GL_EXT_secondary_color
|
||||
GL_EXT_separate_specular_color
|
||||
GL_EXT_shadow_funcs
|
||||
GL_EXT_stencil_two_side
|
||||
|
@ -155,7 +155,7 @@ WGL_ARB_make_current_read;
|
|||
WGL_ARB_multisample
|
||||
WGL_ARB_pbuffer
|
||||
WGL_ARB_pixel_format
|
||||
WGL_ARB_render_texture
|
||||
WGL_ARB_render_texture
|
||||
WGL_EXT_extensions_string
|
||||
WGL_EXT_swap_control
|
||||
WGL_NV_render_depth_texture
|
||||
|
@ -1684,343 +1684,343 @@ typedef void (APIENTRY * glVertex4svPROC) (const GLshort *v);
|
|||
typedef void (APIENTRY * glVertexPointerPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
typedef void (APIENTRY * glViewportPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
extern glAccumPROC glAccum;
|
||||
extern glAlphaFuncPROC glAlphaFunc;
|
||||
extern glAreTexturesResidentPROC glAreTexturesResident;
|
||||
extern glArrayElementPROC glArrayElement;
|
||||
extern glBeginPROC glBegin;
|
||||
extern glBindTexturePROC glBindTexture;
|
||||
extern glBitmapPROC glBitmap;
|
||||
extern glBlendFuncPROC glBlendFunc;
|
||||
extern glCallListPROC glCallList;
|
||||
extern glCallListsPROC glCallLists;
|
||||
extern glClearPROC glClear;
|
||||
extern glClearAccumPROC glClearAccum;
|
||||
extern glClearColorPROC glClearColor;
|
||||
extern glClearDepthPROC glClearDepth;
|
||||
extern glClearIndexPROC glClearIndex;
|
||||
extern glClearStencilPROC glClearStencil;
|
||||
extern glClipPlanePROC glClipPlane;
|
||||
extern glColor3bPROC glColor3b;
|
||||
extern glColor3bvPROC glColor3bv;
|
||||
extern glColor3dPROC glColor3d;
|
||||
extern glColor3dvPROC glColor3dv;
|
||||
extern glColor3fPROC glColor3f;
|
||||
extern glColor3fvPROC glColor3fv;
|
||||
extern glColor3iPROC glColor3i;
|
||||
extern glColor3ivPROC glColor3iv;
|
||||
extern glColor3sPROC glColor3s;
|
||||
extern glColor3svPROC glColor3sv;
|
||||
extern glColor3ubPROC glColor3ub;
|
||||
extern glColor3ubvPROC glColor3ubv;
|
||||
extern glColor3uiPROC glColor3ui;
|
||||
extern glColor3uivPROC glColor3uiv;
|
||||
extern glColor3usPROC glColor3us;
|
||||
extern glColor3usvPROC glColor3usv;
|
||||
extern glColor4bPROC glColor4b;
|
||||
extern glColor4bvPROC glColor4bv;
|
||||
extern glColor4dPROC glColor4d;
|
||||
extern glColor4dvPROC glColor4dv;
|
||||
extern glColor4fPROC glColor4f;
|
||||
extern glColor4fvPROC glColor4fv;
|
||||
extern glColor4iPROC glColor4i;
|
||||
extern glColor4ivPROC glColor4iv;
|
||||
extern glColor4sPROC glColor4s;
|
||||
extern glColor4svPROC glColor4sv;
|
||||
extern glColor4ubPROC glColor4ub;
|
||||
extern glColor4ubvPROC glColor4ubv;
|
||||
extern glColor4uiPROC glColor4ui;
|
||||
extern glColor4uivPROC glColor4uiv;
|
||||
extern glColor4usPROC glColor4us;
|
||||
extern glColor4usvPROC glColor4usv;
|
||||
extern glColorMaskPROC glColorMask;
|
||||
extern glColorMaterialPROC glColorMaterial;
|
||||
extern glColorPointerPROC glColorPointer;
|
||||
extern glCopyPixelsPROC glCopyPixels;
|
||||
extern glCopyTexImage1DPROC glCopyTexImage1D;
|
||||
extern glCopyTexImage2DPROC glCopyTexImage2D;
|
||||
extern glCopyTexSubImage1DPROC glCopyTexSubImage1D;
|
||||
extern glCopyTexSubImage2DPROC glCopyTexSubImage2D;
|
||||
extern glCullFacePROC glCullFace;
|
||||
extern glDeleteListsPROC glDeleteLists;
|
||||
extern glDeleteTexturesPROC glDeleteTextures;
|
||||
extern glDepthFuncPROC glDepthFunc;
|
||||
extern glDepthMaskPROC glDepthMask;
|
||||
extern glDepthRangePROC glDepthRange;
|
||||
extern glDisablePROC glDisable;
|
||||
extern glDisableClientStatePROC glDisableClientState;
|
||||
extern glDrawArraysPROC glDrawArrays;
|
||||
extern glDrawBufferPROC glDrawBuffer;
|
||||
extern glDrawElementsPROC glDrawElements;
|
||||
extern glDrawPixelsPROC glDrawPixels;
|
||||
extern glEdgeFlagPROC glEdgeFlag;
|
||||
extern glEdgeFlagPointerPROC glEdgeFlagPointer;
|
||||
extern glEdgeFlagvPROC glEdgeFlagv;
|
||||
extern glEnablePROC glEnable;
|
||||
extern glEnableClientStatePROC glEnableClientState;
|
||||
extern glEndPROC glEnd;
|
||||
extern glEndListPROC glEndList;
|
||||
extern glEvalCoord1dPROC glEvalCoord1d;
|
||||
extern glEvalCoord1dvPROC glEvalCoord1dv;
|
||||
extern glEvalCoord1fPROC glEvalCoord1f;
|
||||
extern glEvalCoord1fvPROC glEvalCoord1fv;
|
||||
extern glEvalCoord2dPROC glEvalCoord2d;
|
||||
extern glEvalCoord2dvPROC glEvalCoord2dv;
|
||||
extern glEvalCoord2fPROC glEvalCoord2f;
|
||||
extern glEvalCoord2fvPROC glEvalCoord2fv;
|
||||
extern glEvalMesh1PROC glEvalMesh1;
|
||||
extern glEvalMesh2PROC glEvalMesh2;
|
||||
extern glEvalPoint1PROC glEvalPoint1;
|
||||
extern glEvalPoint2PROC glEvalPoint2;
|
||||
extern glFeedbackBufferPROC glFeedbackBuffer;
|
||||
extern glFinishPROC glFinish;
|
||||
extern glFlushPROC glFlush;
|
||||
extern glFogfPROC glFogf;
|
||||
extern glFogfvPROC glFogfv;
|
||||
extern glFogiPROC glFogi;
|
||||
extern glFogivPROC glFogiv;
|
||||
extern glFrontFacePROC glFrontFace;
|
||||
extern glFrustumPROC glFrustum;
|
||||
extern glGenListsPROC glGenLists;
|
||||
extern glGenTexturesPROC glGenTextures;
|
||||
extern glGetBooleanvPROC glGetBooleanv;
|
||||
extern glGetClipPlanePROC glGetClipPlane;
|
||||
extern glGetDoublevPROC glGetDoublev;
|
||||
extern glAccumPROC glAccum;
|
||||
extern glAlphaFuncPROC glAlphaFunc;
|
||||
extern glAreTexturesResidentPROC glAreTexturesResident;
|
||||
extern glArrayElementPROC glArrayElement;
|
||||
extern glBeginPROC glBegin;
|
||||
extern glBindTexturePROC glBindTexture;
|
||||
extern glBitmapPROC glBitmap;
|
||||
extern glBlendFuncPROC glBlendFunc;
|
||||
extern glCallListPROC glCallList;
|
||||
extern glCallListsPROC glCallLists;
|
||||
extern glClearPROC glClear;
|
||||
extern glClearAccumPROC glClearAccum;
|
||||
extern glClearColorPROC glClearColor;
|
||||
extern glClearDepthPROC glClearDepth;
|
||||
extern glClearIndexPROC glClearIndex;
|
||||
extern glClearStencilPROC glClearStencil;
|
||||
extern glClipPlanePROC glClipPlane;
|
||||
extern glColor3bPROC glColor3b;
|
||||
extern glColor3bvPROC glColor3bv;
|
||||
extern glColor3dPROC glColor3d;
|
||||
extern glColor3dvPROC glColor3dv;
|
||||
extern glColor3fPROC glColor3f;
|
||||
extern glColor3fvPROC glColor3fv;
|
||||
extern glColor3iPROC glColor3i;
|
||||
extern glColor3ivPROC glColor3iv;
|
||||
extern glColor3sPROC glColor3s;
