Added support for AMD_name_gen_delete and AMD_debug_output. The AMDDebugOutputCallback class enables query-less message handling.
Added support for extension aliases.
Cleaned up Drawable interface and introduced a reusable base implementation.
Added support for disabling runtime function checks, buffer checks and state tracking. Activated with -Dorg.lwjgl.util.NoChecks=true
Added support for initializing extensions that are not exposed in GL_EXTENSIONS (enables EXT_direct_state_access and NV_primitive_restart on AMD GPUs, use at your own risk).
Updated @Optional functions for AMD GPUs (driver version: 10.3)
Removed support for indirect buffers as arguments to GL functions
Added missing tokens in GL30 & GL32
Added support for AMD_seamless_cubemap_per_texture & AMD_shader_stencil_export
Fixed AMD_vertex_shader_tessellator typo
Added AMD extensions to the build process >.<
Added support for OpenGL 3.0 context creation (MAJOR/MINOR versions, DEBUG mode, FORWARD_COMBATIBLE mode)
Added support for OpenGL 3.0 context sharing
Added support for OpenGL 3.0 extension detection
Improved support for floating point PixelFormats (ARB_color_buffer_float)
Added support for packed floating point PixelFormats (EXT_packed_float)
Added support for sRGB PixelFormats (ARB_framebuffer_sRGB)
Added support for pseudo-FORWARD_COMBATIBLE mode (deprecated functions not loaded)
Added support for EXT_direct_state_access