Those examples are not going anywhere

This commit is contained in:
Elias Naur 2003-08-17 16:58:19 +00:00
parent 1e69c2ec92
commit f872c3b2da
26 changed files with 5251 additions and 0 deletions

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/*
* Created on 18-03-2003
*
* To change this generated comment go to
* Window>Preferences>Java>Code Generation>Code Template
*/
package org.lwjgl.test;
import org.lwjgl.*;
/**
* @author Elias Naur
*/
public class DisplayConfigurationTest {
private static void changeConfig(float gamma, float brightness, float contrast) {
Display.setDisplayConfiguration(gamma, brightness, contrast);
System.out.println("Configuration changed, gamma = " + gamma + " brightness = " + brightness + " contrast = " + contrast);
try {
Thread.sleep(3000);
} catch (Exception e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
System.out.println("Testing normal setting");
changeConfig(1.0f, 0f, 1f);
System.out.println("Testing gamma settings");
changeConfig(5.0f, 0f, 1f);
changeConfig(0.5f, 0f, 1f);
System.out.println("Testing brightness settings");
changeConfig(1.0f, -1.0f, 1f);
changeConfig(1.0f, -0.5f, 1f);
changeConfig(1.0f, 0.5f, 1f);
changeConfig(1.0f, 1.0f, 1f);
System.out.println("Testing contrast settings");
changeConfig(1.0f, 0f, 0f);
changeConfig(1.0f, 0f, 0.5f);
changeConfig(1.0f, 0f, 10000.0f);
System.out.println("Test done - Resetting configuration");
Display.resetDisplayMode();
}
}

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/*
* Created on 18-03-2003
*
* To change this generated comment go to
* Window>Preferences>Java>Code Generation>Code Template
*/
package org.lwjgl.test;
import org.lwjgl.*;
import org.lwjgl.opengl.Window;
/**
* @author Brian
*/
public class WindowCreationTest {
public static void main(String[] args) {
DisplayMode[] modes = Display.getAvailableDisplayModes();
System.out.println("Found " + modes.length + " display modes");
try {
Window.create("WindowCreationTest", 50, 50, 320, 240, 16, 0, 0, 0);
} catch (Exception e) {
e.printStackTrace();
}
System.out.println(Window.getHeight() + ", " + Window.getWidth() + ", " + Window.getTitle());
System.out.println("Display created");
while(!Window.isCloseRequested()) {
Window.update();
try {
Thread.sleep(100);
} catch (Exception e) {
e.printStackTrace();
}
}
Window.destroy();
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import org.lwjgl.Sys;
import org.lwjgl.Display;
import org.lwjgl.DisplayMode;
import org.lwjgl.input.Controller;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.Window;
import org.lwjgl.opengl.GLU;
import org.lwjgl.vector.Vector2f;
/**
* $Id$
* <br>
* Controller creation test
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class ControllerCreationTest {
/** position of quad to draw */
private Vector2f position = new Vector2f(320.0f, 240.0f);
/** Display mode selected */
private DisplayMode displayMode;
/** Creates a new instance of MouseTest */
public ControllerCreationTest() {
}
private void initialize(boolean fullscreen) {
// find first display mode that allows us 640*480*16
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == 640
&& modes[i].height == 480
&& modes[i].bpp >= 16) {
displayMode = modes[i];
break;
}
}
try {
if(fullscreen) {
Display.setDisplayMode(displayMode);
Window.create("ControllerCreationTest", 16, 0, 0, 0);
} else {
Window.create("ControllerCreationTest", 50, 50, 640, 480, 16, 0, 0, 0);
}
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
initializeOpenGL();
}
private void initializeOpenGL() {
GL.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
GLU.gluOrtho2D(0.0, 640, 0, 480);
}
public void executeTest() {
initialize(false);
System.out.println("Test ready:\n");
// windowed mode
System.out.println("=========== WINDOWED MODE ==============");
for(int i=0; i<2; i++) {
System.out.println("Test " + (i+1) + ":");
createController();
wiggleController();
destroyController();
System.out.println("");
}
// recreate display in fullscreen mode
System.out.print("Destroying display...");
Window.destroy();
System.out.println("success");
System.out.print("Entering fullscreen mode...");
try {
Window.destroy();
initialize(true);
Display.setDisplayMode(displayMode);
} catch (Exception e) {
e.printStackTrace();
}
System.out.println("success");
// fullscreen mode
System.out.println("=========== FULLSCREEN MODE ==============");
for(int i=0; i<2; i++) {
System.out.println("Test " + (i+3) + ":");
createController();
wiggleController();
destroyController();
System.out.println("");
}
System.out.println("Test completed successfully!");
System.out.print("Shutting down...");
Display.resetDisplayMode();
Controller.destroy();
Window.destroy();
System.out.println("shutdown complete");
}
private void createController() {
System.out.print("Creating controller...");
try {
Controller.create();
} catch (Exception e) {
System.out.println("failed");
System.exit(-1);
}
System.out.println("success");
}
private void wiggleController() {
System.out.print("Please move the controller around");
long statustime = Sys.getTime();
long endtime = Sys.getTime() + Sys.getTimerResolution() * 5;
while (Sys.getTime() < endtime) {
Window.update();
Controller.poll();
//controller is a bit fuzzy
if(Controller.x > 100) {
position.x += 1;
} else if (Controller.x < -100) {
position.x -= 1;
}
if(Controller.y > 100) {
position.y -= 1;
} else if (Controller.y < -100) {
position.y += 1;
}
render();
Window.paint();
if (Sys.getTime() - statustime > Sys.getTimerResolution()) {
System.out.print(".");
statustime = Sys.getTime();
}
}
System.out.println("thank you");
}
private void destroyController() {
System.out.print("Destroying controller...");
Controller.destroy();
System.out.print("success");
}
private void render() {
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
GL.glPushMatrix();
GL.glBegin(GL.GL_POLYGON);
{
GL.glColor3f(0.0f, 1.0f, 1.0f);
GL.glVertex2f(position.x + 0.0f, position.y + 0.0f);
GL.glColor3f(1.0f, 0.0f, 1.0f);
GL.glVertex2f(position.x + 0.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 40.0f, position.y + 30.0f);
GL.glColor3f(1.0f, 1.0f, 0.0f);
GL.glVertex2f(position.x + 60.0f, position.y + 15.f);
GL.glVertex2f(position.x + 40.0f, position.y + 0.0f);
}
GL.glEnd();
GL.glPopMatrix();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
ControllerCreationTest cct = new ControllerCreationTest();
cct.executeTest();
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import org.lwjgl.DisplayMode;
import org.lwjgl.input.Controller;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.Window;
import org.lwjgl.opengl.GLU;
import org.lwjgl.vector.Vector2f;
/**
* $Id$
* <br>
* Controller test
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class ControllerTest {
/** GLU instance */
private GLU glu;
/** position of quad to draw */
private Vector2f position = new Vector2f(320.0f, 240.0f);
/** Display mode selected */
private DisplayMode displayMode;
/** Creates a new instance of ControllerTest */
public ControllerTest() {
}
private void initialize() {
// create display and opengl
setupDisplay(false);
try {
Keyboard.create();
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
}
private void setupDisplay(boolean fullscreen) {
try {
Window.create("ControllerTest", 50, 50, 640, 480, 16, 0, 0, 0);
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
initializeOpenGL();
}
private void initializeOpenGL() {
GL.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
GLU.gluOrtho2D(0.0, 640, 0, 480);
}
public void executeTest() {
initialize();
createController();
wiggleController();
Controller.destroy();
Keyboard.destroy();
Window.destroy();
}
private void createController() {
try {
Controller.create();
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
}
private void wiggleController() {
while (!Window.isCloseRequested()) {
Window.update();
if(Window.isMinimized()) {
try {
Thread.sleep(100);
} catch (InterruptedException inte) {
inte.printStackTrace();
}
continue;
}
Controller.poll();
Keyboard.poll();
if(Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) {
return;
}
if (Controller.x > 200) {
position.x += 1;
}
if (Controller.x < -200) {
position.x -= 1;
}
if (Controller.y < -200) {
position.y += 1;
}
if (Controller.y > 200) {
position.y -= 1;
}
if(position.x<0) {
position.x = 0;
} else if (position.x>640-60) {
position.x = 640-60;
}
if(position.y < 0) {
position.y = 0;
} else if (position.y>480-30) {
position.y = 480-30;
}
render();
Window.paint();
}
}
private void render() {
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
GL.glBegin(GL.GL_POLYGON);
{
float color = 1.0f;
int buttonDown = 0;
for(int i=0;i<Controller.buttonCount; i++) {
if(Controller.isButtonDown(i)) {
color = (1.0f / Controller.buttonCount) * (i+1);
System.out.println("Button " + i + " down");
}
}
GL.glColor3f(color, color, color);
GL.glVertex2f(position.x + 0.0f, position.y + 0.0f);
GL.glVertex2f(position.x + 0.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 40.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 60.0f, position.y + 15.f);
GL.glVertex2f(position.x + 40.0f, position.y + 0.0f);
}
GL.glEnd();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
ControllerTest ct = new ControllerTest();
ct.executeTest();
}
}

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/*
* Copyright (c) 2003 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import org.lwjgl.*;
import org.lwjgl.input.*;
import org.lwjgl.opengl.*;
import java.nio.*;
/**
* $Id$
*
* Tests switching between windowed and fullscreen - including hardware cursor test
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class HWCursorTest {
/** Intended deiplay mode */
private DisplayMode mode;
/** GLU instance */
private GLU glu;
/** The native cursor */
private static Cursor cursor = null;
/** The mouse cursor position */
private static int mouse_x;
private static int mouse_y;
/**
* Executes the test
*/
public void execute() {
initialize();
mainLoop();
cleanup();
}
/**
* Initializes the test
*/
private void initialize() {
try {
//find displaymode
mode = findDisplayMode(800, 600, 16);
// start of in windowed mode
Window.create("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0);
glInit();
Keyboard.create();
initNativeCursor();
} catch (Exception e) {
e.printStackTrace();
}
}
private static void initNativeCursor() {
try {
Mouse.create();
} catch (Exception e) {
e.printStackTrace();
}
if ((Mouse.getNativeCursorCaps() & Mouse.CURSOR_ONE_BIT_TRANSPARANCY) == 0) {
System.out.println("No HW cursor support!");
System.exit(0);
}
System.out.println("Maximum native cursor size: " + Mouse.getMaxCursorSize() + ", min size: " + Mouse.getMinCursorSize());
mouse_x = mouse_y = 0;
int num_images = 3;
int image_size = Mouse.getMaxCursorSize()*Mouse.getMaxCursorSize();
IntBuffer cursor_images = ByteBuffer.allocateDirect(num_images*image_size*4).order(ByteOrder.nativeOrder()).asIntBuffer();
IntBuffer delays = ByteBuffer.allocateDirect(num_images*4).order(ByteOrder.nativeOrder()).asIntBuffer();
delays.put(0, 500);
delays.put(1, 500);
delays.put(2, 500);
int color_scale = 255/Mouse.getMaxCursorSize();
int bit_mask = 0x81000000;
for (int j = 0; j < image_size; j++) {
if (j % 4 == 0)
bit_mask = (~bit_mask) & 0x81000000;
int color = (j*color_scale/Mouse.getMaxCursorSize()) << 16;
cursor_images.put(0*image_size + j, 0x00000020 | color | bit_mask);
}
for (int j = 0; j < image_size; j++) {
if (j % 4 == 0)
bit_mask = (~bit_mask) & 0x81000000;
int color = (j*color_scale/Mouse.getMaxCursorSize()) << 8;
cursor_images.put(1*image_size + j, 0x00000020 | color | bit_mask);
}
for (int j = 0; j < image_size; j++) {
if (j % 4 == 0)
bit_mask = (~bit_mask) & 0x81000000;
int color = (j*color_scale/Mouse.getMaxCursorSize());
cursor_images.put(2*image_size + j, 0x00000020 | color | bit_mask);
}
try {
if ((Mouse.getNativeCursorCaps() | Mouse.CURSOR_ANIMATION) == 0)
num_images = 1;
cursor = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, num_images, cursor_images, delays);
Mouse.setNativeCursor(cursor);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
}
/**
* Runs the main loop of the "test"
*/
private void mainLoop() {
while (!Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)
&& !Window.isCloseRequested()) {
// allow subsystem to get a chance to run too
Window.update();
if (!Window.isMinimized()) {
// check keyboard input
processKeyboard();
render();
// paint window
Window.paint();
} else {
// no need to render/paint if nothing has changed (ie. window dragged over)
if (Window.isDirty()) {
render();
Window.paint();
}
// don't waste cpu time, sleep more
try {
Thread.sleep(100);
} catch (InterruptedException inte) {
}
}
}
}
/**
* Performs the logic
*/
private void render() {
//clear background
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
// draw white quad
GL.glPushMatrix();
{
GL.glTranslatef(mouse_x, 600 - mouse_y, 0);
GL.glColor3f(1.0f, 1.0f, 1.0f);
GL.glBegin(GL.GL_QUADS);
{
GL.glVertex2i(-50, -50);
GL.glVertex2i(50, -50);
GL.glVertex2i(50, 50);
GL.glVertex2i(-50, 50);
}
GL.glEnd();
}
GL.glPopMatrix();
}
/**
* Processes keyboard input
*/
private void processKeyboard() {
Keyboard.poll();
Mouse.poll();
if (Mouse.dx != 0 || Mouse.dy != 0) {
mouse_x += Mouse.dx;
mouse_y += Mouse.dy;
System.out.println("mouse_x " + mouse_x + " mouse_y " + mouse_y);
}
//check for fullscreen key
if (Keyboard.isKeyDown(Keyboard.KEY_F)) {
try {
Keyboard.destroy();
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
cursor.destroy();
Mouse.destroy();
Window.destroy();
Display.setDisplayMode(mode);
Window.create("Test", mode.bpp, 0, 0, 0);
glInit();
Keyboard.create();
initNativeCursor();
} catch (Exception e) {
e.printStackTrace();
}
}
//check for window key
if (Keyboard.isKeyDown(Keyboard.KEY_W)) {
try {
Keyboard.destroy();
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
cursor.destroy();
Mouse.destroy();
Window.destroy();
Display.resetDisplayMode();
Window.create("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0);
glInit();
Keyboard.create();
initNativeCursor();
} catch (Exception e) {
e.printStackTrace();
}
}
if (Keyboard.isKeyDown(Keyboard.KEY_M)) {
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
}
}
if (Keyboard.isKeyDown(Keyboard.KEY_N)) {
try {
Mouse.setNativeCursor(cursor);
mouse_x = mouse_y = 0;
} catch (Exception e) {
e.printStackTrace();
}
}
}
/**
* Cleans up the test
*/
private void cleanup() {
Keyboard.destroy();
try {
Mouse.setNativeCursor(null);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
cursor.destroy();
Mouse.destroy();
Display.resetDisplayMode();
Window.destroy();
}
/**
* Retrieves a displaymode, if one such is available
*
* @param width Required width
* @param height Required height
* @param bpp Minimum required bits per pixel
* @return
*/
private DisplayMode findDisplayMode(int width, int height, int bpp) {
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == width
&& modes[i].height == height
&& modes[i].bpp >= bpp) {
return modes[i];
}
}
return null;
}
/**
* Initializes OGL
*/
private void glInit() {
// Go into orthographic projection mode.