|
||||
extern glColor3svPROC glColor3sv;
|
||||
extern glColor3ubPROC glColor3ub;
|
||||
extern glColor3ubvPROC glColor3ubv;
|
||||
extern glColor3uiPROC glColor3ui;
|
||||
extern glColor3uivPROC glColor3uiv;
|
||||
extern glColor3usPROC glColor3us;
|
||||
extern glColor3usvPROC glColor3usv;
|
||||
extern glColor4bPROC glColor4b;
|
||||
extern glColor4bvPROC glColor4bv;
|
||||
extern glColor4dPROC glColor4d;
|
||||
extern glColor4dvPROC glColor4dv;
|
||||
extern glColor4fPROC glColor4f;
|
||||
extern glColor4fvPROC glColor4fv;
|
||||
extern glColor4iPROC glColor4i;
|
||||
extern glColor4ivPROC glColor4iv;
|
||||
extern glColor4sPROC glColor4s;
|
||||
extern glColor4svPROC glColor4sv;
|
||||
extern glColor4ubPROC glColor4ub;
|
||||
extern glColor4ubvPROC glColor4ubv;
|
||||
extern glColor4uiPROC glColor4ui;
|
||||
extern glColor4uivPROC glColor4uiv;
|
||||
extern glColor4usPROC glColor4us;
|
||||
extern glColor4usvPROC glColor4usv;
|
||||
extern glColorMaskPROC glColorMask;
|
||||
extern glColorMaterialPROC glColorMaterial;
|
||||
extern glColorPointerPROC glColorPointer;
|
||||
extern glCopyPixelsPROC glCopyPixels;
|
||||
extern glCopyTexImage1DPROC glCopyTexImage1D;
|
||||
extern glCopyTexImage2DPROC glCopyTexImage2D;
|
||||
extern glCopyTexSubImage1DPROC glCopyTexSubImage1D;
|
||||
extern glCopyTexSubImage2DPROC glCopyTexSubImage2D;
|
||||
extern glCullFacePROC glCullFace;
|
||||
extern glDeleteListsPROC glDeleteLists;
|
||||
extern glDeleteTexturesPROC glDeleteTextures;
|
||||
extern glDepthFuncPROC glDepthFunc;
|
||||
extern glDepthMaskPROC glDepthMask;
|
||||
extern glDepthRangePROC glDepthRange;
|
||||
extern glDisablePROC glDisable;
|
||||
extern glDisableClientStatePROC glDisableClientState;
|
||||
extern glDrawArraysPROC glDrawArrays;
|
||||
extern glDrawBufferPROC glDrawBuffer;
|
||||
extern glDrawElementsPROC glDrawElements;
|
||||
extern glDrawPixelsPROC glDrawPixels;
|
||||
extern glEdgeFlagPROC glEdgeFlag;
|
||||
extern glEdgeFlagPointerPROC glEdgeFlagPointer;
|
||||
extern glEdgeFlagvPROC glEdgeFlagv;
|
||||
extern glEnablePROC glEnable;
|
||||
extern glEnableClientStatePROC glEnableClientState;
|
||||
extern glEndPROC glEnd;
|
||||
extern glEndListPROC glEndList;
|
||||
extern glEvalCoord1dPROC glEvalCoord1d;
|
||||
extern glEvalCoord1dvPROC glEvalCoord1dv;
|
||||
extern glEvalCoord1fPROC glEvalCoord1f;
|
||||
extern glEvalCoord1fvPROC glEvalCoord1fv;
|
||||
extern glEvalCoord2dPROC glEvalCoord2d;
|
||||
extern glEvalCoord2dvPROC glEvalCoord2dv;
|
||||
extern glEvalCoord2fPROC glEvalCoord2f;
|
||||
extern glEvalCoord2fvPROC glEvalCoord2fv;
|
||||
extern glEvalMesh1PROC glEvalMesh1;
|
||||
extern glEvalMesh2PROC glEvalMesh2;
|
||||
extern glEvalPoint1PROC glEvalPoint1;
|
||||
extern glEvalPoint2PROC glEvalPoint2;
|
||||
extern glFeedbackBufferPROC glFeedbackBuffer;
|
||||
extern glFinishPROC glFinish;
|
||||
extern glFlushPROC glFlush;
|
||||
extern glFogfPROC glFogf;
|
||||
extern glFogfvPROC glFogfv;
|
||||
extern glFogiPROC glFogi;
|
||||
extern glFogivPROC glFogiv;
|
||||
extern glFrontFacePROC glFrontFace;
|
||||
extern glFrustumPROC glFrustum;
|
||||
extern glGenListsPROC glGenLists;
|
||||
extern glGenTexturesPROC glGenTextures;
|
||||
extern glGetBooleanvPROC glGetBooleanv;
|
||||
extern glGetClipPlanePROC glGetClipPlane;
|
||||
extern glGetDoublevPROC glGetDoublev;
|
||||
extern glGetErrorPROC glGetError;
|
||||
extern glGetFloatvPROC glGetFloatv;
|
||||
extern glGetIntegervPROC glGetIntegerv;
|
||||
extern glGetLightfvPROC glGetLightfv;
|
||||
extern glGetLightivPROC glGetLightiv;
|
||||
extern glGetMapdvPROC glGetMapdv;
|
||||
extern glGetMapfvPROC glGetMapfv;
|
||||
extern glGetMapivPROC glGetMapiv;
|
||||
extern glGetMaterialfvPROC glGetMaterialfv;
|
||||
extern glGetMaterialivPROC glGetMaterialiv;
|
||||
extern glGetPixelMapfvPROC glGetPixelMapfv;
|
||||
extern glGetPixelMapuivPROC glGetPixelMapuiv;
|
||||
extern glGetPixelMapusvPROC glGetPixelMapusv;
|
||||
extern glGetPointervPROC glGetPointerv;
|
||||
extern glGetPolygonStipplePROC glGetPolygonStipple;
|
||||
extern glGetFloatvPROC glGetFloatv;
|
||||
extern glGetIntegervPROC glGetIntegerv;
|
||||
extern glGetLightfvPROC glGetLightfv;
|
||||
extern glGetLightivPROC glGetLightiv;
|
||||
extern glGetMapdvPROC glGetMapdv;
|
||||
extern glGetMapfvPROC glGetMapfv;
|
||||
extern glGetMapivPROC glGetMapiv;
|
||||
extern glGetMaterialfvPROC glGetMaterialfv;
|
||||
extern glGetMaterialivPROC glGetMaterialiv;
|
||||
extern glGetPixelMapfvPROC glGetPixelMapfv;
|
||||
extern glGetPixelMapuivPROC glGetPixelMapuiv;
|
||||
extern glGetPixelMapusvPROC glGetPixelMapusv;
|
||||
extern glGetPointervPROC glGetPointerv;
|
||||
extern glGetPolygonStipplePROC glGetPolygonStipple;
|
||||
extern glGetStringPROC glGetString;
|
||||
extern glGetTexEnvfvPROC glGetTexEnvfv;
|
||||
extern glGetTexEnvivPROC glGetTexEnviv;
|
||||
extern glGetTexGendvPROC glGetTexGendv;
|
||||
extern glGetTexGenfvPROC glGetTexGenfv;
|
||||
extern glGetTexGenivPROC glGetTexGeniv;
|
||||
extern glGetTexImagePROC glGetTexImage;
|
||||
extern glGetTexLevelParameterfvPROC glGetTexLevelParameterfv;
|
||||
extern glGetTexLevelParameterivPROC glGetTexLevelParameteriv;
|
||||
extern glGetTexParameterfvPROC glGetTexParameterfv;
|
||||
extern glGetTexParameterivPROC glGetTexParameteriv;
|
||||
extern glHintPROC glHint;
|
||||
extern glIndexMaskPROC glIndexMask;
|
||||
extern glIndexPointerPROC glIndexPointer;
|
||||
extern glIndexdPROC glIndexd;
|
||||
extern glIndexdvPROC glIndexdv;
|
||||
extern glIndexfPROC glIndexf;
|
||||
extern glIndexfvPROC glIndexfv;
|
||||
extern glIndexiPROC glIndexi;
|
||||
extern glIndexivPROC glIndexiv;
|
||||
extern glIndexsPROC glIndexs;
|
||||
extern glIndexsvPROC glIndexsv;
|
||||
extern glIndexubPROC glIndexub;
|
||||
extern glIndexubvPROC glIndexubv;
|
||||
extern glInitNamesPROC glInitNames;
|
||||
extern glInterleavedArraysPROC glInterleavedArrays;
|
||||
extern glIsEnabledPROC glIsEnabled;
|
||||
extern glIsListPROC glIsList;
|
||||
extern glIsTexturePROC glIsTexture;
|
||||
extern glLightModelfPROC glLightModelf;
|
||||
extern glLightModelfvPROC glLightModelfv;
|
||||
extern glLightModeliPROC glLightModeli;
|
||||
extern glLightModelivPROC glLightModeliv;
