kappaOne
eb2e7176b8
Add new LWJGL API Display.getPixelScaleFactor() for use in high DPI
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modes, like HiDPI retina mode on OS X.
2013-11-11 23:12:51 +00:00
kappa1
e5ebf82c81
Added the new public API's Display.getX() and Display.getY(). Currently implemented for Linux and Mac. Windows implementation pending.
2012-02-18 16:30:38 +00:00
Ioannis Tsakpinis
41af142324
Added support for OpenGL 3.2 on MacOS X 10.7+.
2011-09-03 18:52:45 +00:00
kappa1
5949d57bb1
Implement Resizing Display API for OS X
2011-07-13 22:15:35 +00:00
kappa1
9aafabd728
Add placeholder methods for initial resizing api for the Display
2011-07-12 22:07:32 +00:00
Ioannis Tsakpinis
40cbf3e45f
Added support for OpenGL ES.
2011-05-17 16:53:57 +00:00
Elias Naur
ed1f8d70f4
Removed redundant fullscreen argument from DisplayImplementation.createWindow
2008-10-28 10:05:37 +00:00
Ioannis Tsakpinis
d7ee23f9b2
Added support for OpenGL 3.0 functionality
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Added support for OpenGL 3.0 context creation (MAJOR/MINOR versions, DEBUG mode, FORWARD_COMBATIBLE mode)
Added support for OpenGL 3.0 context sharing
Added support for OpenGL 3.0 extension detection
Improved support for floating point PixelFormats (ARB_color_buffer_float)
Added support for packed floating point PixelFormats (EXT_packed_float)
Added support for sRGB PixelFormats (ARB_framebuffer_sRGB)
Added support for pseudo-FORWARD_COMBATIBLE mode (deprecated functions not loaded)
Added support for EXT_direct_state_access
2008-08-19 16:46:03 +00:00
Brian Matzon
bb16ec7492
updated and added license where needed
2008-04-07 18:36:09 +00:00
Elias Naur
c499f33bcf
Added experimental Display.setParent to allow Display to be embedded in an AWT Canvas. Added basic linux implementation and test.
2008-04-06 20:56:52 +00:00
Elias Naur
3674d843c2
Added org.lwjgl.opengl.AWTInputAdapter which enabled use of Mouse and
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Keyboard with AWTGLCanvases. Programs can now avoid implementing AWT input processing and access the mouse grabbing features from both Display and AWTGLCanvas. See org.lwjgl.test.opengl.awt.AWTInputAdapterTest for an example.
Note: This commit is the linux and generic AWT imlementation and can still
change a lot while implementing windows and mac os x.
2006-10-26 20:19:40 +00:00
Elias Naur
26c6de6363
Implemented variable sized events in preparation of timestamped input events
2006-07-03 23:16:26 +00:00
Elias Naur
3902c69c7a
Now that no native side event_queue_t type is used anymore, convert input read() semantics to use normal nio Buffer semantics - that is, move the position when writing events
2006-07-03 19:09:47 +00:00
Elias Naur
48cf79e55f
Linux: Fixed Display.setIcon memory leak.
2006-06-30 18:56:37 +00:00
Elias Naur
6cf49718db
Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8.
2006-06-26 13:50:48 +00:00
Elias Naur
9f41ecaedb
Removed Keyboard.isStateKeySet() - it is easily replaced by Toolkit.getLockingKeyState()
2006-06-10 20:42:26 +00:00
Kevin Glass
94e0bb30c0
Added methods to set the window icon. MacOS implementation added using AWT images.
2005-07-05 21:54:12 +00:00
Caspian Rychlik-Prince
200ed3792a
Cleanup of unused imports
2005-05-04 20:59:44 +00:00
Elias Naur
61ddd625df
Added Mouse.setCursorPosition(x, y)
2005-04-12 11:45:06 +00:00
Elias Naur
3085702a38
Mac OS X port of the refactoring. Linux and Win32 fixes.
2005-02-23 11:11:08 +00:00
Elias Naur
fb5d89599b
Linux support for AWTGLCanvas. Big refactor of context specific code into Context.java that is now shared between Display, Pbuffer and AWTGLCanvas. (Win32 and Mac OS X is now broken while I implement the same changes on those platforms)
2005-02-20 11:24:22 +00:00
Elias Naur
66181d1486
Delegate Sys platform dependent methods into SysImplementation instances
2005-01-18 20:23:05 +00:00
Elias Naur
f4180a214d
Cleaned up Mouse and Keyboard now that buffering and translation are always enabled
2005-01-18 16:42:31 +00:00
Elias Naur
fbcd19698b
Moved Mouse.getNativeCursorCaps() to Cursor.getCapabilities()
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Renamed Pbuffer.getPbufferCaps() to Pbuffer.getCapabilities()
2005-01-18 12:34:36 +00:00
Elias Naur
925139bc7d
Added a Pbuffer argument to the Pbuffer constructor to enable sharing between pbuffers when the display is not created. Moved Pbuffer native methods into DisplayImplementation.
2005-01-11 13:53:12 +00:00
Ioannis Tsakpinis
83dd8b6bbc
Code cleanup
2004-11-25 22:31:38 +00:00
Elias Naur
2577ffd377
Split up Sys.openURL into the platform specific DisplayImplementation
2004-11-22 21:22:30 +00:00
Elias Naur
9ec94cb364
Move getPbufferCaps to DisplayImplementation. Mac OS X pbuffer support
2004-11-18 12:10:28 +00:00
Elias Naur
5b1b513aab
Moved native cursors to DisplayImplementation
2004-11-11 13:27:59 +00:00
Elias Naur
ddd61963ee
Split out native implementation of Display/Mouse/Keyboard into implementers of DisplayImplementation
2004-11-02 12:48:58 +00:00