Added @NoErrorCheck to GL11.glGetError
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@ -905,6 +905,7 @@ public interface GL11 {
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@StripPostfix("params")
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@StripPostfix("params")
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void glGetLightiv(@GLenum int light, @GLenum int pname, @Check("4") IntBuffer params);
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void glGetLightiv(@GLenum int light, @GLenum int pname, @Check("4") IntBuffer params);
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@NoErrorCheck
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int glGetError();
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int glGetError();
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void glGetClipPlane(@GLenum int plane, @Check("4") DoubleBuffer equation);
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void glGetClipPlane(@GLenum int plane, @Check("4") DoubleBuffer equation);
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