|
||||
extern glLightfPROC glLightf;
|
||||
extern glLightfvPROC glLightfv;
|
||||
extern glLightiPROC glLighti;
|
||||
extern glLightivPROC glLightiv;
|
||||
extern glLineStipplePROC glLineStipple;
|
||||
extern glLineWidthPROC glLineWidth;
|
||||
extern glListBasePROC glListBase;
|
||||
extern glLoadIdentityPROC glLoadIdentity;
|
||||
extern glLoadMatrixdPROC glLoadMatrixd;
|
||||
extern glLoadMatrixfPROC glLoadMatrixf;
|
||||
extern glLoadNamePROC glLoadName;
|
||||
extern glLogicOpPROC glLogicOp;
|
||||
extern glMap1dPROC glMap1d;
|
||||
extern glMap1fPROC glMap1f;
|
||||
extern glMap2dPROC glMap2d;
|
||||
extern glMap2fPROC glMap2f;
|
||||
extern glMapGrid1dPROC glMapGrid1d;
|
||||
extern glMapGrid1fPROC glMapGrid1f;
|
||||
extern glMapGrid2dPROC glMapGrid2d;
|
||||
extern glMapGrid2fPROC glMapGrid2f;
|
||||
extern glMaterialfPROC glMaterialf;
|
||||
extern glMaterialfvPROC glMaterialfv;
|
||||
extern glMaterialiPROC glMateriali;
|
||||
extern glMaterialivPROC glMaterialiv;
|
||||
extern glMatrixModePROC glMatrixMode;
|
||||
extern glMultMatrixdPROC glMultMatrixd;
|
||||
extern glMultMatrixfPROC glMultMatrixf;
|
||||
extern glNewListPROC glNewList;
|
||||
extern glNormal3bPROC glNormal3b;
|
||||
extern glNormal3bvPROC glNormal3bv;
|
||||
extern glNormal3dPROC glNormal3d;
|
||||
extern glNormal3dvPROC glNormal3dv;
|
||||
extern glNormal3fPROC glNormal3f;
|
||||
extern glNormal3fvPROC glNormal3fv;
|
||||
extern glNormal3iPROC glNormal3i;
|
||||
extern glNormal3ivPROC glNormal3iv;
|
||||
extern glNormal3sPROC glNormal3s;
|
||||
extern glNormal3svPROC glNormal3sv;
|
||||
extern glNormalPointerPROC glNormalPointer;
|
||||
extern glOrthoPROC glOrtho;
|
||||
extern glPassThroughPROC glPassThrough;
|
||||
extern glPixelMapfvPROC glPixelMapfv;
|
||||
extern glPixelMapuivPROC glPixelMapuiv;
|
||||
extern glPixelMapusvPROC glPixelMapusv;
|
||||
extern glPixelStorefPROC glPixelStoref;
|
||||
extern glPixelStoreiPROC glPixelStorei;
|
||||
extern glPixelTransferfPROC glPixelTransferf;
|
||||
extern glPixelTransferiPROC glPixelTransferi;
|
||||
extern glPixelZoomPROC glPixelZoom;
|
||||
extern glPointSizePROC glPointSize;
|
||||
extern glPolygonModePROC glPolygonMode;
|
||||
extern glPolygonOffsetPROC glPolygonOffset;
|
||||
extern glPolygonStipplePROC glPolygonStipple;
|
||||
extern glPopAttribPROC glPopAttrib;
|
||||
extern glPopClientAttribPROC glPopClientAttrib;
|
||||
extern glPopMatrixPROC glPopMatrix;
|
||||
extern glPopNamePROC glPopName;
|
||||
extern glPrioritizeTexturesPROC glPrioritizeTextures;
|
||||
extern glPushAttribPROC glPushAttrib;
|
||||
extern glPushClientAttribPROC glPushClientAttrib;
|
||||
extern glPushMatrixPROC glPushMatrix;
|
||||
extern glPushNamePROC glPushName;
|
||||
extern glRasterPos2dPROC glRasterPos2d;
|
||||
extern glRasterPos2dvPROC glRasterPos2dv;
|
||||
extern glRasterPos2fPROC glRasterPos2f;
|
||||
extern glRasterPos2fvPROC glRasterPos2fv;
|
||||
extern glRasterPos2iPROC glRasterPos2i;
|
||||
extern glRasterPos2ivPROC glRasterPos2iv;
|
||||
extern glRasterPos2sPROC glRasterPos2s;
|
||||
extern glRasterPos2svPROC glRasterPos2sv;
|
||||
extern glRasterPos3dPROC glRasterPos3d;
|
||||
extern glRasterPos3dvPROC glRasterPos3dv;
|
||||
extern glRasterPos3fPROC glRasterPos3f;
|
||||
extern glRasterPos3fvPROC glRasterPos3fv;
|
||||
extern glRasterPos3iPROC glRasterPos3i;
|
||||
extern glGetTexEnvfvPROC glGetTexEnvfv;
|
||||
extern glGetTexEnvivPROC glGetTexEnviv;
|
||||
extern glGetTexGendvPROC glGetTexGendv;
|
||||
extern glGetTexGenfvPROC glGetTexGenfv;
|
||||
extern glGetTexGenivPROC glGetTexGeniv;
|
||||
extern glGetTexImagePROC glGetTexImage;
|
||||
extern glGetTexLevelParameterfvPROC glGetTexLevelParameterfv;
|
||||
extern glGetTexLevelParameterivPROC glGetTexLevelParameteriv;
|
||||
extern glGetTexParameterfvPROC glGetTexParameterfv;
|
||||
extern glGetTexParameterivPROC glGetTexParameteriv;
|
||||
extern glHintPROC glHint;
|
||||
extern glIndexMaskPROC glIndexMask;
|
||||
extern glIndexPointerPROC glIndexPointer;
|
||||
extern glIndexdPROC glIndexd;
|
||||
extern glIndexdvPROC glIndexdv;
|
||||
extern glIndexfPROC glIndexf;
|
||||
extern glIndexfvPROC glIndexfv;
|
||||
extern glIndexiPROC glIndexi;
|
||||
extern glIndexivPROC glIndexiv;
|
||||
extern glIndexsPROC glIndexs;
|
||||
extern glIndexsvPROC glIndexsv;
|
||||
extern glIndexubPROC glIndexub;
|
||||
extern glIndexubvPROC glIndexubv;
|
||||
extern glInitNamesPROC glInitNames;
|
||||
extern glInterleavedArraysPROC glInterleavedArrays;
|
||||
extern glIsEnabledPROC glIsEnabled;
|
||||
extern glIsListPROC glIsList;
|
||||
extern glIsTexturePROC glIsTexture;
|
||||
extern glLightModelfPROC glLightModelf;
|
||||
extern glLightModelfvPROC glLightModelfv;
|
||||
extern glLightModeliPROC glLightModeli;
|
||||
extern glLightModelivPROC glLightModeliv;
|
||||
extern glLightfPROC glLightf;
|
||||
extern glLightfvPROC glLightfv;
|
||||
extern glLightiPROC glLighti;
|
||||
extern glLightivPROC glLightiv;
|
||||
extern glLineStipplePROC glLineStipple;
|
||||
extern glLineWidthPROC glLineWidth;
|
||||
extern glListBasePROC glListBase;
|
||||
extern glLoadIdentityPROC glLoadIdentity;
|
||||
extern glLoadMatrixdPROC glLoadMatrixd;
|
||||
extern glLoadMatrixfPROC glLoadMatrixf;
|
||||
extern glLoadNamePROC glLoadName;
|
||||
extern glLogicOpPROC glLogicOp;
|
||||
extern glMap1dPROC glMap1d;
|
||||
extern glMap1fPROC glMap1f;
|
||||
extern glMap2dPROC glMap2d;
|
||||
extern glMap2fPROC glMap2f;
|
||||
extern glMapGrid1dPROC glMapGrid1d;
|
||||
extern glMapGrid1fPROC glMapGrid1f;
|
||||
extern glMapGrid2dPROC glMapGrid2d;
|
||||
extern glMapGrid2fPROC glMapGrid2f;
|
||||
extern glMaterialfPROC glMaterialf;
|
||||
extern glMaterialfvPROC glMaterialfv;
|
||||
extern glMaterialiPROC glMateriali;
|
||||
extern glMaterialivPROC glMaterialiv;
|
||||
extern glMatrixModePROC glMatrixMode;
|
||||
extern glMultMatrixdPROC glMultMatrixd;
|
||||
extern glMultMatrixfPROC glMultMatrixf;
|
||||
extern glNewListPROC glNewList;
|
||||
extern glNormal3bPROC glNormal3b;
|
||||
extern glNormal3bvPROC glNormal3bv;
|
||||
extern glNormal3dPROC glNormal3d;
|
||||
extern glNormal3dvPROC glNormal3dv;
|
||||
extern glNormal3fPROC glNormal3f;
|
||||