GL.glMatrixMode(GL.GL_PROJECTION);
GL.glLoadIdentity();
GLU.gluOrtho2D(0, mode.width, 0, mode.height);
GL.glMatrixMode(GL.GL_MODELVIEW);
GL.glLoadIdentity();
GL.glViewport(0, 0, mode.width, mode.height);
//set clear color to black
GL.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
//sync frame (only works on windows)
GLCaps.determineAvailableExtensions();
if (GLCaps.WGL_EXT_swap_control) {
GL.wglSwapIntervalEXT(1);
}
}
/**
* Test entry point
*/
public static void main(String[] args) {
System.out.println(
"Change between fullscreen and windowed mode, by pressing F and W respectively. Enable hw cursor with N and disable it with M.");
System.out.println(
"Move quad using arrowkeys, and change rotation using +/-");
HWCursorTest cursorTest = new HWCursorTest();
cursorTest.execute();
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import org.lwjgl.DisplayMode;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.Window;
import org.lwjgl.opengl.GLU;
import org.lwjgl.vector.Vector2f;
/**
* $Id$
* <br>
* Keyboard test
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class KeyboardTest {
/** GLU instance */
private GLU glu;
/** position of quad to draw */
private Vector2f position = new Vector2f(320.0f, 240.0f);
/** Display mode selected */
private DisplayMode displayMode;
private boolean bufferedKeyboard;
private boolean translatedKeyboard;
private int bufferSize;
/** Creates a new instance of MouseTest */
public KeyboardTest() {
}
private void initialize() {
// create display and opengl
setupDisplay(false);
try {
Keyboard.create();
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
}
private void setupDisplay(boolean fullscreen) {
try {
Window.create("KeyboardTest", 50, 50, 640, 480, 16, 0, 0, 0);
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
initializeOpenGL();
}
private void initializeOpenGL() {
GL.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
GLU.gluOrtho2D(0.0, 640, 0, 480);
}
public void executeTest() {
initialize();
createKeyboard();
wiggleKeyboard();
Keyboard.destroy();
Window.destroy();
}
private void createKeyboard() {
try {
Keyboard.create();
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
}
private void wiggleKeyboard() {
Keyboard.enableBuffer();
Keyboard.enableTranslation();
while (!Window.isCloseRequested()) {
Window.update();
if(Window.isMinimized()) {
try {
Thread.sleep(100);
} catch (InterruptedException inte) {
inte.printStackTrace();
}
continue;
}
//check keys, buffered
Keyboard.read();
int count = Keyboard.getNumKeyboardEvents();
System.out.println("Read " + count + " events");
while(Keyboard.next()) {
System.out.println("Checking key:" + Keyboard.getKeyName(Keyboard.key));
if(Keyboard.key == Keyboard.KEY_ESCAPE) {
return;
}
if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) {
position.x += 1;
}
if (Keyboard.key == Keyboard.KEY_RIGHT) {
position.x += 1;
}
if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) {
position.x -= 1;
}
if (Keyboard.isKeyDown(Keyboard.KEY_UP)) {
position.y += 1;
}
if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) {
position.y -= 1;
}
}
if (count > 0) {
System.out.println();
}
if(position.x<0) {
position.x = 0;
} else if (position.x>640-60) {
position.x = 640-60;
}
if(position.y < 0) {
position.y = 0;
} else if (position.y>480-30) {
position.y = 480-30;
}
render();
Window.paint();
try {
Thread.sleep(0);
} catch (Exception e) {
}
}
}
private void render() {
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
GL.glBegin(GL.GL_POLYGON);
{
float color = 1.0f;
int buttonDown = 0;
GL.glColor3f(color, color, color);
GL.glVertex2f(position.x + 0.0f, position.y + 0.0f);
GL.glVertex2f(position.x + 0.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 40.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 60.0f, position.y + 15.f);
GL.glVertex2f(position.x + 40.0f, position.y + 0.0f);
}
GL.glEnd();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
KeyboardTest kt = new KeyboardTest();
kt.executeTest();
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import org.lwjgl.Sys;
import org.lwjgl.Display;
import org.lwjgl.DisplayMode;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.Window;
import org.lwjgl.opengl.GLU;
import org.lwjgl.vector.Vector2f;
/**
* $Id$
* <br>
* Mouse test
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class MouseCreationTest {
/** GLU instance */
private GLU glu;
/** position of quad to draw */
private Vector2f position = new Vector2f(320.0f, 240.0f);
/** Display mode selected */
private DisplayMode displayMode;
/** Creates a new instance of MouseTest */
public MouseCreationTest() {
}
private void initialize(boolean fullscreen) {
// find first display mode that allows us 640*480*16
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == 640
&& modes[i].height == 480
&& modes[i].bpp >= 16) {
displayMode = modes[i];
break;
}
}
try {
if(fullscreen) {
Display.setDisplayMode(displayMode);
Window.create("MouseCreationTest", 16, 0, 0, 0);
} else {
Window.create("MouseCreationTest", 50, 50, 640, 480, 16, 0, 0, 0);
}
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
initializeOpenGL();
}
private void initializeOpenGL() {
GL.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
GLU.gluOrtho2D(0.0, 640, 0, 480);
}
public void executeTest() {
initialize(false);
System.out.println("Test ready:\n");
// windowed mode
System.out.println("=========== WINDOWED MODE ==============");
for(int i=0; i<2; i++) {
System.out.println("Test " + (i+1) + ":");
createMouse();
wiggleMouse();
destroyMouse();
System.out.println("");
}
// recreate display in fullscreen mode
System.out.print("Destroying display...");
System.out.println("success");
System.out.print("Entering fullscreen mode...");
try {
Window.destroy();
initialize(true);
Display.setDisplayMode(displayMode);
} catch (Exception e) {
e.printStackTrace();
}
System.out.println("success");
// fullscreen mode
System.out.println("=========== FULLSCREEN MODE ==============");
for(int i=0; i<2; i++) {
System.out.println("Test " + (i+3) + ":");
createMouse();
wiggleMouse();
destroyMouse();
System.out.println("");
}
System.out.println("Test completed successfully!");
System.out.print("Shutting down...");
Display.resetDisplayMode();
Mouse.destroy();
Window.destroy();
System.out.println("shutdown complete");
}
private void createMouse() {
System.out.print("Creating mouse...");
try {
Mouse.create();
} catch (Exception e) {
System.out.println("failed");
System.exit(-1);
}
System.out.println("success");
}
private void wiggleMouse() {
System.out.print("Please move the mouse around");
long statustime = Sys.getTime();
long endtime = Sys.getTime() + Sys.getTimerResolution() * 5;
while (Sys.getTime() < endtime) {
Window.update();
Mouse.poll();
position.x += Mouse.dx;
position.y -= Mouse.dy;
if(position.x<0) {
position.x = 0;
} else if (position.x>640-60) {
position.x = 640-60;
}
if(position.y < 0) {
position.y = 0;
} else if (position.y>480-30) {
position.y = 480-30;
}
render();
Window.paint();
if (Sys.getTime() - statustime > Sys.getTimerResolution()) {
System.out.print(".");
statustime = Sys.getTime();
}
}
System.out.println("thank you");
}
private void destroyMouse() {
System.out.print("Destroying mouse...");
Mouse.destroy();
System.out.print("success");
}
private void render() {
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
GL.glBegin(GL.GL_POLYGON);
{
float color = 1.0f;
int buttonDown = 0;
for(int i=0;i<Mouse.buttonCount; i++) {
if(Mouse.isButtonDown(i)) {
color = (1.0f / Mouse.buttonCount) * (i+1);
break;
}
}
GL.glColor3f(color, color, color);
GL.glVertex2f(position.x + 0.0f, position.y + 0.0f);
GL.glVertex2f(position.x + 0.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 40.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 60.0f, position.y + 15.f);
GL.glVertex2f(position.x + 40.0f, position.y + 0.0f);
}
GL.glEnd();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
MouseCreationTest mt = new MouseCreationTest();
mt.executeTest();
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.input;
import org.lwjgl.DisplayMode;
import org.lwjgl.input.Mouse;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.Window;
import org.lwjgl.opengl.GLU;
import org.lwjgl.vector.Vector2f;
/**
* $Id$
* <br>
* Mouse test
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class MouseTest {
/** GLU instance */
private GLU glu;
/** position of quad to draw */
private Vector2f position = new Vector2f(320.0f, 240.0f);
/** Display mode selected */
private DisplayMode displayMode;
/** Creates a new instance of MouseTest */
public MouseTest() {
}
private void initialize() {
// create display and opengl
setupDisplay(false);
try {
Keyboard.create();
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
}
private void setupDisplay(boolean fullscreen) {
try {
Window.create("MouseTest", 50, 50, 640, 480, 16, 0, 0, 0);
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
initializeOpenGL();
}
private void initializeOpenGL() {
GL.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
GLU.gluOrtho2D(0.0, 640, 0, 480);
}
public void executeTest() {
initialize();
createMouse();
wiggleMouse();
Mouse.destroy();
Keyboard.destroy();
Window.destroy();
}
private void createMouse() {
try {
Mouse.create();
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
}
private void wiggleMouse() {
while (!Window.isCloseRequested()) {
Window.update();
if(Window.isMinimized()) {
try {
Thread.sleep(100);
} catch (InterruptedException inte) {
inte.printStackTrace();
}
continue;
}
Mouse.poll();
Keyboard.poll();
if(Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) {
return;
}
position.x += Mouse.dx;
position.y -= Mouse.dy;
if(position.x<0) {
position.x = 0;
} else if (position.x>640-60) {
position.x = 640-60;
}
if(position.y < 0) {
position.y = 0;
} else if (position.y>480-30) {
position.y = 480-30;
}
render();
Window.paint();
}
}
private void render() {
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
GL.glBegin(GL.GL_POLYGON);
{
float color = 1.0f;
int buttonDown = 0;
for(int i=0;i<Mouse.buttonCount; i++) {
if(Mouse.isButtonDown(i)) {
color = (1.0f / Mouse.buttonCount) * (i+1);
break;
}
}
GL.glColor3f(color, color, color);
GL.glVertex2f(position.x + 0.0f, position.y + 0.0f);
GL.glVertex2f(position.x + 0.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 40.0f, position.y + 30.0f);
GL.glVertex2f(position.x + 60.0f, position.y + 15.f);
GL.glVertex2f(position.x + 40.0f, position.y + 0.0f);
}
GL.glEnd();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
MouseTest mt = new MouseTest();
mt.executeTest();
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import org.lwjgl.openal.ALC;
import java.nio.IntBuffer;
/**
* $Id$
*
* This is a test for the ALC part of OpenAL
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class ALCTest extends BasicTest {
/**
* Creates an instance of ALCTest
*/
public ALCTest() {
super();
}
/**
* Runs the actual test, using supplied arguments
*/
protected void execute(String[] args) {
//error stuff
int lastError = ALC.ALC_NO_ERROR;
//create attribute list for context creation
IntBuffer buffer = createIntBuffer(7);
if ((lastError = ALC.alcGetError()) != ALC.ALC_NO_ERROR) {
System.out.println("ALC Error: " + ALC.alcGetString(lastError));
System.exit(-1);
}
//query
System.out.println(
"DEFAULT_DEVICE_SPECIFIER: "
+ ALC.alcGetString(ALC.ALC_DEFAULT_DEVICE_SPECIFIER));
System.out.println(
"DEVICE_SPECIFIER: " + ALC.alcGetString(ALC.ALC_DEVICE_SPECIFIER));
System.out.println("EXTENSIONS: " + ALC.alcGetString(ALC.ALC_EXTENSIONS));
//mo query
buffer.rewind();
buffer.limit(1);
ALC.alcGetInteger(ALC.ALC_MAJOR_VERSION, buffer);
ALC.alcGetInteger(ALC.ALC_MINOR_VERSION, (IntBuffer) buffer.position(1).limit(2));
System.out.println("ALC_MAJOR_VERSION: " + buffer.get(0));
System.out.println("ALC_MINOR_VERSION: " + buffer.get(1));
//no check for ALC_ALL_ATTRIBUTES / ALC_ATTRIBUTES_SIZE since it
//is buggy on win32 - my dev platform
//get an enumerstion value
System.out.println(
"Value of ALC_MAJOR_VERSION: "
+ ALC.alcGetEnumValue("ALC_MAJOR_VERSION"));
alExit();
}
/**
* main entry point
*
* @param args String array containing arguments
*/
public static void main(String[] args) {
ALCTest alcTest = new ALCTest();
alcTest.execute(args);
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import org.lwjgl.openal.AL;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.IntBuffer;
import java.nio.FloatBuffer;
/**
* $Id$
*
* This is a basic test, which contains the most used stuff
