Elias Naur
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6cf49718db
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Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8.
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2006-06-26 13:50:48 +00:00 |
Elias Naur
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a842ed163c
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Win32: Minor fix to build.bat
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2006-06-15 13:42:48 +00:00 |
Elias Naur
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d3530a26dc
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Win32: Tweaked build.bat to use the env variables from the newest DX SDK
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2006-06-15 11:41:21 +00:00 |
Elias Naur
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4dcd3421c0
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Win32: Update build.bat to use the free Visual Studio Express 2005 compiler. We can use the /delayload switch for the default build now.
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2006-05-18 11:43:52 +00:00 |
Elias Naur
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0b5f802d33
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Windows: Fixed building natives with latest directx sdk
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2006-03-30 07:35:15 +00:00 |
Elias Naur
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2bc1b89772
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Win32: Made the window message proc static
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2006-02-22 10:30:35 +00:00 |
Elias Naur
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df2bc7d7e0
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Moved generated files to seperate directories
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2005-09-29 17:13:38 +00:00 |
Elias Naur
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54c5f34c76
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Win32: Added /Wp64 flag to the cmd line build.bat. It enables 64 bit specific warnings which should be fixed to be ready for 64 bit platforms.
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2005-04-12 09:11:07 +00:00 |
Brian Matzon
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2d2a2cf74f
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added comment about /delayload - default to free toolkit
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2005-03-29 18:43:49 +00:00 |
Brian Matzon
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e2cf927f8e
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remove devil dependencies
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2005-03-25 13:21:04 +00:00 |
Caspian Rychlik-Prince
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808da28ada
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Added winmm.lib
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2005-03-14 11:42:46 +00:00 |
Caspian Rychlik-Prince
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3bc543b1ab
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*** empty log message ***
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2005-03-14 10:56:37 +00:00 |
Elias Naur
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62e561cddf
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Win32 part of refactor and AWTGLCanvas
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2005-02-21 14:46:47 +00:00 |
Elias Naur
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5d53187baa
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Win32: fixed compilation
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2005-02-16 20:25:23 +00:00 |
Caspian Rychlik-Prince
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b2c49c20b4
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*** empty log message ***
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2005-02-16 15:53:56 +00:00 |
Elias Naur
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8220b2e04c
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Removed EAX
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2005-01-18 15:22:52 +00:00 |
Elias Naur
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78e665d773
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Win32: hardened getAvailableDisplayModes
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2005-01-16 11:12:57 +00:00 |
Elias Naur
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629c1a02c2
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Win32 build: Removed redundant libraries from linker option
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2005-01-14 10:01:38 +00:00 |
Mark Bernard
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3e1651e8e0
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Add files for ILUT portion of DevIL.
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2005-01-12 12:30:34 +00:00 |
Mark Bernard
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af70a0ef76
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First pass at ILU portion of DevIL. Only basic testing is one. No dynamic loading yet. 3 methods not implemented yet.
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2005-01-09 04:59:50 +00:00 |
Brian Matzon
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bf3a49ec1d
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option hell!
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2004-12-13 17:05:50 +00:00 |
Elias Naur
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3fc0fc9df4
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Fix win32 build script
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2004-12-09 15:48:49 +00:00 |
Brian Matzon
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00b4ce0461
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copy the dll
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2004-10-24 20:42:20 +00:00 |
Brian Matzon
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cb9e7b5dcf
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cleanup
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2004-10-23 08:39:31 +00:00 |
Brian Matzon
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e4999a69f9
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no binaries here
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2004-10-23 08:05:54 +00:00 |
Mark Bernard
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c7862ba9e6
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Changed bat file to get variables from OS instead of setting them in the file.
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2004-10-23 01:43:15 +00:00 |
Mark Bernard
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5ab11c3d2e
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Add DevIL bat file for compiling native source on Windows.
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2004-10-23 01:39:39 +00:00 |
Mark Bernard
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65c2df880f
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DevIL library for Windows.
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2004-10-23 01:36:07 +00:00 |
Elias Naur
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32f7016171
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Win32: Support accented characters better
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2004-10-18 20:29:52 +00:00 |
Elias Naur
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5039684671
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Win32 specific fix ups for C++->C conversion
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2004-09-10 09:56:26 +00:00 |
Brian Matzon
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caf9b62ce9
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define WIN32 when building
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2004-09-08 18:50:21 +00:00 |
Brian Matzon
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505062df9d
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enable exception handling
copy to libs
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2004-09-06 16:41:45 +00:00 |
Brian Matzon
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67b1ef58c0
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include platform sdk home
delete intermediate files
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2004-06-30 23:26:54 +00:00 |
Brian Matzon
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38bd46acf3
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NAnt build file
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2004-06-30 22:38:48 +00:00 |
Brian Matzon
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0bcb13ceac
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fmod -> fmod3
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2004-06-09 19:53:45 +00:00 |
Brian Matzon
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545abae06b
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command line compilation
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2004-05-23 13:49:05 +00:00 |