extern glNormal3fvPROC glNormal3fv;
|
||||
extern glNormal3iPROC glNormal3i;
|
||||
extern glNormal3ivPROC glNormal3iv;
|
||||
extern glNormal3sPROC glNormal3s;
|
||||
extern glNormal3svPROC glNormal3sv;
|
||||
extern glNormalPointerPROC glNormalPointer;
|
||||
extern glOrthoPROC glOrtho;
|
||||
extern glPassThroughPROC glPassThrough;
|
||||
extern glPixelMapfvPROC glPixelMapfv;
|
||||
extern glPixelMapuivPROC glPixelMapuiv;
|
||||
extern glPixelMapusvPROC glPixelMapusv;
|
||||
extern glPixelStorefPROC glPixelStoref;
|
||||
extern glPixelStoreiPROC glPixelStorei;
|
||||
extern glPixelTransferfPROC glPixelTransferf;
|
||||
extern glPixelTransferiPROC glPixelTransferi;
|
||||
extern glPixelZoomPROC glPixelZoom;
|
||||
extern glPointSizePROC glPointSize;
|
||||
extern glPolygonModePROC glPolygonMode;
|
||||
extern glPolygonOffsetPROC glPolygonOffset;
|
||||
extern glPolygonStipplePROC glPolygonStipple;
|
||||
extern glPopAttribPROC glPopAttrib;
|
||||
extern glPopClientAttribPROC glPopClientAttrib;
|
||||
extern glPopMatrixPROC glPopMatrix;
|
||||
extern glPopNamePROC glPopName;
|
||||
extern glPrioritizeTexturesPROC glPrioritizeTextures;
|
||||
extern glPushAttribPROC glPushAttrib;
|
||||
extern glPushClientAttribPROC glPushClientAttrib;
|
||||
extern glPushMatrixPROC glPushMatrix;
|
||||
extern glPushNamePROC glPushName;
|
||||
extern glRasterPos2dPROC glRasterPos2d;
|
||||
extern glRasterPos2dvPROC glRasterPos2dv;
|
||||
extern glRasterPos2fPROC glRasterPos2f;
|
||||
extern glRasterPos2fvPROC glRasterPos2fv;
|
||||
extern glRasterPos2iPROC glRasterPos2i;
|
||||
extern glRasterPos2ivPROC glRasterPos2iv;
|
||||
extern glRasterPos2sPROC glRasterPos2s;
|
||||
extern glRasterPos2svPROC glRasterPos2sv;
|
||||
extern glRasterPos3dPROC glRasterPos3d;
|
||||
extern glRasterPos3dvPROC glRasterPos3dv;
|
||||
extern glRasterPos3fPROC glRasterPos3f;
|
||||
extern glRasterPos3fvPROC glRasterPos3fv;
|
||||
extern glRasterPos3iPROC glRasterPos3i;
|
||||
|
||||
extern glRasterPos3ivPROC glRasterPos3iv;
|
||||
extern glRasterPos3sPROC glRasterPos3s;
|
||||
extern glRasterPos3svPROC glRasterPos3sv;
|
||||
extern glRasterPos4dPROC glRasterPos4d;
|
||||
extern glRasterPos4dvPROC glRasterPos4dv;
|
||||
extern glRasterPos4fPROC glRasterPos4f;
|
||||
extern glRasterPos4fvPROC glRasterPos4fv;
|
||||
extern glRasterPos4iPROC glRasterPos4i;
|
||||
extern glRasterPos4ivPROC glRasterPos4iv;
|
||||
extern glRasterPos4sPROC glRasterPos4s;
|
||||
extern glRasterPos4svPROC glRasterPos4sv;
|
||||
extern glReadBufferPROC glReadBuffer;
|
||||
extern glReadPixelsPROC glReadPixels;
|
||||
extern glRectdPROC glRectd;
|
||||
extern glRectdvPROC glRectdv;
|
||||
extern glRectfPROC glRectf;
|
||||
extern glRectfvPROC glRectfv;
|
||||
extern glRectiPROC glRecti;
|
||||
extern glRectivPROC glRectiv;
|
||||
extern glRectsPROC glRects;
|
||||
extern glRectsvPROC glRectsv;
|
||||
extern glRenderModePROC glRenderMode;
|
||||
extern glRotatedPROC glRotated;
|
||||
extern glRotatefPROC glRotatef;
|
||||
extern glScaledPROC glScaled;
|
||||
extern glScalefPROC glScalef;
|
||||
extern glScissorPROC glScissor;
|
||||
extern glSelectBufferPROC glSelectBuffer;
|
||||
extern glShadeModelPROC glShadeModel;
|
||||
extern glStencilFuncPROC glStencilFunc;
|
||||
extern glStencilMaskPROC glStencilMask;
|
||||
extern glStencilOpPROC glStencilOp;
|
||||
extern glTexCoord1dPROC glTexCoord1d;
|
||||
extern glTexCoord1dvPROC glTexCoord1dv;
|
||||
extern glTexCoord1fPROC glTexCoord1f;
|
||||
extern glTexCoord1fvPROC glTexCoord1fv;
|
||||
extern glTexCoord1iPROC glTexCoord1i;
|
||||
extern glTexCoord1ivPROC glTexCoord1iv;
|
||||
extern glTexCoord1sPROC glTexCoord1s;
|
||||
extern glTexCoord1svPROC glTexCoord1sv;
|
||||
extern glTexCoord2dPROC glTexCoord2d;
|
||||
extern glTexCoord2dvPROC glTexCoord2dv;
|
||||
extern glTexCoord2fPROC glTexCoord2f;
|
||||
extern glTexCoord2fvPROC glTexCoord2fv;
|
||||
extern glTexCoord2iPROC glTexCoord2i;
|
||||
extern glTexCoord2ivPROC glTexCoord2iv;
|
||||
extern glTexCoord2sPROC glTexCoord2s;
|
||||
extern glTexCoord2svPROC glTexCoord2sv;
|
||||
extern glTexCoord3dPROC glTexCoord3d;
|
||||
extern glTexCoord3dvPROC glTexCoord3dv;
|
||||
extern glTexCoord3fPROC glTexCoord3f;
|
||||
extern glTexCoord3fvPROC glTexCoord3fv;
|
||||
extern glTexCoord3iPROC glTexCoord3i;
|
||||
extern glTexCoord3ivPROC glTexCoord3iv;
|
||||
extern glTexCoord3sPROC glTexCoord3s;
|
||||
extern glTexCoord3svPROC glTexCoord3sv;
|
||||
extern glTexCoord4dPROC glTexCoord4d;
|
||||
extern glTexCoord4dvPROC glTexCoord4dv;
|
||||
extern glTexCoord4fPROC glTexCoord4f;
|
||||
extern glTexCoord4fvPROC glTexCoord4fv;
|
||||
extern glTexCoord4iPROC glTexCoord4i;
|
||||
extern glTexCoord4ivPROC glTexCoord4iv;
|
||||
extern glTexCoord4sPROC glTexCoord4s;
|
||||
extern glTexCoord4svPROC glTexCoord4sv;
|
||||
extern glTexCoordPointerPROC glTexCoordPointer;
|
||||
extern glTexEnvfPROC glTexEnvf;
|
||||
extern glTexEnvfvPROC glTexEnvfv;
|
||||
extern glTexEnviPROC glTexEnvi;
|
||||
extern glTexEnvivPROC glTexEnviv;
|
||||
extern glTexGendPROC glTexGend;
|
||||
extern glTexGendvPROC glTexGendv;
|
||||
extern glTexGenfPROC glTexGenf;
|
||||
extern glTexGenfvPROC glTexGenfv;
|
||||
extern glTexGeniPROC glTexGeni;
|
||||
extern glTexGenivPROC glTexGeniv;
|
||||
extern glTexImage1DPROC glTexImage1D;
|
||||
extern glTexImage2DPROC glTexImage2D;
|
||||
extern glTexParameterfPROC glTexParameterf;
|
||||
extern glTexParameterfvPROC glTexParameterfv;
|
||||
extern glTexParameteriPROC glTexParameteri;
|
||||
extern glTexParameterivPROC glTexParameteriv;
|
||||
extern glTexSubImage1DPROC glTexSubImage1D;
|
||||
extern glTexSubImage2DPROC glTexSubImage2D;
|
||||
extern glTranslatedPROC glTranslated;
|
||||
extern glTranslatefPROC glTranslatef;
|
||||
extern glVertex2dPROC glVertex2d;
|
||||
extern glVertex2dvPROC glVertex2dv;
|
||||
extern glVertex2fPROC glVertex2f;
|
||||
extern glVertex2fvPROC glVertex2fv;
|
||||
extern glVertex2iPROC glVertex2i;
|
||||
extern glVertex2ivPROC glVertex2iv;
|
||||
extern glVertex2sPROC glVertex2s;
|
||||
extern glVertex2svPROC glVertex2sv;
|
||||
extern glVertex3dPROC glVertex3d;
|
||||
extern glVertex3dvPROC glVertex3dv;
|
||||
extern glVertex3fPROC glVertex3f;
|
||||