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public abstract class BasicTest {
/**
* Creates an instance of PlayTest
*/
public BasicTest() {
try {
AL.create();
} catch (Exception e) {
e.printStackTrace();
return;
}
}
/**
* Shutdowns OpenAL
*/
protected void alExit() {
AL.destroy();
}
/**
* Creates an integer buffer to hold specified ints
* - strictly a utility method
*
* @param size how many int to contain
* @return created IntBuffer
*/
protected IntBuffer createIntBuffer(int size) {
ByteBuffer temp = ByteBuffer.allocateDirect(4 * size);
temp.order(ByteOrder.nativeOrder());
return temp.asIntBuffer();
}
/**
* Creates a float buffer to hold specified floats
* - strictly a utility method
*
* @param size how many floats to contain
* @return created FloatBuffer
*/
protected FloatBuffer createFloatBuffer(int size) {
ByteBuffer temp = ByteBuffer.allocateDirect(4 * size);
temp.order(ByteOrder.nativeOrder());
return temp.asFloatBuffer();
}
/**
* Exits the test NOW, printing errorcode to stdout
*
* @param error Error code causing exit
*/
protected void exit(int error) {
System.out.println("OpenAL Error: " + AL.alGetString(error));
alExit();
System.exit(-1);
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import org.lwjgl.openal.eax.EAX;
/**
* $Id$
*
* This test initializes EAX and tries to get and set some EAX values
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class EAXTest extends BasicTest {
/**
* Creates an instance of EAXTest
*/
public EAXTest() {
super();
}
/**
* Runs the actual test, using supplied arguments
*/
protected void execute(String[] args) {
try {
System.out.print("Testing EAX support...");
EAX.create();
System.out.println("supported!");
} catch (Exception e) {
System.out.println("no supported!");
}
//shutdown
alExit();
System.out.println("test done.");
}
/**
* main entry point
*
* @param args String array containing arguments
*/
public static void main(String[] args) {
EAXTest eaxTest = new EAXTest();
eaxTest.execute(args);
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import org.lwjgl.openal.AL;
import org.lwjgl.openal.eax.*;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.Window;
import org.lwjgl.vector.Vector3f;
import java.nio.IntBuffer;
/**
* $Id$
*
* This test simulates a listener positioned in the center, and
* a source moving around the listener using the keyboard
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class MovingSoundTest extends BasicTest {
public static float MOVEMENT = 50.00f;
/**
* Creates an instance of MovingSoundTest
*/
public MovingSoundTest() {
super();
}
/**
* Runs the actual test, using supplied arguments
*/
protected void execute(String[] args) {
if (args.length < 1) {
System.out.println("no argument supplied, assuming Footsteps.wav");
args = new String[] {"Footsteps.wav"};
}
try {
Window.create("Moving Sound Test", 100, 100, 320, 240, 32, 0 ,0 ,0);
} catch (Exception e) {
e.printStackTrace();
}
int lastError;
Vector3f sourcePosition = new Vector3f();
Vector3f listenerPosition = new Vector3f();
boolean eaxApplied = false;
EAXListenerProperties eaxListenerProp = null;
//initialize keyboard
try {
Keyboard.create();
} catch (Exception e) {
e.printStackTrace();
exit(-1);
}
//create 1 buffer and 1 source
IntBuffer buffers = createIntBuffer(1);
IntBuffer sources = createIntBuffer(1);
// al generate buffers and sources
buffers.position(0).limit(1);
AL.alGenBuffers(buffers);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
sources.position(0).limit(1);
AL.alGenSources(sources);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//load wave data
WaveData wavefile = WaveData.create(args[0]);
//copy to buffers
AL.alBufferData(
buffers.get(0),
wavefile.format,
wavefile.data,
wavefile.data.capacity(),
wavefile.samplerate);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//unload file again
wavefile.dispose();
//set up source input
AL.alSourcei(sources.get(0), AL.AL_BUFFER, buffers.get(0));
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
AL.alSourcef(sources.get(0), AL.AL_REFERENCE_DISTANCE, 1024.0f);
AL.alSourcef(sources.get(0), AL.AL_ROLLOFF_FACTOR, 0.5f);
//lets loop the sound
AL.alSourcei(sources.get(0), AL.AL_LOOPING, AL.AL_TRUE);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//play source 0
AL.alSourcePlay(sources.get(0));
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//setup EAX if possible
if (AL.alIsExtensionPresent("EAX")) {
try {
EAX.create();
eaxListenerProp = new EAXListenerProperties();
} catch (Exception e) {
}
}
System.out.println("Move source with arrow keys\nMove listener with right shift and arrowkeys\nEnable EAX effect by pressing e (if available)\nExit with ESC");
while(!Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) {
Window.update();
Keyboard.poll();
if(Keyboard.isKeyDown(Keyboard.KEY_LEFT)) {
if(Keyboard.isKeyDown(Keyboard.KEY_RSHIFT)) {
listenerPosition.x -= MOVEMENT;
AL.alListener3f(AL.AL_POSITION, listenerPosition.x, listenerPosition.y, listenerPosition.z);
System.out.println("listenerx: " + listenerPosition.x);
} else {
sourcePosition.x -= MOVEMENT;
AL.alSource3f(sources.get(0), AL.AL_POSITION, sourcePosition.x, sourcePosition.y, sourcePosition.z);
System.out.println("sourcex: " + sourcePosition.x);
}
}
if(Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) {
if(Keyboard.isKeyDown(Keyboard.KEY_RSHIFT)) {
listenerPosition.x += MOVEMENT;
AL.alListener3f(AL.AL_POSITION, listenerPosition.x, listenerPosition.y, listenerPosition.z);
System.out.println("listenerx: " + listenerPosition.x);
} else {
sourcePosition.x += MOVEMENT;
AL.alSource3f(sources.get(0), AL.AL_POSITION, sourcePosition.x, sourcePosition.y, sourcePosition.z);
System.out.println("sourcex: " + sourcePosition.x);
}
}
if(Keyboard.isKeyDown(Keyboard.KEY_E)) {
if(eaxApplied) {
eaxListenerProp.setEnvironment(EAX.EAX_ENVIRONMENT_GENERIC);
eaxListenerProp.eaxSet(EAXListenerProperties.EAXLISTENER_ENVIRONMENT, 0);
} else {
eaxListenerProp.setEnvironment(EAX.EAX_ENVIRONMENT_HANGAR);
eaxListenerProp.eaxSet(EAXListenerProperties.EAXLISTENER_ENVIRONMENT, 0);
}
eaxApplied = !eaxApplied;
}
if(Window.isCloseRequested()) {
break;
}
try {
Thread.sleep(100);
} catch (InterruptedException inte) {
}
}
//stop source 0
AL.alSourceStop(sources.get(0));
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//delete buffers and sources
sources.position(0).limit(1);
AL.alDeleteSources(sources);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
buffers.position(0).limit(1);
AL.alDeleteBuffers(buffers);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//shutdown
alExit();
}
/**
* main entry point
*
* @param args String array containing arguments
*/
public static void main(String[] args) {
MovingSoundTest movingSoundTest = new MovingSoundTest();
movingSoundTest.execute(args);
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import org.lwjgl.openal.AL;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.IntBuffer;
/**
* $Id$
* <br>
* Performs a creation test, by creating and destroying OpenAL twice.
* We cannot inherit from BasicTest since it follows another structure.
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class OpenALCreationTest {
/**
* Creates an instance of OpenALCreationTest
*/
public OpenALCreationTest() {
}
public void alInitialize() {
try {
AL.create();
} catch (Exception e) {
e.printStackTrace();
return;
}
}
public void alExit() {
AL.destroy();
}
/**
* Creates an integer buffer to hold specified ints
* - strictly a utility method
*
* @param size how many int to contain
* @return created IntBuffer
*/
protected IntBuffer createIntBuffer(int size) {
ByteBuffer temp = ByteBuffer.allocateDirect(4 * size);
temp.order(ByteOrder.nativeOrder());
return temp.asIntBuffer();
}
/**
* Exits the test NOW, printing errorcode to stdout
*
* @param error Error code causing exit
*/
protected void exit(int error) {
System.out.println("OpenAL Error: " + AL.alGetString(error));
alExit();
System.exit(-1);
}
/**
* Runs the actual test, using supplied arguments
*/
protected void execute(String[] args) {
int lastError;
//initialize AL, using ALC
System.out.print("initialize...");
alInitialize();
System.out.println("success");
//do some audio
executeAudioTest();
//shutdown
System.out.print("shutdown...");
alExit();
System.out.println("success");
//initialize AL, using ALC
System.out.print("initialize...");
alInitialize();
System.out.println("success");
//do some audio
executeAudioTest();
//shutdown
System.out.print("shutdown...");
alExit();
System.out.println("success");
}
/**
* Executes the audio test, which just plays some sound
*/
private void executeAudioTest() {
int lastError;
//create 1 buffer and 1 source
IntBuffer buffers = createIntBuffer(1);
IntBuffer sources = createIntBuffer(1);
// al generate buffers and sources
buffers.position(0).limit(1);
AL.alGenBuffers(buffers);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
sources.position(0).limit(1);
AL.alGenSources(sources);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//load wave data
WaveData wavefile = WaveData.create("Footsteps.wav");
//copy to buffers
AL.alBufferData(
buffers.get(0),
wavefile.format,
wavefile.data,
wavefile.data.capacity(),
wavefile.samplerate);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//unload file again
wavefile.dispose();
//set up source input
AL.alSourcei(sources.get(0), AL.AL_BUFFER, buffers.get(0));
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//lets loop the sound
AL.alSourcei(sources.get(0), AL.AL_LOOPING, AL.AL_TRUE);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//play source 0
AL.alSourcePlay(sources.get(0));
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//wait 5 secs
try {
System.out.print("Playing 'Footsteps.wav' for 2 seconds...");
Thread.sleep(2000);
} catch (InterruptedException inte) {
}
System.out.println("done");
//stop source 0
AL.alSourceStop(sources.get(0));
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//delete buffers and sources
sources.position(0).limit(1);
AL.alDeleteSources(sources);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
buffers.position(0).limit(1);
AL.alDeleteBuffers(buffers);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
}
/**
* main entry point
*
* @param args String array containing arguments
*/
public static void main(String[] args) {
OpenALCreationTest oalCreationTest = new OpenALCreationTest();
oalCreationTest.execute(args);
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import org.lwjgl.openal.AL;
import java.nio.IntBuffer;
/**
* $Id$
*
* This is a basic play test
* Yes, over zealous use of getError ;)
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class PlayTest extends BasicTest {
/**
* Creates an instance of PlayTest
*/
public PlayTest() {
super();
}
/**
* Runs the actual test, using supplied arguments
*/
protected void execute(String[] args) {
if(args.length < 1) {
System.out.println("no argument supplied, assuming Footsteps.wav");
args = new String[] {"Footsteps.wav"};
}
int lastError;
//create 1 buffer and 1 source
IntBuffer buffers = createIntBuffer(1);
IntBuffer sources = createIntBuffer(1);
// al generate buffers and sources
buffers.position(0).limit(1);
AL.alGenBuffers(buffers);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
sources.position(0).limit(1);
AL.alGenSources(sources);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//load wave data
WaveData wavefile = WaveData.create(args[0]);
//copy to buffers
AL.alBufferData(buffers.get(0), wavefile.format, wavefile.data, wavefile.data.capacity(), wavefile.samplerate);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//unload file again
wavefile.dispose();
//set up source input
AL.alSourcei(sources.get(0), AL.AL_BUFFER, buffers.get(0));
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//lets loop the sound
AL.alSourcei(sources.get(0), AL.AL_LOOPING, AL.AL_TRUE);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//play source 0
AL.alSourcePlay(sources.get(0));
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//wait 5 secs
try {
System.out.println("Waiting 5 seconds for sound to complete");
Thread.sleep(5000);
} catch (InterruptedException inte) {
}
//stop source 0
AL.alSourceStop(sources.get(0));
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//delete buffers and sources
sources.position(0).limit(1);
AL.alDeleteSources(sources);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
buffers.position(0).limit(1);
AL.alDeleteBuffers(buffers);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//no errorchecking from now on, since our context is gone.
//shutdown
alExit();
}
/**
* main entry point
*
* @param args String array containing arguments
*/
public static void main(String[] args) {
PlayTest playTest = new PlayTest();
playTest.execute(args);
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import org.lwjgl.openal.AL;
import java.io.BufferedInputStream;
import java.io.ByteArrayOutputStream;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.IntBuffer;
/**
* $Id$
*
* This is a basic play test
* Yes, over zealous use of getError ;)
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class PlayTestMemory extends BasicTest {
/**
* Creates an instance of PlayTestMemory
*/
public PlayTestMemory() {
super();
}
/**
* Runs the actual test, using supplied arguments
*/
protected void execute(String[] args) {
if(args.length < 1) {
System.out.println("no argument supplied, assuming Footsteps.wav");
args = new String[] {"Footsteps.wav"};
}
int lastError;
//create 1 buffer and 1 source
IntBuffer buffers = createIntBuffer(1);
IntBuffer sources = createIntBuffer(1);
// al generate buffers and sources
buffers.position(0).limit(1);
AL.alGenBuffers(buffers);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
sources.position(0).limit(1);
AL.alGenSources(sources);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//load wave data
ByteBuffer filebuffer = getData(args[0]);
if(filebuffer == null) {
System.out.println("Error loading file: " + args[0]);
System.exit(-1);
}
//ALUTLoadWAVData file = alut.loadWAVMemory(Sys.getDirectBufferAddress(filebuffer));
WaveData wavefile = WaveData.create(filebuffer.array());
//copy to buffers
AL.alBufferData(buffers.get(0), wavefile.format, wavefile.data, wavefile.data.capacity(), wavefile.samplerate);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//unload file again
wavefile.dispose();
//set up source input
AL.alSourcei(sources.get(0), AL.AL_BUFFER, buffers.get(0));
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//lets loop the sound
AL.alSourcei(sources.get(0), AL.AL_LOOPING, AL.AL_TRUE);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//play source 0
AL.alSourcePlay(sources.get(0));
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//wait 5 secs
try {
System.out.println("Waiting 5 seconds for sound to complete");
Thread.sleep(5000);
} catch (InterruptedException inte) {
}
//stop source 0
AL.alSourceStop(sources.get(0));
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//delete buffers and sources
sources.position(0).limit(1);
AL.alDeleteSources(sources);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
buffers.position(0).limit(1);
AL.alDeleteBuffers(buffers);
if((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
exit(lastError);
}
//no errorchecking from now on, since our context is gone.
alExit();
}
/**
* Reads the file into a ByteBuffer
*
* @param filename Name of file to load
* @return ByteBuffer containing file data
*/
protected ByteBuffer getData(String filename) {
ByteBuffer buffer = null;
System.out.println("Attempting to load: " + filename);
try {
BufferedInputStream bis = new BufferedInputStream(WaveData.class.getClassLoader().getResourceAsStream(filename));
ByteArrayOutputStream baos = new ByteArrayOutputStream();
int bufferLength = 4096;
byte[] readBuffer = new byte[bufferLength];
int read = -1;
while((read = bis.read(readBuffer, 0, bufferLength)) != -1) {
baos.write(readBuffer, 0, read);
}
//done reading, close
bis.close();
buffer = ByteBuffer.allocate(baos.size());
buffer.order(ByteOrder.nativeOrder());
buffer.put(baos.toByteArray());
} catch (Exception ioe) {
ioe.printStackTrace();
}
return buffer;
}
/**
* main entry point
*
* @param args String array containing arguments
*/
public static void main(String[] args) {
PlayTestMemory playTestMemory = new PlayTestMemory();
playTestMemory.execute(args);
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import org.lwjgl.openal.AL;
import org.lwjgl.openal.OpenALException;
import java.nio.IntBuffer;
/**
* $Id$
*
* Simple test for testing the number of available sources
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class SourceLimitTest extends BasicTest {
/** Sources to create */
protected int sourcesToCreate = 64;
/**
* Creates an instance of SourceLimitTest
*/
public SourceLimitTest() {
super();
}
/**
* Runs the actual test, using supplied arguments
*/
protected void execute(String[] args) {
//parse 1st arg to sourcecount
if (args.length > 0) {
try {
sourcesToCreate = Integer.parseInt(args[0]);
} catch (NumberFormatException nfe) {
System.out.println(
"Unable to parse parameter to integer. Defaulting to 64 sources.");
}
}
System.out.print("Creating " + sourcesToCreate + " in one go...");
try {
CreateAllSources();
} catch(OpenALException oale) {
}
System.out.print("Creating " + sourcesToCreate + " one at a time...");
try {
CreateSourcesStep();
} catch(Exception e) {
}
//shutdown
alExit();
}
/**
* Tests the creation of n sources in on go
*/
protected void CreateAllSources() {
int lastError;
//make bytbuffer that can hold sourcesToCreate sources
IntBuffer sources = createIntBuffer(sourcesToCreate);
//Create sourcesToCreate sources in one fell swoop
sources.position(0).limit(sourcesToCreate);
AL.alGenSources(sources);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
System.out.println("failed to create " + sourcesToCreate + " sources (" + AL.alGetString(lastError) + ")");
return;
}
//delete sources
sources.position(0).limit(sourcesToCreate);
AL.alDeleteSources(sources);
System.out.println("created " + sourcesToCreate + " sources successfully!");
}
/**
* Tests if n sources can be created one at a time
*/
protected void CreateSourcesStep() {
int lastError;
int sourcesCreated = 0;
//make bytbuffer that can hold sourcesToCreate sources
IntBuffer[] sources = new IntBuffer[sourcesToCreate];
//create the sources
for (int i = 0; i <= sourcesToCreate; i++) {
sources[i] = createIntBuffer(1);
sources[i].position(0).limit(1);
AL.alGenSources(sources[i]);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
System.out.println("failed to create source: " + (i + 1));
break;
}
sourcesCreated++;
}
//delete allocated sources
for (int i = 0; i < sourcesCreated; i++) {
//delete buffers and sources
sources[i].position(0).limit(1);
AL.alDeleteSources(sources[i]);
if ((lastError = AL.alGetError()) != AL.AL_NO_ERROR) {
System.out.println("failed to delete source: " + i + "(" + AL.alGetString(lastError) + ")");
break;
}
}
if(sourcesCreated != sourcesToCreate) {
System.out.println("created " + sourcesCreated + " sources before failing");
} else {
System.out.println("created " + sourcesCreated + " sources successfully!");
}
}
/**
* main entry point
*
* @param args String array containing arguments
*/
public static void main(String[] args) {
SourceLimitTest sourceLimitTest = new SourceLimitTest();
sourceLimitTest.execute(args);
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import org.lwjgl.openal.AL;
import java.nio.IntBuffer;
/**
* $Id$
*
* Simple test for stresstesting OpenAL playing random samples ad nausea
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class StressTest extends BasicTest {
/** Buffer containing sources */
private IntBuffer sources;
/** Buffer containing buffers */
private IntBuffer buffers;
/**
* Creates an instance of StressTest
*/
public StressTest() {
super();
}
/**
* Runs the actual test, using supplied arguments
*/
protected void execute(String[] args) {
createSources();
createBuffers();
try {
loadSamples();
runTest();
} catch (Exception e) {
e.printStackTrace();
}
alExit();
}
private void createSources() {
sources = createIntBuffer(4);
sources.position(0).limit(4);
AL.alGenSources(sources);
if (AL.alGetError() != AL.AL_NO_ERROR) {
System.out.println("Unable to create 4 sources");
alExit();
}
}
private void createBuffers() {
buffers = createIntBuffer(10);
buffers.position(0).limit(10);
AL.alGenBuffers(buffers);
if (AL.alGetError() != AL.AL_NO_ERROR) {
System.out.println("Unable to create 10 buffers");
sources.position(0).limit(4);
AL.alDeleteSources(sources);
alExit();
}
}
private void loadSamples() throws Exception {
AL.alGetError();
WaveData data = WaveData.create("ding.wav");
for (int i = 1; i <= 10; i++) {
AL.alBufferData(
buffers.get(i - 1),
data.format,
data.data,
data.data.capacity(),
data.samplerate);
if (AL.alGetError() != AL.AL_NO_ERROR) {
System.out.println("Failed to load " + i + ".wav into buffer");
sources.position(0).limit(4);
AL.alDeleteSources(sources);
buffers.position(0).limit(10);
AL.alDeleteBuffers(buffers);
alExit();
}
}
data.dispose();
}
public void runTest() {
int iterations = 0;
int randomBuffer;
int startSlot = 1;
int nextSlot = startSlot;
long startTime = System.currentTimeMillis();
//mark background source as looping
AL.alSourcei(sources.get(0), AL.AL_LOOPING, AL.AL_TRUE);
//play background
AL.alSourcei(sources.get(0), AL.AL_BUFFER, buffers.get(0));
AL.alSourcePlay(sources.get(0));
while (System.currentTimeMillis() - startTime < (2000)) {
randomBuffer = getRandomBuffer();
System.out.println("random:" + randomBuffer);
//stop source at slot
AL.alSourceStop(sources.get(nextSlot));
if (AL.alGetError() != AL.AL_NO_ERROR) {
System.out.println("Error stopping source.");
}
System.out.println("Stopped source: " + nextSlot);
//link source<->buffer
AL.alSourcei(sources.get(nextSlot), AL.AL_BUFFER, buffers.get(randomBuffer));
if (AL.alGetError() != AL.AL_NO_ERROR) {
System.out.println("Error linking buffer and source.");
}
System.out.println("linked source " + nextSlot + " with buffer " + randomBuffer);
//start playing
System.out.println("playing source " + nextSlot);
AL.alSourcePlay(sources.get(nextSlot++));
if (nextSlot == 4) {
nextSlot = startSlot;
}
//pause
try {
Thread.sleep(500);
} catch (InterruptedException inte) {
}
//debug info
if ((++iterations % 10) == 0) {
System.out.println("========================");
System.out.println("MaxMemory: " + Runtime.getRuntime().maxMemory() / 1024);
System.out.println("FreeMemory: " + Runtime.getRuntime().freeMemory() / 1024);
System.out.println("TotalMemory: " + Runtime.getRuntime().totalMemory() / 1024);
System.out.println("========================");
}
}
//stop all sources
for (int i = 0; i < 4; i++) {
AL.alSourceStop(sources.get(i));
System.out.println("Stopping source " + (i+1));
}
//test done - ask for user input
try {
System.out.println("Test completed");
System.out.println("========================");
System.out.println("MaxMemory: " + Runtime.getRuntime().maxMemory() / 1024);
System.out.println("FreeMemory: " + Runtime.getRuntime().freeMemory() / 1024);
System.out.println("TotalMemory: " + Runtime.getRuntime().totalMemory() / 1024);
System.out.println("========================");
System.in.read();
} catch (Exception e) {
}
sources.position(0).limit(4);
AL.alDeleteSources(sources);
buffers.position(0).limit(10);
AL.alDeleteBuffers(buffers);
}
private int getRandomBuffer() {
return (int) (Math.random() * 10.0);
}
/**
* main entry point
*
* @param args String array containing arguments
*/
public static void main(String[] args) {
StressTest stressTest = new StressTest();
stressTest.execute(args);
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.openal;
import org.lwjgl.openal.AL;
import java.nio.ByteBuffer;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.*;
import java.io.BufferedInputStream;
import java.io.ByteArrayInputStream;
import java.io.IOException;
/**
* $Id$
*
* Utitlity class for loading wavefiles.
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class WaveData {
/** actual wave data */
public final ByteBuffer data;
/** format type of data */
public final int format;
/** sample rate of data */
public final int samplerate;
/**
* Creates a new WaveData
*
* @param data actual wavedata
* @param format format of wave data
* @param samplerate sample rate of data
*/
private WaveData(ByteBuffer data, int format, int samplerate) {
this.data = data;
this.format = format;
this.samplerate = samplerate;
}
/**
* Disposes the wavedata
*/
public void dispose() {
data.clear();
}
/**
* Creates a WaveData container from the specified filename
*
* @param filepath path to file (relative, and in classpath)
* @return WaveData containing data, or null if a failure occured
*/
public static WaveData create(String filepath) {
try {
return create(
AudioSystem.getAudioInputStream(
new BufferedInputStream(WaveData.class.getClassLoader().getResourceAsStream(filepath))));
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
/**
* Creates a WaveData container from the specified bytes
*
* @param buffer array of bytes containing the complete wave file
* @return WaveData containing data, or null if a failure occured
*/
public static WaveData create(byte[] buffer) {
try {
return create(
AudioSystem.getAudioInputStream(
new BufferedInputStream(new ByteArrayInputStream(buffer))));
} catch (Exception e) {
e.printStackTrace();
return null;
}
}
/**
* Creates a WaveData container from the specified stream
*
* @param ais AudioInputStream to read from
* @return WaveData containing data, or null if a failure occured
*/
public static WaveData create(AudioInputStream ais) {
//get format of data
AudioFormat audioformat = ais.getFormat();
// get channels
int channels = 0;
if (audioformat.getChannels() == 1) {
if (audioformat.getSampleSizeInBits() == 8) {
channels = AL.AL_FORMAT_MONO8;
} else if (audioformat.getSampleSizeInBits() == 16) {
channels = AL.AL_FORMAT_MONO16;
} else {
assert false : "Illegal sample size";
}
} else if (audioformat.getChannels() == 2) {
if (audioformat.getSampleSizeInBits() == 8) {
channels = AL.AL_FORMAT_STEREO8;
} else if (audioformat.getSampleSizeInBits() == 16) {
channels = AL.AL_FORMAT_STEREO16;
} else {
assert false : "Illegal sample size";
}
} else {
assert false : "Only mono or stereo is supported";
}
//read data into buffer
byte[] buf =
new byte[audioformat.getChannels()
* (int) ais.getFrameLength()
* audioformat.getSampleSizeInBits()
/ 8];
int read = 0, total = 0;
try {
while ((read = ais.read(buf, total, buf.length - total)) != -1
&& total < buf.length) {
total += read;
}
} catch (IOException ioe) {
return null;
}
//insert data into bytebuffer
ByteBuffer buffer = ByteBuffer.allocateDirect(buf.length);
buffer.put(buf);
buffer.rewind();
//create our result
WaveData wavedata =
new WaveData(buffer, channels, (int) audioformat.getSampleRate());
//close stream
try {
ais.close();
} catch (IOException ioe) {
}
return wavedata;
}
}

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/*
* Copyright (c) 2003 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.opengl;
import org.lwjgl.*;
import org.lwjgl.input.*;
import org.lwjgl.opengl.*;
import org.lwjgl.vector.Vector2f;
/**
* $Id$
*
* Tests switching between windowed and fullscreen
*
* @author Brian Matzon <brian@matzon.dk>
* @version $Revision$
*/
public class FullScreenWindowedTest {
/** Intended deiplay mode */
private DisplayMode mode;
/** GLU instance */
private GLU glu;
/** our quad moving around */
private Vector2f quadPosition;
/** our quadVelocity */
private Vector2f quadVelocity;
/** angle of quad */
private float angle;
/** degrees to rotate per frame */
private float angleRotation = 1.0f;
/** Max speed of all changable attributes */
private static final float MAX_SPEED = 20.0f;
/**
* Creates a FullScreenWindowedTest
*/
public FullScreenWindowedTest() {
}
/**
* Executes the test
*/
public void execute() {
initialize();
mainLoop();
cleanup();
}
/**
* Initializes the test
*/
private void initialize() {
try {
//find displaymode
mode = findDisplayMode(800, 600, 16);
// start of in windowed mode
Window.create("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0);
glInit();
Keyboard.create();
quadPosition = new Vector2f(100f, 100f);
quadVelocity = new Vector2f(1.0f, 1.0f);
} catch (Exception e) {
e.printStackTrace();
}
}
/**
* Runs the main loop of the "test"
*/
private void mainLoop() {
while (!Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)
&& !Window.isCloseRequested()) {
// allow subsystem to get a chance to run too
Window.update();
if (!Window.isMinimized()) {
// check keyboard input
processKeyboard();
// do "game" logic, and render it
logic();
render();
// paint window
Window.paint();
} else {
// no need to render/paint if nothing has changed (ie. window dragged over)
if (Window.isDirty()) {
render();
Window.paint();
}
// don't waste cpu time, sleep more
try {
Thread.sleep(100);
} catch (InterruptedException inte) {
}
}
}
}
/**
* Performs the logic
*/
private void logic() {
angle += angleRotation;
if (angle > 90.0f) {
angle = 0.0f;
}
quadPosition.x += quadVelocity.x;
quadPosition.y += quadVelocity.y;
//check colision with vertical border border
if (quadPosition.x + 50 >= mode.width || quadPosition.x - 50 <= 0) {
quadVelocity.x *= -1;
}
//check collision with horizontal border
if (quadPosition.y + 50 >= mode.height || quadPosition.y - 50 <= 0) {
quadVelocity.y *= -1;
}
}
private void render() {
//clear background
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
// draw white quad
GL.glPushMatrix();
{
GL.glTranslatef(quadPosition.x, quadPosition.y, 0);
GL.glRotatef(angle, 0.0f, 0.0f, 1.0f);
GL.glColor3f(1.0f, 1.0f, 1.0f);
GL.glBegin(GL.GL_QUADS);
{
GL.glVertex2i(-50, -50);
GL.glVertex2i(50, -50);
GL.glVertex2i(50, 50);
GL.glVertex2i(-50, 50);
}
GL.glEnd();
}
GL.glPopMatrix();
}
/**
* Processes keyboard input
*/
private void processKeyboard() {
Keyboard.poll();
//check for fullscreen key
if (Keyboard.isKeyDown(Keyboard.KEY_F)) {
try {
Keyboard.destroy();
Window.destroy();
Display.setDisplayMode(mode);
Window.create("Test", mode.bpp, 0, 0, 0);
glInit();
Keyboard.create();
} catch (Exception e) {
e.printStackTrace();
}
}
//check for window key
if (Keyboard.isKeyDown(Keyboard.KEY_W)) {
try {
Keyboard.destroy();
Window.destroy();
Display.resetDisplayMode();
Window.create("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0);
glInit();
Keyboard.create();
} catch (Exception e) {
e.printStackTrace();
}
}
//check for speed changes
if (Keyboard.isKeyDown(Keyboard.KEY_UP)) {
quadVelocity.y += 0.1f;
}
if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) {
quadVelocity.y -= 0.1f;
}
if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) {
quadVelocity.x += 0.1f;
}
if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) {
quadVelocity.x -= 0.1f;
}
if (Keyboard.isKeyDown(Keyboard.KEY_ADD)) {
angleRotation += 0.1f;
}
if (Keyboard.isKeyDown(Keyboard.KEY_SUBTRACT)) {
angleRotation -= 0.1f;
}
//throttle
if (quadVelocity.x < -MAX_SPEED) {
quadVelocity.x = -MAX_SPEED;
}
if (quadVelocity.x > MAX_SPEED) {
quadVelocity.x = MAX_SPEED;
}
if (quadVelocity.y < -MAX_SPEED) {
quadVelocity.y = -MAX_SPEED;
}
if (quadVelocity.y > MAX_SPEED) {
quadVelocity.y = MAX_SPEED;
}
if (angleRotation < 0.0f) {
angleRotation = 0.0f;
}
if (angleRotation > MAX_SPEED) {
angleRotation = MAX_SPEED;
}
}
/**
* Cleans up the test
*/
private void cleanup() {
Keyboard.destroy();
Window.destroy();
}
/**
* Retrieves a displaymode, if one such is available
*
* @param width Required width
* @param height Required height
* @param bpp Minimum required bits per pixel
* @return
*/
private DisplayMode findDisplayMode(int width, int height, int bpp) {
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == width
&& modes[i].height == height
&& modes[i].bpp >= bpp) {
return modes[i];
}
}
return null;
}
/**
* Initializes OGL
*/
private void glInit() {
// Go into orthographic projection mode.
GL.glMatrixMode(GL.GL_PROJECTION);
GL.glLoadIdentity();
GLU.gluOrtho2D(0, mode.width, 0, mode.height);
GL.glMatrixMode(GL.GL_MODELVIEW);
GL.glLoadIdentity();
GL.glViewport(0, 0, mode.width, mode.height);
//set clear color to black
GL.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
//sync frame (only works on windows)
GLCaps.determineAvailableExtensions();
if (GLCaps.WGL_EXT_swap_control) {
GL.wglSwapIntervalEXT(1);
}
}
/**
* Test entry point
*/
public static void main(String[] args) {
System.out.println(
"Change between fullscreen and windowed mode, by pressing F and W respectively");
System.out.println(
"Move quad using arrowkeys, and change rotation using +/-");
FullScreenWindowedTest fswTest = new FullScreenWindowedTest();
fswTest.execute();
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id$
*
* Simple java test program.
*
* @author elias_naur <elias_naur@users.sourceforge.net>
* @version $Revision$
*/
package org.lwjgl.test.opengl;
import org.lwjgl.*;
import org.lwjgl.opengl.*;
import org.lwjgl.input.*;
import java.nio.*;
public final class Game {
static {
try {
//find first display mode that allows us 640*480*16
int mode = -1;
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == 640
&& modes[i].height == 480
&& modes[i].bpp >= 16) {
mode = i;
break;
}
}
if (mode != -1) {
//select above found displaymode
System.out.println("Setting display mode to "+modes[mode]);
Display.setDisplayMode(modes[mode]);
System.out.println("Created display.");
}
} catch (Exception e) {
System.err.println("Failed to create display due to " + e);
}
}
static {
try {
Window.create("LWJGL Game Example", 16, 0, 0,0);
System.out.println("Created OpenGL.");
} catch (Exception e) {
System.err.println("Failed to create OpenGL due to "+e);
System.exit(1);
}
}
/** Is the game finished? */
private static boolean finished;
/** A rotating square! */
private static float angle;
/**
* No construction allowed
*/
private Game() {
}
public static void main(String[] arguments) {
try {
init();
while (!finished) {
Window.update();
if (Window.isMinimized())
Thread.sleep(200);
else if (Window.isCloseRequested())
System.exit(0);
Keyboard.poll();
mainLoop();
render();
Window.paint();
}
} catch (Throwable t) {
t.printStackTrace();
} finally {
cleanup();
}
}
/**
* All calculations are done in here
*/
private static void mainLoop() {
angle += 1f;
if (angle > 360.0f)
angle = 0.0f;
Mouse.poll();
if (Mouse.dx != 0 || Mouse.dy != 0 || Mouse.dwheel != 0)
System.out.println("Mouse moved " + Mouse.dx + " " + Mouse.dy + " " + Mouse.dwheel);
for (int i = 0; i < Mouse.buttonCount; i++)
if (Mouse.isButtonDown(i))
System.out.println("Button " + i + " down");
/* Keyboard.poll();
if (Keyboard.isKeyDown(Keyboard.KEY_ESCAPE))
finished = true;*/
Keyboard.read();
for (int i = 0; i < Keyboard.getNumKeyboardEvents(); i++) {
Keyboard.next();
if (Keyboard.key == Keyboard.KEY_ESCAPE && Keyboard.state)
finished = true;
if (Keyboard.key == Keyboard.KEY_T && Keyboard.state)
System.out.println("Current time: " + Sys.getTime());
}
}
/**
* All rendering is done in here
*/
private static void render() {
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
GL.glPushMatrix();
GL.glTranslatef(Display.getWidth() / 2, Display.getHeight() / 2, 0.0f);
GL.glRotatef(angle, 0, 0, 1.0f);
GL.glBegin(GL.GL_QUADS);
GL.glVertex2i(-50, -50);
GL.glVertex2i(50, -50);
GL.glVertex2i(50, 50);
GL.glVertex2i(-50, 50);
GL.glEnd();
GL.glPopMatrix();
}
/**
* Initialize
*/
private static void init() throws Exception {
Keyboard.create();
Keyboard.enableBuffer();
Mouse.create();
Sys.setTime(0);
Sys.setProcessPriority(Sys.HIGH_PRIORITY);
System.out.println("Timer resolution: " + Sys.getTimerResolution());
// Go into orthographic projection mode.
GL.glMatrixMode(GL.GL_PROJECTION);
GL.glLoadIdentity();
GLU.gluOrtho2D(0, Display.getWidth(), 0, Display.getHeight());
GL.glMatrixMode(GL.GL_MODELVIEW);
GL.glLoadIdentity();
GL.glViewport(0, 0, Display.getWidth(), Display.getHeight());
ByteBuffer num_tex_units_buf = ByteBuffer.allocateDirect(4);
num_tex_units_buf.order(ByteOrder.nativeOrder());
GL.glGetInteger(GL.GL_MAX_TEXTURE_UNITS_ARB, num_tex_units_buf.asIntBuffer());
System.out.println("Number of texture units: " + num_tex_units_buf.getInt());
// Fix the refresh rate to the display frequency.
// GL.wglSwapIntervalEXT(1);
}
/**
* Cleanup
*/
private static void cleanup() {
Keyboard.destroy();
Mouse.destroy();
Window.destroy();
try {
Display.resetDisplayMode();
} catch (Exception e) {
e.printStackTrace();
}
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id$
*
* Simple java test program.
*
* @author elias_naur <elias_naur@users.sourceforge.net>
* @version $Revision$
*/
package org.lwjgl.test.opengl;
import org.lwjgl.input.*;
import org.lwjgl.opengl.*;
import org.lwjgl.*;
import java.io.*;
import java.nio.*;
import java.util.*;
public class Grass {
static class Aslod {
float angle;
float value;
float ripple;
float count;
}
private static boolean finished = false;
private static Random rand = new Random();
static {
try {
int mode = -1;
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == 640
&& modes[i].height == 480
&& modes[i].bpp >= 16) {
mode = i;
break;
}
}
if (mode == -1) {
System.out.println("did not find suitable mode");
} else {
System.out.println("Display mode: " + modes[mode]);
}
// For now let's just pick a mode we're certain to have
Display.setDisplayMode(modes[mode]);
System.out.println("Created display.");
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
}
}
static {
try {
Window.create("LWJGL Grass", 50, 50, 640, 480, 16, 0, 0,0);
Keyboard.create();
Keyboard.enableBuffer();
Mouse.create();
System.out.println("Created OpenGL.");
} catch (Exception e) {
System.err.println("Failed to create OpenGL due to " + e);
System.exit(1);
}
}
private static Aslod aslod = new Aslod();
private static int mesh;
private static int program_handle;
private static byte[] loadFile(String file) {
int next;
java.util.Vector bytes = new java.util.Vector();
try {
ClassLoader loader = Grass.class.getClassLoader();
InputStream stream = new BufferedInputStream(loader.getResourceAsStream(file));
while ((next = (stream.read())) != -1)
bytes.add(new Byte((byte) next));
stream.close();
byte[] result = new byte[bytes.size()];
for (int i = 0; i < result.length; i++)
result[i] = ((Byte) bytes.get(i)).byteValue();
return result;
} catch (Exception e) {
e.printStackTrace();
}
return null;
}
public static void main(String[] args) {
ByteBuffer byte_buf = ByteBuffer.allocateDirect(4);
byte_buf.order(ByteOrder.nativeOrder());
GLCaps.determineAvailableExtensions();
System.out.println("Vertex program supported: " + GLCaps.GL_NV_vertex_program);
GL.glGenProgramsNV(byte_buf.asIntBuffer());
IntBuffer int_buf = byte_buf.asIntBuffer();
if (int_buf.get(0) == 0)
throw new RuntimeException("Could not allocate new vertex program id!");
program_handle = int_buf.get(0);
byte[] program = loadFile("cg_grass2.vp");
ByteBuffer program_buf = ByteBuffer.allocateDirect(program.length);
program_buf.order(ByteOrder.nativeOrder());
program_buf.rewind();
program_buf.put(program);
program_buf.rewind();
GL.glLoadProgramNV(
GL.GL_VERTEX_PROGRAM_NV,
program_handle,
program_buf);
/*GL.glGetInteger(GL.PROGRAM_ERROR_POSITION_NV, int_buf);
System.out.println("error position: " + int_buf.get(0));*/
genMesh();
float[] LightDiffuse = { 1.0f, 0.0f, 0.0f, 1.0f };
float[] LightPosition = { 1.0f, 1.0f, 1.0f, 0.0f };
ByteBuffer light_buf = ByteBuffer.allocateDirect(4 * 4);
light_buf.order(ByteOrder.nativeOrder());
FloatBuffer light_buf_f = light_buf.asFloatBuffer();
light_buf_f.rewind();
light_buf_f.put(LightDiffuse);
GL.glLightfv(
GL.GL_LIGHT0,
GL.GL_DIFFUSE,
light_buf_f);
light_buf_f.rewind();
light_buf_f.put(LightPosition);
GL.glLightfv(
GL.GL_LIGHT0,
GL.GL_POSITION,
light_buf_f);
GL.glEnable(GL.GL_LIGHT0);
GL.glEnable(GL.GL_LIGHTING);
GL.glEnable(GL.GL_DEPTH_TEST);
GL.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);
GL.glEnable(GL.GL_BLEND);
GL.glMatrixMode(GL.GL_PROJECTION);
GLU.gluPerspective(40.0, 1.0, 1.0, 50.0);
GL.glMatrixMode(GL.GL_MODELVIEW);
GLU.gluLookAt(14.0, 10.0, -16.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
aslod.angle = 2.6179935f;
aslod.value = 0.2f;
aslod.ripple = 0.0f;
aslod.count = 0.0f;
while (!finished) {
keyPoll();
float degree = (1.0f + (aslod.value * 20.0f)) * 0.01745329f;
degree *= (0.5 + myrand());
ptrAnimate(degree);
GL.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
//ptrDraw();
grsDraw();
Window.paint();
}
Mouse.destroy();
Keyboard.destroy();
Window.destroy();
}
private static float myrand() {
// returns a value between 0 and 1
return rand.nextFloat();
}
private static void genGrass(
float fFaceHeight,
float fFaceWidth,
float fX,
float fZ) {
int cFaces;
int numFaces;
float cWidth;
float fDecWidth, frndWidth, frndHeight;
float fRotate;
float fRigid;
numFaces = 5;
frndHeight =
fFaceHeight
+ ((fFaceHeight / 1.5f)
* (float) java.lang.Math.cos(
java.lang.Math.abs(rand.nextInt())));
frndWidth =
fFaceWidth
+ ((fFaceWidth / 4.0f)
* (float) java.lang.Math.cos(
java.lang.Math.abs(rand.nextInt())));
fDecWidth = frndWidth / 5.0f;
fRotate = myrand() * 3.1415f;
fRigid = ((fRigid = myrand()) < 0.2f) ? 0.2f : fRigid;
if (myrand() < 0.3)
GL.glBegin(GL.GL_LINE_STRIP);
else
GL.glBegin(GL.GL_QUAD_STRIP);
for (cFaces = 0; cFaces < numFaces; cFaces++) {
for (cWidth = frndWidth;
cWidth >= -frndWidth;
cWidth -= (frndWidth * 2.0f)) {
GL.glColor4f(fX, fRigid, fZ, (float) cFaces / (float) numFaces);
GL.glVertex3f(
(float) (((cFaces - 2) * 0.1f)
* java.lang.Math.cos(fRotate)
+ (cWidth) * java.lang.Math.sin(fRotate)),
cFaces * frndHeight,
- (float)
(((cFaces - 2) * 0.1f) * java.lang.Math.sin(fRotate)
+ (cWidth) * java.lang.Math.cos(fRotate)));
}
frndWidth -= fDecWidth;
}
GL.glEnd();
}
private static void genMesh() {
float cI, cJ, fArea;
fArea = 20.0f;
mesh = GL.glGenLists(1);
GL.glNewList(mesh, GL.GL_COMPILE);
for (cI = -fArea / 2; cI < fArea / 2; cI += 0.25f) {
for (cJ = -fArea / 2; cJ < fArea / 2; cJ += 0.25f) {
genGrass(0.5f, 0.1f, cI, cJ);
}
}
GL.glEndList();
}
private static void grsDraw() {
GL.glEnable(GL.GL_VERTEX_PROGRAM_NV);
GL.glBindProgramNV(GL.GL_VERTEX_PROGRAM_NV, program_handle);
GL.glTrackMatrixNV(
GL.GL_VERTEX_PROGRAM_NV,
0,
GL.GL_MODELVIEW_PROJECTION_NV,
GL.GL_IDENTITY_NV);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
4,
0.0f,
0.0f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
5,
0.0f,
0.0f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
6,
1.763609f,
0.496495f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
7,
-0.943599f,
3.203737f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
8,
4.101107f,
0.943413f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
9,
-1.218603f,
6.259399f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
10,
7.214299f,
1.352961f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
11,
-1.540748f,
10.080958f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
12,
10.880035f,
1.759046f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
13,
-1.852705f,
14.468674f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
14,
14.292879f,
1.973329f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
15,
-1.973387f,
18.506531f,
0.0f,
0.0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
16,
(float) (java.lang.Math.sin(aslod.angle)
* (aslod.value + aslod.ripple)),
0.0f,
(float) (java.lang.Math.cos(aslod.angle)
* (aslod.value + aslod.ripple)),
0.0f);
GL.glProgramParameter4fNV(GL.GL_VERTEX_PROGRAM_NV, 17, 1.7f, 5f, 2f, 0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
18,
-0.0187293f,
0.074261f,
0.2121144f,
1.570729f);
GL.glProgramParameter4fNV(GL.GL_VERTEX_PROGRAM_NV, 20, 0f, 0.5f, 1f, 0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
21,
0.25f,
-9f,
0.75f,
0.1591549f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
22,
24.9808f,
-24.9808f,
-60.14581f,
60.14581f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
23,
85.45379f,
-85.45379f,
-64.93935f,
64.93935f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
24,
19.73921f,
-19.73921f,
-1f,
1f);
GL.glProgramParameter4fNV(GL.GL_VERTEX_PROGRAM_NV, 25, 0f, 4f, 0f, 0f);
GL.glProgramParameter4fNV(
GL.GL_VERTEX_PROGRAM_NV,
19,
1f,
3.141593f,
0.5f,
1f);
GL.glProgramParameter4fNV(GL.GL_VERTEX_PROGRAM_NV, 26, 0.7f, 0.4f, 0f, 0f);
GL.glCallList(mesh);
GL.glDisable(GL.GL_VERTEX_PROGRAM_NV);
}
private static void ptrAnimate(float degree) {
aslod.count += degree;
aslod.ripple = (float) (java.lang.Math.cos(aslod.count) / 80.0);
}
private static void keyPoll() {
Keyboard.read();
for (int i = 0; i < Keyboard.getNumKeyboardEvents(); i++) {
Keyboard.next();
if (!Keyboard.state)
continue;
switch (Keyboard.key) {
case Keyboard.KEY_A :
aslod.angle += 0.1;
break;
case Keyboard.KEY_D :
aslod.angle -= 0.1;
break;
case Keyboard.KEY_W :
aslod.value += (aslod.value >= 0.15) ? 0.0 : 0.0025;
break;
case Keyboard.KEY_S :
aslod.value -= (aslod.value <= 0.005) ? 0.0 : 0.0025;
break;
case Keyboard.KEY_ESCAPE :
finished = true;
break;
}
}
}
}

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/*
* Copyright (c) 2003 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Lightweight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.opengl;
import org.lwjgl.*;
import org.lwjgl.input.*;
import org.lwjgl.opengl.*;
import org.lwjgl.vector.Vector2f;
import java.nio.*;
/**
* $Id$
*
* Tests Pbuffers
*
* @author elias_naur <elias_naur@users.sourceforge.net>
* @version $Revision$
*/
public class PbufferTest {
/** Intended deiplay mode */
private DisplayMode mode;
/** GLU instance */
private GLU glu;
/** our quad moving around */
private Vector2f quadPosition;
/** our quadVelocity */
private Vector2f quadVelocity;
/** angle of quad */
private float angle;
/** degrees to rotate per frame */
private float angleRotation = 1.0f;
/** Max speed of all changable attributes */
private static final float MAX_SPEED = 20.0f;
/** Pbuffer instance */
private static Pbuffer pbuffer;
/** The shared texture */
private static int tex_handle;
/**
* Executes the test
*/
public void execute() {
initialize();
mainLoop();
cleanup();
}
/**
* Initializes the test
*/
private void initialize() {
try {
//find displaymode
mode = findDisplayMode(800, 600, 16);
// start of in windowed mode
Window.create("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0);
// gl = new GLWindow("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0);
if ((Pbuffer.getPbufferCaps() & Pbuffer.PBUFFER_SUPPORTED) == 0) {
System.out.println("No Pbuffer support!");
System.exit(1);
}
System.out.println("Pbuffer support detected");
glInit();
initPbuffer();
Keyboard.create();
quadPosition = new Vector2f(100f, 100f);
quadVelocity = new Vector2f(1.0f, 1.0f);
} catch (Exception e) {
e.printStackTrace();
}
}
/**
* Runs the main loop of the "test"
*/
private void mainLoop() {
while (!Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)
&& !Window.isCloseRequested()) {
// allow subsystem to get a chance to run too
Window.update();
if (!Window.isMinimized()) {
// check keyboard input
processKeyboard();
// do "game" logic, and render it
logic();
render();
// paint window
Window.paint();
} else {
// no need to render/paint if nothing has changed (ie. window dragged over)
if (Window.isDirty()) {
render();
Window.paint();
}
// don't waste cpu time, sleep more
try {
Thread.sleep(100);
} catch (InterruptedException inte) {
}
}
}
}
/**
* Performs the logic
*/
private void logic() {
angle += angleRotation;
if (angle > 90.0f) {
angle = 0.0f;
}
quadPosition.x += quadVelocity.x;
quadPosition.y += quadVelocity.y;
//check colision with vertical border border
if (quadPosition.x + 50 >= mode.width || quadPosition.x - 50 <= 0) {
quadVelocity.x *= -1;
}
//check collision with horizontal border
if (quadPosition.y + 50 >= mode.height || quadPosition.y - 50 <= 0) {
quadVelocity.y *= -1;
}
}
private void render() {
if (pbuffer.isBufferLost()) {
System.out.println("Buffer contents lost - will recreate the buffer");
Pbuffer.releaseContext();
pbuffer.destroy();
initPbuffer();
}
pbuffer.makeCurrent();
// Pbuffer rendering
//clear background
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
// draw white quad
GL.glPushMatrix();
{
GL.glTranslatef(quadPosition.x, quadPosition.y, 0);
GL.glRotatef(angle, 0.0f, 0.0f, 1.0f);
GL.glColor3f(1.0f, 1.0f, 1.0f);
GL.glBegin(GL.GL_QUADS);
{
GL.glVertex2i(-50, -50);
GL.glVertex2i(50, -50);
GL.glVertex2i(50, 50);
GL.glVertex2i(-50, 50);
}
GL.glEnd();
}
GL.glPopMatrix();
GL.glCopyTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGB, 0, 0, 256, 256, 0);
Pbuffer.releaseContext();
// OpenGL window rendering
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
// draw white quad
GL.glPushMatrix();
{
GL.glTranslatef(quadPosition.x, quadPosition.y, 0);
GL.glRotatef(angle, 0.0f, 0.0f, 1.0f);
GL.glColor3f(1.0f, 1.0f, 0.0f);
GL.glBegin(GL.GL_QUADS);
{
GL.glTexCoord2f(0f, 0f);
GL.glVertex2i(-50, -50);
GL.glTexCoord2f(1f, 0f);
GL.glVertex2i(50, -50);
GL.glTexCoord2f(1f, 1f);
GL.glVertex2i(50, 50);
GL.glTexCoord2f(0f, 1f);
GL.glVertex2i(-50, 50);
}
GL.glEnd();
}
GL.glPopMatrix();
}
private void initPbuffer() {
try {
pbuffer = new Pbuffer(256, 256, mode.bpp, 0, 0, 0);
pbuffer.makeCurrent();
initGLState(256, 256, 0.5f);
GL.glBindTexture(GL.GL_TEXTURE_2D, tex_handle);
Pbuffer.releaseContext();
} catch (Exception e) {
e.printStackTrace();
}
}
/**
* Processes keyboard input
*/
private void processKeyboard() {
Keyboard.poll();
//check for fullscreen key
if (Keyboard.isKeyDown(Keyboard.KEY_F)) {
try {
destroyTexture();
Keyboard.destroy();
Pbuffer.releaseContext();
pbuffer.destroy();
Window.destroy();
Display.setDisplayMode(mode);
Window.create("Test", mode.bpp, 0, 0, 0);
glInit();
initPbuffer();
Keyboard.create();
} catch (Exception e) {
e.printStackTrace();
}
}
//check for window key
if (Keyboard.isKeyDown(Keyboard.KEY_W)) {
try {
destroyTexture();
Keyboard.destroy();
Pbuffer.releaseContext();
pbuffer.destroy();
Window.destroy();
Display.resetDisplayMode();
Window.create("Test", 50, 50, mode.width, mode.height, mode.bpp, 0, 0, 0);
glInit();
initPbuffer();
Keyboard.create();
} catch (Exception e) {
e.printStackTrace();
}
}
//check for speed changes
if (Keyboard.isKeyDown(Keyboard.KEY_UP)) {
quadVelocity.y += 0.1f;
}
if (Keyboard.isKeyDown(Keyboard.KEY_DOWN)) {
quadVelocity.y -= 0.1f;
}
if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) {
quadVelocity.x += 0.1f;
}
if (Keyboard.isKeyDown(Keyboard.KEY_LEFT)) {
quadVelocity.x -= 0.1f;
}
if (Keyboard.isKeyDown(Keyboard.KEY_ADD)) {
angleRotation += 0.1f;
}
if (Keyboard.isKeyDown(Keyboard.KEY_SUBTRACT)) {
angleRotation -= 0.1f;
}
//throttle
if (quadVelocity.x < -MAX_SPEED) {
quadVelocity.x = -MAX_SPEED;
}
if (quadVelocity.x > MAX_SPEED) {
quadVelocity.x = MAX_SPEED;
}
if (quadVelocity.y < -MAX_SPEED) {
quadVelocity.y = -MAX_SPEED;
}
if (quadVelocity.y > MAX_SPEED) {
quadVelocity.y = MAX_SPEED;
}
if (angleRotation < 0.0f) {
angleRotation = 0.0f;
}
if (angleRotation > MAX_SPEED) {
angleRotation = MAX_SPEED;
}
}
private void destroyTexture() {
IntBuffer buffer = ByteBuffer.allocateDirect(4).order(ByteOrder.nativeOrder()).asIntBuffer();
buffer.put(0, tex_handle);
GL.glDeleteTextures(buffer);
}
/**
* Cleans up the test
*/
private void cleanup() {
destroyTexture();
Keyboard.destroy();
Pbuffer.releaseContext();
pbuffer.destroy();
Window.destroy();
}
/**
* Retrieves a displaymode, if one such is available
*
* @param width Required width
* @param height Required height
* @param bpp Minimum required bits per pixel
* @return
*/
private DisplayMode findDisplayMode(int width, int height, int bpp) {
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == width
&& modes[i].height == height
&& modes[i].bpp >= bpp) {
return modes[i];
}
}
return null;
}
private void initGLState(int width, int height, float color) {
GL.glMatrixMode(GL.GL_PROJECTION);
GL.glLoadIdentity();
GLU.gluOrtho2D(0, mode.width, 0, mode.height);
GL.glMatrixMode(GL.GL_MODELVIEW);
GL.glLoadIdentity();
GL.glViewport(0, 0, width, height);
//set clear color to black
GL.glClearColor(color, color, color, 0.0f);
}
/**
* Initializes OGL
*/
private void glInit() {
//sync frame (only works on windows)
GLCaps.determineAvailableExtensions();
if (GLCaps.WGL_EXT_swap_control) {
GL.wglSwapIntervalEXT(1);
}
GL.glTexEnvf(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE);
GL.glEnable(GL.GL_TEXTURE_2D);
// Create shared texture
IntBuffer buffer = ByteBuffer.allocateDirect(4).order(ByteOrder.nativeOrder()).asIntBuffer();
GL.glGenTextures(buffer);
tex_handle = buffer.get(0);
GL.glBindTexture(GL.GL_TEXTURE_2D, tex_handle);
GL.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP);
GL.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP);
GL.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR);
GL.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR);
initGLState(mode.width, mode.height, 0f);
}
/**
* Test entry point
*/
public static void main(String[] args) {
System.out.println(
"Change between fullscreen and windowed mode, by pressing F and W respectively");
System.out.println("Move quad using arrowkeys, and change rotation using +/-");
PbufferTest fswTest = new PbufferTest();
fswTest.execute();
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id$
*
* Simple java test program.
*
* @author elias_naur <elias_naur@users.sourceforge.net>
* @version $Revision$
*/
package org.lwjgl.test.opengl;
import org.lwjgl.*;
import org.lwjgl.opengl.*;
import org.lwjgl.input.*;
import java.nio.*;
public final class VBOIndexTest {
static {
try {
//find first display mode that allows us 640*480*16
int mode = -1;
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == 640
&& modes[i].height == 480
&& modes[i].bpp >= 16) {
mode = i;
break;
}
}
if (mode != -1) {
//select above found displaymode
System.out.println("Setting display mode to "+modes[mode]);
Display.setDisplayMode(modes[mode]);
System.out.println("Created display.");
}
} catch (Exception e) {
System.err.println("Failed to create display due to " + e);
}
}
static {
try {
Window.create("LWJGL Game Example", 16, 0, 0,0);
System.out.println("Created OpenGL.");
} catch (Exception e) {
System.err.println("Failed to create OpenGL due to "+e);
System.exit(1);
}
}
/** Is the game finished? */
private static boolean finished;
/** A rotating square! */
private static float angle;
private static int buffer_id;
private static int indices_buffer_id;
private static FloatBuffer vertices;
private static ByteBuffer mapped_buffer = null;
private static FloatBuffer mapped_float_buffer = null;
private static IntBuffer indices;
private static ByteBuffer mapped_indices_buffer = null;
private static IntBuffer mapped_indices_int_buffer = null;
public static void main(String[] arguments) {
try {
init();
while (!finished) {
Window.update();
if (Window.isMinimized())
Thread.sleep(200);
else if (Window.isCloseRequested())
System.exit(0);
Keyboard.poll();
mainLoop();
render();
Window.paint();
}
} catch (Throwable t) {
t.printStackTrace();
} finally {
cleanup();
}
}
/**
* All calculations are done in here
*/
private static void mainLoop() {
angle += 1f;
if (angle > 360.0f)
angle = 0.0f;
Mouse.poll();
if (Mouse.dx != 0 || Mouse.dy != 0 || Mouse.dwheel != 0)
System.out.println("Mouse moved " + Mouse.dx + " " + Mouse.dy + " " + Mouse.dwheel);
for (int i = 0; i < Mouse.buttonCount; i++)
if (Mouse.isButtonDown(i))
System.out.println("Button " + i + " down");
/* Keyboard.poll();
if (Keyboard.isKeyDown(Keyboard.KEY_ESCAPE))
finished = true;*/
Keyboard.read();
for (int i = 0; i < Keyboard.getNumKeyboardEvents(); i++) {
Keyboard.next();
if (Keyboard.key == Keyboard.KEY_ESCAPE && Keyboard.state)
finished = true;
if (Keyboard.key == Keyboard.KEY_T && Keyboard.state)
System.out.println("Current time: " + Sys.getTime());
}
}
/**
* All rendering is done in here
*/
private static void render() {
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
GL.glPushMatrix();
GL.glTranslatef(Display.getWidth() / 2, Display.getHeight() / 2, 0.0f);
GL.glRotatef(angle, 0, 0, 1.0f);
ByteBuffer new_mapped_buffer = GL.glMapBufferARB(GL.GL_ARRAY_BUFFER_ARB, GL.GL_WRITE_ONLY_ARB, 2*4*4, mapped_buffer);
if (new_mapped_buffer != mapped_buffer)
mapped_float_buffer = new_mapped_buffer.order(ByteOrder.nativeOrder()).asFloatBuffer();
mapped_buffer = new_mapped_buffer;
new_mapped_buffer = GL.glMapBufferARB(GL.GL_ELEMENT_ARRAY_BUFFER_ARB, GL.GL_WRITE_ONLY_ARB, 4*4, mapped_indices_buffer);
if (new_mapped_buffer != mapped_indices_buffer)
mapped_indices_int_buffer = new_mapped_buffer.order(ByteOrder.nativeOrder()).asIntBuffer();
mapped_float_buffer.rewind();
vertices.rewind();
mapped_float_buffer.put(vertices);
mapped_indices_int_buffer.rewind();
indices.rewind();
mapped_indices_int_buffer.put(indices);
if (GL.glUnmapBufferARB(GL.GL_ARRAY_BUFFER_ARB) && GL.glUnmapBufferARB(GL.GL_ELEMENT_ARRAY_BUFFER_ARB)) {
GL.glDrawElements(GL.GL_QUADS, 4, GL.GL_UNSIGNED_INT, 0);
}
GL.glPopMatrix();
}
/**
* Initialize
*/
private static void init() throws Exception {
Keyboard.create();
Keyboard.enableBuffer();
Mouse.create();
Sys.setTime(0);
Sys.setProcessPriority(Sys.HIGH_PRIORITY);
System.out.println("Timer resolution: " + Sys.getTimerResolution());
// Go into orthographic projection mode.
GLCaps.determineAvailableExtensions();
GL.glMatrixMode(GL.GL_PROJECTION);
GL.glLoadIdentity();
GLU.gluOrtho2D(0, Display.getWidth(), 0, Display.getHeight());
GL.glMatrixMode(GL.GL_MODELVIEW);
GL.glLoadIdentity();
GL.glViewport(0, 0, Display.getWidth(), Display.getHeight());
if (!GLCaps.GL_ARB_vertex_buffer_object) {
System.out.println("ARB VBO not supported!");
System.exit(1);
}
IntBuffer int_buffer = ByteBuffer.allocateDirect(8).order(ByteOrder.nativeOrder()).asIntBuffer();
GL.glGenBuffersARB(int_buffer);
buffer_id = int_buffer.get(0);
indices_buffer_id = int_buffer.get(1);
GL.glBindBufferARB(GL.GL_ARRAY_BUFFER_ARB, buffer_id);
GL.glBindBufferARB(GL.GL_ELEMENT_ARRAY_BUFFER_ARB, indices_buffer_id);
vertices = ByteBuffer.allocateDirect(2*4*4).order(ByteOrder.nativeOrder()).asFloatBuffer();
vertices.put(-50).put(-50).put(50).put(-50).put(50).put(50).put(-50).put(50);
vertices.rewind();
indices = ByteBuffer.allocateDirect(4*4).order(ByteOrder.nativeOrder()).asIntBuffer();
indices.put(0).put(1).put(2).put(3);
indices.rewind();
GL.glBufferDataARB(GL.GL_ARRAY_BUFFER_ARB, 2*4*4, (ByteBuffer)null, GL.GL_STREAM_DRAW_ARB);
GL.glBufferDataARB(GL.GL_ELEMENT_ARRAY_BUFFER_ARB, 4*4, (ByteBuffer)null, GL.GL_STREAM_DRAW_ARB);
GL.glEnableClientState(GL.GL_VERTEX_ARRAY);
GL.glVertexPointer(2, GL.GL_FLOAT, 0, 0);
GL.glGetInteger(GL.GL_MAX_TEXTURE_UNITS_ARB, int_buffer);
System.out.println("Number of texture units: " + int_buffer.get(0));
// Fix the refresh rate to the display frequency.
// gl.wglSwapIntervalEXT(1);
}
/**
* Cleanup
*/
private static void cleanup() {
IntBuffer int_buffer = ByteBuffer.allocateDirect(8).order(ByteOrder.nativeOrder()).asIntBuffer();
int_buffer.put(0, buffer_id);
int_buffer.put(1, indices_buffer_id);
GL.glDeleteBuffersARB(int_buffer);
Keyboard.destroy();
Mouse.destroy();
Window.destroy();
try {
Display.resetDisplayMode();
} catch (Exception e) {
e.printStackTrace();
}
}
}

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* $Id$
*
* Simple java test program.
*
* @author elias_naur <elias_naur@users.sourceforge.net>
* @version $Revision$
*/
package org.lwjgl.test.opengl;
import org.lwjgl.*;
import org.lwjgl.opengl.*;
import org.lwjgl.input.*;
import java.nio.*;
public final class VBOTest {
static {
try {
//find first display mode that allows us 640*480*16
int mode = -1;
DisplayMode[] modes = Display.getAvailableDisplayModes();
for (int i = 0; i < modes.length; i++) {
if (modes[i].width == 640
&& modes[i].height == 480
&& modes[i].bpp >= 16) {
mode = i;
break;
}
}
if (mode != -1) {
//select above found displaymode
System.out.println("Setting display mode to "+modes[mode]);
Display.setDisplayMode(modes[mode]);
System.out.println("Created display.");
}
} catch (Exception e) {
System.err.println("Failed to create display due to " + e);
}
}
static {
try {
Window.create("LWJGL Game Example", 16, 0, 0,0);
System.out.println("Created OpenGL.");
} catch (Exception e) {
System.err.println("Failed to create OpenGL due to "+e);
System.exit(1);
}
}
/** Is the game finished? */
private static boolean finished;
/** A rotating square! */
private static float angle;
private static int buffer_id;
private static FloatBuffer vertices;
private static ByteBuffer mapped_buffer = null;
private static FloatBuffer mapped_float_buffer = null;
public static void main(String[] arguments) {
try {
init();
while (!finished) {
Window.update();
if (Window.isMinimized())
Thread.sleep(200);
else if (Window.isCloseRequested())
System.exit(0);
Keyboard.poll();
mainLoop();
render();
Window.paint();
}
} catch (Throwable t) {
t.printStackTrace();
} finally {
cleanup();
}
}
/**
* All calculations are done in here
*/
private static void mainLoop() {
angle += 1f;
if (angle > 360.0f)
angle = 0.0f;
Mouse.poll();
if (Mouse.dx != 0 || Mouse.dy != 0 || Mouse.dwheel != 0)
System.out.println("Mouse moved " + Mouse.dx + " " + Mouse.dy + " " + Mouse.dwheel);
for (int i = 0; i < Mouse.buttonCount; i++)
if (Mouse.isButtonDown(i))
System.out.println("Button " + i + " down");
/* Keyboard.poll();
if (Keyboard.isKeyDown(Keyboard.KEY_ESCAPE))
finished = true;*/
Keyboard.read();
for (int i = 0; i < Keyboard.getNumKeyboardEvents(); i++) {
Keyboard.next();
if (Keyboard.key == Keyboard.KEY_ESCAPE && Keyboard.state)
finished = true;
if (Keyboard.key == Keyboard.KEY_T && Keyboard.state)
System.out.println("Current time: " + Sys.getTime());
}
}
/**
* All rendering is done in here
*/
private static void render() {
GL.glClear(GL.GL_COLOR_BUFFER_BIT);
GL.glPushMatrix();
GL.glTranslatef(Display.getWidth() / 2, Display.getHeight() / 2, 0.0f);
GL.glRotatef(angle, 0, 0, 1.0f);
ByteBuffer new_mapped_buffer = GL.glMapBufferARB(GL.GL_ARRAY_BUFFER_ARB, GL.GL_WRITE_ONLY_ARB, 2*4*4, mapped_buffer);
if (new_mapped_buffer != mapped_buffer)
mapped_float_buffer = new_mapped_buffer.order(ByteOrder.nativeOrder()).asFloatBuffer();
mapped_buffer = new_mapped_buffer;
mapped_float_buffer.rewind();
vertices.rewind();
mapped_float_buffer.put(vertices);
if (GL.glUnmapBufferARB(GL.GL_ARRAY_BUFFER_ARB))
GL.glDrawArrays(GL.GL_QUADS, 0, 4);
GL.glPopMatrix();
}
/**
* Initialize
*/
private static void init() throws Exception {
Keyboard.create();
Keyboard.enableBuffer();
Mouse.create();
Sys.setTime(0);
Sys.setProcessPriority(Sys.HIGH_PRIORITY);
System.out.println("Timer resolution: " + Sys.getTimerResolution());
// Go into orthographic projection mode.
GLCaps.determineAvailableExtensions();
GL.glMatrixMode(GL.GL_PROJECTION);
GL.glLoadIdentity();
GLU.gluOrtho2D(0, Display.getWidth(), 0, Display.getHeight());
GL.glMatrixMode(GL.GL_MODELVIEW);
GL.glLoadIdentity();
GL.glViewport(0, 0, Display.getWidth(), Display.getHeight());
if (!GLCaps.GL_ARB_vertex_buffer_object) {
System.out.println("ARB VBO not supported!");
System.exit(1);
}
IntBuffer int_buffer = ByteBuffer.allocateDirect(4).order(ByteOrder.nativeOrder()).asIntBuffer();
GL.glGenBuffersARB(int_buffer);
buffer_id = int_buffer.get(0);
GL.glBindBufferARB(GL.GL_ARRAY_BUFFER_ARB, buffer_id);
vertices = ByteBuffer.allocateDirect(2*4*4).order(ByteOrder.nativeOrder()).asFloatBuffer();
vertices.put(-50).put(-50).put(50).put(-50).put(50).put(50).put(-50).put(50);
GL.glBufferDataARB(GL.GL_ARRAY_BUFFER_ARB, 2*4*4, (ByteBuffer)null, GL.GL_STREAM_DRAW_ARB);
GL.glEnableClientState(GL.GL_VERTEX_ARRAY);
GL.glVertexPointer(2, GL.GL_FLOAT, 0, 0);
GL.glGetInteger(GL.GL_MAX_TEXTURE_UNITS_ARB, int_buffer);
System.out.println("Number of texture units: " + int_buffer.get(0));
// Fix the refresh rate to the display frequency.
// gl.wglSwapIntervalEXT(1);
}
/**
* Cleanup
*/
private static void cleanup() {
IntBuffer int_buffer = ByteBuffer.allocateDirect(4).order(ByteOrder.nativeOrder()).asIntBuffer();
int_buffer.put(0, buffer_id);
GL.glDeleteBuffersARB(int_buffer);
Keyboard.destroy();
Mouse.destroy();
Window.destroy();
try {
Display.resetDisplayMode();
} catch (Exception e) {
e.printStackTrace();
}
}
}

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#pragma bind app2vert.position = ATTR0
#pragma bind app2vert.normal = ATTR2
#pragma bind app2vert.color = ATTR3
struct app2vert : application2vertex
{
float4 position; //in object space
float3 normal; //in object space
float4 color;
};
#pragma bind vert2frag.HPOS = HPOS
#pragma bind vert2frag.COL0 = COL0
struct vert2frag : vertex2fragment
{
float4 HPOS;
float4 COL0;
};
vert2frag main(app2vert IN,
uniform float4x4 ModelViewProj,
uniform float4 Stiff[12],
uniform float4 Load)
{
vert2frag OUT;
float4 position;
float3 normal;
float3 disloc;
float4 dif;
float index;
float teta;
float alpha;
alpha = IN.position.y / 1.7;
// matrix line index
index = IN.color.a * 5 * 2;
// straw stiffness (randomic)
Load = Load * IN.color.y;
disloc.x = IN.position.x + dot(Stiff[index].xy, Load.xz);
disloc.y = IN.position.y;
disloc.z = IN.position.z + dot(Stiff[index + 1].xy, Load.xz);
// find the normal
teta = acos(IN.position.y / length(disloc));
normal = IN.position.xyz - disloc.xyz;
normal.y = sin(teta) * length(disloc);
normal = normalize(normal);
position.x = disloc.x + IN.color.x;
position.y = disloc.y;
position.z = disloc.z + IN.color.z;
position.w = 1;
OUT.HPOS = mul(ModelViewProj, position);
// calculate diffuse lighting off the normal that was just calculated
float4 lightPos = float4(0,4,0,0);
float4 lightVec = normalize(lightPos - position);
float diffuseInten = dot(lightVec.xyz, normal);
diffuseInten = (diffuseInten < 0.5) ? 0.5 : diffuseInten;
OUT.COL0 = float4(IN.color.y * 0.7, 0.7, 0.4, alpha) * diffuseInten;
return OUT;
}

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!!VP1.0
# NV_vertex_program generated by NVIDIA Cg compiler
# cgc version 1.5.0001, build date Sep 12 2002 15:49:58
# command line args: -profile vp20 cg_grass2.cg
# nv30vp backend compiling 'main' program
#vendor NVIDIA Corporation
#version 1.0.1
#profile vp20
#program main
#semantic main.ModelViewProj
#semantic main.Stiff
#semantic main.Load
#var float4 IN.position : $vin.ATTR0 : ATTR0 : 0 : 1
#var float3 IN.normal : $vin.ATTR2 : ATTR2 : 0 : 1
#var float4 IN.color : $vin.ATTR3 : ATTR3 : 0 : 1
#var float4x4 ModelViewProj : : c[0], 4 : 1 : 1
#var float4 Stiff[0] : : c[4] : 2 : 1
#var float4 Stiff[1] : : c[5] : 2 : 1
#var float4 Stiff[2] : : c[6] : 2 : 1
#var float4 Stiff[3] : : c[7] : 2 : 1
#var float4 Stiff[4] : : c[8] : 2 : 1
#var float4 Stiff[5] : : c[9] : 2 : 1
#var float4 Stiff[6] : : c[10] : 2 : 1
#var float4 Stiff[7] : : c[11] : 2 : 1
#var float4 Stiff[8] : : c[12] : 2 : 1
#var float4 Stiff[9] : : c[13] : 2 : 1
#var float4 Stiff[10] : : c[14] : 2 : 1
#var float4 Stiff[11] : : c[15] : 2 : 1
#var float4 Load : : c[16] : 3 : 1
#var float4 HPOS : $vout.HPOS : HPOS : -1 : 1
#var float4 COL0 : $vout.COL0 : COL0 : -1 : 1
#const c[17] = 1.7 5 2 0
#const c[18] = -0.0187293 0.074261 0.2121144 1.570729
#const c[20] = 0 0.5 1 0
#const c[21] = 0.25 -9 0.75 0.1591549
#const c[22] = 24.9808 -24.9808 -60.14581 60.14581
#const c[23] = 85.45379 -85.45379 -64.93935 64.93935
#const c[24] = 19.73921 -19.73921 -1 1
#const c[25] = 0 4 0 0
#const c[19] = 1 3.141593 0.5 1
#const c[26] = 0.7 0.4 0 0
MUL R2, c[16], v[3].y;
MUL R0, v[3].w, c[17].y;
MUL R1, R0.x, c[17].z;
ARL A0.x, R1.x;
MUL R0, c[A0.x + 4].xyxx, R2.xzxx;
ADD R0, R0.x, R0.y;
ADD R3.x, v[0].x, R0.x;
MOV R3.y, v[0].y;
MUL R0, c[A0.x + 5].xyxx, R2.xzxx;
ADD R0, R0.x, R0.y;
ADD R3.z, v[0].z, R0.x;
ADD R2.x, R3.x, v[3].x;
MOV R2.y, R3.y;
ADD R2.z, R3.z, v[3].z;
MOV R2.w, c[19].x;
DP4 R0.x, c[0], R2;
DP4 R0.y, c[1], R2;
DP4 R0.z, c[2], R2;
DP4 R0.w, c[3], R2;
MOV o[HPOS], R0;
ADD R1.xz, v[0].xyzx, -R3.xyzx;
DP3 R0, R3.xyzx, R3.xyzx;
RSQ R0, R0.x;
RCP R0, R0.x;
RCP R3, R0.x;
MUL R6, v[0].y, R3.x;
MAX R5, R6.x, -R6.x;
MAD R3, c[18].x, R5.x, c[18].y;
MAD R3, R3.x, R5.x, -c[18].z;
MAD R4, R3.x, R5.x, c[18].w;
ADD R3, c[19].x, -R5.x;
RSQ R3, R3.x;
RCP R3, R3.x;
MUL R5, R4.x, R3.x;
SLT R4, R6.x, c[17].w;
MUL R3, c[17].z, R4.x;
MUL R3, R3.x, R5.x;
ADD R3, R5.x, -R3.x;
MAD R3, R4.x, c[19].y, R3.x;
MAD R6, c[21].w, R3.x, -c[21].x;
EXP R6.y, R6.x;
ADD R3, c[20].xyzx, -R6.yyyy;
MUL R5, R3.xyzx, R3.xyzx;
SLT R4.x, R6.y, c[21].x;
SGE R3, R6.yyyy, c[21].yzyy;
MOV R4.yz, R3.xxyw;
DP3 R4.y, R4.xyzx, c[24].zwzz;
MAD R3, c[22].xyxx, R5.xyzx, c[22].zwzz;
MAD R3, R3.xyzx, R5.xyzx, c[23].xyxx;
MAD R3, R3.xyzx, R5.xyzx, c[23].zwzz;
MAD R3, R3.xyzx, R5.xyzx, c[24].xyxx;
MAD R3, R3.xyzx, R5.xyzx, c[24].zwzz;
DP3 R5.x, R3.xyzx, -R4.xyzx;
MUL R1.y, R5.x, R0.x;
DP3 R0, R1.xyzx, R1.xyzx;
RSQ R0, R0.x;
MUL R3, R0.x, R1.xyzx;
ADD R1, c[25], -R2;
DP4 R0, R1, R1;
RSQ R0, R0.x;
MUL R0, R0.x, R1;
DP3 R2, R0.xyzx, R3.xyzx;
SLT R1, R2.x, c[19].z;
ADD R0, c[19].w, -R1.x;
MUL R0, R0.x, R2.x;
MAD R2, R1.x, c[19].z, R0.x;
MUL R1.x, v[3].y, c[26].x;
MOV R1.y, c[26].x;
MOV R1.z, c[26].y;
RCP R0, c[17].x;
MUL R1.w, v[0].y, R0.x;
MUL o[COL0], R1, R2.x;
END
# 72 instructions
# End of program