Commit Graph

238 Commits

Author SHA1 Message Date
Brian Matzon f0e71f5a4b include devil jar 2004-10-26 19:50:06 +00:00
Brian Matzon 18b89b752a 0.93 2004-10-24 11:19:08 +00:00
Mark Bernard d393a00654 Fixed tag error 2004-10-23 02:32:40 +00:00
Mark Bernard 0058b42158 Added tags to compile DevIL. Added option to do a full build without running JavaDoc. 2004-10-23 01:48:50 +00:00
Brian Matzon a66e0027a9 small updates 2004-10-17 21:16:40 +00:00
Brian Matzon 6915359b01 default to 1.4 2004-09-07 16:42:39 +00:00
Brian Matzon fc9ab4ea56 neeeed moooree fiiilleeessss 2004-09-06 20:31:22 +00:00
Brian Matzon 95c8308929 create media file too 2004-09-06 20:08:26 +00:00
Brian Matzon 8b7a93f623 fixed some small build issues 2004-09-06 19:51:11 +00:00
Brian Matzon 67cf8eaf08 latest and greatest 2004-09-06 16:36:08 +00:00
Elias Naur ad32e919e0 Linux: Reverted the build script changes (removed .so) because even with automake 1.8.3, the build system still doesn't produce a liblwjgl.so.0.0.0, only a liblwjgl.0.0.0 2004-07-21 09:25:53 +00:00
Elias Naur 314a19098e Mario: Fixed build scripts 2004-07-16 10:03:16 +00:00
Elias Naur 84110e9c13 Linux part:
Merged Window and Display into org.lwjgl.Display
Added support for persistent context. This will enable LWJGL games
to avoid recreating the context resources like textures and display
lists when switching between windowed and fullscreen and/or context
dimensions.

Added PixelFormat class instead of individual parameters to Display.create
and Pbuffer constructor.
2004-07-02 19:02:00 +00:00
Brian Matzon fbc7574512 fmod -> fmod3 2004-06-09 20:02:10 +00:00
Brian Matzon 0adab580af build fmod archives too
add lwjgl-fmod to binary distribution
2004-05-23 16:07:33 +00:00
Elias Naur cb2f3f7448 Updated headers and fmod for linux 2004-05-23 14:46:07 +00:00
Elias Naur 893bb68619 Remove AL10 from header generation 2004-05-23 14:39:54 +00:00
Brian Matzon e0dbf48e1d updated to support lwjgl_util
updated to exclude fmod
2004-05-23 14:14:12 +00:00
Elias Naur 2f77cb9604 Removed lwjgl_util.jar again, it is included in lwjgl.jar 2004-04-21 08:32:19 +00:00
Elias Naur 723cbd5f39 Added lwjgl_util.jar to build.xml 2004-04-21 08:02:41 +00:00
Brian Matzon 400251cd7d ready for 0.9 2004-04-13 20:09:12 +00:00
Brian Matzon 364fc81646 updated headers target 2004-03-07 15:42:13 +00:00
Brian Matzon 29e5a0b5ad updated headers target 2004-03-07 15:26:18 +00:00
Elias Naur 6deb142378 Renamed CoreGL* to GL* and merged CoreGL*Constants 2004-01-20 11:19:13 +00:00
Elias Naur aae1deef70 Removed debug build scripts 2003-12-15 12:18:15 +00:00
Brian Matzon fc5bc3808b better !win32 support 2003-11-25 22:34:07 +00:00
Brian Matzon 764c2da971 ant 1.5.x support 2003-11-22 22:30:37 +00:00
Brian Matzon e7ae62c499 getting there :) 2003-11-13 23:16:58 +00:00
Brian Matzon 75a51f7f1a preparing for 0.7 2003-08-24 20:47:00 +00:00
Brian Matzon d0d26268a2 work in progress, will be updated again soon 2003-05-04 20:53:37 +00:00
Brian Matzon 7bbb349e5e mod: we're now at 0.5 2003-03-02 19:27:32 +00:00
Brian Matzon 684626a7db fix: let's include correct files 2003-03-02 19:27:07 +00:00
Brian Matzon f6d77711ef add: javah target added 2003-02-09 21:14:17 +00:00
Brian Matzon 5bd5caa365 mod: now loads data files for examples from /res/ 2003-01-03 01:19:39 +00:00
Brian Matzon ea1281887e add: cvs build target 2002-12-22 00:54:00 +00:00
Elias Naur 08b93da34a Fixed .so file entries in build.xml 2002-12-21 23:25:54 +00:00
Brian Matzon c044b30998 initial stab at ant build script 2002-12-21 22:52:34 +00:00
Matthew Cooke 8699415f8c Some initial stuff for the website. Not ready to go live yet - Matt 2002-08-11 23:38:49 +00:00