extern glVertex3fvPROC glVertex3fv;
|
||||
extern glVertex3iPROC glVertex3i;
|
||||
extern glVertex3ivPROC glVertex3iv;
|
||||
extern glVertex3sPROC glVertex3s;
|
||||
extern glVertex3svPROC glVertex3sv;
|
||||
extern glVertex4dPROC glVertex4d;
|
||||
extern glVertex4dvPROC glVertex4dv;
|
||||
extern glVertex4fPROC glVertex4f;
|
||||
extern glVertex4fvPROC glVertex4fv;
|
||||
extern glVertex4iPROC glVertex4i;
|
||||
extern glVertex4ivPROC glVertex4iv;
|
||||
extern glVertex4sPROC glVertex4s;
|
||||
extern glVertex4svPROC glVertex4sv;
|
||||
extern glVertexPointerPROC glVertexPointer;
|
||||
extern glViewportPROC glViewport;
|
||||
extern glRasterPos3ivPROC glRasterPos3iv;
|
||||
extern glRasterPos3sPROC glRasterPos3s;
|
||||
extern glRasterPos3svPROC glRasterPos3sv;
|
||||
extern glRasterPos4dPROC glRasterPos4d;
|
||||
extern glRasterPos4dvPROC glRasterPos4dv;
|
||||
extern glRasterPos4fPROC glRasterPos4f;
|
||||
extern glRasterPos4fvPROC glRasterPos4fv;
|
||||
extern glRasterPos4iPROC glRasterPos4i;
|
||||
extern glRasterPos4ivPROC glRasterPos4iv;
|
||||
extern glRasterPos4sPROC glRasterPos4s;
|
||||
extern glRasterPos4svPROC glRasterPos4sv;
|
||||
extern glReadBufferPROC glReadBuffer;
|
||||
extern glReadPixelsPROC glReadPixels;
|
||||
extern glRectdPROC glRectd;
|
||||
extern glRectdvPROC glRectdv;
|
||||
extern glRectfPROC glRectf;
|
||||
extern glRectfvPROC glRectfv;
|
||||
extern glRectiPROC glRecti;
|
||||
extern glRectivPROC glRectiv;
|
||||
extern glRectsPROC glRects;
|
||||
extern glRectsvPROC glRectsv;
|
||||
extern glRenderModePROC glRenderMode;
|
||||
extern glRotatedPROC glRotated;
|
||||
extern glRotatefPROC glRotatef;
|
||||
extern glScaledPROC glScaled;
|
||||
extern glScalefPROC glScalef;
|
||||
extern glScissorPROC glScissor;
|
||||
extern glSelectBufferPROC glSelectBuffer;
|
||||
extern glShadeModelPROC glShadeModel;
|
||||
extern glStencilFuncPROC glStencilFunc;
|
||||
extern glStencilMaskPROC glStencilMask;
|
||||
extern glStencilOpPROC glStencilOp;
|
||||
extern glTexCoord1dPROC glTexCoord1d;
|
||||
extern glTexCoord1dvPROC glTexCoord1dv;
|
||||
extern glTexCoord1fPROC glTexCoord1f;
|
||||
extern glTexCoord1fvPROC glTexCoord1fv;
|
||||
extern glTexCoord1iPROC glTexCoord1i;
|
||||
extern glTexCoord1ivPROC glTexCoord1iv;
|
||||
extern glTexCoord1sPROC glTexCoord1s;
|
||||
extern glTexCoord1svPROC glTexCoord1sv;
|
||||
extern glTexCoord2dPROC glTexCoord2d;
|
||||
extern glTexCoord2dvPROC glTexCoord2dv;
|
||||
extern glTexCoord2fPROC glTexCoord2f;
|
||||
extern glTexCoord2fvPROC glTexCoord2fv;
|
||||
extern glTexCoord2iPROC glTexCoord2i;
|
||||
extern glTexCoord2ivPROC glTexCoord2iv;
|
||||
extern glTexCoord2sPROC glTexCoord2s;
|
||||
extern glTexCoord2svPROC glTexCoord2sv;
|
||||
extern glTexCoord3dPROC glTexCoord3d;
|
||||
extern glTexCoord3dvPROC glTexCoord3dv;
|
||||
extern glTexCoord3fPROC glTexCoord3f;
|
||||
extern glTexCoord3fvPROC glTexCoord3fv;
|
||||
extern glTexCoord3iPROC glTexCoord3i;
|
||||
extern glTexCoord3ivPROC glTexCoord3iv;
|
||||
extern glTexCoord3sPROC glTexCoord3s;
|
||||
extern glTexCoord3svPROC glTexCoord3sv;
|
||||
extern glTexCoord4dPROC glTexCoord4d;
|
||||
extern glTexCoord4dvPROC glTexCoord4dv;
|
||||
extern glTexCoord4fPROC glTexCoord4f;
|
||||
extern glTexCoord4fvPROC glTexCoord4fv;
|
||||
extern glTexCoord4iPROC glTexCoord4i;
|
||||
extern glTexCoord4ivPROC glTexCoord4iv;
|
||||
extern glTexCoord4sPROC glTexCoord4s;
|
||||
extern glTexCoord4svPROC glTexCoord4sv;
|
||||
extern glTexCoordPointerPROC glTexCoordPointer;
|
||||
extern glTexEnvfPROC glTexEnvf;
|
||||
extern glTexEnvfvPROC glTexEnvfv;
|
||||
extern glTexEnviPROC glTexEnvi;
|
||||
extern glTexEnvivPROC glTexEnviv;
|
||||
extern glTexGendPROC glTexGend;
|
||||
extern glTexGendvPROC glTexGendv;
|
||||
extern glTexGenfPROC glTexGenf;
|
||||
extern glTexGenfvPROC glTexGenfv;
|
||||
extern glTexGeniPROC glTexGeni;
|
||||
extern glTexGenivPROC glTexGeniv;
|
||||
extern glTexImage1DPROC glTexImage1D;
|
||||
extern glTexImage2DPROC glTexImage2D;
|
||||
extern glTexParameterfPROC glTexParameterf;
|
||||
extern glTexParameterfvPROC glTexParameterfv;
|
||||
extern glTexParameteriPROC glTexParameteri;
|
||||
extern glTexParameterivPROC glTexParameteriv;
|
||||
extern glTexSubImage1DPROC glTexSubImage1D;
|
||||
extern glTexSubImage2DPROC glTexSubImage2D;
|
||||
extern glTranslatedPROC glTranslated;
|
||||
extern glTranslatefPROC glTranslatef;
|
||||
extern glVertex2dPROC glVertex2d;
|
||||
extern glVertex2dvPROC glVertex2dv;
|
||||
extern glVertex2fPROC glVertex2f;
|
||||
extern glVertex2fvPROC glVertex2fv;
|
||||
extern glVertex2iPROC glVertex2i;
|
||||
extern glVertex2ivPROC glVertex2iv;
|
||||
extern glVertex2sPROC glVertex2s;
|
||||
extern glVertex2svPROC glVertex2sv;
|
||||
extern glVertex3dPROC glVertex3d;
|
||||
extern glVertex3dvPROC glVertex3dv;
|
||||
extern glVertex3fPROC glVertex3f;
|
||||
extern glVertex3fvPROC glVertex3fv;
|
||||
extern glVertex3iPROC glVertex3i;
|
||||
extern glVertex3ivPROC glVertex3iv;
|
||||
extern glVertex3sPROC glVertex3s;
|
||||
extern glVertex3svPROC glVertex3sv;
|
||||
extern glVertex4dPROC glVertex4d;
|
||||
extern glVertex4dvPROC glVertex4dv;
|
||||
extern glVertex4fPROC glVertex4f;
|
||||
extern glVertex4fvPROC glVertex4fv;
|
||||
extern glVertex4iPROC glVertex4i;
|
||||
extern glVertex4ivPROC glVertex4iv;
|
||||
extern glVertex4sPROC glVertex4s;
|
||||
extern glVertex4svPROC glVertex4sv;
|
||||
extern glVertexPointerPROC glVertexPointer;
|
||||
extern glViewportPROC glViewport;
|
||||
*/
|
||||
/* OpenGL 1.2 */
|
||||
|
||||
|
@ -2581,7 +2581,7 @@ typedef unsigned int GLsizeiptrARB;
|
|||
#define GL_DSDT8_NV 0x8709
|
||||
#define GL_DSDT8_MAG8_NV 0x870A
|
||||
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
|
||||
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
|
||||
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
|
||||
|
||||
/*-------------------------------------------------------------------*/
|
||||
/*------------NV_BLEND_SQUARE----------------------------------------*/
|
||||
|
@ -2718,7 +2718,7 @@ typedef unsigned int GLsizeiptrARB;
|
|||
/*------------ARB_SHADOW_AMBIENT-------------------------------------*/
|
||||
/*-------------------------------------------------------------------*/
|
||||
|
||||
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
|
||||
#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
|
||||
|
||||
/*-------------------------------------------------------------------*/
|
||||
/*------------ARB_DEPTH_TEXTURE--------------------------------------*/
|
||||
|
@ -2774,7 +2774,7 @@ typedef void (APIENTRY * glCullParameterdvEXTPROC) (GLenum pname, GLdouble *para
|
|||
|
||||
extern glCullParameterfvEXTPROC glCullParameterfvEXT;
|
||||
extern glCullParameterdvEXTPROC glCullParameterdvEXT;
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------*/
|
||||
/*------------GL_ATI_POINT_CULL_MODE---------------------------------*/
|
||||
/*-------------------------------------------------------------------*/
|
||||
|
@ -3142,7 +3142,7 @@ extern wglGetCurrentReadDCARBPROC wglGetCurrentReadDCARB;
|
|||
|
||||
struct ExtensionTypes
|
||||
{
|
||||
#ifdef _WIN32 /* WGL extensions */
|
||||
#ifdef _WIN32 /* WGL extensions */
|
||||
bool WGL_ARB_buffer_region;
|
||||
bool WGL_ARB_extensions_string;
|
||||
bool WGL_ARB_make_current_read;
|
||||
|
@ -3162,10 +3162,11 @@ struct ExtensionTypes
|
|||
bool GLX_EXT_visual_rating;
|
||||
bool GLX_SGI_swap_control;
|
||||
#endif /* X11 */
|
||||
|
||||
|
||||
bool OpenGL12;
|
||||
bool OpenGL13;
|
||||
bool OpenGL14;
|
||||
bool OpenGL15;
|
||||
|
||||
bool GL_ARB_imaging;
|
||||
bool GL_ARB_depth_texture;
|
||||
|
|
|
@ -0,0 +1,362 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Lightweight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
// ----------------------------------
|
||||
// IMPLEMENTATION OF NATIVE METHODS FOR CLASS: org.lwjgl.opengl.GL15
|
||||
// ----------------------------------
|
||||
|
||||
#include "org_lwjgl_opengl_GL15.h"
|
||||
#include "extgl.h"
|
||||
#include "checkGLerror.h"
|
||||
|
||||
typedef int GLintptr;
|
||||
typedef unsigned int GLsizeiptr;
|
||||
|
||||
typedef void (APIENTRY * glBindBufferPROC) (GLenum target, GLuint buffer);
|
||||
typedef void (APIENTRY * glDeleteBuffersPROC) (GLsizei n, const GLuint *buffers);
|
||||
typedef void (APIENTRY * glGenBuffersPROC) (GLsizei n, GLuint *buffers);
|
||||
typedef GLboolean (APIENTRY * glIsBufferPROC) (GLuint buffer);
|
||||
typedef void (APIENTRY * glBufferDataPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
|
||||
typedef void (APIENTRY * glBufferSubDataPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
|
||||
typedef void (APIENTRY * glGetBufferSubDataPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
|
||||
typedef void * (APIENTRY * glMapBufferPROC) (GLenum target, GLenum access);
|
||||
typedef GLboolean (APIENTRY * glUnmapBufferPROC) (GLenum target);
|
||||
typedef void (APIENTRY * glGetBufferParameterivPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRY * glGetBufferPointervPROC) (GLenum target, GLenum pname, GLvoid **params);
|
||||
|
||||
typedef void (APIENTRY * glGenQueriesPROC) (GLsizei n, GLuint *ids);
|
||||
typedef void (APIENTRY * glDeleteQueriesPROC) (GLsizei n, const GLuint *ids);
|
||||
typedef GLboolean (APIENTRY * glIsQueryPROC) (GLuint id);
|
||||
typedef void (APIENTRY * glBeginQueryPROC) (GLenum target, GLuint id);
|
||||
typedef void (APIENTRY * glEndQueryPROC) (GLenum target);
|
||||
typedef void (APIENTRY * glGetQueryivPROC) (GLenum target, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRY * glGetQueryObjectivPROC) (GLuint id, GLenum pname, GLint *params);
|
||||
typedef void (APIENTRY * glGetQueryObjectuivPROC) (GLuint id, GLenum pname, GLuint *params);
|
||||
|
||||
static glBindBufferPROC glBindBuffer;
|
||||
static glDeleteBuffersPROC glDeleteBuffers;
|
||||
static glGenBuffersPROC glGenBuffers;
|
||||
static glIsBufferPROC glIsBuffer;
|
||||
static glBufferDataPROC glBufferData;
|
||||
static glBufferSubDataPROC glBufferSubData;
|
||||
static glGetBufferSubDataPROC glGetBufferSubData;
|
||||
static glMapBufferPROC glMapBuffer;
|
||||
static glUnmapBufferPROC glUnmapBuffer;
|
||||
static glGetBufferParameterivPROC glGetBufferParameteriv;
|
||||
static glGetBufferPointervPROC glGetBufferPointerv;
|
||||
|
||||
static glGenQueriesPROC glGenQueries;
|
||||
static glDeleteQueriesPROC glDeleteQueries;
|
||||
static glIsQueryPROC glIsQuery;
|
||||
static glBeginQueryPROC glBeginQuery;
|
||||
static glEndQueryPROC glEndQuery;
|
||||
static glGetQueryivPROC glGetQueryiv;
|
||||
static glGetQueryObjectivPROC glGetQueryObjectiv;
|
||||
static glGetQueryObjectuivPROC glGetQueryObjectuiv;
|
||||
|
||||
void extgl_InitOpenGL1_5(JNIEnv *env, jobject ext_set)
|
||||
{
|
||||
if (!extgl_Extensions.OpenGL15)
|
||||
return;
|
||||
glBindBuffer = (glBindBufferPROC) extgl_GetProcAddress("glBindBuffer");
|
||||
glDeleteBuffers = (glDeleteBuffersPROC) extgl_GetProcAddress("glDeleteBuffers");
|
||||
glGenBuffers = (glGenBuffersPROC) extgl_GetProcAddress("glGenBuffers");
|
||||
glIsBuffer = (glIsBufferPROC) extgl_GetProcAddress("glIsBuffer");
|
||||
glBufferData = (glBufferDataPROC) extgl_GetProcAddress("glBufferData");
|
||||
glBufferSubData = (glBufferSubDataPROC) extgl_GetProcAddress("glBufferSubData");
|
||||
glGetBufferSubData = (glGetBufferSubDataPROC) extgl_GetProcAddress("glGetBufferSubData");
|
||||
glMapBuffer = (glMapBufferPROC) extgl_GetProcAddress("glMapBuffer");
|
||||
glUnmapBuffer = (glUnmapBufferPROC) extgl_GetProcAddress("glUnmapBuffer");
|
||||
glGetBufferParameteriv = (glGetBufferParameterivPROC) extgl_GetProcAddress("glGetBufferParameteriv");
|
||||
glGetBufferPointerv = (glGetBufferPointervPROC) extgl_GetProcAddress("glGetBufferPointerv");
|
||||
|
||||
glGenQueries = (glGenQueriesPROC) extgl_GetProcAddress("glGenQueries");
|
||||
glDeleteQueries = (glDeleteQueriesPROC) extgl_GetProcAddress("glDeleteQueries");
|
||||
glIsQuery = (glIsQueryPROC) extgl_GetProcAddress("glIsQuery");
|
||||
glBeginQuery = (glBeginQueryPROC) extgl_GetProcAddress("glBeginQuery");
|
||||
glEndQuery = (glEndQueryPROC) extgl_GetProcAddress("glEndQuery");
|
||||
glGetQueryiv = (glGetQueryivPROC) extgl_GetProcAddress("glGetQueryiv");
|
||||
glGetQueryObjectiv = (glGetQueryObjectivPROC) extgl_GetProcAddress("glGetQueryObjectiv");
|
||||
glGetQueryObjectuiv = (glGetQueryObjectuivPROC) extgl_GetProcAddress("glGetQueryObjectuiv");
|
||||
|
||||
EXTGL_SANITY_CHECK(env, ext_set, OpenGL15)
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglBindBuffer
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglBindBuffer
|
||||
(JNIEnv * env, jclass clazz, jint target, jint buffer)
|
||||
{
|
||||
CHECK_EXISTS(glBindBuffer)
|
||||
glBindBuffer(target, buffer);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglDeleteBuffers
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglDeleteBuffers
|
||||
(JNIEnv * env, jclass clazz, jint n, jobject buffers, jint buffers_offset)
|
||||
{
|
||||
CHECK_EXISTS(glDeleteBuffers)
|
||||
GLuint *buffers_ptr = (GLuint *)env->GetDirectBufferAddress(buffers) + buffers_offset;
|
||||
glDeleteBuffers(n, buffers_ptr);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglGenBuffers
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGenBuffers
|
||||
(JNIEnv * env, jclass clazz, jint n, jobject buffers, jint buffers_offset)
|
||||
{
|
||||
CHECK_EXISTS(glGenBuffers)
|
||||
GLuint *buffers_ptr = (GLuint *)env->GetDirectBufferAddress(buffers) + buffers_offset;
|
||||
glGenBuffers(n, buffers_ptr);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glIsBuffer
|
||||
*/
|
||||
JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_GL15_glIsBuffer
|
||||
(JNIEnv * env, jclass clazz, jint buffer)
|
||||
{
|
||||
CHECK_EXISTS(glIsBuffer)
|
||||
GLboolean result = glIsBuffer(buffer);
|
||||
CHECK_GL_ERROR
|
||||
return result;
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglBufferData
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglBufferData
|
||||
(JNIEnv * env, jclass clazz, jint target, jint size, jobject data, jint data_offset, jint usage)
|
||||
{
|
||||
CHECK_EXISTS(glBufferData)
|
||||
GLvoid *data_ptr = (GLvoid *)safeGetBufferAddress(env, data, data_offset);
|
||||
glBufferData(target, size, data_ptr, usage);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglBufferSubData
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglBufferSubData
|
||||
(JNIEnv * env, jclass clazz, jint target, jint offset, jint size, jobject data, jint data_offset)
|
||||
{
|
||||
CHECK_EXISTS(glBufferSubData)
|
||||
GLvoid *data_ptr = (GLvoid *)((GLubyte *)env->GetDirectBufferAddress(data) + data_offset);
|
||||
glBufferSubData(target, offset, size, data_ptr);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglGetBufferSubData
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGetBufferSubData
|
||||
(JNIEnv * env, jclass clazz, jint target, jint offset, jint size, jobject data, jint data_offset)
|
||||
{
|
||||
CHECK_EXISTS(glGetBufferSubData)
|
||||
GLvoid *data_ptr = (GLvoid *)((GLubyte *)env->GetDirectBufferAddress(data) + data_offset);
|
||||
glGetBufferSubData(target, offset, size, data_ptr);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glMapBuffer
|
||||
*/
|
||||
JNIEXPORT jobject JNICALL Java_org_lwjgl_opengl_GL15_glMapBuffer
|
||||
(JNIEnv * env, jclass clazz, jint target, jint access, jint size, jobject oldBuffer)
|
||||
{
|
||||
CHECK_EXISTS(glMapBuffer)
|
||||
void *buffer_address = glMapBuffer((GLenum)target, (GLenum)access);
|
||||
CHECK_GL_ERROR
|
||||
if (oldBuffer != NULL) {
|
||||
void *old_buffer_address = env->GetDirectBufferAddress(oldBuffer);
|
||||
if (old_buffer_address == buffer_address)
|
||||
return oldBuffer;
|
||||
}
|
||||
return safeNewBuffer(env, buffer_address, size);
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glUnmapBuffer
|
||||
*/
|
||||
JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_GL15_glUnmapBuffer
|
||||
(JNIEnv * env, jclass clazz, jint target)
|
||||
{
|
||||
CHECK_EXISTS(glUnmapBuffer)
|
||||
GLboolean result = glUnmapBuffer(target);
|
||||
CHECK_GL_ERROR
|
||||
return result;
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglGetBufferParameteriv
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGetBufferParameteriv
|
||||
(JNIEnv * env, jclass clazz, jint target, jint pname, jobject params, jint params_offset)
|
||||
{
|
||||
CHECK_EXISTS(glGetBufferParameteriv)
|
||||
GLint *params_ptr = (GLint *)env->GetDirectBufferAddress(params) + params_offset;
|
||||
glGetBufferParameteriv(target, pname, params_ptr);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glGetBufferPointer
|
||||
*/
|
||||
JNIEXPORT jobject JNICALL Java_org_lwjgl_opengl_GL15_glGetBufferPointer
|
||||
(JNIEnv * env, jclass clazz, jint target, jint pname, jint size)
|
||||
{
|
||||
CHECK_EXISTS(glGetBufferPointerv)
|
||||
void *pointer;
|
||||
glGetBufferPointerv((GLenum)target, (GLenum)pname, &pointer);
|
||||
CHECK_GL_ERROR
|
||||
return safeNewBuffer(env, pointer, size);
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglGenQueries
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGenQueries
|
||||
(JNIEnv * env, jclass clazz, jint n, jobject ids, jint idsOffset)
|
||||
{
|
||||
CHECK_EXISTS(glGenQueries)
|
||||
GLuint *ids_ptr = (GLuint *)env->GetDirectBufferAddress(ids) + idsOffset;
|
||||
glGenQueries(n, ids_ptr);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglDeleteQueries
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglDeleteQueries
|
||||
(JNIEnv * env, jclass clazz, jint n, jobject ids, jint idsOffset)
|
||||
{
|
||||
CHECK_EXISTS(glDeleteQueries)
|
||||
GLuint *ids_ptr = (GLuint *)env->GetDirectBufferAddress(ids) + idsOffset;
|
||||
glDeleteQueries(n, ids_ptr);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glIsQuery
|
||||
*/
|
||||
JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_GL15_glIsQuery
|
||||
(JNIEnv * env, jclass clazz, jint id)
|
||||
{
|
||||
CHECK_EXISTS(glIsQuery)
|
||||
GLboolean result = glIsQuery(id);
|
||||
CHECK_GL_ERROR
|
||||
return result;
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glBeginQuery
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_glBeginQuery
|
||||
(JNIEnv * env, jclass clazz, jint target, jint id)
|
||||
{
|
||||
CHECK_EXISTS(glBeginQuery)
|
||||
glBeginQuery(target, id);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glEndQuery
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_glEndQuery
|
||||
(JNIEnv * env, jclass clazz, jint target)
|
||||
{
|
||||
CHECK_EXISTS(glEndQuery)
|
||||
glEndQuery(target);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglGetQueryiv
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGetQueryiv
|
||||
(JNIEnv * env, jclass clazz, jint target, jint pname, jobject params, jint paramsOffset)
|
||||
{
|
||||
CHECK_EXISTS(glGetQueryiv)
|
||||
GLint *params_ptr = (GLint *)env->GetDirectBufferAddress(params) + paramsOffset;
|
||||
glGetQueryiv(target, pname, params_ptr);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglGetQueryObjectiv
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGetQueryObjectiv
|
||||
(JNIEnv * env, jclass clazz, jint id, jint pname, jobject params, jint paramsOffset)
|
||||
{
|
||||
CHECK_EXISTS(glGetQueryObjectiv)
|
||||
GLint *params_ptr = (GLint *)env->GetDirectBufferAddress(params) + paramsOffset;
|
||||
glGetQueryObjectiv(id, pname, params_ptr);
|
||||
CHECK_GL_ERROR
|
||||
}
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglGetQueryObjectuiv
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGetQueryObjectuiv
|
||||
(JNIEnv * env, jclass clazz, jint id, jint pname, jobject params, jint paramsOffset)
|
||||
{
|
||||
CHECK_EXISTS(glGetQueryObjectuiv)
|
||||
GLuint *params_ptr = (GLuint *)env->GetDirectBufferAddress(params) + paramsOffset;
|
||||
glGetQueryObjectuiv(id, pname, params_ptr);
|
||||
CHECK_GL_ERROR
|
||||
}
|
|
@ -0,0 +1,199 @@
|
|||
/*
|
||||
* Copyright (c) 2002 Lightweight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
// ----------------------------------
|
||||
// MACHINE GENERATED HEADER OF CLASS: org.lwjgl.opengl.GL15
|
||||
// ----------------------------------
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#ifndef _Included_org_lwjgl_opengl_GL15
|
||||
#define _Included_org_lwjgl_opengl_GL15
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
// ---------------------- ARB_vertex_buffer_object ----------------------
|
||||
// ----------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglBindBuffer
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglBindBuffer
|
||||
(JNIEnv *, jclass, jint, jint);
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglDeleteBuffers
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglDeleteBuffers
|
||||
(JNIEnv *, jclass, jint, jobject, jint);
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglGenBuffers
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGenBuffers
|
||||
(JNIEnv *, jclass, jint, jobject, jint);
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glIsBuffer
|
||||
*/
|
||||
JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_GL15_glIsBuffer
|
||||
(JNIEnv *, jclass, jint);
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglBufferData
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglBufferData
|
||||
(JNIEnv *, jclass, jint, jint, jobject, jint, jint);
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglBufferSubData
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglBufferSubData
|
||||
(JNIEnv *, jclass, jint, jint, jint, jobject, jint);
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglGetBufferSubData
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGetBufferSubData
|
||||
(JNIEnv *, jclass, jint, jint, jint, jobject, jint);
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glMapBuffer
|
||||
*/
|
||||
JNIEXPORT jobject JNICALL Java_org_lwjgl_opengl_GL15_glMapBuffer
|
||||
(JNIEnv *, jclass, jint, jint, jint, jobject);
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glUnmapBuffer
|
||||
*/
|
||||
JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_GL15_glUnmapBuffer
|
||||
(JNIEnv *, jclass, jint);
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: nglGetBufferParameteriv
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGetBufferParameteriv
|
||||
(JNIEnv *, jclass, jint, jint, jobject, jint);
|
||||
|
||||
/*
|
||||
* Class: org.lwjgl.opengl.GL15
|
||||
* Method: glGetBufferPointer
|
||||
*/
|
||||
JNIEXPORT jobject JNICALL Java_org_lwjgl_opengl_GL15_glGetBufferPointer
|
||||
(JNIEnv *, jclass, jint, jint, jint);
|
||||
|
||||
// -----------------------------------------------------------------
|
||||
// ---------------------- ARB_occlusion_query ----------------------
|
||||
// -----------------------------------------------------------------
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_GL15
|
||||
* Method: nglGenQueries
|
||||
* Signature: (ILjava/nio/IntBuffer;I)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGenQueries
|
||||
(JNIEnv *, jclass, jint, jobject, jint);
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_GL15
|
||||
* Method: nglDeleteQueries
|
||||
* Signature: (ILjava/nio/IntBuffer;I)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglDeleteQueries
|
||||
(JNIEnv *, jclass, jint, jobject, jint);
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_GL15
|
||||
* Method: glIsQuery
|
||||
* Signature: (I)Z
|
||||
*/
|
||||
JNIEXPORT jboolean JNICALL Java_org_lwjgl_opengl_GL15_glIsQuery
|
||||
(JNIEnv *, jclass, jint);
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_GL15
|
||||
* Method: glBeginQuery
|
||||
* Signature: (II)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_glBeginQuery
|
||||
(JNIEnv *, jclass, jint, jint);
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_GL15
|
||||
* Method: glEndQuery
|
||||
* Signature: (I)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_glEndQuery
|
||||
(JNIEnv *, jclass, jint);
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_GL15
|
||||
* Method: nglGetQueryiv
|
||||
* Signature: (IILjava/nio/IntBuffer;I)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGetQueryiv
|
||||
(JNIEnv *, jclass, jint, jint, jobject, jint);
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_GL15
|
||||
* Method: nglGetQueryObjectiv
|
||||
* Signature: (IILjava/nio/IntBuffer;I)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGetQueryObjectiv
|
||||
(JNIEnv *, jclass, jint, jint, jobject, jint);
|
||||
|
||||
/*
|
||||
* Class: org_lwjgl_opengl_GL15
|
||||
* Method: nglGetQueryObjectuiv
|
||||
* Signature: (IILjava/nio/IntBuffer;I)V
|
||||
*/
|
||||
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_GL15_nglGetQueryObjectuiv
|
||||
(JNIEnv *, jclass, jint, jint, jobject, jint);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue